_"Very good. Next question: Would you describe the phenomenon as _*_internal_*_ to the isola, or _*_external_*_ to the isola?"_ _"I have no idea what you're asking."_ _"Answer the question, please."_
For some reason whenever I played Disco Elysium, I would feel smarter and start speaking the same way your skills speak in the game. I don't how that works but that must be some sort of magic.
"You are a violent and irrepressible miracle. The vacuum of cosmos and the stars burning in it are afraid of you. Given enough time you would wipe us all out and replace us with nothing -- just by accident."
In a way especially with context of going to the doomed commercial area, this really states the precarious place in which fictional settings or more specifically in progress works of art sit, regarding how easily they can be forgotten and lost to time on someone's notebook
super Spoilers... When I played it the first time I thought this was just a cute line. But in my second playthrough when I dance so hard I was able to contact "La revacholarie" I realized the insulindian also knows what is going to happen.....
"But as the sun sets, the shadows cast by those columns and arcades weave together to form an intricate umbral lattice. When you see it, you suddenly understand: It was all built for you, for *this very moment*."
"If we affirm one single moment, we thus affirm not only ourselves but all existence. For nothing is self-sufficient, neither in us ourselves nor in things; and if our soul has trembled with happiness and sounded like a harp string just once, all eternity was needed to produce this one event-and in this single moment of affirmation all eternity was called good, redeemed, justified, and affirmed."
i love how contrasting the moralist quest and communist quest themes are they are both full of wonder but communist one sounds like a lullaby and almost childish at parts but also very grand while moralist it sounds...sinister very eerie it sounds alien
"Ask yourself: is there something sinister in moralism?" - Kingdom of Conscience. The Communist, Ultraliberal and Fascism vision quests are all great, but the Moralist quest is the best imo because just like in real life, Communism, Fascism and, in a way, Ultraliberalism are kind of distant utopias (or dystopias depending on who you ask). Moralism, with its cold pragmatism, its willingness to spy, conspire, arrest and disappear people, and even glass Revachol just to "maintain stability" is very, very real and present.
@@pabloc8808 Look at Revachol, is it a good place? Are people happy there? I anything getting better there? I think it is obvious that with couple exceptions the answer is No. Moralism (Centrism by another name) is just trying to keep everything as it is, to keep those who are in power in power, to keep those who are at the the bottom at the bottom, to keep those who suffer suffering. They justify it by saying that drastic changes will make everything worse, like it is not bad already. And so you would not be too upset and will not try to change anything, they offer some transcendent figure you can address all your grievances to. So yes, Moralism is the most sinister of them all, at least all others are trying to change things.
@@nikitachaykin6774 Absolutely. Moralism/Centrism is something that exists in the real world and controls our lives. A lot of countries today could be glassed by superpowers in the blink of an eye because they dared intervening in the status quo. That's what makes "Moralism" terrifying, the fact that it's real. Status quo is god and we're just an obstacle
Remember that Dolories Dei is considered the mother of Moralism and some suspect she had an other-worldly origin due to the strange events that surrounded her and her almost supernatural qualities.
As if the tune itself and the scope shift weren't eerie enough, they felt like they had to add some non-time abiding Pale chatter into that quest...damn.
In this quest I couldn't help but teared up and trembled by anxiety and excitement. It was an EXPERIENCE. It felt like I finally was able to reach to the sky, to touch the magnetosphere. To finally be heard by the world. By the Elysium itself. Unbelievable feelings. And I believe the TRUE RESPONSABILITY in this quest wasn't to fly away to Moralintern and report about 2mm hole in the reality, but TO RETURN TO THE GROUND, to solve the case, to _stay with your partner Kim Kitsuragi_ and keep doing your real job. And, well, to meet the consequences.
She was insultingly beautiful. She was humanity's young mother, a perfect mother. It was as if her face and shoulders and hands were covered in a soft down of under-feathers. You know this well -- very well. Yes. In a city called Advesperascit, in Vesper-Messina, her homeland. The name of the city means "Evening comes," but it happened on a winter's morning with the canals frozen and slush falling out of the sky. She was dressed in a white and pearl dress on an emptied-out plaza, with the crowd far away. Already her Therriers -- the secret servicemen of the innocence -- were worried about an assassination attempt. Midwinter snow was beating the cobblestones around her. A small attache of officials stood by as her Therriers placed a white gold wreath on her head. The crowning mostly witnessed by secret servicemen.
"The smell liquor on Gabriel's lips after the shoot. In the motor park. The roses on the day of Franconegro's coronation. On the grand stairs of Raehl. The smoke from the fowling piece, when Dolores Dei was shot. The look on her face -- like an orgasm. The wound in her chest. My hand in my father's hand..." She closes her eyes, her eyelids trembling. "Except I never had a father. And I never shot Her Innocence Dolores Dei."
