The Absurd History of Level 8-2

Поділитися
Вставка
  • Опубліковано 10 тра 2024
  • Go to buyraycon.com/kosmic for 20% off your order, plus free shipping! Brought to you by Raycon.
    Bismuth's bullet bill glitch explanation: • Why 4:54 is the perfec...
    Flag Despawn explained: • How Speedrunners Delet...
    ‣ Patreon: / kosmicd12
    ‣ Merch: store.streamelements.com/kosmic
    ‣ Twitch: / kosmic
    ‣ Twitter: / kosmicd12
    ‣ Second Channel (Speedruns, Romhacks, etc.): / @kosmicspeedruns
    Thank you to my Patreon supporters!
    - Adam Hinds
    - Aron
    - BkOtter
    - Cameron Holiman
    - Dan Salvato
    - David Dean the human Juggernaut
    - Kristy Smith
    - Lars
    - litelbrown
    - Paul Ryan
    - Rick Elrod
    - Ruka Tachiarai
    - Sapphy
    - Steve Hartkopf
    - tap16
    - TempoTutor
    - TolgaAKIN
    - uglywannabe
    - Venicslav Atanasov
    - Volts
    - XandoToaster
    - Xaymar
    Maps used:
    nesmaps.com/maps/SuperMarioBr...
    Music used:
    docs.google.com/document/d/1Q...
    Footage used:
    docs.google.com/document/d/1Q...
    #Kosmic #Mario #Breakdown
  • Ігри

КОМЕНТАРІ • 857

  • @Kosmicd12
    @Kosmicd12  13 днів тому +175

    Go to buyraycon.com/kosmic for 20% off your order, plus free shipping! Brought to you by Raycon.

    • @H3n7yx76
      @H3n7yx76 13 днів тому +49

      Not betterhelp, at least.

    • @Monnn_007
      @Monnn_007 13 днів тому +2

      Finally.

    • @RFGSwiss
      @RFGSwiss 13 днів тому +22

      @@H3n7yx76 yeah,. that was rough. lets get over it now.

    • @Forest2TS
      @Forest2TS 13 днів тому +8

      thank God it's the ron jons
      the better help was no help at all

    • @H3n7yx76
      @H3n7yx76 13 днів тому +4

      @@RFGSwissagreed

  • @knghtbrd
    @knghtbrd 13 днів тому +1461

    Imagine a bus that arrives every 21 frames. Except you've been waiting for this bus for over 24 minutes, so you run over the bus with a giant steamroller. That's 8-2.

    • @JediSteve-J3-
      @JediSteve-J3- 12 днів тому +26

      Finally

    • @LadyHawke78
      @LadyHawke78 12 днів тому +6

      …I see what you did there.

    • @yeshevishman
      @yeshevishman 11 днів тому +4

      Ok. As soon as I saw the bus my immediate thought was " 🙄we get it...the meme is a meme you don't have to....OH. OOOOOH!" You sir, win the internet for today.

    • @duelmasteryuya1205
      @duelmasteryuya1205 11 днів тому +1

      I don't get the reference.

    • @yeshevishman
      @yeshevishman 11 днів тому +9

      @@duelmasteryuya1205 Then you must be new to the SMB speed running community. Look up the frame rule/bus comparison.

  • @LendriMujina
    @LendriMujina 13 днів тому +841

    The idea of speedruns that involve an absurd amount of waiting is hilarious to me. Mario standing on the title screen for 24 minutes... Link staring at a blue rupee for 17 hours...

    • @E.EE.
      @E.EE. 13 днів тому +52

      Frisk being unconscious on th bed of flowers for 300 years

    • @Kyouto_Clips
      @Kyouto_Clips 13 днів тому +11

      ​@@E.EE. wait whats the context for that one?

    • @pageofvoid6881
      @pageofvoid6881 13 днів тому +45

      Madeline waiting 118 hrs in Celeste to turn off spinner collision...

    • @wompastompa3692
      @wompastompa3692 13 днів тому +22

      Multiple blue rupees. There are multiple clips that total to around 17 hours.

