How Much did they Change Footsteps in MWIII? | (Are Covert Sneakers Still Needed?)

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 503

  • @TheXclusiveAce
    @TheXclusiveAce  4 місяці тому +132

    Just a heads up after seeing a bunch of comments. I think the audio compression on UA-cam may be causing the footsteps to sound more similar here than in my video editing software. When I listen to this on UA-cam, the difference is much more subtle.

    • @kwstasruth1149
      @kwstasruth1149 4 місяці тому

      Hello Ace, I would like to address a very important issue that I didnt even know existed before some days. Apparently if people mass report you, you will get shadow banned, which means that you enter a limited state of matchmaking until they review your account. This limited state matchmaking means that the game will matchmake you only with other people that are in similar state. This results in veery veeery long que times (sometimes you cant even find a lobby) and extremely high ping (150+).
      I got an MGB recently and everyone in my lobby called me a cheater and claimed that they will report me. Even my teamates reported me just because I got 60 kills in a tdm, which ofc they thought it was impossible for a legit player to achieve. They reported me without even seeing me play. A while later I couldnt find a lobby and i quit the game. After some days of the same terrible matchmaking experience I searched for whats going on and I found out about the situation and how Activision handles things. I confirmed that my account is in a shadow ban state and there is nothing I can do. I cant even appeal. I have to wait until they clear me, and ofc they dont tell me how much time i have to wait. Until then I cant play the game.
      Now, why I think this is a serious issue. I've played in at least 10 different limited matchmaking lobbies and I havent encountered a single cheater. The amount of players that are stuck in this situation as me is insane.
      I should also note that I've never cheated in any game, I have been playing cod since 2010, never been banned. I've played cod in a competitive level back in 2015 and I can easily spot a cheater if I encounter one in a public lobby. I am a platinum-diamond level player at ranked play (which means I am not even that good and i am stuck in this situation...)
      I really think that this issue should be addressed cause its causing a lot of damage in the community, especially good players that have to suffer cause of bad players (and ofc because of how Activision handles things) that report you out of spite or just because they straight up suck at the game and dont understand a thing.
      Thank you if you read this far, been a subscriber for a long time. They definetely listen what u have to say and thats why I came here to address this.

    • @streetguru9350
      @streetguru9350 4 місяці тому +3

      Could have also showed a bit of testing through walls. I'm using PC speakers and it sounds different for me.

    • @Ssuli99
      @Ssuli99 4 місяці тому +1

      i don't know Ace, they sound very similar. They need to cut audio by half for people to try other boots.

    • @streetguru9350
      @streetguru9350 4 місяці тому +1

      @@Ssuli99 Or only eliminate sprinting and tac sprint sounds.

    • @Sideways_Singh
      @Sideways_Singh 4 місяці тому +1

      The issue is using phone or tv speakers, when I plugged in headphones with volume up it was a clear difference n when the enemy is close theres barely a difference n its still too loud.

  • @emp1985
    @emp1985 4 місяці тому +404

    Well, they tried. You're no longer an elephant, but a buffalo. I'll still be using the covert sneakers.

    • @randomblackguy9675
      @randomblackguy9675 4 місяці тому +71

      @@Jvid752still using convert sneakers lil bro

    • @fartmaster6977
      @fartmaster6977 4 місяці тому

      ​@@Jvid752what? there should be footstep audio but not to the point where covert sneakers are basically a necessity (especially since ppl that dont have situational awareness will use covert sneakers, negating that "penalty" anyways)

    • @DaBlakDrPhil85
      @DaBlakDrPhil85 4 місяці тому +11

      Yeah I tried 5 games without covert….never again especially as a HC Player

    • @Gobul
      @Gobul 4 місяці тому

      100% 😂😂

    • @SageOfBankai
      @SageOfBankai 4 місяці тому

      💀

  • @SixGunQuota
    @SixGunQuota 4 місяці тому +193

    Keep covert sneakers, got it lol

  • @iK0NiK
    @iK0NiK 4 місяці тому +47

    With a pair of headphones, I flat out could not tell anything more than a subtle difference between pre-patch and post patch. Covert sneakers are still going to be mandatory if you want to have any sneaking ability whatsoever.

    • @69metersbelow25
      @69metersbelow25 4 місяці тому

      This goes to show they not ever really lowering footsteps

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      Yeah, the footstep audio change is nice but I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @poordude21
    @poordude21 4 місяці тому +87

    Short answer: yes.

