The Implant Tier List + A Quick Overview of Every Implant | Planetside 2 Gameplay

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  • Опубліковано 2 сер 2024
  • Implants in Planetside 2 are something that I have had a my opinions about... But they are here to stay, so today, we are doing a complete guide and tier list of every implant in the game right now! If you enjoyed the video backhand that like button! Feedback is always appreciated.
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    Video Guide and Timestamps
    ► E Tier (02:58) - Gunslinger, Vampire, Heavyweight, Response Jacket, Paratrooper, Nanomesh Specialist, Assassin, Covert Drop, Fortify, Overdrive, Nightmare, Avoidance, Cold Heart, Experimental Stims, Firewall, Minor Cloak.
    ► D Tier (08:43) - Safe Fall, Athlete, Critical Chain, Ransack, Sidewinder, Aerial Combatant, Electrotech, Failsafe, Counter-Intelligance, Disengage, Salvage, Target Focus.
    ► C Tier (14:41) - Ocular Shield, Jockey, Mending Field, Mobility Specialist, Logistics Specialist, Phylactery, Sweeper HUD, Catlike
    ► B Tier (19:24) - Regeneration, Battle Hardened, Deep Operative, Symbiote, Carapace, Infravision
    ► A Tier (22:45) - Assimilate, Ammo Printer, Sensor Shield, Robotics Technician
    Bionics, Safeguard
    ► S Tier (25:50) - Survivalist, Combat Surgeon
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    ►Planetside 2 OST
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    Missed the previous videos? Find them here!
    ►Outfit Wars Qualifying Updates + How do we improve it? | Planetside 2 : • Outfit Wars Qualifying...
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КОМЕНТАРІ • 536

  • @Silvly
    @Silvly 4 роки тому +171

    Safe Fall is a must have for those engis that need to get those pizzas delivered as speedily as possible.

    • @captainbeatdown6254
      @captainbeatdown6254 3 роки тому +3

      I use it to fall from fighters safely

    • @PseudOni_
      @PseudOni_ 3 роки тому +3

      And those who just have terrible luck with OS

    • @MajinStrach
      @MajinStrach 3 роки тому +4

      As a dediacted engi, My Max's and my boys always need pancakes and pizza, its 24-7 Pizza time in The Vanu Soveriegnty!

    • @Xanderk1203
      @Xanderk1203 3 роки тому +2

      Ejection seat and covert drop though ;)

    • @Hyperdragon1701
      @Hyperdragon1701 3 роки тому

      Pizza time intensifies

  • @deslow7411
    @deslow7411 4 роки тому +214

    I keep coming over and over to see specific implants. Can you pin this?
    Aerial Combatant 11:34
    Ammo Printer 23:29
    Assassin 5:41 (Cami forgot to put description in the video :D)
    Assimilate 23:06
    Athlete 9:58
    Avoidance 7:21
    Battle Hardened 20:12
    Bionics 24:53
    Carapace 21:44
    Catlike 18:52
    Cold Heart 7:55
    Combat Surgeon 26:43
    Counter-Intelligence 13:01
    Covert Drop 6:12
    Critical Chain 10:20
    Deep Operative 20:39
    Disengage 13:22
    Electrotech 12:14
    Experimental Stims 8:12
    Failsafe 12:36
    Firewall 8:23
    Fire storm ua-cam.com/video/BD76UPVUJok/v-deo.html
    Fortify 6:28
    Gunslinger 3:42
    Heavyweight 4:26
    Infravision 22:12
    Jockey 15:40
    Logistics Specialist 17:13
    Mending Field 16:18
    Minor Cloak 8:33
    Mobility Mesh 16:46
    Nanomesh Specialist 5:21
    Nightmare 6:58
    Ocular Shield 15:14
    Overdrive 6:47
    Paratrooper 5:01
    Phylactery 17:41
    Ransack 10:56
    Regeneration 19:41
    Response Jacket 4:38
    Reverant ERROR 404
    Robotics Technician 24:26
    Safe fall 9:14
    Safeguard 25:26
    Salvage 13:51 (Not Target focus like it says)
    Sensor Shield 23:50
    Sidewinder 11:15
    Survivalist 26:14
    Sweeper HUD 18:14
    Symbiote 21:12
    Target Focus 14:12
    Vampire 3:56

  • @kaivirin
    @kaivirin 4 роки тому +191

    8:02 True NC experience.

    • @likes2spoogelol
      @likes2spoogelol 4 роки тому

      That dude was really trying to tk him shit got real

    • @joshmandeville3835
      @joshmandeville3835 3 роки тому +11

      As an NC main, I can confirm that friendly fire is pretty much half of our shots.

    • @djraythefurry0420
      @djraythefurry0420 3 роки тому

      Yea , also getting tbagged as nc is popular

  • @ListenToPumpkinMusic
    @ListenToPumpkinMusic 4 роки тому +245

    With Infravision you forgot to mention a couple of downsides:
    - Cloaked infiltrators are completely invisible
    - You can be blinded by stuff that wouldn't normally be a problem.

    • @louchedecay7922
      @louchedecay7922 4 роки тому +21

      yea I'd use infravision a lot more if infils were simply more difficult to see...but they're totally invisible instead. makes it very frustrating to track down hit and run infiles.

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +18

      Very good points mate! Thanks for adding to the conversation here :)

    • @ListenToPumpkinMusic
      @ListenToPumpkinMusic 4 роки тому +6

      @@CAMIKAZE78 I also discovered today that you can't see spawn room shields. They look like normal buildings.

    • @mimixis
      @mimixis 4 роки тому +2

      Actually no it’s not true that cloaked infis are less visible, for me they always made especially still cloaked infis much more visible

    • @bakedmomo5693
      @bakedmomo5693 4 роки тому +1

      @@mimixis same effect for me. infravision is my infil hunter. albeit, only within the effective range

  • @eshsavage6784
    @eshsavage6784 4 роки тому +404

    Honestly you should do more tier list for ps2 since I don’t think any other youtuber is doing it and with the influx of new players due to the new update and covid it’d be nice. Maybe a list for each faction’s guns?

