MSFS How to Land Tail Draggers Including the DC-3!!

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 59

  • @ericohara2582
    @ericohara2582 9 місяців тому +3

    Thank you for this, very helpful. In real life I found it is easier than the simulation in many cases

  • @supergaston7275
    @supergaston7275 Рік тому +2

    FASTANTIC VIDEO!!! After a year I could fly the tail gliders I bought because I understood the concept for take off without spinning and landings without bouncing. 10/10. Thanks a lot!!!!!

  • @billolgaau
    @billolgaau 2 роки тому +4

    Very good demo on tail draggers - Well done !
    I flew DH82 Tiger Moth Biplanes , Cessnas, small Pipers etc & went strait to DC3's 57 years ago & I can tell you I strongly disagree on your comment about you not being able to fly the DC3 YOU would be great at it!
    The DC3 was a bit of a challenge on the ground but was a big heavy docile Cessna in the air (I did 1,600 hours in them).
    Notes:
    * Check the manual as to power as you do not use full power.
    The Rudder in the flight simulator on the DC3 has a sort of Nose Wheel Stearing which is not realistic particularly when taxing as you had to use Tail Wheel Lock, independent engines & Brakes.
    If you want a challenge, fly it from the right seat (I flew both seats) in the Classic as we only had an Airspeed indicator & Altimeter & used the Auto Pilot Attitude indicator - any instrument approach you used the Captains instruments.
    * 82 Kts (95 mph) is V2 take-off safety speed & use the same for approach ( Your power handling on approach was perfect).

    • @sprocketsimulations
      @sprocketsimulations  2 роки тому +1

      Wow that is amazing and thank you for the kind words and notes. Was one of my favorite videos to make.

    • @MRJoos66
      @MRJoos66 2 роки тому

      Wow!
      [Google Translator]
      Have you installed the Duckworks DC-3 Improvement Mod that can be downloaded from "flightsim dot to" (I can't post links on UA-cam)? It should be very good and represent the DC-3 more realistically. Of course, as a non-pilot, I can't judge something like that.

  • @flightsimtoday
    @flightsimtoday 2 роки тому +8

    This is a great video you have put out.
    As crazy as it seems I have only recently started to fly the tail draggers and is very different.
    First, the takeoff gets you when the tail lifts and the nose falls which is strange. Then to land soft and let the opposite happen and the nose rise when you want to be down haha.

    • @sprocketsimulations
      @sprocketsimulations  2 роки тому

      You nailed it! Such an odd sensation like you are about to nose over or take back off again!

    • @flightsimtoday
      @flightsimtoday 2 роки тому

      @@sprocketsimulations yeh the only flare here is showing off on two wheels all the way down the runway on the roll out

  • @otterspocket2826
    @otterspocket2826 2 роки тому +7

    The best advice I ever got for landing tail draggers is to waggle the tail slightly while holding off. Just like a stopped clock is right twice every day, a tail that's waggling across whatever rudder position keeps you in line is never very far from being in line. I went from wondering if I'd never master it to wondering what all the fuss was about in half a dozen circuits.

    • @sprocketsimulations
      @sprocketsimulations  2 роки тому

      Haha I love this and so true!!

    • @ericohara2582
      @ericohara2582 9 місяців тому

      Yes I have been told the same. I you watch some warbird taildraggers you see that technique being used. It's a good point.

  • @roberthemingway7691
    @roberthemingway7691 2 роки тому +1

    This was a great video. Your advice was sound and logical. The explanations made sense and it was all about flight with no commentary or fooling around. Very nice, looking forward to your new releases. I really like the way you thought out the progression from plane to plane. Kudos to you !!!

    • @sprocketsimulations
      @sprocketsimulations  2 роки тому

      Thanks so much! Been busy with the holidays but more to come!!

  • @dixonmak
    @dixonmak 2 роки тому +1

    Nice landing. Really like your speed and descent rate on final. Thank you for the lesson.

    • @sprocketsimulations
      @sprocketsimulations  2 роки тому

      Thanks! I love these tail draggers! Glad you enjoyed the video.

  • @mikecoffee100
    @mikecoffee100 Рік тому +2

    Ynow.... I am quite famillar with tail wheel flying and landing but in MSN it is different very different and this video was very helpfull Thank You

    • @sprocketsimulations
      @sprocketsimulations  Рік тому +1

      Thanks for watching and happy to hear it was helpful!

