I own both the tobii and track IR. If you absolutely don't want to wear a hat (to clip track IR on) then this is about your only decent option. If however lag and absolute precision tracking is important to you, then track IR is still the king. In short, I brought the tobii to work to use as a windows hello login.. Couldn't stand the tracking lag compared to track IR which is instant and perfect every time. Not only does tobii have a noticable lag, but its not perfect in tracking. Looking in the same spot every time will yield different results which means you will never develop good muscle memory when looking at instruments in aircraft for example, or have to tilt your head further down than you want to to see instruments which makes you have to look up too far with your eyes. Turning up the sensitivity of the tobii can prevent this but then introduces unwanted movements. Tobii pushes tons of sponsorships for these type of reviews and although I'm not calling into question this specific reviewer, anyone who has used both systems seriously and is into flight or space simulations and still recommends the tobii is suspect IMO. Many who are new to the flight sim hobby (last 5-10 years is new IMO) think tobii is a game changer without ever having used track IR themselves.
@ceciliacole5098 in 2D tracking, Track IR is king of precision and input lag, period. The only reason I don't use track IR anymore is because I've gone full VR with lighthouse tracking. Track IR is the same system as lighthouse tracking.
There's Delanclip if you're in Europe, and Grassmonkey if you're in the states. Never used them, so I can't personally say if they're better or not, but there are alternatives out there.
I used to be a big fan of triple display setup combined with head/eye trackers... until I discoverd VR. The first time I tried VR - was also a death sentence for my triple displays and TrackIR
Loved it as soon as I plugged it… Didn’t bother with tweaking in msfs for month as it was good enough out of the box. Oppositr experience from the trackir… still have ptsd from that thing…
For flight sims eye tracking can be also super useful. Just not civil flights, but fighters. Especially WWII era. If I can use eyes and zoom button to spot enemies...
Upgraded 6 months ago from the Track IR , nice to get ride of the cable, really pleased with it when not in vr. How is the review on the Brunner pedals coming along?
It's a neat device and well-made device, but the problem I always had with it was the existence of far cheaper alternatives. If all you need is head tracking, the value proposition just isn't there, IMO. The major advantage seems to be that you don't need the extra physical gear on your head (reflectors, LEDs, etc.) as with IR point trackers like Track IR. I can't imagine spending 4x more for the extra bit of convenience.
Thanks for posting this! I have been looking at a Track IR replacement for some time. So, I just ordered from Tobi and mentioned G-LOC Media in the questionnaire at checkout.
Thanks for the support. It’s people like yourself that are really helping me along the UA-cam journey. This whole thing of mixing up up my passions to create content can be difficult. You’ve made my morning with this.
How is it going for you? Is the precision a problem for you like some people mention? I'm thinking of replacing my trackir because I hate the cumbersome cable and don't want to wear the hat reflectors like a dork.
@@stevehuskey1758 I don’t have any precision issues, works great on my ASUS 49” curved ultra wide. I’ve been experimenting with facetracknoir, it works in IL2, MSFS, and DCS. Not as seamless as the Tobii interface, but much more control and more titles that it works in.
I've had it for about six months. I don't use the eye track but I suppose if you could master it you could use it. Basically you have to learn how to use your head (or your eyes) as a game controller and like any new controller, once you learn how it becomes second nature but this one frees your hands to do other things so it's absolutely worth it, just don't expect it to happen right out of the box, you have to learn how to use it. The whole muscle memory thing like playing an instrument.
In the future, could you buy a Grassmonkey, Delanclip, or any of the TrackIR alternatives out there, and then compare everything so we can get pros and cons.
I have a large triple screen setup for MSFS and also have TrakIR which works great. I did however buy a lightly used Tobii as I wanted to ditch the hat clip. I spend 90 minutes trying to get the Tobii to be recognized in MSFS and track my head on the center screen. It kept defaulting to the left screen or not being recognized at all in MSFS. This despite several reinstallations of the software, using the base software and the new alpha software for better location setup of the tracker. And I had fully uninstalled the trak ir first as that can conflict with the Tobii. It’s a $200 paper weight now for me and I’ve sent them a support ticket. I have to say that the trak ir worked the first time and every time with 0 problems and more adjustability in the software and less lag too in tracking. I will maybe try the Tobii again when I have the interest to mess with the setup but multiple monitors confuse the software and I’ve seen posts on MSFS forum saying the same thing. I love the idea of head tracking without the infrared clip but for me it was a mess and at $300 new it should not have been that hard for it to work with multiple monitor setups which are not a new thing.