    • @Better578
      @Better578 4 роки тому +3

      Most guns are just sidegrades of each other, the default weapons in several cases are the best available, like the Orion for the VS heavy.

    • @ThomasSorensen1
      @ThomasSorensen1 4 роки тому +22

      @@Better578 Yeah, but as I have played more and gotten better at earning certs I noticed more how each weapon does have a different feel, and in certain fights may be more or less effective. Or some guns might only be effective in certain niche situations they can be a lot of fun to use when you get the chance. It helps keep the game more fresh for me and more exciting when fights change and you're tweaking your loadout as quick as you can before your redeploy

    • @nokta7373
      @nokta7373 4 роки тому +2

      Guns are tricky since their effectiveness really depends on the situation. While some weapons are undoubtedly hot garbage, rating other ones isn't that easy since one might be a close range beast but suck at range while another could be the exact opposite. You'd need to make a lot of distinctions then which would make a tier-list kinda pointless.

    • @undefeatedoutcast3719
      @undefeatedoutcast3719 4 роки тому +1

      By ps2 what do you mean

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +29

      Unfortunately tier lists for guns are basically impossible to do thanks to the fact that they all achieve different things. The criteria we would have to establish would automatically put certain guns in low tiers which wouldn't be fair... But it could be something worth having a look at but no promises :)

  • @ARTEMISXIX
    @ARTEMISXIX 4 роки тому +63

    A note on Symbiote: When used with Bionics your health only ticks down once to 50 hp + 900 shield. Its incredibly good on shield regen medics, combat engineers and LA's

    • @AMDeZani
      @AMDeZani 4 роки тому +7

      That’s not true. Symbiote still can’t kill you, but it reduces you to 1 HP, not 50. As for medics and light assaults... the issue with the former is a crippling vulnerability to EMP grenades, and with the latter, the Light Assault implant arena is SO competitive that you seriously can’t afford Bionics in many situations.

    • @BSEUNHIR
      @BSEUNHIR 4 роки тому +1

      Another, much more important note on Symbiote: It only ticks down your health if you equip it while being alive. Redeploying stops the tick, ez bug.

    • @JohnFromAccounting
      @JohnFromAccounting 4 роки тому +8

      Incorrect. It ticks down to 1HP in one tick. The downside on Bionics is not EMP grenades. You can avoid that and play around it. The biggest problem is that you are revived by medics with 100HP and die to everything in the game. You cannot accept revives unless you are in a completely safe location. The danger of EMPs is vastly, vastly overstated.

    • @AMDeZani
      @AMDeZani 4 роки тому +2

      Shane Bradman If you’re in any sort of moderately sized fight, there is a notable chance of you being EMPed as soon as a push comes in, and that means you’re now down to 100 health. Of course it’s not going to happen in every fight at all, but to just dismiss that weakness is essentially blind fanboyism for Bionics.

    • @JohnFromAccounting
      @JohnFromAccounting 4 роки тому +4

      @@AMDeZani If a fight is big enough for EMPs to be spammed, you should have no problem getting good flanks and killing a dozen guys. Don't go through obvious pathways because that's where EMPs get thrown. If you're finding EMPs to be a problem, your playstyle is not making use of Bionics.

  • @arvalan
    @arvalan 4 роки тому +85

    26:14 is the complete tier list if you don't have time to watch a 30 minute video.

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +6

      The list is also located in the description too! Thanks mate :)

  • @Drrolfski
    @Drrolfski 4 роки тому +67

    Besides some typo's in the overlay text, this is a nice one actually. Useful advice, especially for newer players.

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +6

      Yeah considering the 50 infographics, I expected a couple of mistakes to sneak through. Some of them I am not happy about, but it happens. Thanks mate, appreciate that!

  • @juanc4267
    @juanc4267 4 роки тому +12

    LA + High Dps Burst weapon + Ambusher jets + Flight suit + Safe fall + health regen.
    No joke you can make it across most points in 2 or 3 jumps. Now add map geometry like hossin or structures like a crown, you are king of mobility.
    Health regen is to help avoid being tied to medics and embrace the mobility and constant movement, and safe fall is pretty much so you can fall and jump crazy distances without having to waste your jump on decelerating or for again, those crazy high ambushes down into target.
    Fun and super fast paced playstyle highly reccomend if you're a heavy assult stuck in the ground like I used to be.

  • @nokta7373
    @nokta7373 4 роки тому +8

    Hurts to see Catlike in C. But it make sense, I guess. You really need to unlock rank 5 in order to benefit from it. When you do tho, it opens up so many ways to play that it's a complete game changer for an experienced player that know how to move around a base. The numbers of people I smoked in 1v1 by jumping on a box I shouldn't be able to jump upon? Priceless. Can't live without it now and when I go Carapace + Combat Surgeon on my medic I really, really, really miss it. Catlike is love Catlike is life. Also, Carapace + Combat Surgeon is an S tier combo for Medic especially with resto kits. Just pop a restokit before engaging, pop your AoE heal and go. Really makes you super tanky and you can easily take on fully shielded heavies in 1v1.

    • @chape7489
      @chape7489 4 роки тому +1

      I love catlike 5 too! Btw, have you tried use drifter Jetpack with It? It feels like using the stock jetpack! But last longer and you move faster horizontally, also now you can place spitfires with any class, that means that you can climb a lot of walls that would be impossible to climb

    • @oranjepath
      @oranjepath 4 роки тому +1

      Catlike lvl 5 is the first implant i max out on new characters. I love the posibilities it gives you in Biolabs when playing infiltrator. But i also mostly play solo, so maybe not so good for team based play.

    • @tehagent1321
      @tehagent1321 2 роки тому +1

      Catlike 5 is extremely necessary on Stalker Infiltrator with how I play. Blackhand and Blackhand sniper....get into weird places and snipe OR just run around hipfiring it.