    • @JediSteve-J3-
      @JediSteve-J3- 12 днів тому +22

      Exterminating Bees for about 40+ hours just to extract some dream essence.

  • @GTAce99
    @GTAce99 13 днів тому +2619

    Hopefully my comment doesn't despawn.

  • @milesmartin9624
    @milesmartin9624 13 днів тому +298

    Between fast acceleration and BLJ, "goes faster if he jumps backwards" should be one of Mario's canonical powers.

    • @NinetyLegos
      @NinetyLegos 9 днів тому +8

      That would actually be so cool

    • @AROAH
      @AROAH 3 дні тому +5

      I can see it in Mario Movie 2
      We see Mario kneeling down, preparing himself, checking his footing. Cut to a closeup of his eyes, an intense look on his face. “Let’s-a go.”
      We cut to a wide shot showing Mario is actually facing away from Bowser’s castle as he starts jumping backwards, faster and faster, until he starts bouncing at supersonic speeds. Freebird fades in at the part just before the solo starts. We intercut shots of Mario’s bouncing with a gag of the wind from his movement causing humorous moments like flying koopas being blown about or a Toad’s item stand being knocked down.
      “BING BING WAHOO”

    • @PSNProperty_Damage
      @PSNProperty_Damage 2 дні тому

      4:17 WTF was that! Omfg! hahaha

  • @Mario-im1rk
    @Mario-im1rk 13 днів тому +805

    "DON'T YOU SEE!? THE PLANT DESPAWNED."
    I didn't see, and I was shocked when he said that

    • @laytonjr6601
      @laytonjr6601 13 днів тому +29

      Every single pipe (except in 1-1) has a plant in it. The only reason there wouldn't be one is if it despawned

    • @ProHakerGaming
      @ProHakerGaming 13 днів тому +26

      I just looked at world 8-E lol

    • @pkmntrainermark8881
      @pkmntrainermark8881 13 днів тому +6

      ​@@laytonjr6601
      Really? Wow.

    • @Mario-im1rk
      @Mario-im1rk 13 днів тому +5

      @@laytonjr6601 Yea, I'm aware. He said it in the video. I was just really surprised when he showed that the plant was gone.

    • @laytonjr6601
      @laytonjr6601 13 днів тому +4

      @@pkmntrainermark8881 Well, the warp zones obviously don't have plants but there is an (invisible) plant in the water section of 8-4

  • @BookwormKevin
    @BookwormKevin 13 днів тому +131

    9:34 "This is MASSIVE, don't you see??"
    me: oh yeah it says 8-E thats weird
    kosmic: "the plant despawned!"
    me: oh

  • @circleo1992
    @circleo1992 13 днів тому +937

    The number of times that people have said a trick is impossible only for someone to do it in SMB1 is absolutely insane. It happens all of the time in speedruning, but I've never seen it happen nearly as many times as in SMB1.

    • @DONKEYKONG260
      @DONKEYKONG260 13 днів тому +32

      I feel like it's people who vastly underestimate others and just because they can't do it ever it's a 'never gonna happen' thing.

    • @CosmicPlatonix
      @CosmicPlatonix 13 днів тому +77

      Also, SMB1 is a perfect example of a speedrun that's so thoroughly optimized that the only time saves left are the "impossible" ones.

    • @Kirkonator5000
      @Kirkonator5000 13 днів тому +5

      ERM rightwarping into the flag immediately is so impossible (joke I'm not being a dirt bag)

    • @whazzup_teacup
      @whazzup_teacup 13 днів тому +12

      Speedrunning is the epitome of "never say never"

    • @yyoshman
      @yyoshman 13 днів тому +3

      always impossible until someone does it

  • @MYFAVORITES5
    @MYFAVORITES5 13 днів тому +498

    "Let's take a trip back to 2019"
    2019 was last year, right? Right?!

    • @PigeonofTheFrogs
      @PigeonofTheFrogs 13 днів тому +43

      ....it was 5 years ago...

    • @tairhan52
      @tairhan52 13 днів тому +14

      @@PigeonofTheFrogsoh god..

