ELITE MONASPA vs EVERY UNIQUE UNIT (Total Resources) | AoE II: DE

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  • Опубліковано 22 лип 2024
  • The Elite Monaspa is the unique unit of the Georgians in the upcoming Age of Empires II: Definitive Edition - The Mountain Royals. It is an unique cavalry unit that become stronger when other Monaspas or Knight-line units are nearby.
    Monaspas can be upgraded to Elite Monaspas in the Imperial Age.
    Cost: 60 Food, 45 Gold
    The Mountain Royals DLC
    The Age of Kings
    0:00 Longbowman
    0:19 Cataphract
    0:38 Woad Raider
    0:58 Chu Ko Nu
    1:20 Throwing Axeman
    1:46 Huskarl
    2:04 Samurai
    2:24 Mangudai
    2:46 War Elephant
    3:11 Mameluke
    3:32 Teutonic Knight
    4:04 Janissary
    4:24 Berserk
    The Conquerors
    4:43 Jaguar Warrior
    5:02 Tarkan
    5:25 War Wagon
    5:49 Plumed Archer
    6:11 Conquistador
    6:32 Missionary
    The Forgotten
    6:54 Kamayuk
    7:10 Slinger
    7:29 Genoese Crossbowman
    7:51 Condottiero
    8:13 Magyar Huszar
    8:36 Boyar
    The African Kingdoms
    9:10 Camel Archer
    9:30 Genitour
    9:49 Shotel Warrior
    10:05 Gbeto
    10:24 Organ Gun
    Rise of the Rajas
    10:43 Arambai
    11:00 Ballista Elephant
    11:39 Karambit Warrior
    12:02 Rattan Archer
    12:22 Imperial Skirmisher
    The Last Khans
    12:42 Konnik
    13:14 Kipchak
    13:33 Leitis
    13:54 Keshik
    14:25 Flaming Camel
    Lords of the West
    14:34 Coustillier
    15:02 Flemish Militia
    15:25 Serjeant
    Dawn of the Dukes
    15:46 Hussite Wagon
    16:14 Houfnice
    16:28 Obuch
    Dynasties of India
    16:57 Ratha (Melee)
    17:17 Ratha (Ranged)
    17:42 Urumi Swordsman
    18:05 Chakram Thrower
    18:24 Shrivamsha Rider
    18:43 Ghulam
    19:02 Imperial Camel Rider
    Return of Rome
    19:22 Centurion
    19:43 Legionary
    The Mountain Royals
    20:05 Composite Bowman
    20:27 Warrior Priest
    Monaspa
    20:48 Savar
    #monaspa #themountainroyals #georgians #aoe2 #warrior #infantry #priest #georgia #georgian #dlc #aoe2dlc #cavalry #priestwarrior #royals #ageofempires #uniqueunit #aoe2dlc
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    Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and brand-new content, “The Last Khans” with 3 new campaigns and 4 new civilizations.
    Explore all the original campaigns like never before as well as the best-selling expansions, spanning over 200 hours of gameplay and 1,000 years of human history. Head online to challenge other players with 35 different civilizations in your quest for world domination throughout the ages.
    Choose your path to greatness with this definitive remaster to one of the most beloved strategy games of all time.
    Age of Empires II: Definitive Edition - The Mountain Royals is the fifth expansion for Age of Empires II: Definitive Edition. Like the first two expansions of the Definitive Edition, it features two new civilizations: the Armenians and Georgians. It also features a rework for the Persians. In addition, it has three new campaigns: one each for the Armenians, Georgians, and Persians.
  • Ігри

КОМЕНТАРІ • 78

  • @kell2859
    @kell2859 9 місяців тому +33

    The civ theme is beautiful

    • @AmirMishel
      @AmirMishel 3 місяці тому

      It is Armenians theme... Because if you look at top right you could see Armenian logo... Or whatever u call that

    • @SvanTowerMan
      @SvanTowerMan Місяць тому

      @@AmirMishel Wrong. MikeEmpires is playing as the Armenians, but the Monaspa belong to his ally, which is Georgian. And he has the correct theme in the video.

  • @budwyzer77
    @budwyzer77 9 місяців тому +28

    Did anyone else skip straight ahead to see the Leitis and Keshik matchups?
    Keshiks are extremely cost-effective so it's shocking to see a new cavalry UU beat them on equal resources.

