I feel like crashing into giants deep at 27,000m/s and coming to a complete stop in such an instant amount of time would send the hatchling through the windshield of the ship, through the core, and turn them into a red paste at the same time
Did you know that if you wait long enough after crashing at those speed (and surviving) you'll see the planet is out of orbit and drifting away (i did it with the Interloper and it worked at least)
Woah that sounds awesome. I don’t think I would have been able to notice any change in these planets’ orbits, but yeah I’m excited to check the much smaller interloper and maybe attlerock!
@@KingAdamXVIII also tried smashing into Timber Hearth twice and I ended up clipping inside of the planet both times (maybe because in smashed right in the mountain with the mining cave)
I think what you saw was probably a bug that happens if you simply go too far away from the solar system - the way the game handles precision is flawed, with the positions being stored relative to the player, causing floating point precision issues if you're far away. If you get very far away, open the map and move over to the system, you'll probably see text glitching out and the planets jittering and changing orbits.
Crashing into the white hole is outrght impossible, you can't touch it - it warps space around it so that you can't ever reach it no matter what, which is how a white hole should behave.
something i've always wondered but never thoroughly tested is how fast i can hit a planet without the ship taking damage *or* how fast i can hit a planet by taking as much damage as possible without exploding. it's a lot lower speed but won't take 22 minutes per attempt. maybe try that! also try ramming the stranger! it tries slowing you down! ::D
There is a way to crash the planets together! If you put your scout down on water or the Quantum Moon, the planet in question will drift slowly away from its star. In order to make it work, you will need to skip the statue cutscene so that you never start the loop. It does take a few hours though, so find a safe place to park your ship.
The giant's deep canon should have just shot the probe at another planet to double its speed as demonstrated. Obligatory spoiler warning. Maybe they wouldn't have needed 22 mins and could use a more modest power source
Technically it does this sometimes. There are no collision avoidance on probe trajectory calculations, same as on your ship autopilot. Probe can hit other planets and even you near campfire if you extremely unlucky. It can also hit your ship and destroy it. Look it up, there are videos on youtube.
@@DonnaPinciot I thought about it, and my conclusion since eye is quantum it cannot be behind any of the planet, its just probability that its there that collapses on observation. So since we have infinite amount of tries, probe eventually found it unobscured.
@@dmitriyrasskazov8858 The only flaw with that is the coordinates. They don't change between loops, and always work. I suppose that could still be quantum shenanigans; because it was observed there and the coordinates are recorded, it will always have been there?
They are definitely nonbinary like all the Hearthians. I played the game totally blind and made everything up as I went. I didn’t even realize they were all nonbinary until after I finished the playthrough and someone told me. What does it say about me that I consistently identify Chert as female? I forget if I identify them as female before I meet them; if not then I would say it’s because they are small, scientifically minded, and a worrier (and no, that’s not sexist, it’s just that my wife is all three of those things lol). But if my misconception was just based on the name Chert, then possibly it’s because it sounds like chirp which is kind of a feminine word to me. It also obviously has a lot of similarities with Chuck and Bert though, so I don’t know why I didn’t roll with that. WAIT I call them a she in THIS video?!?! NOOOOOO I thought I was so being so careful! I got it right until I got excited and fell into old habits. 😭 Sorry!
in the voice acting mod, Chert is voiced by a young male and has a quite cheerful voice just like i would've imagined, but idk if it's relevant as it isn't canon lol
Did you try putting the game at 120 fps or more (multiple of 30 prefered)? So the simulation runs twice as fast? This could change what happens when you collide, no?
I think the black hole on brittle hollow has the same code behind it that the gravity on the sun does. in how it carries momentum I mean. When trying to land on the sun station manually during my first play through (because I didn't realise there was a warp tower and the trophy (and hollow lantern) lead me to believe that was the only way to do it) I kept on getting flung way out whenever I got close, not from my ships momentum but from the momentum built in orbit. I say the brittle hollow black hole acts similarly because once when I fell off while exploring the hanging city I tried to save myself by moving towards the beacon pillar thing. I failed but somehow the momentum I built up got me to orbit the black hole a little and that must have added because it flung me into a wall on the other side of the planet so hard the camera clipped through it for a split second. then I died. I imagine it'd be the same with a ship but no idea honestly
I found a very interesting result from crashing into the Giant's Deep version of the Quantum Moon. I was able to clip into the planet and float around. ua-cam.com/video/zA_l5UJQSJM/v-deo.html
I feel like crashing into giants deep at 27,000m/s and coming to a complete stop in such an instant amount of time would send the hatchling through the windshield of the ship, through the core, and turn them into a red paste at the same time
The Nomai gravity stone in the ship cancels the momentum. That’s my head canon.
The entire ship should be kindling.
Did you know that if you wait long enough after crashing at those speed (and surviving) you'll see the planet is out of orbit and drifting away (i did it with the Interloper and it worked at least)
Woah that sounds awesome. I don’t think I would have been able to notice any change in these planets’ orbits, but yeah I’m excited to check the much smaller interloper and maybe attlerock!
@@KingAdamXVII I verified my info on Interloper Yesterday and I can confirm (tho I had to wait like 2 mins and I died of oxygen a minute later)
@@KingAdamXVIII also tried smashing into Timber Hearth twice and I ended up clipping inside of the planet both times (maybe because in smashed right in the mountain with the mining cave)
@@KingAdamXVII What if you crash the ember twins? Can you de-twin them? Can you send the ash project into the sun? Does it trigger an early restart?