  • @powerg3824
    @powerg3824 4 місяці тому +145

    Maybe I'm missing something but i barely hear a difference. Sprint footstep audio is the one that needs to be quieter. Its a fast paced cod, I'm not crouching around the map

    • @austindaugherty5933
      @austindaugherty5933 4 місяці тому

      More of just a fast movement cod people kinda slow paced

    • @goldenwolf_gamingYT
      @goldenwolf_gamingYT 4 місяці тому

      I can understand sprinting being louder then walking. It actually makes sense in cod

    • @powerg3824
      @powerg3824 4 місяці тому +4

      @goldenwolf_gamingYT Of course sprinting should be louder than crouch walking or aim walking, but you're missing the point. No one is using covert sneakers to make crouch walking quieter. They are using it to make sprinting footsteps quieter.

    • @goldenwolf_gamingYT
      @goldenwolf_gamingYT 4 місяці тому

      @@powerg3824 I get the point but that's how footstep audio should've been balanced from the start

    • @MickeyHarp
      @MickeyHarp 4 місяці тому

      Don’t hear much difference although I don’t have headphones on.

  • @tretre5114
    @tretre5114 4 місяці тому +43

    Vanguard is only game I felt like I didn’t need a footstep dampening Perk

    • @CalebMay-bf1ci
      @CalebMay-bf1ci 4 місяці тому +1

      If you say so i ran ninja on every class but they were a little quieter

    • @scatterthoughts
      @scatterthoughts 4 місяці тому +3

      I definitely felt that way on bo2 as well (with the exception of SnD)

    • @ProphetTLK
      @ProphetTLK 4 місяці тому

      Facts

    • @ProphetTLK
      @ProphetTLK 4 місяці тому +1

      @@scatterthoughtsyeah I never needed dead silence in bo2. I thought dexterity or tac mask was way more important than ds

    • @IcyBlaze616
      @IcyBlaze616 4 місяці тому +2

      Vanguard is the only post IW's MW2019 CoD that i've felt that way, but before MW2019 they weren't anywhere near as much of a problem imo.

  • @orzeckk
    @orzeckk 4 місяці тому +56

    Still sounds like a clumsy T-rex to me 😂

    • @muffinmonk
      @muffinmonk 4 місяці тому +2

      It's very noticeable to me. When you're hearing shots, explosions, operators and air support, as well as your own footsteps, it will blend in so much more compared to pre patch

  • @CutiePi
    @CutiePi 4 місяці тому +3

    Pretty sure the covert sneakers pick rate is 100% correlated to skill level. Low skill lobbies pick whatever anything above average has a 99% pick rate on sneakers.
    The game is made for casuals so don't expect them to think of what decent players do. They just want you to be in your little SBMM corner hitting each other in the face.

  • @juve_dc
    @juve_dc 4 місяці тому +18

    Covert Sneakers is Still Needed!!

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      Yeah, the footstep audio change is nice but I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @kareemezzat607
    @kareemezzat607 4 місяці тому +26

    i dont think it is quite enough yet
    they should decrease it slightly more

    • @KAACHOW
      @KAACHOW 4 місяці тому +2

      Slightly?

    • @kareemezzat607
      @kareemezzat607 4 місяці тому +1

      @KAACHOW yes.
      covert sneakers shouldn't be a necessity but it should also have a place in the meta

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      Yeah, the footstep audio change is nice but I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

    • @KAACHOW
      @KAACHOW 4 місяці тому

      @@fatesblade7171 that wouldn’t work, and the all terrain boots aren’t all that good. I say take the existing benefits of the boots, and crank them up to 11

    • @KAACHOW
      @KAACHOW 4 місяці тому

      @@kareemezzat607 yes, they shouldn’t be a necessity. I think the other boots should be good enough to make it feel like your not getting fucked for not running covert sneakers. Like I said to the other guy, take the existing benefits, and crank them up to 11

  • @aleksitanninen
    @aleksitanninen 4 місяці тому +5

    I wear covert sneakers even when I take showers or go to sleep now... they're pretty much welded to my feet :D

  • @errdayvillain
    @errdayvillain 4 місяці тому +4

    One of the reasons why I like using covert sneakers is that I don't hear my own operator. This way I know that any footstep sound is not me. It doesn't matter if that is friend or foe, its a cue to check the radar. I'm so used to it, that it weirds me out when I hear my own operator footsteps.

