Realistic 2D Lights & Shadows in Unity

Поділитися
Вставка
  • Опубліковано 2 лип 2024
  • Hey! In this video, we will look at how to get realistic 2D lighting in the Unity engine. I will show you how to set up shadow masks to get results worthy of HDRP graphics!
    This is kind of a unity tutorial, but also kind of me just playing around with stuff. If you'd like a video that would go into more details, make sure to let me know in the comments!
    Don't forget to leave a like and subscribe :)
    I do gamedev projects, devlogs, unity tutorials and much more!
    Follow me on twitter : / willydev0
    #gaming #games #videogames #mobilegames #gamedev #code #coding #unity #csharp #trending #subscribe #indiedev #solodev #tutorial #raytracing #hdrp #rendering #shaders
    Unity
    Unity tutorial
    gamedev
    devlog
    Unity graphics
    Unity URP
    Unity HDRP
    Raytracing
    RTX
  • Наука та технологія

КОМЕНТАРІ • 67

  • @CatchMeAlone
    @CatchMeAlone 9 місяців тому +33

    For anyone having problem with 2D Light, you have to change the material on the Sprite Renderer to URP's Sprite-Lit-Default material, so that the sprite is affected by lighting.

  • @Nirvana-yq2dm
    @Nirvana-yq2dm 4 місяці тому +2

    rly cool to see the changes through lightings! Thanks a lot for your tutorial

  • @eastpenguin
    @eastpenguin 5 місяців тому +3

    Great video it was the only video that I could find with this much detail❤I also liked and subscribed thanks for the information.

  • @jakewood1942
    @jakewood1942 11 місяців тому +2

    How the heck do you only have 352 subscribers? This is so well made. Made it 353 :)

  • @lafineequipe6655
    @lafineequipe6655 Рік тому +2

    Your video is very nice, super nice to understand ! Thank a lot for that

  • @user-yx5bf7dp4s
    @user-yx5bf7dp4s 9 місяців тому

    Clear and good tutorial! Keep going!

  • @Xenalith
    @Xenalith 5 місяців тому +2

    from 9:00 to 10:00 was so touching & human 🥺
    The way your comments faded in and out of the sped-up process with that beautiful ass music was a joyride to experience, seriously, what a well made segment it caught me off guard lol

    • @Willy_Dev
      @Willy_Dev  5 місяців тому

      Thanks, I really appreciate that !

  • @dovacatmacferson8230
    @dovacatmacferson8230 Рік тому +2

    Your video is awesome! Your explanations are concise and you really are giving us the right tools for creation
    Hope more people will watch this

    • @Willy_Dev
      @Willy_Dev  Рік тому

      Thanks, that means a lot !

  • @cozygamemaker
    @cozygamemaker Місяць тому

    This tutorial is sooo awesome! Thanks a lot

  • @hauntedcrowdev
    @hauntedcrowdev 4 місяці тому

    Awesome tutorial! Thanks!

  • @klutz6557
    @klutz6557 11 місяців тому

    Thanks a lot this was very informative , Subscribed👍👍

  • @LtStxpendous
    @LtStxpendous Рік тому +3

    such a well made video thank you so much for answering my unasked questions

  • @gudvinzis4479
    @gudvinzis4479 16 днів тому

    Thank you very much you said everything i needed!👍👍👍👍

  • @MrOmenMusic
    @MrOmenMusic 8 місяців тому

    thank you for the useful tutorial! :D

  • @Hajnex
    @Hajnex 2 місяці тому

    Awesome explanation 👌 Thx man

  • @Wellyngton-rm3bb
    @Wellyngton-rm3bb Рік тому +1

    Great content!

  • @TheIronHeadRat
    @TheIronHeadRat 10 місяців тому

    Thanks for sharing 👍

  • @elib1421
    @elib1421 Рік тому +1

    cool stuff!

  • @moonwatchereclipse5291
    @moonwatchereclipse5291 9 місяців тому

    Thank you so much!