@@lmirandola3491 No way - you can wipe off the expression at the start of the game in front of the mirror, and then you play the test of 95% of the game... I just found out that there is something pertaining to that later on...?
@@dereknosbisch733 I don't really think a sequel could be possible at this point. I mean, I'd love it. But there's just so many different things that could happen at the end of the game, how could they make something plausible for all of them? Not with out mutton-chopped lad anyway. Something in the same universe, tho 👀
It's funny how Empathy presents us with the Moralist quest when the Moralintern is anything but emotional or moral, rather cold, calculating and distant
I always figured that's part of the irony. Moralism presents itself as the incarnation of progress, it appeals to our desire to be rational, compassionate, and hopeful people... when in fact, the core of the ideology consists of sadism, subjugation, and stagnation.
Because of Perikarnassianism. Because of Dolores Dei. It's an allegory for Christianity. Abrahamism robs everything of its meaning; empathy becomes cruelty, freedom becomes slavery, happiness becomes misery, salvation becomes death. It uses good concepts as euphemisms for bad ones so hypnotically that it fools you, and before you know it, you're killing in the name of mercy, abusing children (giving them anxiety disorder about a god that can read their mind counts!) in the name of educating them, writing "passion" poetry that is, in truth, all about sterility and muteness. We might have formally shed its shackles, but Christianity still forms the basis of our law and collective morality - just like Perikarnassianism does for Moralism. And thus, Moralist "empathy" is reading reassuring words from a cue-sheet, checking some boxes on a form nobody will ever read, and smiling out of the window of your floating battle fortress as a bird lands on the wing. In fact, Noid says pretty much all this, except without the real-world references. Talk to him about Dolores Dei. "She viewed life as some kind of game. That's what we're living now - a strategy for a victory that was won 300 years ago." @@dsch0
Imagine being a clerk working for the Moralintern - imagine clicking away the hours at your typewriter, filling out tedious but nevertheless important articles and reports to be sent into archives so they may never see the light of day again. Imagine looking out from your office window aboard one of Revachol's many floating airships, ready to rain apocalyptic fire should the people below ever raise their hands against the free market again. Do you enjoy your view? Do you feel satisfied with the uneasy knowledge that the people of Revachol look up at your workplace like it's a flying saucer inhabited by invading aliens? Are you yourself even human anymore? You wanted to make the world a better place.
To be honest, it's way better to have something like "moralintern bearcat" above you, then let communists rise up once again. It's a tragedy, that my, and ZA/UM's developers country have been a test area for communist's and socialist's experiment.
@@siergeplo1161 Being a cuck to the market that has impovrished people the world over and is in the process of ending the biosphere itself aint brave or cool dude- it's just lame
Do you think that communists and socialists won't destroy the biosphere by their actions? Ha-ha-ha. It doesn't depend on ideology, it depends on humanity itself. USSR successfully ruining the biosphere in Russia and other countries for the years, planning shit like turning around Syberia's rivers, or building giant artificial lakes in the middle of the steppe, just because General Secretary want to produce rice here. Also communists and socialists here, in Russia, built an absolute system devoid of competition due to which in Russia and other countries of the former USSR is now a complete ass. So, whatever I said earlier, capitalism beats communism just because the market is competitive, and state management of the same economy and domestic policy in the conditions of a one-party system is not.
Nothing will be changed about the light! Colours like grey and brown All printed on top of each other I found a blank white spot All the others looked up: 'What a beautiful day! What beautiful weather!' But all I heard was the printing machine.
This whole quest gave me very eerie and miraculous vibes. Like you've contacted extraterrestrial species and inquire them about their motives and goals. In fact, the secret ending of it looks very bizzare. My guess is that the "alien aesthetic" was the main inspiration here. In short, very curious scene! Got me thinking for the rest of the day here. P.S. In case anyone stumbles upon this comment and wonders what the hell am I talking - this track is used during the final scene of the moralist political vision quest.
@@johnmongolianon4892 Yes they are humans but the Coalition might as well live in another world, that something that is used sometimes where something it so out of your lives that it look like something from another world, and it here where the moralists kind show their more scary side, because from the description from the game you might look at them and think "Oh they are the government pure and simple", and yes at the end of the day they are the government, but they also look like it one government for the whole world and you can see their ships that might as well be a helicopter carrier or a spaceship, and then you understand how they bombarded everything after the revolution. Then it comes to you the type of power they have, they are flowing in the city because if things get out of hand they will just start blasting and the ending where you get abducted might as well be "Harry died so that they can cover the things you found" it represents well the scary power the government has over us and that even though the government organisers our society, it can do some mess up shit to achieve that end.