    • @kiro-fo9qg
      @kiro-fo9qg Рік тому

      @@tehagent1321 yea same, I feel handicapped without it if I'm playing infil

  • @b.smitty5273
    @b.smitty5273 4 роки тому +10

    As someone who put a lot of time into the game and then left before implants were reworked I have to say, this video is exactly what I didnt know I needed. Being stuck at home I picked the game up again and found myself a bit lost in all the new implant stuff.

  • @strikeforce1500
    @strikeforce1500 4 роки тому +42

    Tbh Fortify would be so much better if it were passively active near a control point or a generator, *instead of having to interact with the damm point* for it to activate

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +5

      Couldn't agree more, it just doesn't make itself worth it over time due to how limited its uses are.

    • @strikeforce1500
      @strikeforce1500 4 роки тому +1

      @@CAMIKAZE78 also, I haven't experienced myself since only 5 people in genudine server used it, but in PC I have heard that Firewall actually bugs the turret and doesn't let Allies to use it while the effect is active so ... Yeah, maybe you should put it in negative E tier or something lol

    • @charlesficherwcoffeebreaks7521
      @charlesficherwcoffeebreaks7521 Рік тому +1

      Thank you

  • @realtriumph
    @realtriumph 4 роки тому +3

    I’ve used minor cloak as a heavy defending points. No one expects a cloaked heavy and I can usually take out four or five guys firing out of cloak. I then change spots re-cloack and wait again.

    • @DarkEnder29
      @DarkEnder29 3 роки тому +1

      I used it on a bio lab eng setup that was a fun little build with the right situation and a LA platoon leader build. Often as the platoon lead I'd spend most of the time looking at the map (mapside) and I'd just go into a corner and not have to worry about the random infiltrator knifing me in the face lol

  • @ltnicekiwi4534
    @ltnicekiwi4534 4 роки тому +8

    Fantastic overview and ranking :) despite being a long term player I've been largly ignoring the implants beyond the comman ones. Great to have a good introduction to each one regardless of their teir rank :D and definetly time to try a few more out!

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +2

      Really glad you enjoyed the video mate! Been something I should have done a long time ago! It's great try out some new playstyles from time to time :)

  • @rixxy9204
    @rixxy9204 4 роки тому +1

    this was absolutely amazing. Thanks so much for spending the time to rank them!!

  • @fredq6118
    @fredq6118 4 роки тому +9

    Hey Cami, I was fully expecting to disagree with the majority of the list as tier lists are usually very opinionated. However, I must say that with the help of your livestream's chat, you guys did an absolutely amazing job and I agreed with just about the entire list. Two things I would change up however, would be two exceptionals which if you get lucky and receive them, are definitely worth using. In both cases, they are NOT designed for the main frontline combat scenario, but as soon as you are engaging sidelines, they are both easily A-B tier, edging towards S.
    - Minor cloak - this thing is amazing when you are behind enemy lines in a great position, and suddenly have 3-4 people hunting you. I've lost count of how many times this in combination with ammo printer has allowed me to double my killstreaks as light assault. Furthermore, it's surprisingly good with infiltrator snipers - allows you to permanently peek and take your time finding targets and assessing the situation. It basically results in having stalker cloak with a sniper.
    - Counter intelligence - people have gotten used to Q-spotting a lot more than a few years back, and following that, have become used to relying on their minimaps. Once again, when in a side-engagement position you get spotted, you HAVE to know that it's time to disengage. To be perfectly honest with you, I would take this implant over ANY other implant in this scenario. It requires you to have a good understanding of battle flow and enemy mentality, but it is easily god-tier to know when you are on the minimap and when you are not. Combined with sensor shield is my favourite duo

  • @ccchicken8889
    @ccchicken8889 4 роки тому

    Great job Cami (and all who contributed)! I learned a lot, and now have some experimenting to do :)

  • @HateMachinist
    @HateMachinist 4 роки тому +1

    A maxed out catlike implant is beyond godlike when combined with drifter-jumjets for your LA. You can basically slingshot yourself in and out of harms way from bare ground. Its a meta-build, hands down.

  • @Kevin-kf9ct
    @Kevin-kf9ct 4 роки тому +30

    Safefall is A tier meta if running as an engineer pilot, especially at max level as it allows you to bail and survive in many situations. Otherwise it's usefulness is limited (although on stalker infiltrator tower stomping you can drop from top to bottom and take zero damage, which is neat for evasion but probably less useful than other things)

    • @TrueFlameslinger
      @TrueFlameslinger 2 роки тому +1

      As a pilot I prefer just going down with the ESF. Noseguns are terribly hard to aurax and having counter-intel/target focus/ammo printer is so much more useful to being able to take and survive engagements than losing and having to bail out (Or just plain die)

    • @LCInfantry
      @LCInfantry 2 роки тому

      How is something that allows you to redeploy an A tier? Why not use something that will help you in the fight???? Skynight wanna-be

    • @TrueFlameslinger
      @TrueFlameslinger 2 роки тому

      @@LCInfantry yeah, I personally prefer Target Focus and either Ammo Printer or Counter Intelligence. Besides, ESFs cost more than respawns, even when pulling from my own silo

    • @Kevin-kf9ct
      @Kevin-kf9ct 2 роки тому

      @@LCInfantry Because nothing else really helps that much. I run Target Focus in the other slot and if I have Counter Intelligence I'll take it on A2A builds, but Ammo Printer is in practice of little utility if you have ammo mostly maxed out - apart from LOLpods nothing has an ammo pool that is limiting if you sink certs in.
      For A2G builds I'll equip AV Mines and sometimes mine carrier maxed too. If you're going up against armour with Hornets then if you do over extend then bailing appropriately allows for all sorts of creative mine placement - on occasions taken out three or more MBTs after bailing into the middle of an armour zerg. C4 on really tough sundies can be useful too, Start at max targeting altitude, alternate hornets and AI nosegun all the way down then bail at the end and deliver the finisher with a brick C4.
      Dropping into an infantry fight is less interesting, but those mines can get max kills and as I have ASP an LMG on an engineer when you bail behind the front line can net a few satisfying kills, especially if you take a camo that doesn't shout your faction.
      Certainly safefall just to bail and redeploy isn't much use, but with a bit of creativity over where you bail it gives you options that after equipping target focus that are superior to any other implant on a pilot build.