Hey. I've had this in mind for a few days and I've ordered mine today. I got the tripod mount as well as the flex mount for my 45 inch LG monitor. I'll have to see what works best. To set up, is it jest as easy to configure in X-Plane? I actually have the X-Planes and MSFS 2020. Thanks for any suggestions
how do you get eyetracking to work with this setup? it should not work an screens bigger then 30" - youtube and search-machines are full with people with 48" screen where it does not work at all because the tobii-software centers the max 30" to your bigger tv so you can not reach the border of your bigger tv - so the picture will not move a bit 😞 or do you just use headtracking?
Could be to do with the distance I sit from the screen but I haven't had any issues. The closer to the screen you sit the more angle can be introduced, so maybe that's a factor.
How is it as far as losing track? My track ir is OLD. (2006) i think its time for an upgrade. Track or worksnfone for me and i wear a hat with the reflective strip, but i lose track alot and it drives me nuts. Can you also pause it so it stops tracking you mid game? And auto center with a hot key if it loses "center"?
Does TrackIR not have the same positional simulation? I agree the eye tracking is mostly a gimmick. However, some games seem to have useful eye tracking integration, like Star Citizen does where you can aim your target locking and even missile locking crosshairs with it instead of with your nose. But even then most seem to disable it anyway cause it seems more distracticng than anything.
Ive got one and don't notice any latency. I haven't owned TrackIR though. I would stick to trackIR as having different settings and configurations between games gets pretty annoying as a lot are pretty badly done. I also have a problem with the center of my view drifting over time.
@@ctomz. Well, one get accustomed to anything over time. Even TrackIR has some latency (also depending on the smoothing factor). Back when I tested Tobii it was a lot worse than TrackIR and the software suite was intrusive and cumbersome. That could have changed since of course.
Good video. I have a area in the house for my Computer but Family can walk by and even set 6 feet away I have never seen a review that talks about other people in the background so if a family member stops to watch me inflight behind me will the eye tracker go crazy and pick up their face? I like being around the Family so I don't use a private room for gaming.
I never even thought of this. My gut feeling is it won’t pick anyone up unless as you say someone sticks their head in close to your but I don’t know for sure. It’s a good point you bring up, i will test this.
Hi!! Amazing video I have a question and need help. I just purchased a second monitor for my MSFS2020 set up (32"). Now have two 32" monitors. Did a new Tobbi calibration with the new software as I now have the device mounted on a stand. Calibration was successful. When I load a flight in the SIM the device is not tracking my eyes or my head. I can see the device ON (red lights) but it is not tracking. any recommendation or solutions to fix this? 🙏
@@ianrivaldosmith yea so those are acoustic tic pin boards from the local hardware store. The slot in between the back of the tv and the stand really snug. Very easy to remove too. Great for access.
No at all. I have a large overhead light on the rig to light up my face when shooting videos and I didn't see any difference with that light on or off, and its super bright.
sorry it too so long to reply. Here are the stands. amzn.to/4aRioUy now that's an affiliate link. If you'd rather not use that it's called "Universal Floor TV Stand with Mount"
When I installed it just auto configured to run off the centre screen. I didn't have to do anything. Not sure if that will be the same for everyone though.
@@g-locmedia Yep. I bought one of these of the early versions long time ago. Other people were having success with it but I wasn't. It partially worked. I describe my eye type as a bit oriental though I'm not oriental but noticed that I needed to keep my eyes wide open to get the software to calibrate. Even after calibrating I was unable to relax my eyes or tracking would go all over the place or simple refuse to track. Because the tracking worked better while keeping my eyes wide open, I came to the conclusion that is most probably down to my eye type, as no reviewers on youtube or anywhere else was reporting this. If the problem was not down to how much surface eye area reflection I had then it maybe be something more to do with my composite eye make up but in those days, especially, I had perfect eyesight.
