Zremesher - All settings EXPLAINED!

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  • Опубліковано 11 лис 2024

КОМЕНТАРІ • 62

  • @Polygonlin
    @Polygonlin Рік тому +13

    PLEASE keep making Zbrush videos like this!! This video explained things as simply as quickly as possible...and we Zbrush/3D sculpting and Modeling newer users GREATLY NEED THESE SORTS OF VIDEOS!!

  • @Dorizdt
    @Dorizdt 3 роки тому +10

    you are killing it with these videos. Keep them coming!

    • @hartgameart
      @hartgameart  3 роки тому +1

      Thank you Scott! The encouragment means a lot!

    • @Dorizdt
      @Dorizdt 3 роки тому

      @@hartgameart Btw i'd love to see a video specifically on how you went from ZBrush to Unity3D in termos of retopology. Your models in Unity3D i'm guessing are flawless based on what i've seen in Crowfall.

  • @Endy12_73
    @Endy12_73 3 роки тому +5

    Hi, hart. As far as I know the Target Polygon counter slider defines approximately the final polygon count of a model in 1K steps. So 5 means there will be around 5K polygons after remeshing.

  • @GuardCleaner
    @GuardCleaner 11 місяців тому

    legacy zremesher works best with polygroups on organic surfaces and TWO options ON simultaneously - keepgroups and freezeborder. then you can repeat it playing with smoothgroups slider. it gives you very good topoflow, which is unreacheable with this new zremesher, which almost not working with polygroups on organic model

  • @kaisercatcinema
    @kaisercatcinema 3 роки тому +4

    A solid overview - subbed!

  • @maximeduchamp932
    @maximeduchamp932 Рік тому

    Good video. I use polygroups to paint loop and areas where I want to have a nice edge loop then i keep group while remeshing organics topologies and it works very well

  • @ShahzDaneil
    @ShahzDaneil 2 роки тому +1

    Excellent explanation, the youtube algorithm will bring you all the subs eventually! Subbed instantly.

  • @Dennathedevilsadvocate
    @Dennathedevilsadvocate 5 місяців тому

    Thank you for these great videos, you are such a good teacher

  • @felipebrockveld
    @felipebrockveld Рік тому

    Thank you for the video!
    Keep the good stuff!
    Regards from Brazil!

  • @NojsGraphics
    @NojsGraphics 2 роки тому

    honestly, at some point i gave up on Zremesher, i feel like im way faster doing retopo manually with Zmodeler with edge extrude and move point with attraction. Maybe im biased becouse im doing hard surface and not organic stuff, but i still feel like doing retopo manually and then subdividing mesh and projecting details back from high poly model in organic model cases is better. On side note 3DS max currently have best hard surface auto retopology, its crazy, worth checking out.

  • @GIGATRON11
    @GIGATRON11 Рік тому

    best explenation better than the pixologic ones

  • @EveBatStudios
    @EveBatStudios 2 роки тому +3

    Thank you so much for this! Incredibly useful in my current project!

  • @AvantNovis
    @AvantNovis Місяць тому

    God bless you for this

  • @pixel2plastic832
    @pixel2plastic832 3 роки тому

    Awesome break down! Found this while trying to explain Zremesh to someone.
    As Far as I know Freeze Border is intended to keep hold the shape of edges of non volume meshes if you were trying to line up separate pieces. For example it should be effecting the edges where you cut around his neck/shoulders. But I am not sure if it is a legacy feature that the new zremesh takes into account anyway.
    Also for keep groups I have noticed that 0 Smoothing tends to cause errors but setting to .1 or something pretty low it will usually do a lot better at keeping edges.

    • @hartgameart
      @hartgameart  3 роки тому

      Glad you liked it! That makes sense. Situations where your head mesh is a separate object from the body that would be very useful.

  • @dave7328
    @dave7328 3 роки тому +1

    Thank you so much, this really made the menu a lot less intimidating as a beginner

    • @hartgameart
      @hartgameart  3 роки тому

      That's awesome to hear! Glad it helped you out a bit

  • @daitya1
    @daitya1 8 місяців тому

    Thanks for this video. By doing this do we still need to retopo the model or it can be animation ready?

  • @alexpurkhalo711
    @alexpurkhalo711 2 роки тому

    it's so cool explanation

  • @honkpill686
    @honkpill686 3 роки тому +1

    Hey Comrade! Thanks for the tips, I've already signed up...good luck and "This is the way" ! 🔥🔥🔥

  • @ermalkoci1361
    @ermalkoci1361 2 роки тому +1

    thanks

  • @Alander787
    @Alander787 3 роки тому +1

    Just discovered your channel! Great video btw, keep up the good work!