    • @lukeirot
      @lukeirot 2 роки тому

      that only matters if you care about dying at that point

  • @SarGra13
    @SarGra13 4 роки тому

    Really freaking good Cami, is going to help a lot of people, hopefully PS2 devs can broadcast this vid. Essential resource for new and older players alike cheers.

  • @tantanassawade7975
    @tantanassawade7975 4 роки тому +15

    New player here. Probably gonna get ignored but thanks for doing this

  • @MrTrololok
    @MrTrololok 4 роки тому +2

    Holy crap, best PS2 video in history of PS2 videos!!!! Thanks a ton!!!! Tremendously useful!

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому

      Dude it is great to hear that, thank you for the kind feedback :)

  • @artygun5340
    @artygun5340 4 роки тому +1

    Excellent explanation of the implant system. It gave me some insight into implants I don’t use - but now will!

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому

      Glad you enjoyed it mate :) Thanks for the feedback :)

  • @rareraven
    @rareraven 3 роки тому

    I was kinda worried, going into this vid...
    ...but seems to me I got all this scoped out pretty good!
    Subbed!

  • @PreviewAvailable
    @PreviewAvailable 4 роки тому +14

    Here are some of my opinions based on your video.
    Gunslinger is indeed terrible. It's obviously made for the gunslinger loadout, where you wield two pistols. This implant does nothing for the 1v1 and very little for taking out multiple targets. I think it should double the ammunition in your pistol reserves and offer you either a speed boost or assimilate type benefit. Where it can help you disengage from targets and take advantage of pistols' high alpha damage. Help make it a guerilla style of play.
    Response Jacket is fantastic. Do you know what I'm getting hammered with all the time as NC? Banshee rounds and Lashers. Wearing the jacket reduces those projectiles to a tickle and it's gonna take twice the amount of rounds to take you down. Also, not all sources of explosive damage you take first are gonna be direct hits. Sometimes you'll get hit with weaker indirect damage, cause maybe he missed his shot. And then you're a juggernaut! I run this all the time on engie, with survivalist. Speedy and resilient....fantastic.
    I wish Fortify was good. I really don't wanna spend the ISO to max it out. If you're on a control point, I think short term damage resistance would be a lot better than a small boost to your shields and some regen. Or maybe it should act passively when you're on a control point. That'd make it leagues better....
    I've been using Cold Heart on my engie's "Max buddy" loadout and it's actually useful on a point hold. When you're healing maxes so constantly that you don't have time to manage your tool's heat, it punishes you less for overheating. It gives me more up time in that situation. Cause, y'know, NC maxes like to stand in doorways and take way too much damage.
    My dude I had an engineer obliterate me comin from around a corner and I was literally like "How's he movin so fast!" And he was running sidewinder and survivalist. That's the only time I've actually been killed by someone using sidewinder and it kinda left me dumbfounded. That particular loadout seems like a very enjoyable meme.
    Electrotech belongs in E. It breaks my heart. It's a fantastic implant but I got tired of teamkilling entire squads cause my shields went down and I triggered a set explosive. I couldn't take it anymore. I still remember that time in a biolab; sitting on the stairs at A point. My shields fell and I teamkilled at least 3 maxes, 2 engies, a few heavies, etc.
    I love mobility mesh. If you value mobility, I think it's great.
    I only see heavies run battle hardened and assimilate, on occasion the HA specific implants. For that reason, I'd definitely say it's meta....
    I think you're way off on Deep Operative. I wanted to love this implant. Just like gunslinger, just like electrotech, etc. There are so many so many problems with this implant. But, let's start with the good. When I'm running my sneaky loadout, I have just what you described equipped. When it works, it works really well. There's nothing quite like it. You're runnin' around with your suppressed cyclone, picking off targets and escaping back into the shadows. But, then you take damage. See, the hangups I have over this implant is that, firstly, it takes time to charge. There's no obvious indicator, by my reckoning, that your Deep Operative implant has taken effect. You're running around the battlefield and uh oh you took a stray bullet. Guess what's completely useless now! It also doesn't work for me in my run and gun playstyle. People still spot me like I'm not even using it. Now, I could maybe see this useful with a scout rifle or sniper. But, here's another problem. You're giving up an implant to use this. You need to pick survivalist, you need to pick battle hardened, etc. etc. Your guns also don't have unlimited ammunition. So, you're sneaking around and getting kills until you run out of ammo. So, I find it necessary to either run extra ammo in my suit or implant slot. But, then I can't run nanoweave, etc. I think the benefits that this implant gives you are just not enough to justify it over a "normal" infil loadout. I don't run basr so maybe I need to try it out with something other than smg's.
    I don't know why you'd run Infravision when I believe it's still possible to exploit free NV on everything.
    I don't own bionics but have always wanted to. I don't think it should be as high as you place it, though. Look at this thread www.reddit.com/r/Planetside/comments/fxe3y8/bionics_the_implant_that_generally_makes_your/
    I think you could take Survivalist on any class and not feel bad about it. It's always been a bit too strong I think haha.
    When do we get Combat Surgeon for engie? Restore an ammo tick or repair something to gain resistances.