    • @paris-1911
      @paris-1911 13 днів тому +6

      @@PigeonofTheFrogs … the fog.

    • @whazzup_teacup
      @whazzup_teacup 13 днів тому +9

      I wish. I had to waste my mid-20s into the pandemic years.

    • @Kirkonator5000
      @Kirkonator5000 13 днів тому +5

      SAAAAME. I wish I was there on my teens, dude. Atleast I would be able to UNDERSTAND people my age. Now it's all just brainrot humor.

  • @wraithofaces
    @wraithofaces 13 днів тому +200

    me watching a man repeatedly throw himself into walls and obstacles for 24 minutes in order to manipulate the universe so that a random cannon miles away fires at a slightly different time

  • @kriller3771
    @kriller3771 13 днів тому +86

    Really glad this story is able to be shared, I am super proud of all the work that I and the community have put into this level

  • @yoguyslookatmypetlightsabe8211
    @yoguyslookatmypetlightsabe8211 13 днів тому +275

    It’s ironic. Compared to other games super Mario bros is definitely the least flashy, but is arguably the most complicated since parallel universes.

    • @seangiglio
      @seangiglio 13 днів тому +59

      That’s probably in part to the fact that it’s such a short speedrun, so all of this crazy tech is the only way to improve times

    • @CatgirlExplise6039
      @CatgirlExplise6039 13 днів тому +33

      @@seangiglio Yea, theyre billions of bugs in every game, but they simply arent ever going to be known, but when a game is so simplistic and straight-foward, it can be picked apart easier.

    • @enderkatze6129
      @enderkatze6129 13 днів тому +3

      Pretty Sure the parallel universes Came after, since Mario64 was released later

  • @Bismuth9
    @Bismuth9 12 днів тому +33

    Incredible video, I'm really impressed by how much the quality of your explanations and editing has improved in such a short time!

    • @Kosmicd12
      @Kosmicd12  12 днів тому +11

      Thanks! I still spend half the video just showing a lot of the same clips of mario in slow motion, haha. But I guess that's not so bad, and there's definitely some bigger moments

  • @javen9693
    @javen9693 13 днів тому +211

    Things that have happened since SMB1 was released:
    - the Soviet Union fell
    - digital cameras were invented
    - the world population increased by 3 billion
    - Eisenhower was elected
    - Niel Armstrong landed on the moon
    - the entire Tang dynasty

    • @sourandbitter3062
      @sourandbitter3062 13 днів тому +24

      You're going to confuse youngsters

    • @kab43
      @kab43 13 днів тому +12

      you forgot at least 1 dollar being made

    • @ulysses5439
      @ulysses5439 13 днів тому +5

      the moon is not solid, it can't be landed on

    • @piyo744
      @piyo744 13 днів тому

      @@ulysses5439 the moon is solid it's just really really really shy and we respect its privacy so that's why we faked the moon landing

    • @Pinkcircleguy
      @Pinkcircleguy 13 днів тому +48

      ​@@ulysses5439yeah, the creator didn't intend players to land there so they simply didn't put collision to save precious ram

  • @WikiHL
    @WikiHL 13 днів тому +130

    Jesus, that intro threw my brain off for a second

  • @yoshyfoods
    @yoshyfoods 13 днів тому +35

    8-2 haunted me for non-speedrunner reasons… I played SMB1 for the first time as SMB deluxe on the gbc. The screen was crunched and the lakitu was agressive. The horrors of my first SMB playthrough mostly stem from retrying this one level due to gameboy related issues

    • @ProHakerGaming
      @ProHakerGaming 13 днів тому +4

      Same. SMB Deluxe is absolutely merciless.
      EDIT: The whole world 8 was brutal, actually.

    • @crazyluigi6664
      @crazyluigi6664 13 днів тому +3

      @@ProHakerGaming Can relate with me playing Super Mario Bros. on the Game Boy Advance myself.

    • @endymallorn
      @endymallorn 12 днів тому +2

      No kidding, SMB Deluxe was the first time I played Mario on Nintendo hardware. 8-2 is evil.