I bought a VR headset for racing and flight sims. Problem is that I get very severe simulation sickness, so I had to stop using it. I'm considering getting a head tracker instead, since it shouldn't cause simulation sickness, right?
Your body need time to adjust to VR to become immune to motion sickness and having a Trackir and Tobbi Trackers is not gonna solve the problem and you can in fact get sickness with them as well since you have to look at the monitor when you turn your head
@@toututu2993 Hmmm, Is uppose, but I figured it's not in 3D with eye tracking, and you've got the normal world in your peripherial vision, so it msut be much less impactful? Yeah, I'd love to get use to it, but I react extremly strongly, so I really don't want to subject myself to it.
I like your reviews EXCEPT that you are using MSFS20, which just isn't very realistic for me. While the ground and some cities do look better, the flight physics and movement dynamics are horrible and not not realistic at all. I'm a real world pilot, and I ONLY fly the types of aircraft in the sim that I fly in real life. For example, I might do a flight from time to time of a particular aircraft that I've never flown, but they are the same TYPE of aircraft (GA) that I fly, and NOT airliner's, helicopter's or other jets. I have no interests in flying things that I probably will never fly in real life. The experience is ten times better when you fly the same things on the sim that you actually fly. And MSFS20 is too cartoonish, and has terrible flight physics. XP12, on the other hand has spectacular flight physics and dynamics, and still gives a great graphics show as well. Is it as good with clouds and terrain as MSFS, no. But the actual flying is ten times more important than buildings or trees looking more realistic. I have both of the sims, but rarely ever fly MSFS. This device looks a lot like the TrackIR of the past. The TrackIR works pretty well from what I've seen, but a few things you have to do to make sure of it. I'm not sure how this compares, but most of the comments seem to think it has a larger lag compared to the TrackIR, and is more than four times the price. I have to say that after finding out that this costs almost $300 dollars USD, I would NEVER buy it, when the TrackIR works better, and for a lot less. The smart play seems to wait just a bit longer on VR to improve by leaps and bounds with AI. Cheers!
That's an interesting point you bring up about XP12. Lats time I played it was when It was in Beta. Might re-install it and have another go. Would actually like to see how it goes with the force feedback and motion sim.
I own both the tobii and track IR. If you absolutely don't want to wear a hat (to clip track IR on) then this is about your only decent option. If however lag and absolute precision tracking is important to you, then track IR is still the king. In short, I brought the tobii to work to use as a windows hello login.. Couldn't stand the tracking lag compared to track IR which is instant and perfect every time. Not only does tobii have a noticable lag, but its not perfect in tracking. Looking in the same spot every time will yield different results which means you will never develop good muscle memory when looking at instruments in aircraft for example, or have to tilt your head further down than you want to to see instruments which makes you have to look up too far with your eyes. Turning up the sensitivity of the tobii can prevent this but then introduces unwanted movements. Tobii pushes tons of sponsorships for these type of reviews and although I'm not calling into question this specific reviewer, anyone who has used both systems seriously and is into flight or space simulations and still recommends the tobii is suspect IMO. Many who are new to the flight sim hobby (last 5-10 years is new IMO) think tobii is a game changer without ever having used track IR themselves.
Thanks for your insight, the comments section is incredible important for viewers and this is a great example.
@ceciliacole5098 in 2D tracking, Track IR is king of precision and input lag, period. The only reason I don't use track IR anymore is because I've gone full VR with lighthouse tracking. Track IR is the same system as lighthouse tracking.
There's Delanclip if you're in Europe, and Grassmonkey if you're in the states. Never used them, so I can't personally say if they're better or not, but there are alternatives out there.
I hear motion smoothing can introduce extra lag.
Totally agree on the separation of yaw and pitch calibration…
Yea it’s my I my real gripe. It should be an easy update though.
I’ve just ordered one … no need for a cap/tracker clip and huge camera. Sweet!
Yea full wireless and no clip either. I always used to loose my clip for track ir. Spend 10 mins looking for it every time I wants to sim.
I used to be a big fan of triple display setup combined with head/eye trackers...
until I discoverd VR. The first time I tried VR - was also a death sentence for my triple displays and TrackIR
Yea, VR is cool but I haven’t found a headset yet that’s comfortable and offers the same fidelity as displays. Maybe soon though.