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +4

      Damn man, a big ole thought drop here!
      On the topic of Response Jacket, that is something we actually didn't consider in the stream where we put it in the list. Regardless, I think it may also come down to the fact that you need to take another really useful implant off of a loadout to put it on... It's a tough balance to make, the same deal with every implant in the list.
      Yeah look Fortify definitely needs a rework. The issue I have with Cold Heart is that you need to score a headshot kill for it to actually work, which means it frankly doesn't have a reliable enough impact to warrent taking it over something else in my opinion. Electrotech has it's ups and downs, I didn't know it took out allied explosives though.
      How does one exploit free NV on everything? I am curious more than anything now.
      Bionics I haven't used either, but the guys on the stream made it very clear that they wanted it in A tier with all things considered. Survivalist is without a doubt a meta pick though!
      Thanks for dropping all the thoughts here man :)

    • @ee-hangodfrey5204
      @ee-hangodfrey5204 4 роки тому

      @@CAMIKAZE78 I think bionics shouldn't be place higher than carapace. I honestly think carapace is better however I am a medic main. I would agree with bionics in A tier if EMPs didn't absolutely ruin you. EMPs are the only reason imo more people don't run bionics.

    • @JohnFromAccounting
      @JohnFromAccounting 4 роки тому

      @@ee-hangodfrey5204 Carapace is useful on medic and knife infiltrator. Bionics can be used effectively on a lot more classes.

    • @JohnFromAccounting
      @JohnFromAccounting 4 роки тому

      That thread is about how Bionics works with their playstyle. It's not effective for the tryhard shitter playstyle and that's fine. What Bionics gives is opportunities to play in a completely different way than you normally can, and that's what exceptional implants should be. It's fun and it doesn't have to be the best-in-slot for tryhards to be a great implant.

    • @arahelis2038
      @arahelis2038 4 роки тому

      I agree with response jacket here, we often play in Harasser and being in the back while healing the crew is a breeze with this implant and jockey, you're not invulnerable, but you're not far from it either, which in return allow the Harasser to stay up longer (and die less often).

  • @henjem14
    @henjem14 Рік тому +1

    I know this video is old but for anyone who stumbles their way here, Safe Fall is a MUST for endgame Light assault with maxxed Ambusher jets. Obviously the point of LA is that you have verticallity on your side, not only can you go up but you must be able to go down safely too, I cant begin to tell you the amazing flanks and positions you can get yourself into by making those HUGE ambusher jumps from a high place - it brings a truly unique playstyle to the game with great effectiveness. and having safe vertical travel is a massive advantage over other players especially when you are getting out of the heat with your jump jets. Safe fall is VITAL for light assualt ambusher jets.

  • @discipleofurza1
    @discipleofurza1 4 роки тому +1

    Informative and as succint as can be. Excellent video.

  • @adollaburst7687
    @adollaburst7687 3 роки тому

    Thank you! I needed this after 5 years of returning. Very helpful!

  • @Phantom-el6oe
    @Phantom-el6oe 4 роки тому +1

    For me implants are situational. I prefer Assimilate and Regeneration over Survivalist, simply because it's good with adrenaline shield and allows to take on multiple enemies in a short time. E and D tier are situational implants, while higher tiers are just universal. Minor Cloak is great for ambushes when you know where to hide and when to strike, safe fall allows you to run down the cliff and catch someone with their pants down, nightmare and covert drop are great for suicide atacks, and the list goes on.

  • @DRat31
    @DRat31 4 роки тому

    Great breakdown. Thanks man, giving me some good things to think about here

  • @luminous420
    @luminous420 4 роки тому

    I'm so happy that Combat Surgeon makes it to your S-tier it is always my staple to my medic, and together with catlike 5, it helps me revive people from almost all locations while tanking heavy damage.

  • @mypfpiswhatourphonesees4294
    @mypfpiswhatourphonesees4294 4 роки тому

    great job dude, this is really informative and beneficial especially for the newer players.

  • @Grimtotem001
    @Grimtotem001 4 роки тому +1

    You have good content man for a new guy like me I'm definitely subscribing to this

  • @GRiiZZ
    @GRiiZZ 3 роки тому +1

    I've just return to play Planetside 2 again after 4 years of vacuum. Thank you for this video

  • @Turan_U.
    @Turan_U. 4 роки тому +2

    Nice video, was waiting for a guide of implants.

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому

      Glad you enjoyed it mate! Thank you :)

  • @Nogigs
    @Nogigs 4 роки тому +7

    Thank you! I know so little about implants, I just run assimilate and battle hardened for all my classes XD.

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +2

      It's a fairly competitive loadout to start out with, believe it or not! But there is a lot you can do with it :) Glad you enjoyed the video chief!

    • @JohnFromAccounting
      @JohnFromAccounting 4 роки тому

      Once you feel like you're landing headshots consistently, switch out Battle Hardened and experiment with other implants.

  • @jeffreym64
    @jeffreym64 4 роки тому +1

    If you have the time, something I did to cut down on editing errors when I was pursuing it as a hobby was to watch the whole video once after completion, pre-render, and take notes as if it was my first time seeing the video. Still a solid list.

  • @JohnFromAccounting
    @JohnFromAccounting 4 роки тому +1

    Counter Intelligence is severely underrated. It gives you a lot of information as infantry classes so you can survive longer by avoiding dangerous walkways, and knowing exactly where your enemies are. On Light Assault you'll feel the benefits more than anything else. On Heavy Assault you can get an opportunity to turn around and start firing at your attacker much earlier, or rush behind cover to decided what you want to do next. The only class I wouldn't use it on is Infiltrator because it doesn't fit with the playstyle. I don't know how much you've used this implant but you should give it a chance. Information from Counter Intelligence is more valuable than a lot of other implants that give interesting stat boosts.

    • @Droid15243Z
      @Droid15243Z 4 роки тому

      I used is specifically to grind spot assists for the Force Recon directive. Lasher a zerg and watch as those doritos scatter while being torn apart having been exposed! xD

  • @nudelholz1964
    @nudelholz1964 4 роки тому

    I would like to give more than 1 like. This was a lot of work in the video. Great stuff and a lot of good infos

  • @absolutelyfookinnobody2843
    @absolutelyfookinnobody2843 2 роки тому +1

    Sweeper hud is good for sniping too, it helps knowing when bullet drop sets in, I I was using way points before implants were a thing

  • @PatrixBest
    @PatrixBest 4 роки тому +1

    Not that I'm arguing about the placement of the paratrooper implant or even how good it is - but flying making you a target depends entirely on what direction you are flying in relative to your target and it can make the whole difference between "moving in a straitish line with no easy escape" and "circling your target at faster than sprint speed while retaining the ability to accurately headshot"

  • @chadyoung100
    @chadyoung100 4 роки тому +4

    Thank you Cami, great resource.

