Tails of Iron: How Odd Bug used 2D lights to create mood | Unite Now 2020

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 121

  • @EvaUnit1301
    @EvaUnit1301 3 роки тому +30

    WHAT A HUGE RELIEF. I have been hunting for some actually useful 2d layout tutorials. There is so little out there for 2.5D, layered, non-pixelart work. You just saved me a huge headache and many hours.

    • @oddbugstudio
      @oddbugstudio 3 роки тому +5

      Glad we could help!! :)

    • @Anon-te6uq
      @Anon-te6uq 2 роки тому +2

      Not all that useful for me because it depends on custom tools the general public doesnt have access to.

  • @CCowleyMedia
    @CCowleyMedia 3 роки тому +6

    After playing the game I really wanted to know how you did this exactly with all the layering, lights etc. Never did I expect to find a video FROM OBS detailing the whole thing. To anyone wondering the game obviously runs a lot better than this version in engine. Looks fantastic on a 4K tv, a very fun game. Thanks so much for the video Martin, I'm sure others would agree that another scene breakdown or updated video on the final version would be amazing... I could watch this for hours, even if you don't give away all the secrets. People here want assets and example scenes but these are made in studio for their use. Unity has made 2d light changes even since this video and there are plenty of light systems on the asset store. Good luck everyone!

  • @BrandonDoran00
    @BrandonDoran00 4 роки тому +11

    The art is gorgeous! How have I never head of this!

    • @oddbugstudio
      @oddbugstudio 4 роки тому +3

      Thank you! We post mostly on Twitter! :)

  • @kokorosyume
    @kokorosyume 2 роки тому +1

    Woahhhh, this is incredible! As an artist who wants to get into environment design for games I'm really blown away. I can't think of a game I've seen that made me feel like I was so 'in' the scene. The foreground elements, overall composition and lighting are sooo inspirational! I'll have to watch a play through and pick this game up!

  • @mayankbhaisora2699
    @mayankbhaisora2699 4 роки тому +14

    Can we please have a sample project with sample assets set with all the layers and lights so we can learn it easily?

  • @gray8260
    @gray8260 4 роки тому +13

    Big thanks to Martin Reimann and Odd Bug Studio for sharing this knowledge. It shows a lot of small digestible information in a short video.

  • @adduco1
    @adduco1 3 роки тому +1

    ESTO ES LO MEJOR QUE VI EN MI VIDA EN UA-cam!

  • @Shringyshrong
    @Shringyshrong 4 роки тому +12

    this is frickin incredible

  • @thescotster19
    @thescotster19 4 роки тому +22

    RIP Matt Taylor. Late programmer at Odd Bug. May his lighting tool light the way forward for you.

    • @M_Rei24
      @M_Rei24 4 роки тому +6

      Sorry for the confusion :D I think I said Lead but mumbled up the word

    • @matt612mt
      @matt612mt 4 роки тому +7

      Never give up, Always believe

  • @ipadize
    @ipadize 4 роки тому +33

    ooh i thought its about a bug which made the 2d lights create a mood

    • @surferriness
      @surferriness 4 роки тому

      saaaaaameeeeee

    • @fastica
      @fastica 3 роки тому +1

      Love the game, but “Odd Bug” it’s the worst name for a game developer company.

  • @gilbertobitt3757
    @gilbertobitt3757 4 роки тому +21

    OMG, this is amazing great information and in a fast pace.

    • @oddbugstudio
      @oddbugstudio 4 роки тому +2

      Thanks! Glad you like it! :)

  • @AlexKidmann
    @AlexKidmann 3 роки тому +2

    This is simply... brilliant !

  • @ItsAkile
    @ItsAkile 2 роки тому

    🤩🤩omg, so happy I watched this after few months of headache. had the ideas and test scenes but sometimes you need that validation from legit work

  • @Eener1000
    @Eener1000 3 роки тому +1

    This is gorgeous looking. Well done!

