Nice dude! I only found 1 oob on tuesday. I found one in the Undercroft, can go back and hit previous load but since i was solo i was a bit lost trying to get around as the barriers are a pain.
I like how this place is built, wrapping around itself, where you can see different parts through the gates in the beginning. I think finding a way out the scorgan room area would be the holy grail of this mission as far as oob. Trickster might even be out there somewhere, since you fight her at the entrance and then the staircase you can see off to the right of the scorgan at the beginning. Maybe.
You can get weapons enabled at the beginning if someone defeats the first part of the trickster but has gotten to the scorgan, and then you join their fireteam. The mobs won't shoot back, or flinch. It's kinda weird watching their head twist back and forth.
@@randomfrequency yeah, did something like that my last run. Though it was just having the fight start, and near the end of the area. Was weird that they didn't just turn hostile.
When the trickster spawns, the idle enemies immediately despawn for me. Do they respawn when the 2nd person joins? Edit: I'm just wondering if maybe somehow there's a way to preserve that state and enemies don't attack you at all. Like finishing an idle enemy at the beginning while you have weapons enabled, at the end of joining allies initiated by the first player.
Nice dude! I only found 1 oob on tuesday. I found one in the Undercroft, can go back and hit previous load but since i was solo i was a bit lost trying to get around as the barriers are a pain.
Dam here you go 🍪
I like how this place is built, wrapping around itself, where you can see different parts through the gates in the beginning. I think finding a way out the scorgan room area would be the holy grail of this mission as far as oob. Trickster might even be out there somewhere, since you fight her at the entrance and then the staircase you can see off to the right of the scorgan at the beginning. Maybe.
im the biggest frog fan
You can get weapons enabled at the beginning if someone defeats the first part of the trickster but has gotten to the scorgan, and then you join their fireteam.
The mobs won't shoot back, or flinch. It's kinda weird watching their head twist back and forth.
@@randomfrequency yeah, did something like that my last run. Though it was just having the fight start, and near the end of the area. Was weird that they didn't just turn hostile.
When the trickster spawns, the idle enemies immediately despawn for me. Do they respawn when the 2nd person joins?
Edit: I'm just wondering if maybe somehow there's a way to preserve that state and enemies don't attack you at all. Like finishing an idle enemy at the beginning while you have weapons enabled, at the end of joining allies initiated by the first player.
@ I didn't try it out, but that's what I noticed
Noobsanity right roll
wake up froggy posted
Video