Nice addition to the setup. With minor MSFS 2020 setting tweaks it's great.
Been waiting for a quality wireless tracker. Just picked one up based on your video.
Awesome. It’s a pretty nice price of kit and so easy to calibrate in MSFS.
Loved it as soon as I plugged it…
Didn’t bother with tweaking in msfs for month as it was good enough out of the box.
Oppositr experience from the trackir… still have ptsd from that thing…
That’s great your loving the Tobii.
For flight sims eye tracking can be also super useful. Just not civil flights, but fighters. Especially WWII era. If I can use eyes and zoom button to spot enemies...
More useful for combat flight sim I’d say so your right on!
Upgraded 6 months ago from the Track IR , nice to get ride of the cable, really pleased with it when not in vr. How is the review on the Brunner pedals coming along?
I’m at the end of the review process with the Brunner pedals and starting to put together the video. Should be out in the next 7-14 days.
It's a neat device and well-made device, but the problem I always had with it was the existence of far cheaper alternatives. If all you need is head tracking, the value proposition just isn't there, IMO. The major advantage seems to be that you don't need the extra physical gear on your head (reflectors, LEDs, etc.) as with IR point trackers like Track IR. I can't imagine spending 4x more for the extra bit of convenience.
I guess there's different levels of value in for everyone. I do know of some people who have gone the DIY option and it works well for them.
Thanks for posting this! I have been looking at a Track IR replacement for some time. So, I just ordered from Tobi and mentioned G-LOC Media in the questionnaire at checkout.
Thanks for the support. It’s people like yourself that are really helping me along the UA-cam journey. This whole thing of mixing up up my passions to create content can be difficult. You’ve made my morning with this.
How is it going for you? Is the precision a problem for you like some people mention? I'm thinking of replacing my trackir because I hate the cumbersome cable and don't want to wear the hat reflectors like a dork.
@@stevehuskey1758 I don’t have any precision issues, works great on my ASUS 49” curved ultra wide. I’ve been experimenting with facetracknoir, it works in IL2, MSFS, and DCS. Not as seamless as the Tobii interface, but much more control and more titles that it works in.
I've had it for about six months. I don't use the eye track but I suppose if you could master it you could use it. Basically you have to learn how to use your head (or your eyes) as a game controller and like any new controller, once you learn how it becomes second nature but this one frees your hands to do other things so it's absolutely worth it, just don't expect it to happen right out of the box, you have to learn how to use it. The whole muscle memory thing like playing an instrument.
Good feedback. Thanks for sharing.
In the future, could you buy a Grassmonkey, Delanclip, or any of the TrackIR alternatives out there, and then compare everything so we can get pros and cons.
The grass monkey is interesting. That could be a video on the cards.
I have a large triple screen setup for MSFS and also have TrakIR which works great. I did however buy a lightly used Tobii as I wanted to ditch the hat clip. I spend 90 minutes trying to get the Tobii to be recognized in MSFS and track my head on the center screen. It kept defaulting to the left screen or not being recognized at all in MSFS. This despite several reinstallations of the software, using the base software and the new alpha software for better location setup of the tracker. And I had fully uninstalled the trak ir first as that can conflict with the Tobii. It’s a $200 paper weight now for me and I’ve sent them a support ticket. I have to say that the trak ir worked the first time and every time with 0 problems and more adjustability in the software and less lag too in tracking. I will maybe try the Tobii again when I have the interest to mess with the setup but multiple monitors confuse the software and I’ve seen posts on MSFS forum saying the same thing. I love the idea of head tracking without the infrared clip but for me it was a mess and at $300 new it should not have been that hard for it to work with multiple monitor setups which are not a new thing.
I didn't have any of these issues. Could it be the configuration of your monitors?
Hey. I've had this in mind for a few days and I've ordered mine today. I got the tripod mount as well as the flex mount for my 45 inch LG monitor. I'll have to see what works best. To set up, is it jest as easy to configure in X-Plane? I actually have the X-Planes and MSFS 2020. Thanks for any suggestions
I haven’t used it in xplane yet. All I know is it works natively in msfs. Xplane might take a little more work.
