A little detail I like in Paglth'an is that destructible wall at the start of that part of your video- it has several Kobolds and Amalja behind it who get killed by the tempered imperials. But if you destroy the wall fast enough, you can actually save them. I don't think you have the dps to do it solo unsynced- at least on a tank- and the Trusts can't do it, either. But a party of players can focus the wall down fast enough to save the friendly NPCs.
7:00 NA data centers have this same problem with Aether basically being the designated raid server ever since cross DC travel existed. It's funny cause very often when doing high end content I'll tend to see a lot of other Crystal natives and sometimes even have the party all be Travelers.
Indeed! I believe even JP has this problem, with mana being the designated one! 😖 It is kind of silly when you find a full party from your home dc elsewhere like that! 😅
3:15 I'm always aware but i NEVER assume random tank in DF is going to press the invuln to not fall over. Invulns are not needed in normal content anyway so no one should really plan around using them in normal content with randoms, it's just creating a window for mistakes.
It is a bit weird because a weaker healer could make regular use of an invuln necessary, and certain pulls in certain duties can also be easier with an invuln. And yet, a stronger healer would be more likely to already know what to do when they see living dead 😅 but they won't need it
@@CaetsuChaijiCh The way i look at Invulns is the panic button: healer is clearly not pulling their weight and when i press it there is no way i won't make use of it and even if it somehow gets wasted it's fine as it was just the last line of defense to make sure all is good and 'wasting' was actually my fault for incorrectly judging the healer. That's why i never understood the Living Dead complaints: you should never have to use it and if you did have to, you got value out of it. If you've felt pressured to press it and it actually didn't change anything you'd still be glad to have done it as in your mind it was the correct play to live.
Streams happen typically Tuesday, Thursday and Saturday, starting at 17:00 GMT+2 (GMT+1 in the winter!)
I hope to see some of you there!
A little detail I like in Paglth'an is that destructible wall at the start of that part of your video- it has several Kobolds and Amalja behind it who get killed by the tempered imperials. But if you destroy the wall fast enough, you can actually save them. I don't think you have the dps to do it solo unsynced- at least on a tank- and the Trusts can't do it, either. But a party of players can focus the wall down fast enough to save the friendly NPCs.
That is quite interesting! I never noticed that! 😁
7:00 NA data centers have this same problem with Aether basically being the designated raid server ever since cross DC travel existed. It's funny cause very often when doing high end content I'll tend to see a lot of other Crystal natives and sometimes even have the party all be Travelers.
Indeed! I believe even JP has this problem, with mana being the designated one! 😖
It is kind of silly when you find a full party from your home dc elsewhere like that! 😅
I collect orbs like Banjo collects hexagons
That's the spirit! 😂
The Burden Of Knowledge discussion is a very important aspect of multiplayer video game design.
Indeed! And it is a weird thing to discuss, because what is fair to expect the player to know, and what isn't, and things like that I suppose! 😊
Orb?
ORB!
@@CaetsuChaijiCh ORB! :D
3:15 I'm always aware but i NEVER assume random tank in DF is going to press the invuln to not fall over. Invulns are not needed in normal content anyway so no one should really plan around using them in normal content with randoms, it's just creating a window for mistakes.
It is a bit weird because a weaker healer could make regular use of an invuln necessary, and certain pulls in certain duties can also be easier with an invuln.
And yet, a stronger healer would be more likely to already know what to do when they see living dead 😅 but they won't need it
@@CaetsuChaijiCh The way i look at Invulns is the panic button: healer is clearly not pulling their weight and when i press it there is no way i won't make use of it and even if it somehow gets wasted it's fine as it was just the last line of defense to make sure all is good and 'wasting' was actually my fault for incorrectly judging the healer.
That's why i never understood the Living Dead complaints: you should never have to use it and if you did have to, you got value out of it. If you've felt pressured to press it and it actually didn't change anything you'd still be glad to have done it as in your mind it was the correct play to live.
Come to the streams, we have lots of fun, oopsies, accidental math and even a manatee!
And lots and lots and lots of fun facts and discoveries! 😁
87k hit holy crap 7:00
it gets better 8:07
The beeeg primal rend! 😁
its like me hitting a 120k direct crit doubledown on P12