Check out the latest release of the addon with some additional features: ua-cam.com/video/3J5R1G-g8Ig/v-deo.html Also some important note: With the changes of Cascadeur older versions of the addon won't work with the latest Cascadeur releases, make sure you are using the correct version of the addon. Cascadeur version 2023.2: github.com/arcsikex/cascadeur_bridge/releases/tag/1.0.1 Cascadeur version 2023.1: github.com/arcsikex/cascadeur_bridge/releases/tag/0.7.0 If you are using an older version of Cascadeur use: github.com/arcsikex/cascadeur_bridge/releases/tag/0.4.1
My man! This is so good it feels like I'm dreaming. I wasn't expecting anything like this so soon for blender. The blender community never ceases to amaze me, thank you so much bro
Developers of programs should really do more to show appreciation for the community members who expand these tools and their usefulness across different platforms because without people like you, this wouldn't even be possible. THANK YOU
You good sir are a legend and should be this years Most Valuable Blender Contributor. Children will sing about you for generations to come or at least till the next blender version.
Thanks... thanks... thanks.... I stumbled across Cascadeur a few weeks ago and it has made a major change in my workflow. The project I am currently working on is major labor intensive and this will really help !
Super awesome Aron thank you so much for the hard work. This is a spectacular beginning and I think your ideas for future development are even better. Thank you again. You are the best.
This is amazing!!! If only Cascadeur worked on any Blender rig...this would be game changing Maybe you could implement something to help the user make the rigs compatible with Cascadeur
I've been eyeing Cascadeur for a while, so happy Blender's got an Addon for it because animation's a nightmare, fingers crossed it'll be stable on my PC
This is so great! All of this is still so tedious and anoying, but your addon makes it so much easier and safes time! THX! You dont happen to be available for help with preset files or wrong animation-transfers (in cascadeur, blender and omniverse)?
I can't seem to get animation to come across. The connection works just fine, but its just the single pose and none of the keyframes that come across from Blender...
is there any plugin that makes navigation inside cascaduer like blender ? i mean everything not just what the blender mode in cascadure like , like zooming with mouse wheel only and rotate or orbit like we do in blender
idk if casc is blocking your addon now because the scripts are not showing up for me unless you got a new verison somewhere i missed. hope you can answer thanks.
Hello, thanks for your video. When I try to export from blender to cascadeur, I have this message in cascadeur "Module Not Found Error. No Module named 'commands.externals'". And in cascadeur, I don't have 'externals commands' in the tab 'commands'. I use the version 2023.2.1 for cascadeur and 4.0 for Blender. Have you an idea for my issue ? Thanks for your help :)
I'm on 0.4.1. When I import scene, the armature in Blender is rotated by 90 in the x-axis with the face facing down. If I import action it also rotates by 90 in the x-axis. Any ideas on how to fix?
Make sure that all of your rotations are applied for meshes and armatures. If they are zeroed out and it still appears probably different export/import settings are needed, which is currently not possible but working on it
Thanks for this plugin. I just want to ask if this can automatically map "autorig" rig if exported to Cascadeur? I tried but the I dont have control points to move the joints of the character in Cascadeur.
Thanks for your addon , but I got an error message "Couldn't create socket. Error: [WinError 10061] No connection could be made because the target machine actively refused it" in Cascadeur while import/export , what problem is this?
I don't think the Cascadeur python api makes that possible currently. That's a frequent request the devs get, so maybe there will be a built in solution. But I don't think that they are focusing on this atm.
When exporting from Blender to Cascadeur is it supposed to bring the animation along to or does it only bring the model into Cascadeur? I tried exporting from Blender 3.6 to Cascadeur 2023.2 and it only transferred the model from Blender and not any of the animation. Importing a scene from Cascadeur into Blender worked perfectly.