@@johnmongolianon4892 “And, for an instant, she stared directly into those soft blue eyes and knew, with an instinctive mammalian certainty, that the exceedingly rich were no longer even remotely human.”
@@johnmongolianon4892 The music is so lite it sounds like you are talking to the Sky or someone far away from all this dirt, sadness and hell on Earth, on a completely different plane of existence, that's what I am agree with
Ты взбираешься на статую и настраиваешь связь. Абсолютная сосредоточенность и такое чувство, словно стоишь на пороге чего-то столь великого и грандиозного, что это не пропустить. За эти несколько минут фоновый шум поглощает тебя целиком, а когда на 7 минуте вступают синтезаторы, ты перестаешь считать минуты. Ты выходишь в эфир. Несколько раз могу переслушивать этот сегмент, вообще не замечая времени. Может я слишком сильно полюбил этот трек из-за личной ассоциации, но что-то уникальное в нем все-таки есть.
When I first heard and then identified the song as "Red Rock Rviera" I realized that I may have known it all my life but only heard it first in this game... It's a match made in heaven :P
I suspect BSP are the band I've listened to the most in the last 12+ months. Their haunting notes echoing across the harbour in Martinaisse, past the warships of the Occupation, beyond into the Pale.
This is my first UA-cam comment and I devote it for Disco Elysium and its all stories that stunned my heart till today. It touched bottom of my heart. All the choice, experience and people in the game still makes me shaken with tear. Thanks for amazing works. Can''t wait to play Final cut. Soon!
I.....love this song. That ominous sound that starts at about the one minute mark....I don't even know what instrument that is, but I love it. It's so simplistic and yet gives off such a vibe of an impending challenge to be faced head-on, and the picture chosen for this video matches that mood perfectly. The song just screams about the acceptance of knowing you've got something to face head-on, and you're ready to do so.
Fits perfectly for the scene too, spoilers ahead: This plays during the climax of the Moralist Vision Quest, in which Harry, Kim and the Church Ravers, take it upon themselves to tell the Moralintern about the 2mm hole in reality (and the fact that it's growing) in order to provoke them into actually doing something. They do this by broadcasting a direct signal to the Moralintern's capital warship, hovering high above Revachol, in order to reach as high up the chain of command as possible so they can't be ignored. Using the statue of Fillippe III, with Harry standing on top holding a microphone and holding a transmitter in place, you contact the Moralintern Capital Ship Archer, tell them to see Martinaise, then try to convince them that you are worth listening to. Your final option to convince them to listen and directly intervene is by telling them about The Swallow (2mm hole), using the right words to get the Captain of the Archer to suddenly take you seriously. She broadcasts back that they're sending a small ship down specifically to pick up Harry regarding his knowledge of the hole... If you refuse to get on, they'll be disappointed and leave; If you climb on, the game ends with Harry vanishing from existence, with his current whereabouts and status unknown, disappeared by the Moralintern.
@@ВикторКомаров-ъ8п You have to do a playthrough as a moralist (pick centrist options, be indecisive, etc.) and, once day 3 or 4 passes (iirc), you'll get a prompt from your brain basically asking if you like Moralism. Say yes, and you'll get the quest to get in contact with the Moralintern, the climax of which has this music playing
I'm looking forward to your next project. It's been a long time, since I was genuinely impressed by a game. It's pure art, and you guys are brilliant. Из России с любовью :)
Holy shit. I got chills as I listened to this. There's something about this song that feels so primal; wondrous, yet almost terrifying. I cannot even imagine where this track will pop up ingame, but I absolutely cannot wait for that moment.
Loved this quest. My favourite from new ones. It felt like I was in this small well, of local problems, but then tried to look to the sky and realized how small I'm in a scale of world
Смеркалось, жаркий день бледнел неуловимо, Над озером туман тянулся полосой, И кроткий образ твой, знакомый и любимый, В вечерний тихий час носился предо мной. Улыбка та ж была, которую люблю я, И мягкая коса, как прежде, расплелась, И очи грустные, по-прежнему тоскуя, Глядели на меня в вечерний тихий час.
So excited to play The Final Cut. Always thought the soundtrack didn’t receive the praise it deserved. This is both heavenly and haunting. Thank you, BSP and ZA/UM!!