    • @arbitrage2141
      @arbitrage2141 3 місяці тому

      Bro like why are people SO fucking sweaty in this game, like oh my fucking God foot steps are not that important. I run reinforced boots because I hate stuns and still come out top in my lobby atleast in games that Im actually trying.

    • @errdayvillain
      @errdayvillain 3 місяці тому

      @@arbitrage2141 Maybe it's fine for your lobbies. I'm just using covert sneakers since the beginning when other boots have given almost no serious advantage. Not having my own steps just cuts out unnecessary info, like I already understand my operator is running.

    • @ar1299gaming
      @ar1299gaming 3 місяці тому +1

      So odd fact on this of you use a subsonic rifle (300 blackout ammo) your character calls out allot less

  • @beenoonim1218
    @beenoonim1218 4 місяці тому +2

    I think the real problem is that there is no counter for covert sneakers. Just reduce the general footstep audio volume while adjusting the footstep audio volume when using covert sneakers to 20% rather than 0%. Or give us a proper counter to covert sneakers.

  • @overforkover2140
    @overforkover2140 4 місяці тому +21

    It's a bit unrelated, but the Jak Intimidator kit for the renetti can be unlocked! You just need to get 15 headsot kills with pistols.

    • @Jaryn_Bibb
      @Jaryn_Bibb 4 місяці тому +1

      Oh, that is absurd. Thanks for the heads up!

    • @overforkover2140
      @overforkover2140 4 місяці тому

      @Jaryn_Bibb No problem! I noticed the 1/2 on the aftermarket part section when I was looking at my build, lol

    • @inconspicuous7464
      @inconspicuous7464 4 місяці тому

      Deagle or revolver​@@Jaryn_Bibb

    • @doratheexplosion6129
      @doratheexplosion6129 4 місяці тому

      thx bro

  • @hxpnotick
    @hxpnotick 4 місяці тому +34

    They sound the same to me

    • @Q-Dude
      @Q-Dude 4 місяці тому +1

      You are not alone in this. I barely noticed a change

    • @Soggysenpai
      @Soggysenpai 4 місяці тому +1

      I'm still gonna run covert🤷

    • @hxpnotick
      @hxpnotick 4 місяці тому

      @@Soggysenpai same

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      Yeah, the footstep audio change is nice but subtle, I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @Pr0digyZRX
    @Pr0digyZRX 4 місяці тому

    I haven't played cod in 2 months... it may feel like a whole new game whenever I decide to finally hop back on

  • @YangaTalchimora
    @YangaTalchimora 4 місяці тому +2

    So in my personal opinion (even though I don't play the current CoD), the changes don't exactly remove the reason to take off the Covert Sneakers. Sure, you'll be heard less... by like 5 steps closer. And in the middle of a firefight, you might be able to get to roughly 20m before people can hear you instead of 30m. The problem is that this Audio adjust also makes Covert Sneakers even stronger (and thus perpetuates the whole problem).
    If they want to make it easier for people to not use the Covert Sneakers, they need to make it harder to pinpoint the direction someone is coming from based on Audio, while also not making it loud as hell to approach. If Someone is around a corner, make the audio more muffled so that people don't know how far they are around that corner or make it so it can be interpreted as possibly behind a wall rather than dead on in front of them. Make it require map knowledge rather than "Oh, they're 20m directly in front of me and almost around this exact door frame."
    All of that is why people use Covert Sneakers, you physically don't need to know the map at all if you know how far someone is from you when they're running up to a door. Why learn what the most common positions to swing are when you can just know where they're coming from using purely audio? Covert Sneakers just makes it harder for those who rely purely on Audio, it gives some element of surprise since it cuts down how far they think you actually are from them... or catch them off-guard if they're in a gunfight.
    The solution is either making it hard to pinpoint approach via audio, or flat out removing the sneakers if it's THAT much of a problem for the devs. Although the removal will definitely make people angry since everyone's been asking for a Dead Silence perk instead of a Field Upgrade. The CoD devs and Activi$ion dug this hole, they just gotta work around it or find a way to patch it without falling into it.

    • @Saurygiel
      @Saurygiel 4 місяці тому

      I agree, at least through walls.

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      Yeah, the footstep audio change is nice but I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

    • @alexr2401
      @alexr2401 4 місяці тому

      If they remove covert sneakers the ranked "pros" will go crazy, and since activision does whatever they said the sneakers will be back in 2hr. 😂

  • @iAMxVV
    @iAMxVV 4 місяці тому +1

    I've been pigeonholed into ninja since 2008 and have come to accept the tradeoffs if I want to move.