The addon seemed to work fine until today, and now im getting this error: Python: Exception ignored in: Traceback (most recent call last): File "C:\Users\vedan\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\cascadeur_bridge\operators\fbx_transfer.py", line 176, in __del__ self.server_socket.close() File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\modules\bpy_types.py", line 812, in __getattribute__ properties = StructRNA.path_resolve(self, "properties") ReferenceError: StructRNA of type CBB_OT_import_action_to_selected has been removed Traceback (most recent call last): File "C:\Users\vedan\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\cascadeur_bridge\operators\fbx_transfer.py", line 113, in execute self.server_socket = ServerSocket() File "C:\Users\vedan\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\cascadeur_bridge\utils\server_socket.py", line 15, in __init__ self.sock.bind((self._host, self._port)) PermissionError: [WinError 10013] An attempt was made to access a socket in a way forbidden by its access permissions
Are you using the new version of Cascadeur? They made a significant change how commands are executed. Im working on the fix and hopefully will make a release today
You can try to download the code from this branch: github.com/arcsikex/cascadeur_bridge/tree/export_settings Code -> Download ZIP and install it to Blender. And you will need to Click the Install requirements button again
Hello! I'm using it with a new Cascadeur version (2024.1) and I have an issue with importing action/scene from Cascadeur to Blender. The Error is AttributeError: 'csc.fbx.FbxSettings' object has no attribute 'export_selected_interval' At: C:\Program Files/Cascadeur/resources/scripts/python\commands\externals\commons.py(13): set_export_settings C:\Program Files/Cascadeur/resources/scripts/python\commands\externals\temp_batch_exporter.py(30): run Do you know why is it happening? Thank you.
Hello Yes, they changed their API with the new version. I had to remove the option to export selected interval from Cascadeur. You can download the new version of the addon from github: github.com/arcsikex/cascadeur_bridge Here you can click the Code button and Download Zip. Then you need to reinstall the add-on in Blender and you will also need to copy the required files again. Or you can remove these lines form C:\Program Files/Cascadeur/resources/scripts/python\commands\externals\commons.py( " if preferences.get("selected_interval"): settings.export_selected_interval = True else: settings.export_selected_interval = False "
Im getting error. Set file casc path manually and im opening as admin . i tried installing addon in default and non-default location. i tried blender 3.4 and 3.5. any other steps?
Did you download the cascadeur_bridge zip file? github.com/arcsikex/cascadeur_bridge/releases/download/0.4/cascadeur_bridge.zip It's quite sensitive for the name unfortunately.
I need an answer to this too. Can't get it to import with the free version. I'm wondering if I'm doing something wrong, or does it not work with the free version.
I am not sure if it quite works on Mac. But if you can try it out I would like to know if it works :D I have a branch which in theory should work: github.com/arcsikex/cascadeur_bridge/tree/macfix To download it you would need to click on Code -> Download ZIP and then install it as described in the video.
yes, I did! I tried blender and cascadeur...and many versions of blender didn't send the object to cascadeur and neither did cascadeur...@@AronNemeth95
perfect import! don't know how you did it.... but goes through flawlessly. how did u managed to import keeping the Local Scale to 1? It keeps moving the meshes and armature at a 100
Hey! I just tried to install this addon and it seems to have done so without issue, but once I get into blender and try to import/export to and from cascadeur, it throws up an "opening scene failed, invalid extension in file: commands.external.temp_exporter. Do you know what might be causing this and how to fix it?
If you are using the latest version of Cascadeur (2023.1) you will need to update the addon. There were some changes on Cascadeurs site. Check the pinned comment)
@@ahadmazhar4154 Well this only should happen with the old version of the addon. Try to reinstall this version: github.com/arcsikex/cascadeur_bridge/releases/tag/0.7.0
@@AronNemeth95 nevermind, I apparently was running an older version of cascade ur but I thought it was the latest because I had downloaded it a day before the new update came out 😂. Everything works fine now 👍
hello there, I have a problem with your addon whenever I click export selected cascadeur just closes, any idea on what it might be and how to fix this?
