Looking Back at Rivals 2 in 2024

Поділитися
Вставка
  • Опубліковано 4 січ 2025

КОМЕНТАРІ • 17

  • @swed4490
    @swed4490 4 дні тому +17

    Can't wait to see how this game is gonna evolve in 2025, ESPECIALLY with the new characters being introduced

  • @matthew8150
    @matthew8150 4 дні тому +18

    Damn the year really picked up after October 😭

    • @TrixterTheFemboy
      @TrixterTheFemboy 3 дні тому +3

      I mean yeah, games usually do pick up more after launch lmao

  • @3of6mylove
    @3of6mylove 3 дні тому +8

    "a bug where Maypul couldn't wall jump on Air Armada"
    So normal Maypul gameplay?

  • @bengelfand5307
    @bengelfand5307 День тому +1

    Great Video!

  • @pbz7572
    @pbz7572 3 дні тому +2

    This was a great watch 🙏

  • @tashi321
    @tashi321 3 дні тому +2

    you should do recaps every month or every quarter imo, and then at the end of the year do a big supercut of all of them!

    • @laststock1
      @laststock1  3 дні тому +1

      I thought about doing monthly, but some months are pretty baren, so i think doing one every 3-6 months might work! thanks for the suggestion :3

    • @cardboardleaf7971
      @cardboardleaf7971 2 дні тому +1

      I second this suggestion with the every quarter idea!

  • @olaf8778
    @olaf8778 3 дні тому +6

    no mention of the low poly event huh?

  • @captainfalco8503
    @captainfalco8503 4 дні тому +8

    Hold up. Where is that list of Zetterburn weaknesses? He's very annoying to fight lol

    • @Xer0x_03
      @Xer0x_03 3 дні тому +4

      -Recovery*
      That's it, that's the list
      *And even then it's not that bad

    • @whit38
      @whit38 3 дні тому +4

      his projectile is super slow and if you practice a little you can parry it 100% of the time it’s thrown out in neutral

    • @drbatt5141
      @drbatt5141 2 дні тому

      @@Xer0x_03 It's a bit more complicated than that. His recovery isn't *bad*, but it is exploitable, and he is a fastfaller without a lot of range. His projectile and shine are both auto-floorhuggable, making some of his bread and butter routes some extra counterplay. What this means is that it's not super hard to actually get the hit on Zetterburn in neutral, and carry him into some really bad positions for him if your combo routes are good. This is one of the reasons Fleet is so scary for him, for example, because her combo routes lead into edgeguarding sequences very well, which she is also good at doing. Obc, he's still a very strong character, but he def has exploitable weaknesses to help make up for his streengths.

  • @kenny3532
    @kenny3532 4 дні тому +1

    🐌 uhhhh 🐌