What I think would be cool is earth and water magic combining to make clay magic. It could possibly work like the GLOO Cannon from Prey and build up pieces in the environment for defense and utility. I could also see it as a much more flexible form of defensive magic that comes out quick but can be destroyed just as quickly, such creating large pillars, barriers, maybe even a layer of clay on your whole body that breaks after one or two hits.
Water and air blood bending and you can make it so that you could get to ability’s merge them and add it as a actual move-set you unlock in adventure and get for free in sand box all ideas.
You should do fire and air(lightning) fire and earth(lava) Fire and Water(mist”so that you can give yourself cover) you should also do earth and water(mud”blinds your enemy temporarily) water and air to make clouds to fly on
yes! we have this planned. Currently the combos are Fire + Earth = Lava Fire + Water = Blood (enemy control) Fire + Air = Combustion (think energy beams) Air + Earth = Sand (cover and hiding vision) Air + Water = Storm / Lightning Water + Earth = Nature
i dont know why some big studio doesnt buy this out, and make this THE VR GAME TO GET. put AA gfx into it. rip the concept of avatar WAY OFF, like SPIRITAR the 7th air sender
@MagitekVR AWSOME!! One more question I started playing the storymode and it seems that the first part above the island is fire under the island is earth so dose that mean that above the island is an air area and around the island is a water area?
@@bb_gun1910 the earth areas will all be underground, the air will be up in the clouds and the water will are still deciding. What ideas do you have for water?
@MagitekVR maybe you make it to where at the end of each mode you are able to get the stone to the next area (after the player finishes the fire area the get the eath stone and they have to use it to go under ground after they finish the earth they have to use air to get to the clouds then they get water) and maybe when they have a hand with water activated one of the passives is water breathing where they don't take damage when in water but I don't know how hard or easy that would be to code but it might go well with the new water moves you are planning to add
Did you guys read my comment in the last video or is this just a coincidence? I commented about how you could combine fire and earth to make a meteor on the last video
if this got major funding, and made into a dope skyrim type RPGwith max payne bullet time events so you can chain your spells via hand movements. this would be the GAME to get to sell VR
This game seems like it can have a great amount of potential.
It dose it is to much fun I took me 2 days just to start the storymose just because I wanted to see what the game had to offer
I own this game and while it does not have much story to it yet, I’m very glad to see all of the potential and it’s wonderful having active developers
I would definitely itlry download if it wasn't 15$
Lighting, lava etc. YES PLEASE this would honeslty be the best game in the oculus. I am praying for this game, its so awesome.
Lightning sounds so cool
ya
I think that maybe earth and water could make a giant snow ball or a snow area effect that freezes enemys
Ahh, the good ol days.
Add lightning
What I think would be cool is earth and water magic combining to make clay magic. It could possibly work like the GLOO Cannon from Prey and build up pieces in the environment for defense and utility. I could also see it as a much more flexible form of defensive magic that comes out quick but can be destroyed just as quickly, such creating large pillars, barriers, maybe even a layer of clay on your whole body that breaks after one or two hits.
Just use water
Yes
I think this game looks good, keep up the good work!
It would be sick if you can make tornadoes and make a rock mech that u can ride
Combustion would be cool
That’s gonna be sick!
Water + air = cloud
Water + fire = ???
Water + fire = blood
@@ANGRYCROW.how could I not think of that, its perfect!
Yeah the creators told all the combos planned in a comment
The 9th one down I think around there
Water and air blood bending and you can make it so that you could get to ability’s merge them and add it as a actual move-set you unlock in adventure and get for free in sand box all ideas.
You should do fire and air(lightning) fire and earth(lava) Fire and Water(mist”so that you can give yourself cover) you should also do earth and water(mud”blinds your enemy temporarily) water and air to make clouds to fly on
yes! we have this planned. Currently the combos are
Fire + Earth = Lava
Fire + Water = Blood (enemy control)
Fire + Air = Combustion (think energy beams)
Air + Earth = Sand (cover and hiding vision)
Air + Water = Storm / Lightning
Water + Earth = Nature
suprised there isnt sand benders, aka a gaara in Avatar
I can't wait for this and water bending
Just saying make sure to add all the sub elements
you should make air and fire make plasma
with earth u can make mutiple quakes by countinouisly punching the ground and then let go
Are guys gonna add multiplayer eventually so we can battle each other
Will you add multiplayer? If you can.
I can't wait
i dont know why some big studio doesnt buy this out, and make this THE VR GAME TO GET. put AA gfx into it. rip the concept of avatar WAY OFF, like SPIRITAR the 7th air sender
Water+earth for plant
Fire + Earth = Magma
Fire + Air= Lightning
Fire + Water = Steam
Earth + Air = Dust
Earth + Water = Mud
Water + Air = Mist (?)
Are you giys planing to add more moves to water bending
yes! we have 8 more spells coming very very soon.
@MagitekVR AWSOME!! One more question I started playing the storymode and it seems that the first part above the island is fire under the island is earth so dose that mean that above the island is an air area and around the island is a water area?
@@bb_gun1910 the earth areas will all be underground, the air will be up in the clouds and the water will are still deciding. What ideas do you have for water?
@MagitekVR maybe you make it to where at the end of each mode you are able to get the stone to the next area (after the player finishes the fire area the get the eath stone and they have to use it to go under ground after they finish the earth they have to use air to get to the clouds then they get water) and maybe when they have a hand with water activated one of the passives is water breathing where they don't take damage when in water but I don't know how hard or easy that would be to code but it might go well with the new water moves you are planning to add
fire tornado😊
It’s been almost a year and it’s still not in the game 😢😢
Is it on oculas store
I got it but I got to the temple in the story mode but now I am just stumped on what to do next
Make big fire sword 🤓
why are you playing on the demo version
Are u guy gonna release the game PlayStation
Right now we are still focusing on PCVR and Quest. But hopefully in the future PSVR will become an option!
To be honest, hopefully
Wish my f****** oculus worked
It wasn’t played for a couple months and it won’t update anymore
Me is poor so I can’t get it lol
PLEASE!!!🙏
Did you guys read my comment in the last video or is this just a coincidence? I commented about how you could combine fire and earth to make a meteor on the last video
We've been talking about it in the discord for months
@@gioduder Hi Gio
if this got major funding, and made into a dope skyrim type RPGwith max payne bullet time events so you can chain your spells via hand movements. this would be the GAME to get to sell VR
i am to pore to bie the game :(