Edit: It doesn't work on Linux unfortunately. There are a couple of issues. I will try to fix them today. I haven't tested it on linux yet, but I tried to make it cross platform. So in theory it should work. If you try it out, please let me know. But I will set up a linux vm in the future so I can also test it.
Unfortunately with the current version of Cascadeur you can only export if you have pro or indie license. And that's also true if you want to export with the addon
Check out the latest release of the addon with some additional features: ua-cam.com/video/3J5R1G-g8Ig/v-deo.html
Also some important note:
With the changes of Cascadeur older versions of the addon won't work with the latest Cascadeur releases, make sure you are using the correct version of the addon.
Cascadeur version 2023.2: github.com/arcsikex/cascadeur_bridge/releases/tag/1.0.1
Cascadeur version 2023.1: github.com/arcsikex/cascadeur_bridge/releases/tag/0.7.0
If you are using an older version of Cascadeur use: github.com/arcsikex/cascadeur_bridge/releases/tag/0.4.1
please pin this comment
@@christiananggoro Thanks, I thought this was pinned
Awsome
Love you man
Could you contact it with mixamo add-on
Hi Aron, I’m wondering will you one day be making an add on for Reallusion Iclone to transfer animation from Cascadeur to Iclone and back?
My man! This is so good it feels like I'm dreaming. I wasn't expecting anything like this so soon for blender. The blender community never ceases to amaze me, thank you so much bro
I had people to learn form 😃 I hope Cascadeur community will be similarly amazing
Once u get blendered you never go back
Developers of programs should really do more to show appreciation for the community members who expand these tools and their usefulness across different platforms because without people like you, this wouldn't even be possible.
THANK YOU
They do, but it seems like they are quite overwhelmed with other tasks aswell.
You good sir are a legend and should be this years Most Valuable Blender Contributor. Children will sing about you for generations to come or at least till the next blender version.
😅
Thanks... thanks... thanks.... I stumbled across Cascadeur a few weeks ago and it has made a major change in my workflow. The project I am currently working on is major labor intensive and this will really help !
Super awesome Aron thank you so much for the hard work. This is a spectacular beginning and I think your ideas for future development are even better. Thank you again. You are the best.
My work flow has been improved due to this addons,thank you so much!👏
This is awesome. Thank you so much for your hard work!
This Blender addon is outstanding!!! Thank you for creating this along with video tutorial. ❤️👏🏾👏🏾👏🏾👏🏾👏🏾
This is an amazing addon man, I hope you can keep it updated, even if it costs
This is amazing!!!
If only Cascadeur worked on any Blender rig...this would be game changing
Maybe you could implement something to help the user make the rigs compatible with Cascadeur
Thanks :)
I was also thinking about it, and I would like to make it in the future, but this would be more complicated.
This is something they should have had done themselves, ngl. Thank you for doing this work!
I wish there were rig controls and a timeline in Blender that worked like Cascadeur, it feels much quicker
This is a game changer dude! 😳
Literally 😂
let's go! The final piece!
you sir are donig the lords work
I've been eyeing Cascadeur for a while, so happy Blender's got an Addon for it because animation's a nightmare, fingers crossed it'll be stable on my PC
hey , when import the model it scales 10 times bigger , even by playing blender import settings in the add_on no chance!
tool devs are the best devs
And it's perfectly working on Linux! You're a true genius. Thank you!
Köszönjük szépen!
Mostmár csak meg kéne tanulnom hogy kell animációt készíteni. :D
Igen, az a neheze 😅A hivatalos oldalon egyébként van egy jó leírás kezdésnek: cascadeur.com/help/animation_pipeline
This is so great! All of this is still so tedious and anoying, but your addon makes it so much easier and safes time! THX! You dont happen to be available for help with preset files or wrong animation-transfers (in cascadeur, blender and omniverse)?