    • @Jerome...
      @Jerome... 9 місяців тому +9

      Yep ... and they won vs Boyars too ...

    • @donxnik
      @donxnik 9 місяців тому

      Remember, they occasionally weaken as their numbers dwindle

    • @Bloodark124
      @Bloodark124 9 місяців тому +9

      ​@@Jerome...I actually don't like how Monaspa beat Boyar. Boyar is supposed to be heavily armoured cavalry or basically Teutonic knights on horses. Wild.
      edit: Also I would take the comparison to Keshik with a grain of salt, since it doesn't include the fact that Keshik generate gold in this video demo.

    • @widodoakrom3938
      @widodoakrom3938 9 місяців тому +2

      Total resources not equal resources

  • @RiskyDramaUploads
    @RiskyDramaUploads 9 місяців тому +21

    Lost to Samurai, War Elephant, Mameluke, Teutonic Knight, Kamayuk, Genoese Crossbowman, Leitis (no relics), Flaming Camel, Urumi Swordsman, and Imperial Camel Rider (10 out of 58, but Missionaries and Flaming Camels don't really count).
    Costs less than a Steppe Lancer. But they lost to Leiciai, so they're fine.

    • @donxnik
      @donxnik 9 місяців тому +1

      Also remember, they occasionally weaken as their numbers dwindle

    • @ordinaryrat
      @ordinaryrat 9 місяців тому +8

      FLAMING CAMELS COUNT 🔥🔥🔥🔥🔥🔥🔥🔥🐪🐪🐪🐪🐪🐪🐪🐪

    • @RiskyDramaUploads
      @RiskyDramaUploads 9 місяців тому

      @@ordinaryrat I think the way to use flaming camels is to mix them into a regular battle on no-attack stance, so that as many units are next to them as possible when they blow up. Unless you're lucky enough to catch units in line formation, which melee units never will be in these videos

    • @georgeprchal3924
      @georgeprchal3924 9 місяців тому +1

      Every melee unit aside the Cataphract and War Elephant loses to the Teutonic Knight.

    • @Orkeanos
      @Orkeanos 9 місяців тому +1

      @@georgeprchal3924what about leitis?

  • @JJBeauregard1
    @JJBeauregard1 9 місяців тому +7

    They have a lot going on beside being a "mass glass cannon" type unit. 8 armor for a unit like that seems a bit random to me but it's what gives them the edge in those melee match-ups.

  • @ardaarsen
    @ardaarsen 9 місяців тому +9

    We see more and more AoM mechanics here. First ox carts from Norse. Now we see Fenrir wolf myth unit trait here although I didnt see these guys getting particularly stronger...

    • @MetalKing1417
      @MetalKing1417 8 місяців тому

      The Monaspa does it better- the Fenrir was just too expensive, large, and late in the game to make it work.

  • @miguelbahamonde6321
    @miguelbahamonde6321 9 місяців тому +8

    They seem perfectly balanced, if you keep them from making a big ball you would be absolutely fine

    • @udon6031
      @udon6031 9 місяців тому +3

      Their gold price is really low so it's easy to make a big ball

  • @quaintserpent
    @quaintserpent 9 місяців тому +23

    Very interesting unit. 🙌🏻 I like the fact it has high attack and medium armor however hp is low for a heavy cavalry. Also bonus is unusual. Very balanced unit in my opinion. 👌🏻

    • @Hardcore_Remixer
      @Hardcore_Remixer 9 місяців тому

      It is meant to counter melee units which don't have a bonus against cavalry, but only when you have them in big numbers. That also means you can't just split them and fight on multiple fronts at the same time unless you have enough of them or if you are ready to not use its bonus.

    • @Asterix958
      @Asterix958 9 місяців тому +2

      @@Hardcore_Remixer they can be used separately because they are still still strong unit without max +4 bonus attack. Halberdier seems is only good answer, other than that they shred infantry and cavalry.

    • @Hardcore_Remixer
      @Hardcore_Remixer 9 місяців тому

      @@Asterix958 Halberdier, Camels and Arbalester or other archers if you can protect them well enough. Mosaca seems more like a weaker and cheaper Boyar which does extra damage when in big numbers. Cav Archers should also make for a decent answer.