@@jerbear2528 As they should have. I’m referring more to the press coverage of the game that typically touts the outstanding narrative qualities of DE while brushing over or, in some cases, outright dismissing the music as unremarkable. The soundtrack basically lives rent-free in my head, so anything less than effusive praise is too little by my standards lol
i've never played the moralist route (i'm devoted to the communist route bc of how much i love the headass reading group kids and the ingus nilsen waltz) but i kinda wanna make a new file to play as a moralist just so i can experience this piece of music in its proper context
same here dude. my brother begged me to play for months before i actually caved and bought the game and it ended up worming its way into my psyche in a way no video game has ever done before. as corny as it sounds i feel like this game is just kinda part of me now.
This has me extremely excited. Really hoping we’ll get more Innocence backstory, or hell, just any more backstory about anything would be great. The world of Disco Elysium is so deep and interesting.
The little man’s forgotten its name, but he still remembers the feeling. And look, he moves! The feeling animates him. He instinctively reaches out for the feeling's best friend -- a bottle of Commodore Red. He puts on his disco clothes and gets smaller and smaller...
I must say I never expected to get the "GTA V Heist" vibes from Disco Elysium soundtrack. Dunno way but it made me feel like I'm pulling some "Navy-Seal" stunt during that quest.
I had a similar reaction when I realized who they were. I had an online friend in Toronto when I was 14, she showed me this band. Half my life ago, here they are again. Bless you, Dani, wherever you are, whomever you are now.
Possible abduction by mothership is NOT what I was envisioning when I opted into the moralism quest.
_"Very good. Next question: Would you describe the phenomenon as _*_internal_*_ to the isola, or _*_external_*_ to the isola?"_
_"I have no idea what you're asking."_
_"Answer the question, please."_
Welcome to UN
"INTRAISOLARY!" sounds like something Egg Head would yell
But I'm afraid, Kim.
"I AM A POLICEMAN OF THE STATE TO COME!"
Harry Du Bois: Who has... the responsabilité ?
Volition: You do.
This game makes me feel stuff.
Made me open up to my therapist. Stupid to say but it helped
Same.
It really does.
For some reason whenever I played Disco Elysium, I would feel smarter and start speaking the same way your skills speak in the game. I don't how that works but that must be some sort of magic.
Me too bro, me too
I miss you Harry. The Innocence that Revachol needed but never got, the Redeemed Man.
"You are a violent and irrepressible miracle. The vacuum of cosmos and the stars burning in it are afraid of you. Given enough time you would wipe us all out and replace us with nothing -- just by accident."
(please don't blink)
@@christopherj.lechner4529 Yep, that's humanity
In a way especially with context of going to the doomed commercial area, this really states the precarious place in which fictional settings or more specifically in progress works of art sit, regarding how easily they can be forgotten and lost to time on someone's notebook
super Spoilers...
When I played it the first time I thought this was just a cute line. But in my second playthrough when I dance so hard I was able to contact "La revacholarie" I realized the insulindian also knows what is going to happen.....
"But as the sun sets, the shadows cast by those columns and arcades weave together to form an intricate umbral lattice. When you see it, you suddenly understand: It was all built for you, for *this very moment*."
"If we affirm one single moment, we thus affirm not only ourselves but all existence. For nothing is self-sufficient, neither in us ourselves nor in things; and if our soul has trembled with happiness and sounded like a harp string just once, all eternity was needed to produce this one event-and in this single moment of affirmation all eternity was called good, redeemed, justified, and affirmed."
Harrier Du Bois, the personification of history. His innocence, the redeemed man.
i love how contrasting the moralist quest and communist quest themes are
they are both full of wonder
but communist one sounds like a lullaby and almost childish at parts
but also very grand
while moralist it sounds...sinister
very eerie
it sounds alien
"Ask yourself: is there something sinister in moralism?" - Kingdom of Conscience. The Communist, Ultraliberal and Fascism vision quests are all great, but the Moralist quest is the best imo because just like in real life, Communism, Fascism and, in a way, Ultraliberalism are kind of distant utopias (or dystopias depending on who you ask). Moralism, with its cold pragmatism, its willingness to spy, conspire, arrest and disappear people, and even glass Revachol just to "maintain stability" is very, very real and present.
@@pabloc8808 Look at Revachol, is it a good place? Are people happy there? I anything getting better there? I think it is obvious that with couple exceptions the answer is No. Moralism (Centrism by another name) is just trying to keep everything as it is, to keep those who are in power in power, to keep those who are at the the bottom at the bottom, to keep those who suffer suffering. They justify it by saying that drastic changes will make everything worse, like it is not bad already. And so you would not be too upset and will not try to change anything, they offer some transcendent figure you can address all your grievances to. So yes, Moralism is the most sinister of them all, at least all others are trying to change things.