    • @mikecoffee100
      @mikecoffee100 Рік тому

      @@sprocketsimulations ok for The Vans I can land but take off hmmm almost there maybe do a video on the Vans Thank You

    • @sprocketsimulations
      @sprocketsimulations  Рік тому

      @@mikecoffee100 I haven’t flown the Vans but it does look interesting. I would guess in any sort of crosswind that thing would have a hard time being so small and light.

    • @mikecoffee100
      @mikecoffee100 Рік тому

      @@sprocketsimulations indeed

  • @gamingwithroadkill8560
    @gamingwithroadkill8560 Рік тому +3

    I’m currently flying the DC 3 and landings are touch and go! 😂 Thanks for the pointers in this video, the DC 3 is a challenge to land.

  • @squidge73
    @squidge73 2 роки тому +2

    That was an awesome video, I learned so much from you

    • @sprocketsimulations
      @sprocketsimulations  2 роки тому

      Thanks! Means a lot! I love our flight sim community and hope my little channel can contribute to a small part of it.

  • @MRJoos66
    @MRJoos66 2 роки тому

    [Deutsch]
    Ein sehr gutes und informatives Video. Gute Arbeit! Ich habe auch die beiden im Video gezeigten Flugzeuge Beechcraft D18 und DC-3 und sie sind in der Tat nicht einfach zu landen. Die Ju52 hingegen lässt sich sehr kontrolliert und abgesehen von Seitenwind ohne nennenswerte Probleme landen. Die Waco YMF-5 hingegen erfordert viel Übung, und ich habe immer noch Probleme, schöne Starts und Landungen hinzubekommen.
    [English (Google Translator)]
    A very good and informative video. Good work! I also have the two Beechcraft D18 and DC-3 aircraft shown in the video and they are indeed not easy to land. The Ju52, on the other hand, can be landed in a very controlled manner and, apart from crosswinds, without any problems worth mentioning. The Waco YMF-5, on the other hand, takes a lot of practice and I'm still struggling to get nice takeoffs and landings.

    • @sprocketsimulations
      @sprocketsimulations  2 роки тому +1

      Thanks so much for watching! The YMF-5 is such a beautiful aircraft and definitely a tricky one!
      The Beech D18 might be my favorite. Such a cool design with that massive tail.
      Fröhliches Fliegen!!!

  • @JorisKoolen
    @JorisKoolen 2 роки тому +1

    Great video and great explanations! Insta sub. The Twin Beech is my favourite aircraft in the sim so far, and I'm bow flying a career with it with Neofly. Being sent to smaller runways with no control over the wind direction really makes it hair raising sometimes, but I haven't crashed it...yet...

    • @sprocketsimulations
      @sprocketsimulations  2 роки тому

      The twin beech is probably my favorite too and definitely have some pucker moments. Thanks so much for watching and subscribing!!

  • @monostripezebras
    @monostripezebras Рік тому +1

    Taildraggers are just the most fun.. ANTs Tiger Moth is so nice!

  • @HELERsx
    @HELERsx Рік тому +2

    Thank you for the Video! Very informative at least for the simulator. Tbh the taildraggers are not done well. We only have a ground physic model and a flight physics model. The transition between both models is within 1 second (mostly around 40kts, depends on plane) where the rudder goes from 1% priority to 100% priority. Next problem is, there is still no friction! Which is very sad. So when you add a little crosswind, the plane is crabbing at 40kts on the runway like its a hovering feather, not a 4 - 9 ton aircraft on rubber wheels. Now when you fly with live weather and have just a little gusty wind, the plane shakes from left to right like hell. I love flying taildraggers, its not more difficult, just different but its so bad in the MSFS. I really hope they will fix it....
    Edit: The Twin beech is my fav taildragger. Starting with tailwheel unlocked is indeed totally wrong in real life condition. Because the tailwheel doesnt steer independently as the simulator suggests, it just rolls free. In real life an unlocked tailwheel makes your tail unstable. But thank you for the tip, maybe I have to do this "workaround" for the sim because its uncontrollable in crosswindcondition with crosswind from left since it pulls hard to the left on takeoff even though you press the rudder full right. Once the tail is up in the air, it pull hard to the right and from there, its hard to catch the tail again. I really want to see you taking off in light crosswinds :)

    • @sprocketsimulations
      @sprocketsimulations  Рік тому +1

      💯 agree with everything you said. Have another video on the Beech 18 coming in with the tiniest of crosswinds and I definitely had the wind dip. This was soon after I purchased it.
      I think a good follow up video to this one will be with mild crosswinds. MSFS make landing and taking off very hard on crosswinds with a tail dragger.
      The smaller the better which is the complete reverse of IRL.
      Thanks for watching and your insightful comment!!

