In-Depth Octane for Blender Tutorial: Mastering Light Gobos for Realistic 3D Rendering

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 32

  • @alextorhan
    @alextorhan Рік тому +6

    5:57
    To achieve sharper shadows, you can reduce the scale of the light source not globally (S), but in the bulb settings using the Size parameter. In order to prevent the brightness of the light from increasing during global scaling (S), you need to enable the Keep Instance Power parameter in the Black Body Emission node. This will maintain a constant brightness.

    • @JonasRoenn
      @JonasRoenn  Рік тому +2

      Ahh - Thank you Alex! 🕺👌

  • @r8ehe6
    @r8ehe6 Рік тому +1

    You're officially my favourite blender youtuber

    • @JonasRoenn
      @JonasRoenn  Рік тому +1

      Thank you so much! means a lot to me! :D

    • @r8ehe6
      @r8ehe6 Рік тому

      @JonasRoenn you're welcome, keep it up with the great videos. You help some of us more than you know

  • @farhadkhosravi4630
    @farhadkhosravi4630 Рік тому +1

    One of a kind ❤

  • @najmudinimnagajarov4703
    @najmudinimnagajarov4703 9 місяців тому

    Thank you so much youre really helped me!

  • @kentfloris4625
    @kentfloris4625 9 місяців тому

    Thank you for this wonderful tutorial! I'm curious what gobos texture pack are you using in this video?

  • @serhatduzgunn
    @serhatduzgunn Рік тому

    I was planning to design mockups(for ui designers) with blender and this video inspired me a lot. thanks bro

  • @matejivi
    @matejivi Рік тому

    thank you!

  • @aprezdesign
    @aprezdesign Рік тому +2

    exactly what noticeable advantages does Octane have over Cycles? maybe it's a good idea for a new video... Awesome content in your channel btw 💜

    • @JonasRoenn
      @JonasRoenn  Рік тому

      Yes that would actually be a good video 🙌 Thanks for the idea 🕺 there are some differences worth diskussions

  • @occy1506
    @occy1506 Рік тому

    Thanks again Jonas!! Btw, I'm a mac user too. May I ask about your blender settings? Thank you!

    • @JonasRoenn
      @JonasRoenn  Рік тому

      Of course! What do you mean with settings ? Theres is quite alot of “settings” ? 😅

    • @occy1506
      @occy1506 Рік тому

      @@JonasRoenn lol… I mean about your Blender settings to optimize your workflow on your Mac.

    • @JonasRoenn
      @JonasRoenn  Рік тому

      I have various settings in Blender - maybe I will do a tutorial on that - but i can not comment so many things on UA-cam - you need to be more specific :D @@occy1506

  • @Grimstore
    @Grimstore Рік тому +1

    Hello Jonas. is it possible to adjust the projection so that it doesn't tile (keep repeating). I've been trying but I couldn't figure it out. Thank you for the great tutorials as always.

    • @JonasRoenn
      @JonasRoenn  Рік тому +2

      Hey Grimstore! play around with the "border mode" in the image tex node - set them both to "clamp value" for example. let me know if it worked out for you :D

    • @1polygonewithme
      @1polygonewithme Рік тому

      I think you can change it to clip white or clip black

    • @Grimstore
      @Grimstore Рік тому

      @@JonasRoenn Thank you

  • @a.p.7383
    @a.p.7383 Рік тому

    hey, thanks a lot for the video. i can't find octane area light and other light types in my add menu. how do i add it? i'm on octane blender 3.3.1

    • @JonasRoenn
      @JonasRoenn  Рік тому

      Hmm have you tried to Update to nederst Octane version ?

  • @leifn
    @leifn Рік тому

    I assume the scaling thing is basically what Blenders size settings ddo for normal area lights.

  • @farhadkhosravi4630
    @farhadkhosravi4630 Рік тому

    Is there a way to change the hardness of the light in Octane as in Cycles? To make the lines between light and shadows less visible

    • @JonasRoenn
      @JonasRoenn  Рік тому +1

      Hey Farhad - hmm not as I'm aware - when using image textures you can get harder lines by scaling the light as shown in the tutorial. You could also do it manually with place to planes in front of the line very close. But I agree, need to find a smarter way as with cycles!

    • @farhadkhosravi4630
      @farhadkhosravi4630 Рік тому

      @@JonasRoenn hmm, cool, I'll give it a try, thanks again 👌🏽

    • @1polygonewithme
      @1polygonewithme Рік тому

      ​@@farhadkhosravi4630if you click on the light properties on the right side of yourblender menu click on light sized which would be set to 1meter make it smaller it will change how sharp the shadows are

  • @TheCrackingSpark
    @TheCrackingSpark 4 місяці тому +1

    This is terrible, you have no idea how to explain something properly.