@@nikitachaykin6774 Absolutely. Moralism/Centrism is something that exists in the real world and controls our lives. A lot of countries today could be glassed by superpowers in the blink of an eye because they dared intervening in the status quo. That's what makes "Moralism" terrifying, the fact that it's real. Status quo is god and we're just an obstacle
@@pabloc8808too many countries did pay the price for deviating from centrism since the 60s
Remember that Dolories Dei is considered the mother of Moralism and some suspect she had an other-worldly origin due to the strange events that surrounded her and her almost supernatural qualities.
It's been a long winter... long and cold.
As if the tune itself and the scope shift weren't eerie enough, they felt like they had to add some non-time abiding Pale chatter into that quest...damn.
"Coalition Warship Archer, what can I do for you?"
Weeks later...
It's been a cold winter...
@@cia4u401
What was that Lieutenant?
In this quest I couldn't help but teared up and trembled by anxiety and excitement.
It was an EXPERIENCE. It felt like I finally was able to reach to the sky, to touch the magnetosphere. To finally be heard by the world. By the Elysium itself.
Unbelievable feelings.
And I believe the TRUE RESPONSABILITY in this quest wasn't to fly away to Moralintern and report about 2mm hole in the reality, but TO RETURN TO THE GROUND, to solve the case, to _stay with your partner Kim Kitsuragi_ and keep doing your real job.
And, well, to meet the consequences.
Climbing any mountain means coming back down.
Sounds of la Responsabilité.
For you.
big guy
She was insultingly beautiful. She was humanity's young mother, a perfect mother. It was as if her face and shoulders and hands were covered in a soft down of under-feathers. You know this well -- very well. Yes. In a city called Advesperascit, in Vesper-Messina, her homeland. The name of the city means "Evening comes," but it happened on a winter's morning with the canals frozen and slush falling out of the sky. She was dressed in a white and pearl dress on an emptied-out plaza, with the crowd far away. Already her Therriers -- the secret servicemen of the innocence -- were worried about an assassination attempt. Midwinter snow was beating the cobblestones around her. A small attache of officials stood by as her Therriers placed a white gold wreath on her head. The crowning mostly witnessed by secret servicemen.
"The smell liquor on Gabriel's lips after the shoot. In the motor park. The roses on the day of Franconegro's coronation. On the grand stairs of Raehl. The smoke from the fowling piece, when Dolores Dei was shot. The look on her face -- like an orgasm. The wound in her chest. My hand in my father's hand..." She closes her eyes, her eyelids trembling. "Except I never had a father. And I never shot Her Innocence Dolores Dei."
Your conscience ferments in it - no larger than a single grain of malt. You don't have to do anything anymore. Ever. Never ever.
I genuinely believe this is the best written paragraph in the whole game.
you know Harry ain't playing when "The Expression" comes off
Spoilers dude. I hope new people come to play the game with the new update, so it would be a shame if people saw that part in the comments
@@TheNatcon1 This isn't a spoiler. It's just a comment on the video's image
@@lmirandola3491 There's a part of the comment that is something you don't know for a lot of the game
@@TheNatcon1 oh fuck i just realized
@@lmirandola3491 No way - you can wipe off the expression at the start of the game in front of the mirror, and then you play the test of 95% of the game... I just found out that there is something pertaining to that later on...?
Advesperascit is the city where Dolores Dei was crowned innocence. wonder what context this plays in.
Moralist side quest which may be coming with final cut
Probably the vision quest. Might be following up on the hints that Harry is some form of Innocence.
@@Rincewindus That would actually be crazy and would have a ton of awesome implications for a follow-up game
@@dereknosbisch733 I don't really think a sequel could be possible at this point. I mean, I'd love it. But there's just so many different things that could happen at the end of the game, how could they make something plausible for all of them?
Not with out mutton-chopped lad anyway. Something in the same universe, tho 👀
@@zackaes youre stupid, Elysium was based on a tabletop world and theres a novel set after the game lol
It's funny how Empathy presents us with the Moralist quest when the Moralintern is anything but emotional or moral, rather cold, calculating and distant
I always figured that's part of the irony. Moralism presents itself as the incarnation of progress, it appeals to our desire to be rational, compassionate, and hopeful people... when in fact, the core of the ideology consists of sadism, subjugation, and stagnation.
Same as communism@@dsch0
@@Arcgatewaymaybe not
Because of Perikarnassianism. Because of Dolores Dei. It's an allegory for Christianity. Abrahamism robs everything of its meaning; empathy becomes cruelty, freedom becomes slavery, happiness becomes misery, salvation becomes death. It uses good concepts as euphemisms for bad ones so hypnotically that it fools you, and before you know it, you're killing in the name of mercy, abusing children (giving them anxiety disorder about a god that can read their mind counts!) in the name of educating them, writing "passion" poetry that is, in truth, all about sterility and muteness. We might have formally shed its shackles, but Christianity still forms the basis of our law and collective morality - just like Perikarnassianism does for Moralism. And thus, Moralist "empathy" is reading reassuring words from a cue-sheet, checking some boxes on a form nobody will ever read, and smiling out of the window of your floating battle fortress as a bird lands on the wing.
