Easy 3D Logos in Blender: Use Any 2d Image

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  • Опубліковано 16 жов 2024
  • #blendertutorial #blender3d #3dlogo
    In this video we learn how to make a 3D logo from and 2d image using blender. we start by converting our image to an SVG and i talk through how to clean this up if needed. then we extrude out the shape for a fantastic 3d model
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КОМЕНТАРІ • 45

  • @35milesoflead
    @35milesoflead 3 місяці тому +3

    Last night I spent a few hours building a 3d anim for my intro log. I spent 2 hours trying to recreate my SVG by hand.
    After finishing the attempt, I pondered "Does Grant have a video on this??" Lo and behold you have exactly the tutorial I needed. So now I am importing SVGs and editing them in Blender! SWEEEEEEEET!!!!!
    Thanks, Grant, Much appreciated!

  • @wimdg4230
    @wimdg4230 3 місяці тому +4

    If I'm not mistaking, it was your earlier version of this video that made discover your channel several years ago... 😁
    I've been a fan ever since !! 🏆

    • @grabbitt
      @grabbitt  3 місяці тому +1

      Yeah this time I did a slightly different technique 😀

    • @jimb6466
      @jimb6466 3 місяці тому

      @@grabbitt Hi grant , there is a addon called TraceGenius that really simplifies the process.

    • @hexshots1045
      @hexshots1045 3 місяці тому

      Same here grantt I'd be nowhere 3d wise without your fundementals bless ur heart

  • @drawn2mike
    @drawn2mike 3 місяці тому +2

    Great Tip as usual. Thanks for sharing Grant!

  • @megansmusiccorner4666
    @megansmusiccorner4666 3 місяці тому

    This is fantastic! I needed this for our logo.

  • @StooCambridgeArtist
    @StooCambridgeArtist 3 місяці тому

    Another brilliant video! Thanks Grant.

  • @myahgloom4717
    @myahgloom4717 3 місяці тому

    This is exactly what I needed!

  • @SANJEEVKUMARGUPTA
    @SANJEEVKUMARGUPTA 3 місяці тому

    I have a problem , please help me out. i will be grateful. if i make logo using 3d models like box, cone etc present in create section of element , then that model is able to be saved and imported into 3D element scene . but when i autotrace any image in after effects and then apply video copilot's E3d effect load image on texture map and auto traced mask in mask map and open E3d scene set up and extrude that model in preview and and load texture on that and save it in folder whose destination is Documents/VideoCopilot/Models , then i am not able to import it . the E3d scene shows it, but E3d preview does not show the model but it is showing the gizmo of that folder which contains model . please help me out.if i make logo using 3d models like box, cone etc present in create section of element , then that model is able to be saved and imported into 3D element scene . but when i autotrace any image in after effects and then apply video copilot's E3d effect load image on texture map and auto traced mask in mask map and open E3d scene set up and extrude that model in preview and and load texture on that and save it in folder whose destination is Documents/VideoCopilot/Models , then i am not able to import it . the E3d scene shows it, but E3d preview does not show the model but it is showing the gizmo of that folder which contains model . please help me out.

    • @grabbitt
      @grabbitt  3 місяці тому

      not something i have had experience with im afraid

  • @phoneixfmg
    @phoneixfmg 3 місяці тому

    As always great teaching thanks GA

  • @Mr_Dancy_Pants
    @Mr_Dancy_Pants 3 місяці тому +3

    When you extruded .1 m vertically and it went to .2, it looks like it's extruding up AND down, giving you double the extrusion on that axis. So it was a .1 extrusion, but in both directions. I noticed the grid was going through the middle of the shape, rather than sitting on the bottom of it.
    Not sure if there's a setting that can be toggled for that, but that looked like what happened.

  • @simeongprince
    @simeongprince Місяць тому

    I use this workflow a lot after I design a logo for a client, I make a 3d version with material properties. Same thing I do for some Sign mockups when I need to sell a closeup shot or shots from different angles, to the client. Some of them think the Signs are already made, even before they make down payments.

  • @stewartpalmer2456
    @stewartpalmer2456 Місяць тому +1

    Just FYI, I just learned this can be done with a displacement and smooth modifiers using image as plane import addon. Blender on. Akerace Drill

  • @aeriafallenheart3382
    @aeriafallenheart3382 3 місяці тому +3

    And maybe we can use CTRL+A and then M - By Distance to deal with the vertices that are too close

  • @sushil8424
    @sushil8424 2 місяці тому +2

    His voice surprisingly sounds similar to magnetsmedia narration.❤

  • @jonathanoverlin795
    @jonathanoverlin795 3 місяці тому

    Thanks for this! i was getting frustrated because I was dragging the image into the build area, not 'opening' it.

  • @Korczys
    @Korczys 3 місяці тому +2

    Hey Grant! Will there ever be a topic about UE5 and integrating models from Blender, transferring animations, materials, etc.? You yourself praised Unreal, so... :D I have your courses on Udemy, but only the Unity thread is covered there.

    • @grabbitt
      @grabbitt  3 місяці тому +2

      Yes I do need to look into tutorials on this subject in the future

    • @Korczys
      @Korczys 3 місяці тому +1

      @@grabbitt
      Cool! I'm already trying to understand this engine, but when you discuss something, everything becomes clear. If you could even record a guide on how to peel potatoes, I would watch it with pleasure :D

  • @dfgoijoi
    @dfgoijoi Місяць тому

    awesome. thanks a lot

  • @graphguy
    @graphguy 3 місяці тому

    Can you convert in B3D a SVG file that the logo is not cut out of the background? I have one that the logo is the transparent part and the background is the black part, hope that makes sense.

    • @grabbitt
      @grabbitt  3 місяці тому +2

      You need to do that in ink scape

    • @graphguy
      @graphguy 3 місяці тому +1

      @@grabbitt Thanks for the confirmation... after messing with it for an hour... I realized... INKSCAPE! :)

  • @Golemofstone
    @Golemofstone 3 місяці тому +11

    Wow the levels of bot comments below mine is something to behold right ?

  • @1tymepolo548
    @1tymepolo548 Місяць тому

    How did you make the texture

    • @grabbitt
      @grabbitt  Місяць тому

      See my nodes playlist. It's a simple pbr texture

  • @GameBacardi
    @GameBacardi 3 місяці тому +2

    I am not bot! Good video, thank you.
    if(upvoted) return true;

    • @grabbitt
      @grabbitt  3 місяці тому +1

      Thanks Mr bot

    • @Igoreshkin
      @Igoreshkin 3 місяці тому

      How rude. Your forgot to beep boop.

    • @GameBacardi
      @GameBacardi 3 місяці тому

      @@Igoreshkin indeed. Beep boop

  • @kaelo_3898
    @kaelo_3898 3 місяці тому

    What if I wanted to round the ends ?

  • @ELAZA
    @ELAZA 3 місяці тому

    You can use also gimp and making paths and exporting them.

  • @bam6506
    @bam6506 12 днів тому

    i can’t find geometry

  • @theworldofthestrangethings7599
    @theworldofthestrangethings7599 3 місяці тому +2

    Can't you bro delete thr bot comments 😭💔
    + thank you so much

  • @a_art_man
    @a_art_man 3 місяці тому

    Interesting BUT such a video has been already shared by different 3D artist … any way, thanks!

    • @simeongprince
      @simeongprince Місяць тому

      Same with Illustrator workflow, but different teaching styles from various teachers make learning fun.