  • @lasagnahog7695
    @lasagnahog7695 13 днів тому +23

    I love that Summoning Salt and Bismuth both get early shout outs. Together with Kosmic they are three of the channels I get most excited to see uploads from.

  • @Sam_on_YouTube
    @Sam_on_YouTube 13 днів тому +18

    It's always funny when royalty free music gets so associated with one creator that it becomes as if it were their trademark... except that they can't trademark it because they don't own it. So anyone can use it, but if they do, everyone knows where they got the idea.
    The TYT theme song is also royalty free. Anyone who pays for the service TYT uses can get the same song and use it also. But it is so clearly their theme song.

  • @kepeli14
    @kepeli14 13 днів тому +98

    man kosmic, jobst, and pannen all dropping within a day or two has been epic

    • @jackringel485
      @jackringel485 13 днів тому +39

      hydrogen bomb vs coughing baby vs hydrogen bomb

    • @rwcreation2831
      @rwcreation2831 13 днів тому +1

      ​@@jackringel485 i snorted

    • @solidpandacka5544
      @solidpandacka5544 13 днів тому +1

      @@jackringel485 legit everyone in jobst's comment section has been disappointed by it

    • @johannhowitzer
      @johannhowitzer 9 днів тому

      But first, you legends, we need to talk about parallel bullet phantom universe bills.

  • @Bowshewicz
    @Bowshewicz 10 днів тому +6

    13:00 My guess for the Piranha Plants is that they can't move horizontally. A Goomba or something might walk back onscreen if Mario stops, but once a Piranha is off screen, it's gone.

  • @JoeDan54
    @JoeDan54 13 днів тому +43

    Seeing a Kosmic thumbnail without context as someone with mid level knowledge of the SMB NES trilogy is funny because you have to always guess if it's SMB1 or SMB2J

    • @Dimitri_gdr
      @Dimitri_gdr 13 днів тому +2

      You can definitely know it's SMB1 just with the thumbnail + title

    • @JoeDan54
      @JoeDan54 13 днів тому +3

      ​@@Dimitri_gdrReally the only dead giveaway in any given thumbnail is the ground tiles, which aren't present in this thumbnail

    • @Dimitri_gdr
      @Dimitri_gdr 13 днів тому +1

      @@JoeDan54 That's true, I think I guessed it was SMB1 after reading the title and I immediately know he was gonna tell us about blant

    • @Kosmicd12
      @Kosmicd12  11 днів тому +2

      @@JoeDan54 The brick tiles are different in 2j as well, so that can help. 2j's 8-2 isn't a super interesting level, and the only right-side-up piranha plant is in an orange pipe, haha. So it can't be that in this case. Biggest thing is just if you know relevant things about the categories- on one of my past videos a bunch of people were like "I thought this would be about smb1 any%!" when the thumbnail had big fire mario jumping through a long firebar. Like where would that fit into smb1 any%?? haha

  • @Ilyena
    @Ilyena 10 днів тому +4

    10:51 I absolutely love his reaction.

  • @Nieveria
    @Nieveria 13 днів тому +13

    i think it's hilarious that lost levels is so poorly designed that despawns happen a lot even _casually_, namely with one of the firebars in one of the castles

    • @Kosmicd12
      @Kosmicd12  13 днів тому +8

      despawns happen constantly in smb1 as well, that's not really a 2j thing. If we want to talk about bad despawns in 2j it's when springs despawn in c-3 or d-2. 2j is great though, I think you throw around "poorly designed" way too easily. SMB1's castle stages are more boring trying to avoid despawns, since they basically never put enemies in those levels. 2j got a lot more interesting, not a big deal that something despawns here or there; Piranha plants do it constantly in both games.

  • @tyrionstrongjaw7729
    @tyrionstrongjaw7729 13 днів тому +23

    Man - I was just thinking I was bored and needed something to do for 30 minutes before I had things to do. Click on YT and what do I see?! A new Kosmic video!!!! Perfect timing!