In fact, Noid says pretty much all this, except without the real-world references. Talk to him about Dolores Dei. "She viewed life as some kind of game. That's what we're living now - a strategy for a victory that was won 300 years ago." @@dsch0
Maybe it's more in a way of "sacrificing oneself for the greater of the whole" empathy thought moralism aims and will do and can achieve
I feel like mermaids are singing into my brain as I slip into the deep abyss.
is this seapunk?
@@PlayerJackPL oceanwave
@@PlayerJackPL Hardcoast
I can't believe this game made me feel okay after all this time
Imagine being a clerk working for the Moralintern - imagine clicking away the hours at your typewriter, filling out tedious but nevertheless important articles and reports to be sent into archives so they may never see the light of day again. Imagine looking out from your office window aboard one of Revachol's many floating airships, ready to rain apocalyptic fire should the people below ever raise their hands against the free market again. Do you enjoy your view? Do you feel satisfied with the uneasy knowledge that the people of Revachol look up at your workplace like it's a flying saucer inhabited by invading aliens? Are you yourself even human anymore?
You wanted to make the world a better place.
To be honest, it's way better to have something like "moralintern bearcat" above you, then let communists rise up once again. It's a tragedy, that my, and ZA/UM's developers country have been a test area for communist's and socialist's experiment.
@@siergeplo1161 Being a cuck to the market that has impovrished people the world over and is in the process of ending the biosphere itself aint brave or cool dude- it's just lame
Do you think that communists and socialists won't destroy the biosphere by their actions? Ha-ha-ha. It doesn't depend on ideology, it depends on humanity itself. USSR successfully ruining the biosphere in Russia and other countries for the years, planning shit like turning around Syberia's rivers, or building giant artificial lakes in the middle of the steppe, just because General Secretary want to produce rice here. Also communists and socialists here, in Russia, built an absolute system devoid of competition due to which in Russia and other countries of the former USSR is now a complete ass. So, whatever I said earlier, capitalism beats communism just because the market is competitive, and state management of the same economy and domestic policy in the conditions of a one-party system is not.
@@siergeplo1161 That's not the perspective of this game at all lol
@@federicomachado811 so what's is your perspective on this game? Mine one is a perspective of man living in fashist state.
Nothing will be changed about the light!
Colours like grey and brown
All printed on top of each other
I found a blank white spot
All the others looked up:
'What a beautiful day! What beautiful weather!'
But all I heard was the printing machine.
57th sent their finest, 41st sent... ...you....
This whole quest gave me very eerie and miraculous vibes. Like you've contacted extraterrestrial species and inquire them about their motives and goals. In fact, the secret ending of it looks very bizzare. My guess is that the "alien aesthetic" was the main inspiration here. In short, very curious scene! Got me thinking for the rest of the day here.
P.S. In case anyone stumbles upon this comment and wonders what the hell am I talking - this track is used during the final scene of the moralist political vision quest.
You got *abducted* by them too? I told Archer about the 2mm hole in the church and I got this ending, did you do the same thing?
They're not extraterrestrials though, they're humans.
@@johnmongolianon4892 Yes they are humans but the Coalition might as well live in another world, that something that is used sometimes where something it so out of your lives that it look like something from another world, and it here where the moralists kind show their more scary side, because from the description from the game you might look at them and think "Oh they are the government pure and simple", and yes at the end of the day they are the government, but they also look like it one government for the whole world and you can see their ships that might as well be a helicopter carrier or a spaceship, and then you understand how they bombarded everything after the revolution.
Then it comes to you the type of power they have, they are flowing in the city because if things get out of hand they will just start blasting and the ending where you get abducted might as well be "Harry died so that they can cover the things you found" it represents well the scary power the government has over us and that even though the government organisers our society, it can do some mess up shit to achieve that end.
@@johnmongolianon4892
“And, for an instant, she stared directly into those soft blue eyes and knew, with an instinctive mammalian certainty, that the exceedingly rich were no longer even remotely human.”
@@johnmongolianon4892 The music is so lite it sounds like you are talking to the Sky or someone far away from all this dirt, sadness and hell on Earth, on a completely different plane of existence, that's what I am agree with
i just never even expected any new music so this really feels like a gift
Harry is not having it, no no... He is not vibing at all, we are all in danger...