  • @LetrixAR
    @LetrixAR 4 місяці тому

    I miss when in MW19, for S&D, dead silence had an element of surprise.

  • @TisNomad
    @TisNomad 3 місяці тому +1

    "Make ninja a perk, not a field upgrade."
    "Why is everyone picking covert(ninja)?"
    That's what you get.

  • @CalebMay-bf1ci
    @CalebMay-bf1ci 4 місяці тому +1

    U gotta remember they were hamstrung by IW Mw2022 Glad to see they are doing stuff

  • @ragnarok3769
    @ragnarok3769 4 місяці тому +1

    Xdefiant pushing them let's go

  • @Birodalom1
    @Birodalom1 4 місяці тому

    This also shows how different the game is here in Eastern Europe. If anyone used headphones in my lobbies, I wouldn't have done 500+ executions. :)

  • @quennybird
    @quennybird 4 місяці тому +3

    Always looking forward to your videos, keep it up dude🐥

  • @DeoxTew
    @DeoxTew 4 місяці тому

    My playstyles in the War Modes (that SHG abandoned) are anti-camper hunting and cqc in buildings, I don't think I'm going to sway away from Covert anytime soon.

  • @alec_ellis28
    @alec_ellis28 4 місяці тому

    Definitely could hear the difference, and the covert sneakers will stay firmly fit onto my ops feet.

  • @Rev8691
    @Rev8691 4 місяці тому

    Months ago I switched my SMG builds to the vest that integrates Covert Sneakers and I pair that with Tactical Pads. I don’t know why more people don’t use that vest to explore other boot options.

  • @DankRedditMemes
    @DankRedditMemes 3 місяці тому

    Sounds like they're like, what, 5% quieter? If even?

  • @unfixedfever7578
    @unfixedfever7578 4 місяці тому

    Yes loud base footsteps drove the want for all to use Covert, but I believe the biggest thing is there is no counter to it at all.

    • @xMasterful
      @xMasterful 3 місяці тому

      The counter to Covert Sneakers is map awareness. The developers shouldn't give you that for free. You need to learn it.

  • @Avonzah
    @Avonzah 4 місяці тому

    I feel like it's also the sound design not just the volume (although it my just be UA-cam lol) but the foot steps where pretty high pitched which also makes them more noticeable even tho he was running on asphalt

  • @OmniscientSloth
    @OmniscientSloth 3 місяці тому

    It’d be nice if the ninja vest was any good, I think that’s the only other way to get covert sneakers without using the boots slot…

  • @thephototechy
    @thephototechy 4 місяці тому

    Keep hoping Ace would make a video announcing EOMM has been removed.

  • @13LesTadO13
    @13LesTadO13 4 місяці тому

    It's crazy how they're suddenly doing all kinds of stuff we've been asking for, for years... Now that XDefiant is out they finally "care" 😂

  • @SevenPlagues
    @SevenPlagues 3 місяці тому

    They did good job lowering the audio but i would still say its a bit too loud. Need to be even lower if u ask me.

  • @StayProteus
    @StayProteus 4 місяці тому

    I'm like level 100 and just got MW3 a couple weeks ago so take this for what you will but I was never a fan of any of the covert sneakers or dead silence or anything like that and almost never ran/run it, like less than 1% of my gameplay in COD since BO1 has been using either of those. Granted I mostly play domination, kill confirmed etc not S&D so it's not super tryhard but point is that unless you're some ultra 2+ kd tryhard you don't need those and they don't benefit you as much as you think considering when I use my good loadout I'm generally in the top 3 or 4 of the whole leaderboard (again assuming I'm not leveling up shitty guns) and generally have a positive kd even with a bunch of sweats (went like 30 k-15 d or something yesterday with no killstreak kills) and also no camping.
    Again people can think what they want but the amount of time I have to listen for footsteps is very little unless its S&D so I feel like everyone is way overreacting and blowing the issue out of proportion because again I never use any of that and still go plenty positive and still play the objective just fine without all that and if everyone keeps crying wolf then they'll probably change it again and if recent history with gaming is anything to go off of they'll 'balance' it by making something else way overpowered or just nerfing this into uselessness so be careful what y'all wish for when the problem isn't that bad.
    Also yeah I wear Steelseries Arctis 9 pro or X or whatever wireless and Arctis 7 pro wireless headsets so its not like I'm listening through TV speakers. The only other thing I can think of is that I play on PC so maybe there's something up that makes them worse for console players but I swear I genuinely don't see the issue and I play games like Rust (1.2k hours since 2019) where not hearing a footstep or listening could cost you hours of work so I can promise I pay attention to those things