    • @angquangnguyenthac2833
      @angquangnguyenthac2833 9 місяців тому

      @@Hardcore_Remixer you usually wanted to mixed in some of them in your knight army in castle age and then transitioned or just do both. They were pretty cheap anyways.

    • @benedictjajo
      @benedictjajo 9 місяців тому

      Well they are medium cav

  • @Ustaleone
    @Ustaleone 8 місяців тому +1

    A little idea for a follow up video perhaps. A chart showing which unique unit beat the most other unique units in these videos that you do. That way, like these showoff videos, you can see which one does better than other unique units.

  • @madmatt1763
    @madmatt1763 9 місяців тому +5

    They beat Boyars at equal cost?
    Seems perfectly balanced to me 🙃

  • @MrPsilva95
    @MrPsilva95 8 місяців тому +3

    Why are they just straight up better than Boyar on a scenario where the Boyars should shine?

  • @travisgabe2359
    @travisgabe2359 8 місяців тому +2

    Been playing Georgians a lot. Playing one tc with fortified churches. If you get a forward castle on a hill you just go all in Monaspa. Feels too strong. Need to lose 1 melee armor or some attack. Dont touch the cost or creation time since thats kinda their thing.

  • @Campos2889
    @Campos2889 5 місяців тому

    O Leicia de elite totalmente atualizado, e com todas as relíquias que dão bônus de ataque, então ganham de todas as cavalarias pesadas do jogo? Ou perdem só pro elefantes de guerra persas?

  • @afz902k
    @afz902k 9 місяців тому

    I think it will need a slight cost nerf, but good that it ships like this so we can have fun with it for the first weeks or months.

  • @ordinaryrat
    @ordinaryrat 9 місяців тому +5

    FLAMING CAMELS ARE BEST COUNTER

  • @deadlift9360
    @deadlift9360 9 місяців тому +4

    Cataphracts getting clowned on by yet another Unit. Rip

  • @aliusman4433
    @aliusman4433 9 місяців тому +2

    The only thing i took from this video was that the viper was right about urumis

  • @lygiaquan937
    @lygiaquan937 9 місяців тому +2

    Leitis are 🔥

  • @khanhsink7965
    @khanhsink7965 9 місяців тому +7

    Wait, if the new armenian composite bowman has great matchup against chu ko nu and rattan archer, which are anti anti archer archers, that mean they are the anti anti anti archer archer?

    • @DommHavai
      @DommHavai 9 місяців тому +2

      No, anti anti anti archer archer archer

  • @America_FUFLO
    @America_FUFLO 5 місяців тому

    VTF, why did only 15 Centurions participate in the battle?

  • @orionl7406
    @orionl7406 6 місяців тому +1

    Glad they die to TKs. Oh and in this mid sized battle they don't keep their insane attack to counter the TKs insane armour, and the TKs eventually have more attack than them.

  • @andreisamarin3517
    @andreisamarin3517 9 місяців тому +1

    Urumi power ✊

  • @Salnax
    @Salnax 13 днів тому

    On one hand, these tests are the exact situation Monaspas are best at. On the other hand, they are still clearly very strong. O the third hand, Georgians are otherwise lacking in powerhouse units.

  • @liubeiwarrior
    @liubeiwarrior 9 місяців тому +3

    Irumi swordsman won 😮😮😮
    Viper was right 😂😂

  • @hagarddunord8410
    @hagarddunord8410 9 місяців тому +5

    They are probably a bit too strong. I think their armor should just be reduced by 1. Right now they have nearly as much armor as boyards.

  • @mdl2427
    @mdl2427 9 місяців тому +4

    You should always give Leitis at least 2 relics to make it realistic

  • @Ustaleone
    @Ustaleone 8 місяців тому +1

    @14:30, that was hilarious!

  • @daymonklotz
    @daymonklotz 9 місяців тому

    so persian elephants are defensive infantry?

  • @AngelsArmour
    @AngelsArmour 9 місяців тому +1

    They lost to flaming camels 😂

  • @alexmanzer5756
    @alexmanzer5756 8 місяців тому +2

    I think this unit will need a nerf. I hope they do it by lowering their base attack and increasing their mass effect. For example maybe instead of 14+8, maybe 12+10 for fully massed Monaspa.