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому

      Glad you enjoyed it mate! Thank you!

  • @CoinBaron
    @CoinBaron 4 роки тому +4

    So. Many. Infographics 😱
    GG Well Played!

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому +1

      Appreciate that Faber, very kind of you man :)

  • @asterisk4424
    @asterisk4424 4 роки тому

    Yo, this is coming from a 6+ year player, this list is on point. Good job Cami, extremely useful tool for new players.

  • @CarloArmato
    @CarloArmato 3 роки тому

    A quick note on max level assassin implant: the automatic turret of the engie (beepy) will spot enemies as soon as it hits them, so it can become handy in some situations to avoid flanks (you hear spotty shooting someone, check the map and keep track of the enemy attempting a flank). If you don't have something better, it is worth considering.

  • @liquidrider
    @liquidrider 3 роки тому

    Subscribing! Incredibly helpful thank you for taking the time to put this video together. I think there was a bit of a video editing issue @7:00 when talking about Nightmare. Still displays overdrive

    • @chillitube1113
      @chillitube1113 3 роки тому

      C H I L L I In Everything: ua-cam.com/channels/uzFQHVwr3GGeqzqu_0kRGg.html

  • @scroffel5910
    @scroffel5910 4 роки тому +1

    I honestly thought Jockey would have been lower, but me being a Wraith Flash driver, Jockey + Nanoweave keeps you alive and makes people mad at you.

  • @arnaldolozano2910
    @arnaldolozano2910 4 роки тому

    Simply amazing. Thank you for this great video.

  • @BlackDelta14
    @BlackDelta14 4 роки тому

    Awesome list!

  • @WekizZ
    @WekizZ 3 роки тому

    Great video! Just started playing PS2 and looking forward to git gut :)

  • @camerongrondzki2716
    @camerongrondzki2716 3 роки тому +2

    Okay but minor cloak is amazing to hold a point in the corner as engineer with a auto turret

    • @tehagent1321
      @tehagent1321 2 роки тому +1

      I like it on LA hanging out waiting on a tank to come through. Ive seen HAs use it chillin in the corner on a point too.

  • @Daveey1911
    @Daveey1911 4 роки тому

    Great video mate. Thank you!

  • @DERGONokay
    @DERGONokay 4 роки тому

    Really nice video!

  • @trashvis0671
    @trashvis0671 4 роки тому +1

    I needed this thank you thank you this was a very useful video 👍

  • @Andili76
    @Andili76 3 роки тому

    Thank you very much for this upload!!

  • @ArmanGT
    @ArmanGT 3 роки тому

    idk if you still read the comments here but max assassin implant with robot tech is pretty crazy
    it makes anything your spitfire shoots at get spotted. god tier for defending a sundy vs spamming light assaults, as people hear the "beep" and literally dont know where to look because of all the shit going on at huge fights
    also helps in small fights, where you can clear your own spot with a headshot and not have everyone converge on you if you win a 1v1 when someone spots you - plus itll auto spot anything that even thinks about coming near SPITTY

  • @WarBandit111
    @WarBandit111 4 роки тому

    Avoidance is great for MAXes, because it also protects you from tank mines, which can really make a difference during a push. I run it on my NC MAX, and it puts a whole room into a panic when an AEGIS MAX casually walks over tank mines with a ton of his buddies running in behind him. I also use it on my drifter LA when sundy hunting. Makes it easier to get to the sundy undetected.

  • @P149U3
    @P149U3 4 роки тому

    I have to say one thing though about safe fall. It’s great for if your engy flying a lib or mossy without ejections seats so you can most of the time safely get out of an aircraft at low altitudes and survive. I prefer to run engy many times while flying a mossy for the stacked effect of the nanite repair, fire suppression, and synergy which allows me me to repair faster passively

  • @Laux_Esorcren
    @Laux_Esorcren 4 роки тому

    I need to add that safe fall is a game changer for groups that use routers and sunderers in high places. The trees of hossin and the cliffs of indar as well as the mountains of amerish.
    And also its very useful when dive bombing then bailing from a lolpod ESF.

  • @TinyRobotOverlord
    @TinyRobotOverlord 3 роки тому +3

    It would be interesting to see and updated tier list now that some of the implants have been reworked and new ones added.

  • @KilerkRazorclaw
    @KilerkRazorclaw 4 роки тому

    I keep safefall equiped most of the time as i find myself in quite a lot of tower fights or otherwise high verticality areas and its just nice to be able to have the ability say if i need to break off an engagement to just throw myself off a ledge and scramble to safety to re-engage once im readied back up. I'm not that good in a frontline role i'm more a support (Medic or Engineer) so its also nice sometimes for just leaping right off the top of a tower or down a cliff to get back to supporting my team as fast as i can while everyone is trying to find safe ways down.

  • @TheSalamander_
    @TheSalamander_ 4 роки тому

    I absolutely love Symbiote simply for the opportunity it gives me to take other suit slots than Nanoweave armour. Heavy assault with 4 frag grenades, while expensive on nanites, can clear a room exceptionally quickly.

  • @jayquan17ify
    @jayquan17ify 3 роки тому +2

    Mobility Mesh is a must I don't know what you're talking about.

  • @MikeyBro5728
    @MikeyBro5728 4 роки тому

    I thought to myself no way am I gonna agree with the whole list... But damn my man you nailed it!

  • @WildfiredragonsKin
    @WildfiredragonsKin 4 роки тому

    This is what i needed. thanks.

  • @kungfury6410
    @kungfury6410 4 роки тому +2

    Think about doing an implate combo guide. Show what are some good implant combo setups with each class.