  • @TheVibeespott
    @TheVibeespott 4 місяці тому

    The only difference in audio is Yoy can Barely hear The First 2 steps AFTER THE FIRST 2 STEPS They need to make it to were you don’t hear nothing till they damn near on you not completely quiet but I’m not tryna sound like a pack of wolfs running for one kill

  • @pour.a.guinness
    @pour.a.guinness 4 місяці тому

    Also maybe do these tests on a map that doesn’t have a huge fire burning.

  • @rock-steady-yeti
    @rock-steady-yeti 4 місяці тому

    Ace it would be fantastic if you dropped a graph along the running path for the first test I found myself trying to use the crosshairs to some success- as always great video!

  • @Russhhhhh
    @Russhhhhh 4 місяці тому

    can you make a video comparing running sneakers vs lightweight boots, both with and without infantry vest? Interested in learning what the fastest way to move is

  • @Sideways_Singh
    @Sideways_Singh 4 місяці тому

    Like he said at the start of video, u guys arent gonna hear much of a difference on phone or tv speakers, plug in headphones n turn the volume up n its a very clear difference. When the enemy is nearby tho its still loud n not much of a difference. They need to make tac sprint sound same as reg sprint, n also turn the volume down when the enemy is nearby, those are way too loud at under around 9 meters

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      Yeah, the footstep audio change is nice but subtle I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @Strungrat
    @Strungrat 3 місяці тому

    Oddly I haven't even tried them. I just put on the movement ones and have left it there.

  • @kwoni3337
    @kwoni3337 3 місяці тому

    I'm curious to the stats on how many people use headsets while playing cod because that obviously informs the usage of covert. I personally don't, so I'm always baffled by everyone's obsession with footstep audio. On something like warzone this would make sense, but casual pubs? I don't think I've ever paid attention to footsteps. I'm not playing competitive with headphones. Plus all the gunfire and constant explosions make hearing footsteps very situational. Like the maps are pretty easy to read once you've played a bit, so I don't need footsteps to know where people are. Also constant uavs. Idk, maybe I'm the out of touch one and everyone else is playing pubs sweating their gourds off lol.

  • @RambinoYT
    @RambinoYT 4 місяці тому +1

    Make all audio like covert sneakers, make covert sneakers 0% footsteps, even when using audio enhancements like EQ
    Problem fixed, then i would use different boots

  • @Mikdefish
    @Mikdefish 4 місяці тому

    Ace
    Some bugs I have noticed and recorded maybe you could bring to attention,
    All players Falling under map in demolition and entering infinite death cycle, ( I have this clipped and everything else mentioned)
    Convert sneakers not working now in some games even if I reset them.
    Insanely bad lag spikes
    Weird ghosting in reflections

  • @frederickbradley8255
    @frederickbradley8255 4 місяці тому

    No matter what they do convert sneakers is the only option. Tac pads will get a little play to complete challenges, but other the others are so under powered compared to convert sneakers why bother. If they buff ninja vest with more slots then maybe.

  • @amazng_
    @amazng_ 3 місяці тому

    What boots to we use to here the enemy steps

  • @EvilXero359
    @EvilXero359 3 місяці тому

    I really hate how the characters don't say anything if you have the stealth sneakers or the ninja vest on especially when you perform finishers on enemy players

  • @fatalkrypt
    @fatalkrypt 4 місяці тому

    Yeah i don't think they've done enough for footsteps yet, I would like to see some counter through the bone conduction headset, would make people use it less imo. It's a good start though.

  • @myhousehaswheels
    @myhousehaswheels 3 місяці тому

    Still need a counter (high alert) to covert sneakers

  • @Real_American_DAD
    @Real_American_DAD 4 місяці тому +1

    I just wish they'd REDUCE the sound of "FRIENDLY" FOOTSTEPS (& MY OWN FOOTSTEPS) !!!
    They've been WAYYY too loud for WAYYY too long !!!!

  • @XLeon_S_KennedyX
    @XLeon_S_KennedyX 4 місяці тому

    They also nerfed the heck out of the greanade launcher RGL 80 in hardcore mode. It is no longer one shot kill but at least 3 shots to kill an enemy in hardcore mode. I had noticed it a few of my games.