  • @reshpeck
    @reshpeck 13 днів тому +6

    13:10 I would have guessed the hammer bros despawn sooner because their hammers also take up sprite slots. Then again, when Bowser throws hammers there's a lot more than just five. But they also flicker so maybe they are constantly swapping out slots... Someone knows the answer to this.

  • @circleo1992
    @circleo1992 13 днів тому +20

    We've got 4-2 in SMB-1, 5-2 in SMB2-J, and, now, 8-2 in SMB2. When are we getting the other -2 levels? I'd like to see 1-2 in SMB1.

  • @drprofwallaby
    @drprofwallaby 8 днів тому +3

    > named NobodyCallsMeTubby
    >Continuously gets called Tubby
    thats rough dude

  • @Disgustedorite
    @Disgustedorite 13 днів тому +32

    It's kinda wild how often you have an assumption that something is impossible when it very much isn't just going uncontested for years in a given community. Not just in speedrunning, but I've also seen it in game modding and even worldbuilding.

    • @LugborG
      @LugborG 13 днів тому +9

      They say FTL travel is impossible. Just tell an SMB1 speedrunner it’ll save half a frame on their run and we’ll be colonizing other planets in a month.

    • @Rhannmah
      @Rhannmah 12 днів тому

      You can see it in real life too. Science is FILLED with moments like these. Here's one of the most famous :
      Ernest Rutherford, father of nuclear physics, talking on nuclear energy : “We might in these processes obtain very much more energy than the proton supplied, but on the average we could not expect to obtain energy in this way. It was a very poor and inefficient way of producing energy, and anyone who looked for a source of power in the transformation of the atoms was talking moonshine. But the subject was scientifically interesting because it gave insight into the atoms."
      Leo Szilard was so annoyed by what he said that on the same day he learned of Rutherford's speech, came up with the idea that if neutrons could initiate nuclear fission and if that reaction produced more neutrons than it consumed, you would have an incredible energy source.
      We all know how that one turned out.

    • @WingedEspeon
      @WingedEspeon 5 днів тому

      @@LugborG New rule for the SMB1 leaderboard:anyone who contributes to the development of a working FTL drive gets an entire 21 frames off of all current and future smb1 runs.

  • @xdkristofsaltacc
    @xdkristofsaltacc 13 днів тому +8

    you explaining the huge pit huge pipe thing like 29 times over and making each one more dramatic is so funny to me

  • @13Graham
    @13Graham 13 днів тому +10

    27:08 haha I always wondered why Niftski does this, I thought is was for swag! thx for a great video 👍

  • @houraisheperd9721
    @houraisheperd9721 13 днів тому +4

    Thank you for including the list of music used in the description - the track at 15:26 was so familiar but I couldn’t place it, and it would’ve driven me mad if you didn’t include that list.

  • @petrie911
    @petrie911 13 днів тому +9

    LLL 0 A press no longer requires you to spend 20 hours building a quantum accelerator to send Mario flying into parallel universes at 1% of the speed of light? Aw...

    • @madeformario
      @madeformario 13 днів тому +3

      The ABC challenge currently doesn't even require you to visit PUs at all if you use the fastest strats for each star.

  • @juanmanuelgarcia4605
    @juanmanuelgarcia4605 13 днів тому +7

    Thumbnail 1/1000 shiny hunters "I like those odds"

  • @pkmntrainermark8881
    @pkmntrainermark8881 13 днів тому +3

    I love all the bizarre specifics and technicalities that go into speedrunning this simple game.

  • @Krmpfpks
    @Krmpfpks 13 днів тому +3

    I love this, thank you Kosmic. Your deep dives are second to none. You have deep knowledge of the game, practical experience as a runner and great story telling skills.
    Thank you so much for sharing, these videos will stay relevant for a long time to come.