  • @thebestcelep6358
    @thebestcelep6358 9 місяців тому

    Thank you ❤

  • @Stupid_Utube
    @Stupid_Utube Рік тому

    Great

  • @styxrakash4639
    @styxrakash4639 3 місяці тому

    Wow! Unity upped there game for 2D I don’t remember this being around years ago

  • @ourclarioncall
    @ourclarioncall 2 місяці тому

    Wow, love it
    Have you seen the game phantom fellows ? It’s got like really vibrant light , like neon . I wonder if they made it using what your showing

    • @Willy_Dev
      @Willy_Dev  2 місяці тому +1

      Hard to say what they made it with, but I like the look !

  • @WeirdGoat
    @WeirdGoat Рік тому +3

    Great job! Could you go any deeper and take a look at the lights of octopath traveler, post processing + lights = pretty damn good.

    • @Willy_Dev
      @Willy_Dev  Рік тому

      Thank you, I will defenitely do a video on post processing in the future !

    • @WeirdGoat
      @WeirdGoat Рік тому

      @@Willy_Dev Looking forward to it!

  • @danylo_master
    @danylo_master 3 місяці тому +1

    Thank you for this tutorial. But... What about shadows for animated 2D sprites with multiple corners and holes? )

    • @Willy_Dev
      @Willy_Dev  3 місяці тому

      That is a good question ! Since animated sprites are basically just multiple sprites, displayed in quick succession, i guess a sprite mask applied to every single frame could potentially achieve the desired effect. Don't take my word for it though, this is not something i've done before !

  • @oOBlackSun3912Oo
    @oOBlackSun3912Oo Рік тому +2

    Could you also please create a Tutorial for shadows in a 2D top down game?

    • @Willy_Dev
      @Willy_Dev  Рік тому +3

      It's basically the same thing no matter the point of view of your game! Your assets are gonna change, but you,re gonna want to put shadow casters on your walls just the same

    • @oOBlackSun3912Oo
      @oOBlackSun3912Oo Рік тому +1

      @@Willy_Dev nice i'll try that, thanks :)

  • @nikolaitesla4267
    @nikolaitesla4267 Рік тому

    Is there any way to cast a shadow from a global light and also have a shadow caused by that global light on a dynamic object (i.e. a character casting a shadow on the grass behind them as the sun is facing them, plus we can move the character so the shadow should move with them as well)??

    • @Willy_Dev
      @Willy_Dev  Рік тому

      As far as I know, tehre's no way to do that with a global light since global lights are not directional. It just lights up every single pixel of a scene. Since it has no direction, no shadow will be cast. If you really want to achieve this effect, what you could probably do is have a directional light setup to illuminate you whole scene. That way you'll be able to cast shadows.
      This is the first thing that comes to my mind, there are probably more effecient ways to go about it !

  • @scoop9551
    @scoop9551 9 місяців тому

    I already have a bunch of scripts for moving/falling platforms, player climbing, etc. but they were attached to squares and stuff I created just to test. Yesterday, I started messing with tilemap and stuff for level design, but I don't see a way of attaching my scripts to some of the tiles, is it possible to do so ?

    • @Willy_Dev
      @Willy_Dev  9 місяців тому

      As far as i know it is not possible. You can however use a tilemap for most of your level design and then add your moving platforms on top of it as separate game ojects with your colliders and custom scripts !

  • @MohamadNurjaman
    @MohamadNurjaman 7 місяців тому +1

    i didn use URP model when creating my project, when i can find the light menu ? cause in mine, the light menu is not working, also the memnus was different.

    • @Willy_Dev
      @Willy_Dev  7 місяців тому

      You will have to install it using the package manager

  • @TamTruong-kg7yt
    @TamTruong-kg7yt 6 місяців тому

    I have problem that golbal light is not working

  • @MVMborzoi
    @MVMborzoi 3 місяці тому +1

    I used the old version of adding URP to my 2022.03.20 version of Unity Project. And it didn't work even though I could put various 2D Lights option, they literally didn't work.
    As I followed your instructions, everything worked well in New file.
    Here's my question, if I want to make my own game that has light system, should I have to make file through 2D URP? instead of 2D?