  • @potapotapotapotapotapota
    @potapotapotapotapotapota 4 місяці тому

    Footsteps should only come into hearing as long as it takes to react to you hearing them in the same way that a gun has an effective time to kill from the moment you see someone.

  • @no1_left
    @no1_left 4 місяці тому

    Tbh Ace this is the same problem you had to address last year or if not last year than during Vanguard time they know what they're doing but it's not enough they're just doing things to stop the complaints to give a "we heard you guys" response this is like copying and pasting problems from weapon balancing just with boots

  • @HiddenOneSZN
    @HiddenOneSZN 4 місяці тому

    After watching this I can confirm I’ll never take off covert sneakers.

  • @christopherscanniello5491
    @christopherscanniello5491 4 місяці тому

    Definitely still using covert sneakers or ninja vest. It's still plenty loud. At least they did something.

    • @fatesblade7171
      @fatesblade7171 4 місяці тому +1

      Yeah, the footstep audio change is nice but subtle I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @Shreadington
    @Shreadington 4 місяці тому

    Good deal! Now I can use the Stalker Boots in more class set ups.

  • @SavageSenzu
    @SavageSenzu 4 місяці тому

    Wouldn’t it make more sense to measure them both in DB?

  • @kingjayded4752
    @kingjayded4752 4 місяці тому

    Thanks Ace but unfortunately all this showed me and that covert is still a must

  • @nickk1524
    @nickk1524 4 місяці тому

    Did you test it out with sound eq?

  • @Jim_RavenClaw13
    @Jim_RavenClaw13 4 місяці тому

    this change wont change the fact that i will still use the covert sneakers most of the time. but it great when i dont it wont be that bad.... in addition im not sure how much i would care since im having a great time on XDEFIANT so my play time would be much less on cod

  • @Dasher_The_Viral
    @Dasher_The_Viral 3 місяці тому

    Wait, people use these instead of the ninja vest?

  • @sheldondrewett4123
    @sheldondrewett4123 4 місяці тому

    I'd like to see you crack the secret behind average skill rating on xdefiant, mines at 3k currently and I wanna know where I stand

  • @Aus.S7in
    @Aus.S7in 4 місяці тому

    It's almost like high alert needs to be in the game and bone conduction needs to counter. They really wonder why they had to nerf a literal fucking knife to a 2 shot. Unbelievable. There's a reason dead silence is not a perk in warzone.

  • @zxmrmayhemxz8191
    @zxmrmayhemxz8191 4 місяці тому

    Thank god because on maps that have grass and soil a mf shouldn't hear me coming a mile away like im running on concrete.

  • @scottyg1834
    @scottyg1834 4 місяці тому

    GG’s mate, cheers for the information

  • @d8l835
    @d8l835 4 місяці тому

    Duh ... We told you before launch not to have footsteps too loud. Told you that last year too. And the year before that ...
    Duh.
    Side note for you Ace. I dont know if this is possible. But i had an idea for you and these types of videos.
    Since you use the same lane for your gun range graphs as you use for these tests, it may be cool to use them both to convey the range at which you would typically here the person.
    Just a thought. You always do great work but maybe this can help some people out even more

  • @oscararias3395
    @oscararias3395 3 місяці тому +1

    They need to boost footsteps or just lower every other sound. Sound is the only thing to combat cheaters

  • @iizk47x
    @iizk47x 4 місяці тому

    I just put covert sneakers on so I don't hear my own footsteps as its annoying, so this change doesn't affect me. And secondly, nothing else stands out in the category....

  • @nskdk
    @nskdk 4 місяці тому

    i like the new audio work but things it need a lot more work

  • @zippyaf
    @zippyaf 4 місяці тому

    Covert sneakers and ninja vest should sound like the walk/crouch footsteps, not completely silent...

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      The footstep audio change is nice but subtle I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @zampi9502
    @zampi9502 4 місяці тому

    And still you cant put the Mastery Charm on the Ram-9😢

  • @Treason53
    @Treason53 4 місяці тому

    I played with and without covert this morning. Covert will still dominate, not enough of a change to make a difference

  • @richardsartin3915
    @richardsartin3915 3 місяці тому +1

    So this is so stupid the problem wasn't the footsteps was to loud but rather not loud enough and that's always been the problem.