Excellent add-on 😃😃 in future I will definitely support you
Yo this is ridiculous. Well done bro. Huge respect 🙌🙌
I can't seem to get animation to come across. The connection works just fine, but its just the single pose and none of the keyframes that come across from Blender...
Getting animation from blender to cascadeur is currently not possible unfortunately.
this is amazing , thank you man
GENIUS!
thanks bro
you're so cool! thank you!
Wow, i can't thank you enough for this! Will be trying it out asap
Let me know how it works)
is there any plugin that makes navigation inside cascaduer like blender ? i mean everything not just what the blender mode in cascadure like , like zooming with mouse wheel only and rotate or orbit like we do in blender
Hey everyone! How can I install this on Mac OS?
what an amazing addon 🔥
Man this is so spectacular I wish you could add animation Targeting to any Character.... In the next update🤗🤗
I will think about it, but probably would be easier to have a retargeting solution inside Cascadeur. 🙂
idk if casc is blocking your addon now because the scripts are not showing up for me unless you got a new verison somewhere i missed. hope you can answer thanks.
Hey! Did you find a solution?
nah i use the latest verison of blender so idk if it is that @@ChronoBytes-bh4he
Man! Thank you !
Hello, thanks for your video. When I try to export from blender to cascadeur, I have this message in cascadeur "Module Not Found Error. No Module named 'commands.externals'". And in cascadeur, I don't have 'externals commands' in the tab 'commands'. I use the version 2023.2.1 for cascadeur and 4.0 for Blender. Have you an idea for my issue ? Thanks for your help :)
Hello
Did you install the required files for Cascadeur from the Add-ons menu in Blender?
@@AronNemeth95 Yes I do it, it's work. Thanks for your answer
I have an issue where the external command menu isn't showing in cascadeur, using the latest version of both the addon and cascadeur
Hey! Have you found a solution?
Having the same problem
You are a beast! Amazing!
I'm on 0.4.1. When I import scene, the armature in Blender is rotated by 90 in the x-axis with the face facing down. If I import action it also rotates by 90 in the x-axis. Any ideas on how to fix?
Make sure that all of your rotations are applied for meshes and armatures.
If they are zeroed out and it still appears probably different export/import settings are needed, which is currently not possible but working on it
strange, when i click import scene nothing happens
There is no Casceduer. exe file in my installed link.. Please help
Thnx for making it open source for us.
Can you make any plugin for Cascadeur to make cartoonic style animation, like squash and stretch?
Thank you! Very cool work
Hey,
Is this working for you?
Because the website says that the free version of cascadeur only saves in .casc, and not in fbx.
Do i still have to import character into cascadeur or i can just just import action into blender to the character can anyone explain please
Awesome man,, thanks alot
Thanks man. This is too awesome !!!
i met a problem of python file when i try t install the addon, cann you help me, thanks !
awesome, thank you!
Hi, great add-on. However i cant seems to import actions properly for Multiple character from Cas to Blender. Any Help? Ty
Thanks for this plugin. I just want to ask if this can automatically map "autorig" rig if exported to Cascadeur? I tried but the I dont have control points to move the joints of the character in Cascadeur.
Thank you 🎉, I really appreciate this
Very cool! Thank you, good Sir. :)
Thanks for your addon , but I got an error message "Couldn't create socket. Error: [WinError 10061] No connection could be made because the target machine actively refused it" in Cascadeur while import/export , what problem is this?
great job man!
Can you send it back to blender with the new animation?
fantastic, thanks!
thanks so much, made my studies easier. subscribed
Could you add VR support? So we can animate using VR controllers ? Cheers
I don't think the Cascadeur python api makes that possible currently. That's a frequent request the devs get, so maybe there will be a built in solution. But I don't think that they are focusing on this atm.