  • @8BitPlumber1
    @8BitPlumber1 13 днів тому +9

    Amazing video! I did not know that stuff about phantom bullet bills

  • @TheSaxRunner05
    @TheSaxRunner05 13 днів тому +6

    40yr old video game, that hit me right in the chest

    • @mestrealvarensis
      @mestrealvarensis 13 днів тому

      yeah, sometimes I stare at my white hairs and cry a little, lol

  • @Dark_Jaguar
    @Dark_Jaguar 7 днів тому +2

    Phantom bullet bills are virtual particles spawning off the black hole horizon that is the edge of the screen. Left long enough, the off-screen sections will decay and explode violently. Be careful Mario!

  • @Zethoro
    @Zethoro 13 днів тому +1

    28:50, "you'd think everyone would jump on this cool new double bullet bill strategy"
    No, if anything I know just how stuck in their ways runners tend to be, anything that isn't a huge objective improvement is going to take ages to catch on.
    Good video!

  • @lofoten2223
    @lofoten2223 13 днів тому +6

    When a game is 40 years old, these are the strategies you have to use to make progress.

  • @user-hm6kl4mr1o
    @user-hm6kl4mr1o 12 днів тому +3

    To save the 24 minutes on the title screen, have 24 games running at the same time, 1 minute apart. Came to me in a dream lol.

  • @MichielBruijn
    @MichielBruijn 9 днів тому +1

    In engineering I often experience easier solutions over time.
    A difficult solution is much easier to start working on.
    I always say "an easy solution is the hardest".
    Thanks for the video.

  • @SUPERFunStick
    @SUPERFunStick 13 днів тому

    This is absolutely unimaginably complex for a game that is exactly as old as I am, and I'm old. It's also the first game i ever played or seen played, and struck up a lifelong deep love and appreciation for gaming in general. But while i respect and enjoy watching speed running, you guys are a totally different breed of gamer than me. I would lose all love for games if i took it this far beyond competitive play and into real hard work and mathematics like you do. You guys are literally geniuses and if anybody ever thought otherwise, this video is what I'll show them.

  • @lucasbernard5304
    @lucasbernard5304 13 днів тому +2

    this video is a masterpiece. It's entertaining, informative, and very well made. Quality work!

  • @stormlord1984
    @stormlord1984 11 днів тому

    Excellent and fascinating video! Thank you, Kosmic!

  • @CristianConsonni
    @CristianConsonni 4 дні тому +1

    The video on the history of 4-2 by SummoningSalt got me into watching speed runners and following your channel.

  • @RealAbrahamLincolnNotAStatue
    @RealAbrahamLincolnNotAStatue 13 днів тому +1

    This video was AMAZING I haven't been doing smb Speedruns in a while and this video made me wanna go back and try this trick

  • @Papamanual
    @Papamanual 13 днів тому

    Very cool video. I cant believe 8-2 had this much research put into it, finding and eliminating so many dead ends in order to save 1 frame rule.

  • @rubengoldman5830
    @rubengoldman5830 13 днів тому +12

    Why do you call him "Tubby"? Nobody calls him that.

    • @borandiUK
      @borandiUK 12 днів тому +4

      Because saying 420 blaze it every 5 seconds would demonetize the video

    • @whatsbehindu
      @whatsbehindu 7 днів тому +1

      i call him tubby are you calling me nobody,

  • @hp8167
    @hp8167 12 днів тому +1

    I applaud the people who look into speedrunning from a technical aspect. That's what draws me to speedruns of older games as well, they aren't as flashy or technically impressive as the games of today but all of the speedruns require insane tech to cut time and you end up learning a lot about the programming in order to figure how the games work.

  • @camspianosink
    @camspianosink 11 днів тому

    Really enjoy these breakdowns. Thank you

  • @Macc_
    @Macc_ 13 днів тому +3

    I knew we were in for a wild ride of astronomically low odds when I saw the word "segmented" in a *TAS* run.

  • @BoBoN4Uto
    @BoBoN4Uto 13 днів тому +9

    All of that shenanigans with waiting on a title screen, phantom bullet bills, etc. didn't sound absurd for me. After sm64 speedruns, nothing seems impossible😂

  • @beenard3247
    @beenard3247 13 днів тому

    Kosmic, youre videos continue to improve from an already really high level. Keep impressing me!