    • @Willy_Dev
      @Willy_Dev  3 місяці тому

      It is possible to make your own light system in regular 2D. 2D URP however will have all the premade lights i showed in this video. Hope it helps !

  • @greciaosorio7108
    @greciaosorio7108 2 місяці тому +1

    If my game has already been created in a normal template is there any way to import the URP? 😕

    • @Willy_Dev
      @Willy_Dev  2 місяці тому

      Yes ! you can go in Window > Rendering > Render Pipeline Converter in your project and upgrade to URP from there

  • @brianmiller266
    @brianmiller266 11 місяців тому +1

    How do normal masks combine with sprites to get realistic lighting?

    • @Willy_Dev
      @Willy_Dev  11 місяців тому

      A normal mask gives a depth map to a sprite, which is then calculated with lights to create shadows as if a sprite was 3D.

  • @lokosstratos7192
    @lokosstratos7192 10 місяців тому +1

    Is there any options for this to work on built-in renderer?

    • @Willy_Dev
      @Willy_Dev  10 місяців тому

      Unfortunately I don't think it is. If the goal is to implement this in an existing project made with the standard renderer, you can download the URP in the package manager to upgrade your project. I'd suggest to watch a video before you do that as there are a couple steps to follow to ensure your project still works the same !

    • @lokosstratos7192
      @lokosstratos7192 10 місяців тому +1

      ​@@Willy_Dev Ty! i just noticed i had a tool from humble bundle that does all this in built-in renderer.

  • @mesaperr
    @mesaperr Рік тому +1

    Is there an easy way for ShadowChaster2D

    • @Willy_Dev
      @Willy_Dev  Рік тому

      There are probably easier ways. You could make a script that applies this to the edge of every GameObject of a certain type in your scene!

  • @MVMborzoi
    @MVMborzoi 3 місяці тому

    이것만 알았어도...

  • @kapcapkapcap6104
    @kapcapkapcap6104 5 місяців тому +1

    I don't have a Global Light 2D? How do you get one?

    • @Willy_Dev
      @Willy_Dev  5 місяців тому

      Make sure you created the project with the 2D URP preset, and not the regular 2d preset

    • @kapcapkapcap6104
      @kapcapkapcap6104 5 місяців тому

      @@Willy_Dev I created the project without the 2D URP preset, and already have a lot of progress in it

    • @Willy_Dev
      @Willy_Dev  5 місяців тому

      You can import the URP via the package manager I berlieve. A gogole search about upgrading your project to URP will point you in the right direction. It is something i have done in the past but i don't remember exactly how

    • @kapcapkapcap6104
      @kapcapkapcap6104 5 місяців тому

      Thank you!@@Willy_Dev

  • @nielspalmans6237
    @nielspalmans6237 10 місяців тому

    my project doesnt have a global light by default?

    • @Willy_Dev
      @Willy_Dev  10 місяців тому

      Are you sure you created it using the Universal Render Pipeline? If you did, you can always just add the global light yourself !

    • @nielspalmans6237
      @nielspalmans6237 10 місяців тому

      @@Willy_Dev ooh shoot no i did not 😅 Well i know where to look now thanks!

  • @BlenderDestruction
    @BlenderDestruction 11 місяців тому

    I dont have 2D lights help!

    • @Willy_Dev
      @Willy_Dev  11 місяців тому

      Make sure you created the project using the URP template in Unity ! If you created it with the basic 2D template they won't show up.

  • @exice2878
    @exice2878 11 місяців тому +2

    this channel is way too small for the quallity in this videos

  • @BunnyboyCarrot
    @BunnyboyCarrot 6 місяців тому

    Make sure you choose 2d light and not be a dumb dumb like me