I resatatt but i meet the same problem of copy, help me please
Amazing work 😮😮
Good work 👍
Thank you, sir...very much appreciated!
you sir! are a hero!
Very nice! 👌
When exporting from Blender to Cascadeur is it supposed to bring the animation along to or does it only bring the model into Cascadeur? I tried exporting from Blender 3.6 to Cascadeur 2023.2 and it only transferred the model from Blender and not any of the animation. Importing a scene from Cascadeur into Blender worked perfectly.
The addon seemed to work fine until today, and now im getting this error:
Python: Exception ignored in:
Traceback (most recent call last):
File "C:\Users\vedan\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\cascadeur_bridge\operators\fbx_transfer.py", line 176, in __del__
self.server_socket.close()
File "C:\Program Files\Blender Foundation\Blender 3.4\3.4\scripts\modules\bpy_types.py", line 812, in __getattribute__
properties = StructRNA.path_resolve(self, "properties")
ReferenceError: StructRNA of type CBB_OT_import_action_to_selected has been removed
Traceback (most recent call last):
File "C:\Users\vedan\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\cascadeur_bridge\operators\fbx_transfer.py", line 113, in execute
self.server_socket = ServerSocket()
File "C:\Users\vedan\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\cascadeur_bridge\utils\server_socket.py", line 15, in __init__
self.sock.bind((self._host, self._port))
PermissionError: [WinError 10013] An attempt was made to access a socket in a way forbidden by its access permissions
You are the greatest !
thank you for sharing !
So cool, thanks a lot 😍
will this work with Human generator addon?
thanks man this is sick
do you know if this add on works on Mac?
Unfortunately based on the feedbacks it doesn't. And I couldn't find a solution for testing it on MAC 😔
ah ok maybe one day 🙂@@AronNemeth95
Not working.. They say fully installed and.. cant click on start cascadeur..
Thank yiu for this amazing add-on
it is compatible for auto rig pro bone?
The addon doesn't seem to work if you don't install cascadeur to the default path on the c drive.
Did you set the installation path in the addon preferences panel?
If so, what is the Cascadeur installation directory?
Thanks for this!
awesome! Thank you so much
thank u man truly!
If Cascadeur is located in C:/User... then I get a can't find python error. It does work when Cascader is located in the default installation folder.
Are you using the new version of Cascadeur? They made a significant change how commands are executed. Im working on the fix and hopefully will make a release today
You can try to download the code from this branch: github.com/arcsikex/cascadeur_bridge/tree/export_settings
Code -> Download ZIP and install it to Blender. And you will need to Click the Install requirements button again
@@AronNemeth95 Thank you.
@@AronNemeth95 I am using v0.4.1 I uninstalled Cascadeur from user/appdata... then reinstalled in its default location and it works as it should.
Subscribed bro and great addon😃😃😃😃😃
i don't get it why the dev of cascadeur dont make this addon
mooooooney
Hello! I'm using it with a new Cascadeur version (2024.1) and I have an issue with importing action/scene from Cascadeur to Blender. The Error is
AttributeError: 'csc.fbx.FbxSettings' object has no attribute 'export_selected_interval'
At:
C:\Program Files/Cascadeur/resources/scripts/python\commands\externals\commons.py(13): set_export_settings
C:\Program Files/Cascadeur/resources/scripts/python\commands\externals\temp_batch_exporter.py(30): run
Do you know why is it happening? Thank you.
Hello
Yes, they changed their API with the new version. I had to remove the option to export selected interval from Cascadeur.
You can download the new version of the addon from github:
github.com/arcsikex/cascadeur_bridge
Here you can click the Code button and Download Zip. Then you need to reinstall the add-on in Blender and you will also need to copy the required files again.
Or you can remove these lines form C:\Program Files/Cascadeur/resources/scripts/python\commands\externals\commons.py(
"
if preferences.get("selected_interval"):
settings.export_selected_interval = True
else:
settings.export_selected_interval = False
"
omg you are the best!