  • @iamdarkyoshi
    @iamdarkyoshi 13 днів тому +2

    I find it funny how often the run-breaking levels are at the end of a game. It's almost like the game devs can see into speedrunning future

  • @andrewaldridge1413
    @andrewaldridge1413 12 днів тому

    SummoningSalt's "Human Limit" Mario video was inspiring, very well put together... and now this. It's incredible just how much deconstructing is still going on around SMB. Really amazing this long after release.

  • @osukarui
    @osukarui 13 днів тому

    Really enjoyed this one, great work!

  • @thesupervideogamenerdmore3171
    @thesupervideogamenerdmore3171 13 днів тому +3

    Imagine if the new standard would be waiting for 20 minutes. It might shatter the speedrun community and separate the casual speedrunners and competitive speedrunners.

  • @modrozelenaalga9607
    @modrozelenaalga9607 9 днів тому

    Wow these deep analyses really give a new dimension to the game and the effort behind it!

  • @SIDEWAYS255
    @SIDEWAYS255 13 днів тому

    ANOTHER BANGER WORTH THE WAIT. LOOKING FORWARD TO MORE~

  • @choco1101
    @choco1101 13 днів тому +3

    Absolutely absolutely absolutely absolutely amazing video

  • @seraphmiii
    @seraphmiii 13 днів тому +1

    Awesome video regarding the history of 8-2, it’s really cool to see it all documented including all the weird oddities such as framerule offsets, plant despawn and HitzCritz meme 4:54 attempt by doing the framerule rollover (which he didn’t do right cause he offset the rng and framerule number during the delay!!!).

    • @Kosmicd12
      @Kosmicd12  13 днів тому +1

      Yeah lol, it's extra funny in hindsight because he/we didn't think about title screen powerups

  • @MrOnosa
    @MrOnosa 13 днів тому

    Great pacing on this video. This kept my attention the entire thirty-four minutes. I was surprised when we were already at the summary, because time went by so fast.

  • @FloydMaxwell
    @FloydMaxwell 13 днів тому +1

    Absolutely great video

  • @DeadChanneI
    @DeadChanneI 13 днів тому

    Amazing video dude, i love these

  • @mrlucasftw42
    @mrlucasftw42 11 днів тому

    Great music use and really cool video!

  • @ChicDead26
    @ChicDead26 13 днів тому

    Always dropping great video essays, boy

  • @CeilingPanda
    @CeilingPanda 13 днів тому

    This is actually insane very well produced as always!

  • @Gordidian4910
    @Gordidian4910 13 днів тому

    Good quality video, keep up the good work!

  • @kimrogers9315
    @kimrogers9315 13 днів тому +1

    You’re sense of humor is great!

  • @Opry99er
    @Opry99er 13 днів тому

    ❤️ thanks for the vid!! Great content!

  • @realleonardgibson
    @realleonardgibson 13 днів тому

    Yayyyy! I love it when this man uploads!!!

  • @Reikotsu
    @Reikotsu 3 дні тому

    Dude, crazy how an old game like this still has stuff to discover.

  • @Lord_SpaceCadet
    @Lord_SpaceCadet 13 днів тому +1

    Thank you Kosmic! Im making a video on Mario bros any% records and this video will be very helpful with explaining the perfect 8-2 framerule!

  • @sandradiego5652
    @sandradiego5652 5 днів тому

    I love that You use music from Summoning Salt, thanks for video❤❤❤

  • @Medabg88
    @Medabg88 13 днів тому +1

    As someone who has the urge to get to the bottom of something when im invested enough, i can 100% understand the dedication of these people and respect them for it. Also, that is probably the reason i love this content. Keep improving it guys, cant wait to see what you come up with next.

  • @dragonexpert8323
    @dragonexpert8323 13 днів тому +2

    I'm surprised it wasn't Matt Turk that implemented the strategy.

  • @TenshiKasaiVT
    @TenshiKasaiVT 13 днів тому +1

    The fact saving one frame early was the problem… I lost it 🤣

  • @user-ye4kg3xe5h
    @user-ye4kg3xe5h 13 днів тому +2

    New Kosmic upload, let’s go!!!!