I think what you saw was probably a bug that happens if you simply go too far away from the solar system - the way the game handles precision is flawed, with the positions being stored relative to the player, causing floating point precision issues if you're far away. If you get very far away, open the map and move over to the system, you'll probably see text glitching out and the planets jittering and changing orbits.
High speed collision is just really one of the most fun things to do when time is irrelevant.
I once crashed my ship INTO the sun station
I somehow didnt die and i clipped through the glass with my ship
Lol that’s awesome. It’s on my list of things to try but I’m not sure the right speed to get to.
SHIP HULL BREACH DETECTED
That was cool. I'd like to see you try to crash into the white hole, but I suspect aiming for it might be hard as I don't think you can lock on to it
You can't lock on it but you can lock the white hole station (so go to the side opposite to the station)
Crashing into the white hole is outrght impossible, you can't touch it - it warps space around it so that you can't ever reach it no matter what, which is how a white hole should behave.
something i've always wondered but never thoroughly tested is how fast i can hit a planet without the ship taking damage *or* how fast i can hit a planet by taking as much damage as possible without exploding. it's a lot lower speed but won't take 22 minutes per attempt. maybe try that!
also try ramming the stranger! it tries slowing you down! ::D
Great ideas!
crashing at this speed is beautiful
Bro really scaped a black hole's event horizon 😭
btw if you eject right before you hit timber hearth going extremely fast, you'll actually clip through the surface and can go into the core!
should've tried crashing into one of timber hearth's geysers
There is a way to crash the planets together! If you put your scout down on water or the Quantum Moon, the planet in question will drift slowly away from its star. In order to make it work, you will need to skip the statue cutscene so that you never start the loop.
It does take a few hours though, so find a safe place to park your ship.
The giant's deep canon should have just shot the probe at another planet to double its speed as demonstrated. Obligatory spoiler warning.
Maybe they wouldn't have needed 22 mins and could use a more modest power source
Technically it does this sometimes. There are no collision avoidance on probe trajectory calculations, same as on your ship autopilot. Probe can hit other planets and even you near campfire if you extremely unlucky. It can also hit your ship and destroy it. Look it up, there are videos on youtube.
@@dmitriyrasskazov8858
They are _super_ lucky that The Eye wasn't behind a planet relative to when the probe launches.
@@DonnaPinciot I thought about it, and my conclusion since eye is quantum it cannot be behind any of the planet, its just probability that its there that collapses on observation. So since we have infinite amount of tries, probe eventually found it unobscured.
@@dmitriyrasskazov8858
The only flaw with that is the coordinates.
They don't change between loops, and always work.
I suppose that could still be quantum shenanigans; because it was observed there and the coordinates are recorded, it will always have been there?
Why is this so amusing?
I wonder if it’s possible to crash into the stranger
Nice video! I wish more people knew about this game and could experience it blind…
I've actually never heard Chert be called "she" before. I always thought Chert was a guy. Is there a piece of dialogue I'm missing in game?
I think in game they’re all referred to with they/them but also idk maybe the devs said smth
They are definitely nonbinary like all the Hearthians. I played the game totally blind and made everything up as I went. I didn’t even realize they were all nonbinary until after I finished the playthrough and someone told me.
What does it say about me that I consistently identify Chert as female? I forget if I identify them as female before I meet them; if not then I would say it’s because they are small, scientifically minded, and a worrier (and no, that’s not sexist, it’s just that my wife is all three of those things lol). But if my misconception was just based on the name Chert, then possibly it’s because it sounds like chirp which is kind of a feminine word to me. It also obviously has a lot of similarities with Chuck and Bert though, so I don’t know why I didn’t roll with that.
WAIT I call them a she in THIS video?!?! NOOOOOO I thought I was so being so careful! I got it right until I got excited and fell into old habits. 😭 Sorry!
@@KingAdamXVII I think that's very sweet that they remind you of your wife haha
in the voice acting mod, Chert is voiced by a young male and has a quite cheerful voice just like i would've imagined, but idk if it's relevant as it isn't canon lol
bro is literally feldspar
Did you try putting the game at 120 fps or more (multiple of 30 prefered)? So the simulation runs twice as fast? This could change what happens when you collide, no?
love this
Go faster on Giants deep, you're missing something
Apparently I went too fast (this is about as fast as possible). I see that with lower frame rates and/or at lower speeds you can get to the core, yes.
I think the black hole on brittle hollow has the same code behind it that the gravity on the sun does. in how it carries momentum I mean.
When trying to land on the sun station manually during my first play through (because I didn't realise there was a warp tower and the trophy (and hollow lantern) lead me to believe that was the only way to do it) I kept on getting flung way out whenever I got close, not from my ships momentum but from the momentum built in orbit.
I say the brittle hollow black hole acts similarly because once when I fell off while exploring the hanging city I tried to save myself by moving towards the beacon pillar thing. I failed but somehow the momentum I built up got me to orbit the black hole a little and that must have added because it flung me into a wall on the other side of the planet so hard the camera clipped through it for a split second. then I died.
I imagine it'd be the same with a ship but no idea honestly
I found a very interesting result from crashing into the Giant's Deep version of the Quantum Moon. I was able to clip into the planet and float around. ua-cam.com/video/zA_l5UJQSJM/v-deo.html
Chert is a male hearthian!
All the Hearthians are genderless! They're always referred to with they/them, while the Nomai are referred to with gendered pronouns
All hearthians are neutral...? That said, check the other comments! Apparently it's accidental, and because chert reminds them of their wife.
?????