  • @plasticballs
    @plasticballs 3 роки тому

    I could see response jacket being upper B or lower A if you're pinned down by suppressive fire and need to get out, but that's the only situation I could imagine it being viable in
    Paratrooper could be used with drifters to hover around the battlefield as some discount CAS, but you'd either have to be so high up that only a few shots hit, or you would need some god tier armour
    Covert drop could be combined with the paratrooper strategy to quietly resupply once the enemy has started focusing their fire on you.
    Nightmare could probably be used with infiltrators for some kind of stealthy chain kill, but that's it
    Avoidance could be used with infiltrators to try and fuck with combat engineers
    Safe fall might work as an escape route for fighters, or a paratrooper strategy using air transports and a few people with safe fall equipped, but you could just use light assault for the same thing
    Counter intel could work with a coordinated platoon, having the one person who has counter intel act as a punching bag while the rest of the platoon guns down all the marked targets

  • @mrowoofers101
    @mrowoofers101 4 роки тому +14

    17:35 wAiT whO is rEVIvinG yOu?
    Edit: Nvm, I just realized it was the implant that revived you.

  • @D3Jia
    @D3Jia 4 роки тому

    well done. appreciate ur vid

  • @geryz7549
    @geryz7549 10 місяців тому

    5:21 Consider that Nanomesh specialist also works on Resist shield, whose uptime is ONLY limited by the rate of decay, so running this implant can almost double your Resist shield effectiveness

  • @agrosTV1
    @agrosTV1 2 роки тому

    Thank you for your work👍

    • @Kelthoras1
      @Kelthoras1 2 роки тому

      It's outdated, Survivalist no longer S-tier

  • @itskingpakal
    @itskingpakal 4 роки тому

    it feels weird to see planet side 2 in my recommendations, i use to play in 2017 and i never found any recent gameplay, but know i see all of these vids in my feed and i wanna play again.

  • @exaltedgaming2800
    @exaltedgaming2800 3 роки тому

    Thank you for helping a noob out with implants😂 haven’t really looked at them too much and didn’t think they were really useful but now I’m seeing I was wrong. Now when I start streaming this I’ll look a bit less mediocre😂

  • @Frigorito3975
    @Frigorito3975 Рік тому

    What i noticed when playing deep operative is, when firing your weapon in cloak, your cloak goes down almost instantly instead of having to wait half a second. Makes playing medium range bolters that slight bit better

  • @IiiiIq-qaadgame
    @IiiiIq-qaadgame 3 роки тому +1

    Safe fall is a lot of fun if you are a heavy dropping from glas or valks.

  • @milat9287
    @milat9287 4 роки тому

    Gunslinger can be mildly useful for snipers that aren't yet at a point where they can take a fight with their rifle, or even know how to look out for signs that they're about to be ambushed. If you desperately need your pistol to defend yourself, Gunslinger can be a godsent for you. So if you're new and main Infiltrator, then definitely keep it on hand untill you are certain you will never need it again

  • @CptKorn
    @CptKorn 4 роки тому

    Nice to see a video on implants that isn't a rant video
    I will now resist the urge to write an essay on why the implant system is flawed

    • @CAMIKAZE78
      @CAMIKAZE78  4 роки тому

      Yeah we have been there done that, figured I should at least do one informative video on this system for a change ;)

    • @CptKorn
      @CptKorn 4 роки тому

      @@CAMIKAZE78 we all appreciate it mate
      Keep up the good work

  • @yunikage
    @yunikage 3 роки тому

    quick recommendations for infantry loadouts on a few classes:
    Light Assault - Regeneration, Survivalist
    Engineer - Robotics, Survivalist
    Medic - Combat Surgeon, Carapace
    Heavy Assault - Uninstall the Game, Delete System 32

  • @CAMIKAZE78
    @CAMIKAZE78  4 роки тому +41

    A COUPLE OF ERRORS IN THE VIDEO: Covert Drop Info Card visible while talking about Assassin, Critical Chain Lvl 5 should be 50%, and Salvage Info Card titled "Target Focus". Hopefully these don't remove the enjoyment of the video for you guys!
    Implants in Planetside 2 are something that I have had a my opinions about... But they are here to stay, so today, we are doing a complete guide and tier list of every implant in the game right now! If you enjoyed the video backhand that like button! Feedback is always appreciated. Timestamps for the video are located in the description!
    Connect with me!
    ►Twitter: twitter.com/CAMIKAZE78
    ►Discord: discord.gg/3z5uKVp
    ►Twitch: twitch.tv/camikaze78
    ►Become a member on the channel today : ua-cam.com/channels/AEmJIcQb3Gq6jMELVksCOg.htmljoin
    OR
    ►Support the channel via a one-off pledge via Paypal : camikaze78@gmail.com

    • @benclosel5063
      @benclosel5063 4 роки тому

      Good effort!! This must have taken ages, thanks for the videos :)

    • @BoatSniper49
      @BoatSniper49 4 роки тому

      One more error: Sweeper HUD has an additional benefit of displaying range at max rank, whereas the video says no additional benefit.

    • @phenixfire3156
      @phenixfire3156 4 роки тому

      cold heart also passively reduces cool down on engineers repair tool when it over heats in general not just for head shots good for harassers

    • @Smarackto
      @Smarackto 4 роки тому

      did you mention that mending fields heal even works on max units. I once kept a max alive as a medic for a 10 minute fight because re kept taking short fights and regened up to 300hp after that( its not a gamechanger but that max was thankful AF)

  • @Sorestlor
    @Sorestlor 4 роки тому

    For cq infiltrator. I have had quite alot of fun with adrenaline pump, athlete (for the acceleration and deceleration) and I want to include cat but I don't have it so i use survivalist. Its super fun to go speeding around your enemies. As soon as you juke out of the enemies screen its super hard for them to reacquire you when disengaging with the cloak. Luckily the survivalist speed boost stacks so its quite fun.

  • @loic8669
    @loic8669 4 роки тому

    Infravision is the all time best implant for me. I use it every night and even in some darker base during the day. It allows me to track my targets reliably. The increased in kill per minute I get with that at night makes it essential over anything else.