Excellent video sir
Thank you
how do you get eyetracking to work with this setup? it should not work an screens bigger then 30" - youtube and search-machines are full with people with 48" screen where it does not work at all because the tobii-software centers the max 30" to your bigger tv so you can not reach the border of your bigger tv - so the picture will not move a bit 😞 or do you just use headtracking?
Could be to do with the distance I sit from the screen but I haven't had any issues. The closer to the screen you sit the more angle can be introduced, so maybe that's a factor.
You have a MOTION RIG now?? When did that happen? Next Level Racing Pro was in your recent full sim video.
Still on the Next Level Racing Pro but got a hold of a motion a few weeks back. Insane fun!
@@g-locmedia So the motion rig is also Next Level Racing?? BTW - Your videos are really well done. Thanks!
@@rmm9676 thank you. Yea the motion rig is NLR and bolts directly to the Flight Sim Pro
it needs more games Tobii...Starfield, Cyberpunk 2077 maybe
well done on another great video :)
Thank you mate. Comments like that are very much appreciated.
Great vid, thanks!
Thanks
Hi, what kind of motion rig are you using? looks good with the dash, thanks!
It’s a next level racing Motion Plus mounted on the rear.
How is it as far as losing track? My track ir is OLD. (2006) i think its time for an upgrade. Track or worksnfone for me and i wear a hat with the reflective strip, but i lose track alot and it drives me nuts. Can you also pause it so it stops tracking you mid game? And auto center with a hot key if it loses "center"?
The only way I say it loose track was when my hands were in front of the sensor but it regains quite quickly
Does TrackIR not have the same positional simulation?
I agree the eye tracking is mostly a gimmick.
However, some games seem to have useful eye tracking integration, like Star Citizen does where you can aim your target locking and even missile locking crosshairs with it instead of with your nose.
But even then most seem to disable it anyway cause it seems more distracticng than anything.
What do you mean by "positional simulation"?
What kept me from switching (stayed with TrackIR) was the big latency (compared to TrackIR). Did that improve?
Ive got one and don't notice any latency. I haven't owned TrackIR though. I would stick to trackIR as having different settings and configurations between games gets pretty annoying as a lot are pretty badly done. I also have a problem with the center of my view drifting over time.
@@ctomz. Well, one get accustomed to anything over time. Even TrackIR has some latency (also depending on the smoothing factor). Back when I tested Tobii it was a lot worse than TrackIR and the software suite was intrusive and cumbersome. That could have changed since of course.
@@MrSpinkser I can imagine that. The software is a headache imo and likely hasnt changed much since you tested.
I didn’t test it side by side with track IR but I never noticed much latency.
@@g-locmedia Maybe I give it another shot. I still have it laying around here…
Lo has probado en il2? Como ha sido la experiencia? Gracias
I haven’t tried on IL2 mate. Sorry.
Good video. I have a area in the house for my Computer but Family can walk by and even set 6 feet away I have never seen a review that talks about other people in the background so if a family member stops to watch me inflight behind me will the eye tracker go crazy and pick up their face? I like being around the Family so I don't use a private room for gaming.
I never even thought of this. My gut feeling is it won’t pick anyone up unless as you say someone sticks their head in close to your but I don’t know for sure. It’s a good point you bring up, i will test this.
Hi!! Amazing video
I have a question and need help. I just purchased a second monitor for my MSFS2020 set up (32"). Now have two 32" monitors. Did a new Tobbi calibration with the new software as I now have the device mounted on a stand. Calibration was successful.
When I load a flight in the SIM the device is not tracking my eyes or my head. I can see the device ON (red lights) but it is not tracking.
any recommendation or solutions to fix this?
🙏
Did you move the calibration software to the centre screen when calibrating?
@@g-locmedia thank you for your help. All goods now.
Vous me l`avez vendu .
Merci !!
Merci!
Tell us about your monitor plz. Thanks
It’s triple 55 inch Hisese U7.
@@g-locmedia Thanks
How do you mount your screens? Are they on stands?
Two floor tv stands for the side screens and a wall mount bracket for the centre screen.
@@g-locmedia and then hidden behind those white boards right?
