Taste for the game itself aside, i find your approach of player counts matter a bit odd. Sure, 5 is higher than 2 but very often, the wider players count games have an actual soft spot at 3/4 or 4/5 players. Lesser count affects the balance/mechanics and more can make the game drag on. IAW World itself is widely recommanded at 4 (while still ok at two). But when you're looking for a two player game is IAW World really better suited than IAW Kingdom ? For me, classic drafting (in IAW World like in 7 Wonders) largely loose it's interest in 2 players games : you loose the "surprises" (you've seen all the cards of the phase on the second turn) and have no real struggle to get the cards. In Kingdoms like in 7 Wonders Duels, the different mechanics for the drafting parts bring back the surprise (unknown cards) and introduce struggle to get/keep the ones you want. And i'd say those two points matter a lot. Enough to compensate the flexibility of player count ? I don't know, but I know the "flexible player count" is not a "systematic" criteria. Just like a 5 doors car is not better than a 3 doors car by the simple virtue of having 2 more doors. Depends on what you're looking for, just like poeple looking for 2 players games probably don't care about a "higher player count" criteria.
The wonderful world expansion took it from a 1-5 player to a 1-7 player game, which is amazing and makes it 1 of the just common games I play with my group of 6. Why is it so hard to find a 6 player game that isn't a party game. Happy for any recommendations!!!
I like Wonderful World a lot but disliked the ‘bluffing I cut you choose’ in Wonderful Kingdom. I generally don’t like much negative interactions in games and this definitely made me cringe on my turns. Wonderful World at 2p works fine and drafting is so much more fun at all counts for me.
Hm good thing I saw this review. I thought this would be right up my alley since 98 percent of the time my game group is my girlfriend. Almost bought this but now I guess I'll pass.
This one was a huge letdown for me. The randomness of the bluffing and I split you choose just made building an engine a random mess. Sold it after 3 2 player games and a solo play. Wonderful World is still a keeper though.
Taste for the game itself aside, i find your approach of player counts matter a bit odd.
Sure, 5 is higher than 2 but very often, the wider players count games have an actual soft spot at 3/4 or 4/5 players. Lesser count affects the balance/mechanics and more can make the game drag on. IAW World itself is widely recommanded at 4 (while still ok at two). But when you're looking for a two player game is IAW World really better suited than IAW Kingdom ?
For me, classic drafting (in IAW World like in 7 Wonders) largely loose it's interest in 2 players games : you loose the "surprises" (you've seen all the cards of the phase on the second turn) and have no real struggle to get the cards. In Kingdoms like in 7 Wonders Duels, the different mechanics for the drafting parts bring back the surprise (unknown cards) and introduce struggle to get/keep the ones you want. And i'd say those two points matter a lot. Enough to compensate the flexibility of player count ? I don't know, but I know the "flexible player count" is not a "systematic" criteria. Just like a 5 doors car is not better than a 3 doors car by the simple virtue of having 2 more doors. Depends on what you're looking for, just like poeple looking for 2 players games probably don't care about a "higher player count" criteria.
I agree overall with the final results, but the way in which player count was used as a negative point in this review felt a bit out of place.
The wonderful world expansion took it from a 1-5 player to a 1-7 player game, which is amazing and makes it 1 of the just common games I play with my group of 6. Why is it so hard to find a 6 player game that isn't a party game. Happy for any recommendations!!!
check out Downforce :)
7 wonders
Why is the fact that this a 2p game a knock against it? You’d never do the same for 7 Wonders Duel would you?
Thanks. Appreciate the redirect to Wonderful World.
Absolutely :)
Great review. Thank you for your honesty in your videos! Keep up the content.
Can you explain why a bit? What disappointed you the most?
Wonderful World is a great game and I would always prefer the flexibility to bring that to the table with a variety of player counts and not only two.
I like Wonderful World a lot but disliked the ‘bluffing I cut you choose’ in Wonderful Kingdom. I generally don’t like much negative interactions in games and this definitely made me cringe on my turns.
Wonderful World at 2p works fine and drafting is so much more fun at all counts for me.
Ty for the review!
I appreciate your honesty on these games
Hm good thing I saw this review. I thought this would be right up my alley since 98 percent of the time my game group is my girlfriend. Almost bought this but now I guess I'll pass.
I need to start playing games from my self of shame. Easy pass for me.
I was very upset with WK...
This one was a huge letdown for me. The randomness of the bluffing and I split you choose just made building an engine a random mess. Sold it after 3 2 player games and a solo play. Wonderful World is still a keeper though.
You nailed the review in the title bar! Still watched your whole video though, lol.