  • @alexwilliams9546
    @alexwilliams9546 4 місяці тому

    Ive been using the sneakers that get rid of your tac sprint. Idc if im loud this is the most fun in mw3 ive had. Tac sprint lame in mp

  • @akaneedles3975
    @akaneedles3975 4 місяці тому

    maybe on headphones its different. But I dont heard difference from speakers

  • @Q-Dude
    @Q-Dude 4 місяці тому +1

    Sorry ace i disagree with you and i cant say i often say that. I STILL heard those footstep post patch just fine and perhaps its because im using a hyper x cloud III which is not really a high end headset but whatever. Not really noticing that much of a difference so covert sneakers will still be the play IMO in higher skill sbmm lobbies. Also people can still just run bone conduction headset and counter all of this while running covert sneakers at the same time lol. The only solution is too give everyone silent footsteps by default and have bone condection headset make footsteps audible but still very low. This changes nothing for me considering sbmm is so ball busting strict and everyone in my lobbies will be running meta everything and might be on PC with loudness EQ lol

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      Yeah, the footstep audio change is nice but subtle I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @alexwilliams9546
    @alexwilliams9546 4 місяці тому

    Im really mad i cant run advanced uav and emp at the same time anymore. Wtf

  • @icecubes4660
    @icecubes4660 3 місяці тому

    No perk should ever completely delete footstep audio without any penalty, that shit is just unbalanced, just rework so you can just barely hear people with covert sneakers within 5 meters

  • @CamHuntt
    @CamHuntt 4 місяці тому

    I only play search, so this change does absolutely nothing to my loadouts. The covert sneakers remain on.

  • @ceverett68
    @ceverett68 4 місяці тому

    I'm still using covert sneakers

  • @Puppetmaster939
    @Puppetmaster939 4 місяці тому

    Honestly i couldnt tell the difference...sure the farther you away I could hear a slight difference but outside of that zero to no change. I just HATE hearing my own footsteps in games, so covert sneakers I will continue to wear

    • @fatesblade7171
      @fatesblade7171 4 місяці тому +1

      Yeah, the footstep audio change is nice but subtle I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @jimbozini100
    @jimbozini100 4 місяці тому

    If covert sneakers are still noticeably more quiet than base footsteps then the only way you'll get people to stop using them is to remove them from the game. (Not saying they should)

    • @fatesblade7171
      @fatesblade7171 4 місяці тому

      Yeah, the footstep audio change is nice but subtle I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @lukeabsher6881
    @lukeabsher6881 4 місяці тому +1

    This is a step in the right direction for sure, but I doubt it'll be enough. The base audio could still be reduced further. And frankly the sneakers themselves could do with a slight nerf.

  • @matthewmoran8661
    @matthewmoran8661 4 місяці тому

    I wish they went further on the footsteps

  • @danielkenny847
    @danielkenny847 3 місяці тому

    Best way is to no how to eq with a good headset

  • @doratheexplosion6129
    @doratheexplosion6129 4 місяці тому

    they should add dead silence as a glove or vest

  • @vTransQueen
    @vTransQueen 4 місяці тому

    Are streaks stacking now? I feel like I’m going crazy lmao

  • @Brayhz99
    @Brayhz99 4 місяці тому

    Kar98k next video!!! chop chop information mane👏👏

  • @KerrangR
    @KerrangR 4 місяці тому

    The root of the issue is how there is NO COUNTER for covert sneakers, that's ridiculous

  • @spillwill72
    @spillwill72 4 місяці тому

    My biggest gripes are coverts are to unrealistic even for a game that has leaned towards a arcade shooter and it sucks you can’t accurately decipher sound proximity even with headphones most of the time. I’ve tested both, desktop speakers at different distances to see if it’s possible to get a sound stage that will let ya know left or right. Most of time the footstep sound is just overwhelmingly loud in all directions. Maybe there’s a setting I haven’t thought to adjust. Any thoughts Ace? Thanks for all the hard work you put in to create the best comprehensive content in this space.

  • @youngflyness09
    @youngflyness09 4 місяці тому

    I appreciate that they made a slight adjustment, but Jesus Christ guys it took this long to make a small change to the audio? People using coverts will have the advantage over people not using them. They have to make ads walking and crouch walking silent again for people to consider not using them.