  • @erz3030
    @erz3030 4 роки тому +3

    Beautiful "set decorating"! Thanks for sharing :D

  • @mercantilistic
    @mercantilistic 2 роки тому +1

    Incredible, hope to be making games like this some day

  • @DannyOnateArt
    @DannyOnateArt Рік тому +1

    Awesome video! implementing this tips in to my game

  • @gridvid
    @gridvid 3 роки тому +1

    This is awesome... are you targeting 30fps or can you do some optimizations?

  • @stecki5362
    @stecki5362 4 роки тому +3

    Thank you for this, the game looks great!

    • @oddbugstudio
      @oddbugstudio 4 роки тому

      Thank you for your kind words about Tails of Iron :)

    • @stecki5362
      @stecki5362 4 роки тому

      ​@@oddbugstudio I looked for this game on Steam to wish list it, but nothing comes up. Any info on platforms and release date? Your website just has an excellent looking announce trailer yet no mention of any info. Cheers!

    • @oddbugstudio
      @oddbugstudio 4 роки тому

      @@stecki5362 Hey! At the moment no platforms have been announced. If you have twitter follow us @oddbugstudio as we post most of our development updates there! :)

  • @awesomedata8973
    @awesomedata8973 4 роки тому +2

    Great-looking game guys! -- Thanks for sharing your process! :D

  • @albertojpa3596
    @albertojpa3596 4 роки тому +2

    yoooo, this is amazing. We were amazed by the lights in this game when we were making ours. Great work!

  • @Thomason1005
    @Thomason1005 3 роки тому +1

    very insightful, and a good presentation of the tools&workflow used.
    also, the scenes look stunning!

    • @Thomason1005
      @Thomason1005 3 роки тому +1

      also, good insights on the art direction. thank you for pointing out the effects, and the reasoning behind

    • @oddbugstudio
      @oddbugstudio 3 роки тому

      @@Thomason1005 Thanks! Glad it helped! :)

  • @halogenic
    @halogenic 4 роки тому +2

    Beautiful work

  • @Ofangio
    @Ofangio 3 роки тому +2

    This looks absolutely incredible. Looking at a previous reply, I see that you have since optimized the game past the ~40 fps shown in the video. I am wondering how much of an issue was caused by the lights themselves, and if you have any advice on optimizing 2D lights. Have been hoping to switch over to the 2D renderer for a new project but am worried reading all the negative comments about 2D light performance. Thanks so much, and will 100% be purchasing this game :)

    • @oddbugstudio
      @oddbugstudio 3 роки тому

      Previous to the 2d lights we was using 3d lights in the scene so this is a massive saving for us. We’re now much higher than the 40fps so we’ve had no issue with their performance:)

    • @Ofangio
      @Ofangio 3 роки тому +1

      @@oddbugstudio Thanks for the reply! If I could ask one more thing, are you guys on the 2019 LTS?

    • @oddbugstudio
      @oddbugstudio 3 роки тому

      @@Ofangio We're using 2019.4.9f1 at the moment

    • @Ofangio
      @Ofangio 3 роки тому

      @@oddbugstudio Sweet thanks again! Can't wait to play the game; will stay tuned. Cheers

    • @Ofangio
      @Ofangio 3 роки тому

      @@oddbugstudio Sorry to bother you again, and hope the game is going well. I was wondering if you could shed a bit of light on the collider tool you mention to block out scenes, as it looks nice and efficient :)

  • @zelos666
    @zelos666 3 роки тому +2

    Amazing video, I'd love more content like this. One question - are you using an orthographic or perspective camera? Because 2D Lights don't seem to work with perspective cameras at all in the newest version.

    • @oddbugstudio
      @oddbugstudio 3 роки тому +2

      We're using perspective but we're not on the latest of the 2d lights

  • @alekjwrgnwekfgn
    @alekjwrgnwekfgn 4 роки тому +9

    Great work. If your studio needs another income stream you should look at doing some in-depth tutorials. I’m sure they would be really successful.

  • @danroden830
    @danroden830 4 роки тому +2

    i love the style

  • @Oxmond
    @Oxmond 4 роки тому +3

    Wooooow! Looks beautiful! 😍👍🤓

  • @DustVoltrage
    @DustVoltrage 3 роки тому +4

    Absolutely beautiful !
    I feel like it all relies on your awesome custom light&layers asset which seems pretty complex :D
    I'm sure many of us would consider a buy on the assetstore... Just saying ! O:)

  • @wes5457
    @wes5457 4 роки тому +2

    That was amasing.