  • @Silver-xf7it
    @Silver-xf7it 2 роки тому

    Invaluable information!

  • @TheDanielConsole
    @TheDanielConsole 3 роки тому +1

    Really good video, thanks for posting!

  • @ozkancagatay
    @ozkancagatay Рік тому

    Really nice tutorial ty!

  • @ВасильМарчук-у3е
    @ВасильМарчук-у3е 2 роки тому

    Thank you! you are the best!

  • @favyijomah1889
    @favyijomah1889 2 роки тому +1

    Good tutorial

  • @فنانالفوتوشوب
    @فنانالفوتوشوب 3 роки тому

    I wish you good luck, your channel is amazing .

    • @hartgameart
      @hartgameart  3 роки тому

      Thank you so much! That’s really kind of you!

  • @Bigodeau
    @Bigodeau 2 роки тому

    very nice tutorial

  • @NimaSayah
    @NimaSayah 7 місяців тому

    Why ZRemesher do not make Edge Loop even when I make the guidelines with ZRemesher Guides brush? Did you use the base mesh?

  • @oliviarose6453
    @oliviarose6453 2 роки тому +1

    This is so helpful!!!!

  • @sevenseven31
    @sevenseven31 3 роки тому

    to understanding zremesher should be started from quadremesher then retopology in 3ds max and finally zremesher in zbrush

  • @kristine5666
    @kristine5666 Рік тому

    Thank you so muchhhhh

  • @riquelmemendes939
    @riquelmemendes939 2 місяці тому

    Sublime

  • @maxizbrush
    @maxizbrush 3 роки тому

    Awesome vid! You won a new subscriber haha

    • @hartgameart
      @hartgameart  3 роки тому +1

      Thank you man! I appreciate it

  • @annnesmi
    @annnesmi 3 роки тому

    Thank you!

  • @KirklandShunk
    @KirklandShunk 2 роки тому

    Informative video! Some of the things like Freeze Border and Freeze Groups, I never understood how to use them. Also what is the song names and artists at 5:25 & 9:05 ? Love the way they sound

  • @segbembamurray2044
    @segbembamurray2044 2 роки тому

    great tut. thanks

  • @SerafinGrivel
    @SerafinGrivel 3 роки тому

    Such a good video!

  • @mikerusby
    @mikerusby Рік тому

    its the last refuge of people who cannot be arsed to retopologise by hand :)

  • @ZephrusPrime
    @ZephrusPrime 3 роки тому

    How do you handle character retopo and UV. Since they decided to forget about Peel UV, do you use other applications to finish the character pipeline?

    • @hartgameart
      @hartgameart  3 роки тому +1

      I feel like my workflow is in a weird place in regards to UVs. I still do all my unwrapping in maya which is funny since it's really the only thing i'm still doing in maya on a consistent basis.
      If I didn't have access to maya through work I'm not sure what I would do though. I'd probably look at blender or maybe unfold3d which I've heard has similar tools to maya. Though for personal stuff that doesn't need as strict UV standards I think i'm going to start leaning on substance painters auto unwrap more since it does do a pretty good job. I even do use Zbrush's auto-unwrap sometimes but then I export to clean it up and repack in maya. I would love to see Zbrush do a major UV and Retopo update sometime in the future

  • @uselessfarmer
    @uselessfarmer Рік тому +1

    awesome video
    music is too loud/distracting compared to your narrations though

    • @hartgameart
      @hartgameart  Рік тому

      Thanks def agree about the music. Will have to make an updated version at some point

  • @onurgunduz2428
    @onurgunduz2428 2 роки тому +1

    thank you so much bro.
    "but I dont like BG music"

  • @nategreyson6014
    @nategreyson6014 3 роки тому

    im just going to sub right away

  • @KirklandShunk
    @KirklandShunk 2 роки тому

    What are the song names at 5:25 & 9:05

  • @metken_
    @metken_ 3 роки тому

    3ds max retopo modify much better then zremesher. But anyway thank you for video.

  • @andrewstrasser
    @andrewstrasser 6 місяців тому

    bruh, what's this music? i need it lollz

  • @O_rik
    @O_rik 2 роки тому

    Thank you!

  • @Sanzhar_00_
    @Sanzhar_00_ 2 роки тому

    Thank you!