  • @orestodomundo6652
    @orestodomundo6652 4 місяці тому

    I am happy I can remove covert sneakers 👟 it’s just crazy to use the same perk for an entire year

  • @905kadin8
    @905kadin8 4 місяці тому

    They changed the slow movement sound so now when u sprint or Y/Y its like a rhino ramming through 😂😂😂😂
    I just played it for like 4 hours in ranked so 🤷🏼‍♂️

  • @kwstasruth1149
    @kwstasruth1149 4 місяці тому +1

    Hello Ace, I would like to address a very important issue that I didnt even know existed before some days. Apparently if people mass report you, you will get shadow banned, which means that you enter a limited state of matchmaking until they review your account. This limited state matchmaking means that the game will matchmake you only with other people that are in similar state. This results in veery veeery long que times (sometimes you cant even find a lobby) and extremely high ping (150+).
    I got an MGB recently and everyone in my lobby called me a cheater and claimed that they will report me. Even my teamates reported me just because I got 60 kills in a tdm, which ofc they thought it was impossible for a legit player to achieve. They reported me without even seeing me play. A while later I couldnt find a lobby and i quit the game. After some days of the same terrible matchmaking experience I searched for whats going on and I found out about the situation and how Activision handles things. I confirmed that my account is in a shadow ban state and there is nothing I can do. I cant even appeal. I have to wait until they clear me, and ofc they dont tell me how much time i have to wait. Until then I cant play the game.
    Now, why I think this is a serious issue. I've played in at least 10 different limited matchmaking lobbies and I havent encountered a single cheater. The amount of players that are stuck in this situation as me is insane.
    I should also note that I've never cheated in any game, I have been playing cod since 2010, never been banned. I've played cod in a competitive level back in 2015 and I can easily spot a cheater if I encounter one in a public lobby. I am a platinum-diamond level player at ranked play (which means I am not even that good and i am stuck in this situation...)
    I really think that this issue should be addressed cause its causing a lot of damage in the community, especially good players that have to suffer cause of bad players (and ofc because of how Activision handles things) that report you out of spite or just because they straight up suck at the game and dont understand a thing.
    Thank you if you read this far, been a subscriber for a long time. They definetely listen what u have to say and thats why I came here to address this.

    • @TheXclusiveAce
      @TheXclusiveAce  4 місяці тому +1

      I’ve addressed this multiple times over the past several years and I’ve spoken directly to devs about it. Unfortunately, there’s nothing more I can do to help with this

    • @kwstasruth1149
      @kwstasruth1149 4 місяці тому

      @@TheXclusiveAce First of all thank you for the reply. I was unaware that this was a known issue. I guess that I should be more careful where I spend my money. Paying 70 euros to a company that chooses to continuously and knowingly mistreat their good players is something that i will never do again.

  • @ohnobro3770
    @ohnobro3770 4 місяці тому

    Just make the covert sneakers make you run 25% slower and decrease sprint to fire speed boom done now there’s an actual reason to not use them

  • @DarkPyroZero
    @DarkPyroZero 4 місяці тому

    Yeahhhhhhhh I'm not taking off the Covert Sneakers

  • @witoldw1694
    @witoldw1694 4 місяці тому

    Devs have no clue. They are deaf. I assume footstep audio will be finally tuned perfectly, but 1 week before Black Ops 6 launch and noone will care abt it.

  • @Sakkyun
    @Sakkyun 4 місяці тому +1

    crouch walking shouldn't make noise in the first place

    • @fatesblade7171
      @fatesblade7171 4 місяці тому +1

      Yeah, the footstep audio change is nice but subtle I think there is a risk to reward system they could have implemented here:
      All Terrain Boots: Normal footstep audio
      Stalker Boots: has an additional 20% decrease in footstep audio.
      Running Sneakers: has an additional 30% decrease in footstep audio.
      Lightweight Boots: has an additional 45% decrease in footstep audio. (You can barely be heard stand and crouch walking.)
      Tactical Pads: has an additional 60 to 65% decrease in footstep audio I'm not sure. (You can barely be heard running.)
      Reinforced Boots: has an additional 80 to 90% decrease in footstep audio I'm not sure. (You can barely be heard tac sprinting.)
      Covert Sneaker: Your footsteps can't be heard, but there are no additional benefits.
      So those are from the most powerful boots IMO to the weakest from top to bottom and there is a risk to reward aspect of it with opponents hearing your footsteps.
      The highest reduction in footstep audio is the only one that will apply if there are multiple. Also, I would remove the movement reduction effect benefit of the Ninja Vest to make the Reinforced Boots more attractive as well.

  • @StrattonSmith
    @StrattonSmith 4 місяці тому +2

    "An excellent job"?? This is terrible lol almost identical, hardly changed at all.