I think they could sort of fix this thing by just making it wire guided from the hip. It keeps the super low DPS but you get the niche factor of having a guided hipfire weapon.
That'd be neat. Or make it fire all 4 rockets when ADSed so you still have the burst damage at the cost of ADSing. I dunno. I like the Muramasa. It just kinda sucks lol.
I think they're under different damage types, though. Muramasa probably outputs more on vehicles, but the Stomper works more effectively against infantry.
@@yanlexi Both of them have 225 direct damage consisting of the "infantry rocket launcher" type. The stomper is more effective against infantry because it has more splash damage. The stomper is actually pretty much a straight upgrade over the thumper in some aspects because it still 2 shots non flak infantry, damages heavy vehicles, and has a much higher velocity. It can't fire as quick as the thumper with the automatic trigger and has less splash damage range compared to the thumper though.
It's the auraxium trim, which is only present on directive reward items. NSO's class rewards and old weapon rewards have this darker trim, while the new weapons are more metallic. You know those NSX weapons in the Black Market? They used to be the directive rewards for NSO (minus the trim).
I really regret spending hard earned A7 on this POS. Used it for like 20 mins and just went back to deci.
yeah, every other A7 weapon is more worth your time. hopefully the video saves someone from this waste lol
I think they could sort of fix this thing by just making it wire guided from the hip. It keeps the super low DPS but you get the niche factor of having a guided hipfire weapon.
That'd be neat. Or make it fire all 4 rockets when ADSed so you still have the burst damage at the cost of ADSing. I dunno. I like the Muramasa. It just kinda sucks lol.
Also, it's kind of funny that the Stomper has the same damage as the Muramasa but has 6 rounds instead of 4.
I think they're under different damage types, though. Muramasa probably outputs more on vehicles, but the Stomper works more effectively against infantry.
@@yanlexi Both of them have 225 direct damage consisting of the "infantry rocket launcher" type. The stomper is more effective against infantry because it has more splash damage. The stomper is actually pretty much a straight upgrade over the thumper in some aspects because it still 2 shots non flak infantry, damages heavy vehicles, and has a much higher velocity. It can't fire as quick as the thumper with the automatic trigger and has less splash damage range compared to the thumper though.
@@Boomchacle Wow, I didn't think they'd be under the same damage type. Thank you for the info. Even more reason to not get Muramasa lol
@@yanlexi To be fair, I think the Stomper shoots a fair bit slower than the Muramasa, but still the Muramasa needs some love.
What is that moving camo? looks cool!
It's the auraxium trim, which is only present on directive reward items. NSO's class rewards and old weapon rewards have this darker trim, while the new weapons are more metallic. You know those NSX weapons in the Black Market? They used to be the directive rewards for NSO (minus the trim).
there's a lot of gun designs in this game that doesnt make any sense. some design legitimatly feel like they were made to piss-off players
yeah it's kinda bad lmao
at least the auraxium one looks nice