Ты взбираешься на статую и настраиваешь связь. Абсолютная сосредоточенность и такое чувство, словно стоишь на пороге чего-то столь великого и грандиозного, что это не пропустить. За эти несколько минут фоновый шум поглощает тебя целиком, а когда на 7 минуте вступают синтезаторы, ты перестаешь считать минуты. Ты выходишь в эфир. Несколько раз могу переслушивать этот сегмент, вообще не замечая времени. Может я слишком сильно полюбил этот трек из-за личной ассоциации, но что-то уникальное в нем все-таки есть.
что значит этот текст?
This game introduced me to BSP, such an amazing band, makes me feel accompanied when i feel lost
best rock band in the world, not even any competition for me
When I first heard and then identified the song as "Red Rock Rviera" I realized that I may have known it all my life but only heard it first in this game...
It's a match made in heaven :P
I suspect BSP are the band I've listened to the most in the last 12+ months. Their haunting notes echoing across the harbour in Martinaisse, past the warships of the Occupation, beyond into the Pale.
If you see them live, wear assembled tat from DE, carry a plastic bag and bolt cutters.
Volition.My choice.
This is my first UA-cam comment and I devote it for Disco Elysium and its all stories that stunned my heart till today. It touched bottom of my heart. All the choice, experience and people in the game still makes me shaken with tear. Thanks for amazing works. Can''t wait to play Final cut. Soon!
I.....love this song. That ominous sound that starts at about the one minute mark....I don't even know what instrument that is, but I love it. It's so simplistic and yet gives off such a vibe of an impending challenge to be faced head-on, and the picture chosen for this video matches that mood perfectly. The song just screams about the acceptance of knowing you've got something to face head-on, and you're ready to do so.
Fits perfectly for the scene too, spoilers ahead:
This plays during the climax of the Moralist Vision Quest, in which Harry, Kim and the Church Ravers, take it upon themselves to tell the Moralintern about the 2mm hole in reality (and the fact that it's growing) in order to provoke them into actually doing something.
They do this by broadcasting a direct signal to the Moralintern's capital warship, hovering high above Revachol, in order to reach as high up the chain of command as possible so they can't be ignored. Using the statue of Fillippe III, with Harry standing on top holding a microphone and holding a transmitter in place, you contact the Moralintern Capital Ship Archer, tell them to see Martinaise, then try to convince them that you are worth listening to. Your final option to convince them to listen and directly intervene is by telling them about The Swallow (2mm hole), using the right words to get the Captain of the Archer to suddenly take you seriously. She broadcasts back that they're sending a small ship down specifically to pick up Harry regarding his knowledge of the hole... If you refuse to get on, they'll be disappointed and leave; If you climb on, the game ends with Harry vanishing from existence, with his current whereabouts and status unknown, disappeared by the Moralintern.
@@nmeister007 Interesting, But where?
@@ВикторКомаров-ъ8п You have to do a playthrough as a moralist (pick centrist options, be indecisive, etc.) and, once day 3 or 4 passes (iirc), you'll get a prompt from your brain basically asking if you like Moralism. Say yes, and you'll get the quest to get in contact with the Moralintern, the climax of which has this music playing
I'm looking forward to your next project. It's been a long time, since I was genuinely impressed by a game. It's pure art, and you guys are brilliant. Из России с любовью :)
"It approaches evening."
Holy shit. I got chills as I listened to this. There's something about this song that feels so primal; wondrous, yet almost terrifying. I cannot even imagine where this track will pop up ingame, but I absolutely cannot wait for that moment.
End of moralist quest.
I love this game with all my heart.
Damn straight!
Loved this quest. My favourite from new ones. It felt like I was in this small well, of local problems, but then tried to look to the sky and realized how small I'm in a scale of world
I liked Kim's response to this feeling - he knows his role is minor. But it's still his role.
This entire quest is phenomenal.
Смеркалось, жаркий день бледнел неуловимо,
Над озером туман тянулся полосой,
И кроткий образ твой, знакомый и любимый,
В вечерний тихий час носился предо мной.
Улыбка та ж была, которую люблю я,
И мягкая коса, как прежде, расплелась,
И очи грустные, по-прежнему тоскуя,
Глядели на меня в вечерний тихий час.
beautiful
I listen to the Disco Elysium OST almost every day so I'm excited to see it expanded
i feel less lonely now ahah
Chill inducing.
The Sword of Damocles...
You are not alone, my friend
So excited to play The Final Cut. Always thought the soundtrack didn’t receive the praise it deserved. This is both heavenly and haunting. Thank you, BSP and ZA/UM!!
They have won awards for the soundtrack.