  • @davedogge2280
    @davedogge2280 4 роки тому +2

    Looks beautiful.

  • @ElBuhoNincha
    @ElBuhoNincha 4 роки тому +3

    This video is so useful, keep it up.

    • @oddbugstudio
      @oddbugstudio 4 роки тому +1

      Glad we can help :)

    • @oddbugstudio
      @oddbugstudio 4 роки тому

      @Thomas Rodriguez The characters are all rigged using bones.

  • @omerfarukbykl6097
    @omerfarukbykl6097 4 роки тому +1

    Any helpful tips to create the tools, shaders, etc... that programmer made?

  • @naveennath567
    @naveennath567 4 роки тому +2

    This game is beautifu!!!

    • @oddbugstudio
      @oddbugstudio 4 роки тому +1

      Thank you! Glad you like it :)

  • @ShrikeGFX
    @ShrikeGFX 4 роки тому +1

    I would use 7 booleans for the light layers in the script, that takes more space but would be a lot faster to use than a dropdown

  • @徐子翔-n1y
    @徐子翔-n1y 4 роки тому +2

    Thanks for sharing!!

  • @madhusudanpanda6396
    @madhusudanpanda6396 4 роки тому +2

    Awesome

  • @shujaturrehmanshujarurrehm7246
    @shujaturrehmanshujarurrehm7246 4 роки тому +3

    Wow nice you are pro

  • @_resul6386
    @_resul6386 3 роки тому +1

    Hey great work, and thank you for sharing your workflow. I have a question, do you use ortho camera with parallax script or perspective camera?

    • @oddbugstudio
      @oddbugstudio 3 роки тому +1

      We’re using a perspective camera :)

    • @_resul6386
      @_resul6386 3 роки тому +1

      @@oddbugstudio thanks for the reply, much appreciated :)

  • @clemtarpey1100
    @clemtarpey1100 3 роки тому

    Fantastic.

  • @DustVoltrage
    @DustVoltrage Рік тому

    You don't seem to use a depth of field shader (it is so hard to do using Sprite in URP...)
    Did you create all the blur versions of the sprites baked in Photoshop??

  • @apatheticToad
    @apatheticToad 3 роки тому

    This is super cool

  • @adduco1
    @adduco1 3 роки тому

    INCREIBLE!!!

  • @DanielDaAbadSukarno
    @DanielDaAbadSukarno 4 роки тому +2

    Wow that really cool

  • @loke11182
    @loke11182 4 роки тому +2

    Nice and informative video

  • @geri4367
    @geri4367 4 роки тому +1

    Add some written shaders examples for the new 2D light system please so that we can upgrade and port old shaders to this new awesome pipeline :(

  • @queenyt324
    @queenyt324 4 роки тому +2

    Love you

  • @CyberRevolt
    @CyberRevolt 2 роки тому

    Why not just use orthographic camera plus parallax scripts instead of projection camera plus assets scaling (after you move sprites by z index) to achieve parallax effect? I mean you can just draw graphics in photoshop in a proper size with proper relative scale and just place it to the scene instead of getting assets together in unity trying to guess parallax sprite scale relatively to what you had in photoshop. Am I missing something? I am currently building 2d game in unity and can’t decide which camera to use for my 2d game. Thank you for reply.

  • @lowi2525
    @lowi2525 3 роки тому

    I love the artstyle, love the concept, and love rats lol.. imma pick this up

  • @denysbil4949
    @denysbil4949 10 місяців тому

    AMAZING GAME!!!

  • @clarkkimo9105
    @clarkkimo9105 3 роки тому

    Thank youuu

  • @BrunoDeAngelis
    @BrunoDeAngelis 3 роки тому

    Great video! What about performance? I noticed the game was running at about 30 - 40fps. I assume with so many lights, objects and interactions, getting good performance must be hard.

    • @oddbugstudio
      @oddbugstudio 3 роки тому

      At the point of recording the game had not been optimised. Its running much higher now.