Im getting error. Set file casc path manually and im opening as admin . i tried installing addon in default and non-default location. i tried blender 3.4 and 3.5. any other steps?
What error do you get?
@@AronNemeth95 KeyError: 'bpy_prop_collection[key]: key "cascadeur_bridge" not found'
Did you download the cascadeur_bridge zip file?
github.com/arcsikex/cascadeur_bridge/releases/download/0.4/cascadeur_bridge.zip
It's quite sensitive for the name unfortunately.
You are the greatest ! 🥳🧐
Is it free I mean all the functionalities of its pro version not the free limited one
I need an answer to this too. Can't get it to import with the free version. I'm wondering if I'm doing something wrong, or does it not work with the free version.
Awesome! How to install the features on Mac OS?
I am not sure if it quite works on Mac. But if you can try it out I would like to know if it works :D
I have a branch which in theory should work:
github.com/arcsikex/cascadeur_bridge/tree/macfix
To download it you would need to click on Code -> Download ZIP and then install it as described in the video.
Awesome!!!, thank you so much
I can't make it work. the object can't be exported to cascadeur
Do you have an object selected in your scene?
yes, I did! I tried blender and cascadeur...and many versions of blender didn't send the object to cascadeur and neither did cascadeur...@@AronNemeth95
perfect import! don't know how you did it.... but goes through flawlessly.
how did u managed to import keeping the Local Scale to 1? It keeps moving the meshes and armature at a 100
Bless you
Its not working for me in Mac. Have you try on a mac already?
Unfortunately I am not able to test it on MAC, and I can't fix it without it. Sorry about that.
Good Job !
Hey! I just tried to install this addon and it seems to have done so without issue, but once I get into blender and try to import/export to and from cascadeur, it throws up an "opening scene failed, invalid extension in file: commands.external.temp_exporter. Do you know what might be causing this and how to fix it?
If you are using the latest version of Cascadeur (2023.1) you will need to update the addon. There were some changes on Cascadeurs site. Check the pinned comment)
@@AronNemeth95 I am using the latest version of cascade ur as well as the latest version of the add-on, but I just keep getting that error
@@ahadmazhar4154 Well this only should happen with the old version of the addon. Try to reinstall this version: github.com/arcsikex/cascadeur_bridge/releases/tag/0.7.0
@@AronNemeth95 nevermind, I apparently was running an older version of cascade ur but I thought it was the latest because I had downloaded it a day before the new update came out 😂. Everything works fine now 👍
Awesome, Im glad it works)
Wow you made this programme? Will have to try it out!
Yes 🙂 Hope it works out for you
Thank you for this! Does this mean its already possible to do motion work in cascadeur then say, do facial/blendshape animation in Blender?
Yes that should work 🙂
hello there, I have a problem with your addon whenever I click export selected cascadeur just closes, any idea on what it might be and how to fix this?
Hi
Do you se the External commands menu and the temp importer and exporter options under the commands?
@@AronNemeth95 that is weird there is no external commands tab on my cascadeur did I miss something?
@@joaobarosa7854 Did you do the part from 0:54 (until 1:43)?
@@AronNemeth95 oh wow how could I miss that lol, thanks a lot it works now!
@@AronNemeth95 yoh actually it does not work it just keeps loading like for ever
That's Awesome thing you have made!
Though on Linux I just have to set the correct path/to/cascedeur, It will work? Right?
Edit: It doesn't work on Linux unfortunately. There are a couple of issues. I will try to fix them today.
I haven't tested it on linux yet, but I tried to make it cross platform. So in theory it should work. If you try it out, please let me know. But I will set up a linux vm in the future so I can also test it.
Well I am the same person as on github issue #4
Does this work with the free version of Cascadeur or only with the Pro version?
Unfortunately with the current version of Cascadeur you can only export if you have pro or indie license. And that's also true if you want to export with the addon