    • @tehagent1321
      @tehagent1321 2 роки тому

      Same - anything in your LOS is lit up and easy to see. If Im infantry, its a 9/10 chance I have it equipped. Big downside is when theres an infiltrator around - cant see them at all.

  • @SecularMentat
    @SecularMentat 3 роки тому

    Thank you for doing this. I wonder if any recent changes have shifted this around from this video.

  • @antistream
    @antistream 3 роки тому

    Covert Drop at max rank is good for ESF pilots and Valkerie pilots/gunners as well because it gives you 6sec stealth once you land assuming that you will spend some time in the air if you press U right after jump of aircraft those 6seconds would be enough to wait whole time of redeployment relatively safe. This is good for new players which are learning how to fight in air and they would go through road of pain and fails jumping of smoking aircrafts over and over again hundreds of times... But i agree with tier placement because the niche of use is really tight and its only useable at max rank so yeah, E tier is correct for it...

  • @Kinjry
    @Kinjry 4 роки тому

    I found it funny that you mentioned Sidewinder is only really good for high mobility since I run it alongside Catlike.
    For door peaking and hit/run focused combat medic gameplay, it's a blast. You can get into a scrap, run to cover, and crouch walk strafe at regular movement speed and catch people completely off guard. It's not that great for point hold or field fights, but is good for those close quarters chaotic battles where you never know what's around the corner. Plus the ability to crouch strafe while reviving allies makes you much harder to hit, barely having to slow down or expose yourself while getting revives off.
    It's niche as hell though, outside of this playstyle it's not really useful.

  • @thatrandomsquirrel2924
    @thatrandomsquirrel2924 4 роки тому

    What’s the sniper at 10:50? All of the NC snipers ive been able to get my hands on have bullet drop

  • @thedispenser8301
    @thedispenser8301 Рік тому

    7:58 Wait, does the effect apply on the engineer anti infranty turret that the engineer can place and wield, I can't remember the name of the thing exactly

  • @boomknight1015
    @boomknight1015 4 роки тому

    logistic specialist is really good if you're team know how to use it or if you're running with an outfit / friends. You take the invis and smaller radar Flash. Driver with this implant. Well it's nice as a squad mini sundy in which your mates respawn on you, hop off then rush point. It's good for places with lower pop areas and if you have a few flashes running this you can easily use them to muti ghost cap, respawning on the flash that needs help then U ing into another flash. Which is to say, really good on hossen. Other maps it can be good when attacking player bases with the defenders having little power to stop your spawning even if they get help.
    With randoms it's a live improvement but don't really turn into anything that good.

  • @marcinzysko1653
    @marcinzysko1653 4 роки тому +1

    You can use minor cloak in open terrain:
    you get yourself to width open area, or top of mountain near enemy zerg
    you snipe enemy vechicles as HA or Engi
    if tank/harasser/aircraft spots you, then minor cloak will save you

    • @Eluxivo
      @Eluxivo 4 роки тому +1

      I do something similar, go to the proxy base near of one enemy WG, pull a cloak sunderer, hide it in some place. Change to HA, minor cloak and mun impri... Run far away of the sunderer and start using my lock on launcher... Do it with 3 friends and the enemy never find out where you at...

  • @redstromesoup6563
    @redstromesoup6563 4 роки тому +2

    Bionics + Symbiote + Advanced Shield Capacitor
    Is and has been by favorite loadout in the entire game.

  • @ViktorOcurra
    @ViktorOcurra 2 роки тому +3

    Unfortunately this video is very out of date now. Is there a chance of us getting an updated version of this from ya?

  • @toniberger6005
    @toniberger6005 3 роки тому

    coldheart is a must have for any engineer in a valk, harraser ect. because of the passive bonus you get for your repair tool.

  • @gabrielmartins5194
    @gabrielmartins5194 4 роки тому

    Nice vid dude! make a video with nice loadouts!

  • @theonlyone6253
    @theonlyone6253 4 роки тому

    Does the Mending field generate ribbons for Healing? So i can use it grind the armour ?

  • @GritimoTheOdd
    @GritimoTheOdd 4 роки тому

    Does coldhart apply to the engineer tool/ medical applicator? I agree otherwise it is only for Vanu but I have not seen anything about it effecting those. I don't think it is a good pick for those either but I am curious if it applies there.

  • @tr3losqawsed841
    @tr3losqawsed841 4 роки тому

    Really usefull , appreciated :)

  • @BSP965
    @BSP965 4 роки тому +1

    For a heavy i personally use Assimilate and Battle Hardened + Adrenaline shield it's a really useful combo if you hit headshots

    • @JohnFromAccounting
      @JohnFromAccounting 4 роки тому

      Don't need to use Battle Hardened if you're good at headshots.

  • @lolsoul346
    @lolsoul346 4 роки тому +1

    Dude ur awesome , thx for the video..

    • @lolsoul346
      @lolsoul346 4 роки тому

      Need to learn how to fly with keybinds with it

  • @gugs181
    @gugs181 4 роки тому +1

    For years i'm still wayting for an exceptional to come out

  • @MrHocotateFreight
    @MrHocotateFreight 2 роки тому

    I opened up a 2 of those random packs, the one I got to note was this silvery one that makes turrets not target you. It's really nice to go check a quiet enemy base and remove any auto turrets they pre-guarded with

  • @matchesburn
    @matchesburn 2 роки тому

    In defense of Response Jacket: Response Jacket is triggered/activated upon taking ANY damage from the selected categories of weapons. And on the outer edge of grenade damage, you're taking barely any damage at all. I've had times where I've seen a grenade, jumped away, but didn't get far enough away from the blast but also only took ~200ish damage to my shields. In this case, because *_some empires like to spam certain green hued explosion grenades..._* to a ridiculous degree, having further protection from any more blasts can save you more than you realize. Especially if you are behind cover. Response Jacket has saved my ass from HESH farmers shooting into buildings more than I can count.