  • @0Yankes0
    @0Yankes0 9 місяців тому +2

    expect it to be nerfed fast

    • @orionl7406
      @orionl7406 6 місяців тому

      The bug where they got bonus damage was fixed but they still haven't been nerfed.

  • @PazCristo
    @PazCristo 2 місяці тому

    The attack speed of boyers is too slow

  • @darkdill
    @darkdill 9 місяців тому

    With the Monaspa, I think this test should've been done with double population. I.E. still equal total resources, but roughly twice the number of units on both sides. This is due to how the Monaspa's mechanic works.

    • @lhumanoideerrantdesinterne8598
      @lhumanoideerrantdesinterne8598 9 місяців тому

      They already had their proximity bonus maxed out so I doubt increasing the numbers would have changed the results.

    • @Duke_of_Lorraine
      @Duke_of_Lorraine 9 місяців тому +1

      They'd keep it for longer after taking losses.
      But the question is how much resources would be typical to use.

  • @lastkhan
    @lastkhan 9 місяців тому +1

    Keshik 0 dmg :(

  • @windwindy5356
    @windwindy5356 9 місяців тому +2

    I think this unit really needs their melee armor nerfed or pierce armor nerf. That's ridiculous for how cheap they are

  • @wawaweewa9159
    @wawaweewa9159 9 місяців тому +5

    wayyy too cheap, 75food and 55gold would be better

    • @Predator20357
      @Predator20357 3 місяці тому

      That’s the wrong direction as it’s doesn’t really change the fact that Monaspa quickly snowball which is probably why the Devs decided to make them require 7 adjacent Monaspa units to get the benefit of one attack as well as increase their training time.
      Of course the unique unit didn’t really help them until recent buffs but still, adding a marginal amount of resources wouldn’t have change that as you would just need about 21 Units to get +4 attack compared to now needing 29 to get the full benefit.

  • @insanity1269
    @insanity1269 9 місяців тому +3

    Conclusion: centurion is such a bad and overpriced unit.

    • @Duke_of_Lorraine
      @Duke_of_Lorraine 9 місяців тому

      It's not meant to be used en masse, but a small number to buff legios

    • @enginuysal4500
      @enginuysal4500 8 місяців тому +1

      wtf are you talking about boyars are also losing the melee fight against this how centurions supposed to win?

  • @JirMirza
    @JirMirza 9 місяців тому +2

    too cheap

  • @cumanking4204
    @cumanking4204 9 місяців тому +5

    nerf them.

    • @Hardcore_Remixer
      @Hardcore_Remixer 9 місяців тому +2

      No, counter them. Just like the Urumi Swordsmen with the archers. Did you not notice Mosapa's high melee armor? What other hint do you need to use camels and archers with pikes in front?

    • @kalorathekau
      @kalorathekau 9 місяців тому +1

      Yeah, everyone thought Urumi Swordsmen would be OP, based on how well they do in videos like this which are just head-on fights in a vacuum. But in practice, Dravidians weren't OP because you can't just look at a unique unit without the context of the rest of the civ's kit. Many units perform very differently in practice compared to test scenarios like this.

    • @TheBikeOnTheMoon
      @TheBikeOnTheMoon 9 місяців тому +1

      @@Hardcore_Remixer Honestly they need a nerf to the base pierce armor by 1. The reason why Urumi suffers against archer is due to their slow speed of infantry, but Manaspa is cavalry with 2 base pierce armor, making them good at dealing with archer.

    • @matteodumond3125
      @matteodumond3125 9 місяців тому

      ​@@TheBikeOnTheMoonthey still die to pikes, and way yarder than knights
      They still lose to cav archers
      They still lose to camels
      They still lose ton monks, in early CA

    • @johanlassen6448
      @johanlassen6448 8 місяців тому

      @@matteodumond3125 Not good enough. Knights lose to a lot of things while also losing to all the things you just mentioned. Monaspas lost 10 out of 58 fights here. That is overpowered.

  • @shavaizkhan8165
    @shavaizkhan8165 7 місяців тому +1

    Leitis and Monaspas are needed to be nerfed they are both ridiculous units