  • @deathphoenix6387
    @deathphoenix6387 3 роки тому +2

    I honestly thought it was an odd bug in the project that created stunning lighting as a side effect and as the old saying goes the bug became a feature. I'm feeling like a fool now

    • @oddbugstudio
      @oddbugstudio 3 роки тому +1

      Just a bug in the matrix 😉

  • @DonJulioGames
    @DonJulioGames 2 роки тому

    Is the lighting script available for us to use??

  • @GG1440
    @GG1440 4 роки тому

    Thank you for sharing this.

  • @gentrybrown5323
    @gentrybrown5323 2 роки тому

    Hi. I've noticed many games 2d games use perspective cameras. Since your game is one of them I was wondering what factors lead to you decision?

  • @saqibbro5297
    @saqibbro5297 2 роки тому

    Amazingggg

  • @onemanonmars6478
    @onemanonmars6478 4 роки тому

    awesome video!

  • @OmegaFalcon
    @OmegaFalcon 4 роки тому +3

    Thought this said 'tale of Iroh' and was about to cry again

  • @liiiar
    @liiiar 4 роки тому

    estou apaixonada

  • @nikitamuravich4601
    @nikitamuravich4601 3 роки тому

    awesome and magic!

  • @ilanraz9489
    @ilanraz9489 3 роки тому

    how download this unity project?

  • @lezaone
    @lezaone 4 роки тому

    Thank you this is great. I don’t understand why it’s is so easy to add many point lights in 2D and see directly the result and can play with it, when in 3D it never works for me. I add light, but nothing turn on. I tried to changed the material, but still no where close from the result in 2D. I guess I do something wrong? Anyone?

    • @oddbugstudio
      @oddbugstudio 4 роки тому +1

      Glad you liked it! Wish I could help with your issue. Have you tried unity forums?

    • @lezaone
      @lezaone 4 роки тому +1

      Odd Bug not yet on this particular issue. I just finished a prototype and wasn’t able to set lights like I wanted. Basically I messed around with 2D lights in URP, was easy and amazing. Then started to build my prototype (in 3D this time) and when I finished wasn’t able to add lights like I was doing in my 2D environment. I think it comes from the fact that it should be less heavy to render sprite compare to render meshes. I don’t know.. But yeah will definitely look for more info about that in the forums. Thank you, awesome work!!

    • @DustVoltrage
      @DustVoltrage 3 роки тому

      This is quite old but still, from what I remember lights have a "priority" setting, by default, Unity runs only 4 lights at the same place, depending on their priority. You can increase this number in the lighting settings.
      Maybe this will help somebody else ^^

  • @RadoslavDiulgerov
    @RadoslavDiulgerov 3 роки тому

    Is it me, or 2d lights currently doesn't work in perspective mode?

  • @dominicvl1990
    @dominicvl1990 3 роки тому

    Is this going to be as hard as dark souls? I’m really hoping it isn’t overly difficult

  • @nichegames9590
    @nichegames9590 4 роки тому

    Yeah, I need help on this.

  • @wmetz1869
    @wmetz1869 2 роки тому

    Your "light tool". It is yours like you said.

  • @alekjwrgnwekfgn
    @alekjwrgnwekfgn 4 роки тому +2

    Can you please build your games to oculus so I can play.

    • @oddbugstudio
      @oddbugstudio 4 роки тому

      The Lost Bear is on the oculus store :)

  • @Hespiota
    @Hespiota 4 роки тому +3

    Its not a bug now, its a feature.

  • @DarthNecrofear
    @DarthNecrofear 3 роки тому

    I 100% tails of iron i need dlc or expansion please...

  • @gustavrosgaardsrensen8028
    @gustavrosgaardsrensen8028 4 роки тому +1

    Dansker?

  • @trod146
    @trod146 4 роки тому +1

    Why is he whispering?..

  • @thisnameistaken
    @thisnameistaken 4 роки тому +2

    Talks about how "Unity also has a demo scene available for download which will allow you to get your hands on the new tools" and then leaves no link to this "demo scene" in description.
    Cool.

  • @Petriell01
    @Petriell01 2 роки тому

    Awesome