@@ianrivaldosmith yea so those are acoustic tic pin boards from the local hardware store. The slot in between the back of the tv and the stand really snug. Very easy to remove too. Great for access.
@@g-locmedia nice I’ll check BNQ or something like that. You’re in Scotland right? I’m down in Northumberland
How does it go in 'daylight' ie. do you need to pull the blinds and turn off the lights?
No at all. I have a large overhead light on the rig to light up my face when shooting videos and I didn't see any difference with that light on or off, and its super bright.
What stands do you use for your monitors.
sorry it too so long to reply. Here are the stands. amzn.to/4aRioUy now that's an affiliate link. If you'd rather not use that it's called "Universal Floor TV Stand with Mount"
@@g-locmedia that was perfect thank you
How do you make it work with a multi monitor setup?
When I installed it just auto configured to run off the centre screen. I didn't have to do anything. Not sure if that will be the same for everyone though.
@g-locmedia awesome to hear I'll do the same. I noticed when you move your head it moves aswell, is it adjustable?
@@Datttsnake yea fully adjustable to what you need.
Dcs?
Doesn't work well for every eye type if the first iterations are anything to go by.
Can you explain further. Might be good for other people to know.
@@g-locmedia Yep. I bought one of these of the early versions long time ago. Other people were having success with it but I wasn't. It partially worked.
I describe my eye type as a bit oriental though I'm not oriental but noticed that I needed to keep my eyes wide open to get the software to calibrate. Even after calibrating I was unable to relax my eyes or tracking would go all over the place or simple refuse to track.
Because the tracking worked better while keeping my eyes wide open, I came to the conclusion that is most probably down to my eye type, as no reviewers on youtube or anywhere else was reporting this.
If the problem was not down to how much surface eye area reflection I had then it maybe be something more to do with my composite eye make up but in those days, especially, I had perfect eyesight.
I bought a VR headset for racing and flight sims.
Problem is that I get very severe simulation sickness, so I had to stop using it.
I'm considering getting a head tracker instead, since it shouldn't cause simulation sickness, right?
Nah you shouldn't' get it with head tracking mate
Your body need time to adjust to VR to become immune to motion sickness and having a Trackir and Tobbi Trackers is not gonna solve the problem and you can in fact get sickness with them as well since you have to look at the monitor when you turn your head
@@toututu2993 Hmmm, Is uppose, but I figured it's not in 3D with eye tracking, and you've got the normal world in your peripherial vision, so it msut be much less impactful?
Yeah, I'd love to get use to it, but I react extremly strongly, so I really don't want to subject myself to it.
It's like VR, but far less immersive...
I'd say his sim rig is plenty immersive
lol. Thanks for the support.
I like your reviews EXCEPT that you are using MSFS20, which just isn't very realistic for me. While the ground and some cities do look better, the flight physics and movement dynamics are horrible and not not realistic at all. I'm a real world pilot, and I ONLY fly the types of aircraft in the sim that I fly in real life. For example, I might do a flight from time to time of a particular aircraft that I've never flown, but they are the same TYPE of aircraft (GA) that I fly, and NOT airliner's, helicopter's or other jets. I have no interests in flying things that I probably will never fly in real life. The experience is ten times better when you fly the same things on the sim that you actually fly. And MSFS20 is too cartoonish, and has terrible flight physics. XP12, on the other hand has spectacular flight physics and dynamics, and still gives a great graphics show as well. Is it as good with clouds and terrain as MSFS, no. But the actual flying is ten times more important than buildings or trees looking more realistic. I have both of the sims, but rarely ever fly MSFS.
This device looks a lot like the TrackIR of the past. The TrackIR works pretty well from what I've seen, but a few things you have to do to make sure of it. I'm not sure how this compares, but most of the comments seem to think it has a larger lag compared to the TrackIR, and is more than four times the price. I have to say that after finding out that this costs almost $300 dollars USD, I would NEVER buy it, when the TrackIR works better, and for a lot less. The smart play seems to wait just a bit longer on VR to improve by leaps and bounds with AI. Cheers!
That's an interesting point you bring up about XP12. Lats time I played it was when It was in Beta. Might re-install it and have another go. Would actually like to see how it goes with the force feedback and motion sim.
first
Lol. Your on to it quick mate.