  • @KaiiLikeHawaii
    @KaiiLikeHawaii 13 днів тому

    had a chuckle to myself thinking about how at 25:00 you are literally describing sm64 speedruns :p

  • @ooogyman
    @ooogyman 9 днів тому

    Y'all speedrunners breakdown games to a level of detail that would make NASA scientists blush. Bravo!

  • @nixneato
    @nixneato 9 днів тому

    A Kosmic video with the Summoning Salt video. My life is complete.

  • @xdkristofsaltacc
    @xdkristofsaltacc 13 днів тому +10

    *THANK YOU* for not being sponsored by BetterHelp.

    • @xdkristofsaltacc
      @xdkristofsaltacc 12 днів тому

      @@callumcolquhoun8501 bro be quiet you don't know the betterhelp controveries

  • @billpozniakas1699
    @billpozniakas1699 12 днів тому +1

    Amazing video!!!

  • @Sixth_Beatle
    @Sixth_Beatle 10 днів тому

    It was nice to have great memories of watching somewes streams come flooding back during this video, but wow time has flown by

  • @Andross1
    @Andross1 13 днів тому +1

    Dude 6:38 Kosmic going from beard to no beard de-ages him by like 10 years! :0

  • @JeanOJesus
    @JeanOJesus 13 днів тому

    Thank you so much for leaving the songs in the discription. I can't express how i apreciate that! Everyone should do the same!

  • @89qwyg9yqa34t
    @89qwyg9yqa34t 6 днів тому

    Could you imagine the first official playtest of Mario Bros 1 being one of these speed runs? Developers would be watching in awe like "none of this should be possible."

  • @BlueBisharp28
    @BlueBisharp28 12 днів тому

    thank you, this video is so good

  • @vitanpatel2061
    @vitanpatel2061 13 днів тому

    Love these!

  • @tom7
    @tom7 23 години тому

    Great one!

  • @ItsMeYourRealDad
    @ItsMeYourRealDad 13 днів тому +2

    It was the recent solar storm that caused the plant to despawn. It was Kosmic rays

  • @Zer0InfinityLIVE
    @Zer0InfinityLIVE 13 днів тому

    Awesome Work Brother!!!😺💖👍

  • @aireyroblox
    @aireyroblox 13 днів тому +3

    Ngl I'm enjoying theses commentated videos

  • @CocoonMasterBrendan-wh3sd
    @CocoonMasterBrendan-wh3sd 13 днів тому +1

    I know this has been said before, but it's crazy how we think we know everything about a game, only to uncover so many secrets and glitches years later. And if so many exploits can be found in something like SMB, imagine how much can be found in longer, more sprawling games

  • @Ryixxx
    @Ryixxx 13 днів тому

    when i clicked on this video i thought "its going to be the average speedrun update where you do this glitch to save some time, here is this insane way someone found it"... then you just straight hit me in the face with the most random, crazy stuff. like solutions in a DREAM??? PHANTOM BULLET BILLS? LIKE WHATTTTT?!?

  • @S1lv3r1
    @S1lv3r1 13 днів тому +129

    Man....Salt is uploading this hour too. Well played, Kosmic. Played the algorithm by knowing your shared audience.
    Update: jinxed it. Mb guys

  • @kingk3245
    @kingk3245 12 днів тому

    I love how often we get speedrun content. I hope the years continue to drag on and it just keeps happening my friends.

  • @JumboJosh-lv3mo
    @JumboJosh-lv3mo 13 днів тому

    I remember when cosmic said
    “Back then, it was word on the says…” like it’s not like that still. According to my great grandmothers cousin, twice removed on her dad’s pet goldfish’s roommates left cousin’s said “Matching the taste in 8-2 is impossible, then there’s a faster strategy, that has multiple tame perfect inputs.

  • @YourIdeologyIsDelusional
    @YourIdeologyIsDelusional 3 дні тому

    Today I learned that the bullet bill cannons *do* try to shoot you when you're right next to them, but the game deletes it before it's even visible.
    That is weird.