@@jerbear2528 As they should have. I’m referring more to the press coverage of the game that typically touts the outstanding narrative qualities of DE while brushing over or, in some cases, outright dismissing the music as unremarkable. The soundtrack basically lives rent-free in my head, so anything less than effusive praise is too little by my standards lol
i've never played the moralist route (i'm devoted to the communist route bc of how much i love the headass reading group kids and the ingus nilsen waltz) but i kinda wanna make a new file to play as a moralist just so i can experience this piece of music in its proper context
I put off playing this for so long that when I finally got around to beating it I was genuinely mad at myself for leaving it be as long as I did.
same here dude. my brother begged me to play for months before i actually caved and bought the game and it ended up worming its way into my psyche in a way no video game has ever done before. as corny as it sounds i feel like this game is just kinda part of me now.
Best quest in the game. It bums me out that probably most people who ever play Disco won't even get to this part, if they do just a single run
I actually did it on my first run, but I couldn't complete it
This whole scene had me mesmerized and holding my breath. The music gave it such a surreal feeling.
Advesperascit- Latin verb that stands for "evening approaches"
This has me extremely excited. Really hoping we’ll get more Innocence backstory, or hell, just any more backstory about anything would be great. The world of Disco Elysium is so deep and interesting.
I am still waiting for them to translate the book lol
@@HappyZavulon as am I
There ia a book? Damn I need it
@@danielpimenta597 the game is somewhat based on a book called ‘Sacred and Terrible Air’, though it’s yet to be translated into English.
Oh yeah, get your shit together, Harry!
This one's gonna be the last funky ride from Nothingtown to Fuck-All-Borough!
This is, to put it simply, true art
"evening approaches"
I see he finally fixed that 'expression'
y'all gonna make me cry again huh
This gives me a huge callback to AC Syndicate menu music and I love it
The little man’s forgotten its name, but he still remembers the feeling. And look, he moves! The feeling animates him. He instinctively reaches out for the feeling's best friend -- a bottle of Commodore Red. He puts on his disco clothes and gets smaller and smaller...
I don't want to be this kind of animal anymore.
I must say I never expected to get the "GTA V Heist" vibes from Disco Elysium soundtrack.
Dunno way but it made me feel like I'm pulling some "Navy-Seal" stunt during that quest.
Damn this is beautiful, my excitement for Final Cut is palpable at this point
British Sea Power I love you
Phenomenal game, I'm looking forward to what ZA/UM does next.
This was such an epic moment in the game, daaaamn
The song was already beautiful until that outro KNOCKED me out of my senses into another realm
Love this tune, it reminds me so much of the 1984 soundtrack (John Hurt)
Toasting in epic bread
I'm in awe
this is some straight up magical shit
I'm in love with you, disco
do it for the working class
Do it for the city
Dude this has no right to be this good, wtf.
This is very good. Can't wait for Final Cut.
This music is so crazy
Hauntingly Beautiful
Spotify Please
Damn this music is so moody I love it.
man what a game what a ost what a final cut what a song
Потому что это и означает быть офицером РГМ!
" YES AUTHORITY, ESTABLISH AUTHORITY"
Call me FireWalker
woah, who's the portrait artist? it's beautiful
Anton Vill.
the same one who drew thoughts cabinet art
thank you both :)
Looks kind of off
Dont know why but this portrait of Harry reminds me alot of Joaquin Phoenix in You were never really here.
Wow, the last time I heard BSP was when Carrion was released
I hope it was released. You're not telling me, you forgot and left the _carrion - inside of your heart_ all that time?
I had a similar reaction when I realized who they were. I had an online friend in Toronto when I was 14, she showed me this band. Half my life ago, here they are again. Bless you, Dani, wherever you are, whomever you are now.
In this music I hear the face of God. And she was insultingly beautiful...
UA-cam comments are usually dogs' breakfasts, but these are all gems.
I AM THE LAW
this game made me start thinking about our place in the universe and about universe itself in general. not sure if that's a good thing haha
Enjoying the game. Takes an eternity to go through a door though
I'm going make the quest in hardcore mod for listening this in game
developer/s has a thing for lemmy, as everyone should. best game ever - hands fucking down
Portrait reminds me a bit of the face they used for Max Payne 2
When the colonialists imposed democracy hits different
I love the humour in DE, but to me serious, philosophical Harrier is the best Harrier.
Bourgeois
hes not doing the "expression"
Are these songs going to be added to the OST on Steam?
This! I want to know if the two new songs are going to be added to the OST and the Vinyls...
It would be super great if you could rename these tracks to reflect Sea Power's new name and respect why they did it
Il se fait tard
He looks alot like Joaquin Phoenix
Recommend 1.5 speed. Surprisingly good.
who's the artist that did this drawing?
Anton Vill, who also did the Thought Cabinet painting(s) (the skills and character portraits were done by Alexander Rostov)
Italianoooooooooo