    • @HELERsx
      @HELERsx Рік тому

      @@sprocketsimulations Im really looking forward! I just flew the DC3 with the new duckworks mod and it was awesome. The most realistic taildragger-feeling in the sim.

  • @Topofdescent55
    @Topofdescent55 Рік тому

    Awesome video, thanks a lot!

  • @ArrRoh
    @ArrRoh Рік тому +1

    Amazing video thank you. What airport is this? Awesome scenery!

    • @sprocketsimulations
      @sprocketsimulations  Рік тому +1

      Thanks, this is KBUR - Burbank CA. I can't remember who made the airport, but it is on the marketplace. Definitely one of my favorites. Lots of history came out of this place!

  • @yamahaguy1732
    @yamahaguy1732 Рік тому +1

    I’ve always for some reason found the dc-3 fairly easy to land but small general aviation taildraggers I’ve always bounced.

    • @sprocketsimulations
      @sprocketsimulations  Рік тому +1

      I bounce the 195 probably 60% of the time. It is hard to judge your height with that big engine on the front. Great that you find the DC-3 easy as that is the one that gives most people trouble! Thanks for the comment!

    • @yamahaguy1732
      @yamahaguy1732 Рік тому

      @@sprocketsimulations yeah I’m weird I usually find the hard stuff easy and easy stuff hard😂

  • @resisomaaji5887
    @resisomaaji5887 Рік тому

    Now I know where I went wrong. Too much positive trim, too much flap and too low an airspeed. Thank you for the video.

  • @Danko05
    @Danko05 Рік тому +2

    Nice video, I don't know why, but I found the Beech 18 harder to take off and land than the DC-3.

    • @sprocketsimulations
      @sprocketsimulations  Рік тому +1

      Thanks, yes the 18 can be tricky. It is probably the hardest with speed and rudder input especially when landing. That giant tail and big wings really like to roll of you are not turned into the wind or have to make too much correction on the rudder back and forth.
      Someone made a fantastic free mod for it that adds a whole new failure system and a tuned flight model. Might be worth checking out. It is on flightsim.to

  • @saren6538
    @saren6538 Рік тому

    Was about to ship forward and watch only the dc3 like you said but ended up watching it all
    Great to see the transitions from small to the dc3. I’ve just gotten into flying the dc3 - just a few questions
    How did you assign a button to the lock / unlock the tail wheel ? Did you use fsuipc ?
    When the tail wheel is unlocked for taxiing - how do you steer as my rudder pedals aren’t steering the unlocked tail wheel!
    Also have you tried the mods such as duck worth’s mod ?
    Thanks

    • @sprocketsimulations
      @sprocketsimulations  Рік тому

      There is a tail wheel lock command in the controls settings to assign it. I don’t use any 3rd party software like fsuipc.
      Check your control settings as your rudder is still the axis for steering, the tail wheel does not have a separate keybind or axis besides lock/unlock.
      I have tried it and it is very good. One of my favorites is someone made one for the Beech 18 with new sounds and a wear/failure system.
      Thanks for watching and happy flying!

  • @samuelpope7798
    @samuelpope7798 4 місяці тому

    My advice would be to pay attention to how the horizon looks when the aircraft is sitting stopped on the ground. This is your three point attitude. Decide beforehand where the horizon needs to be right as the main wheels touch down and put it there. Basically there are three ways to land a tail dragger. Tail high. tail low and three point. Some aircraft can be landed all three ways. Some can only be landed one way. Consult your POH. The DC3 manual only recommends tail low. Which is pretty typical of most large aircraft and many WW2 fighters I have seen the manual for. Another point is that often times pulsed moderate rudder inputs are more effective and less likely to cause PIO than trying to handle it with small inputs proportionally. Be aware of the effects of P factor caused by low speed high alpha and high power. and the gyroscopic effect of precession as the tail comes up on takeoff and anticipate, time the rudder to counter these as they are likely to occur not after they have. Tail draggers are much easier to operate off of a grass strip than a paved runway. Your goal on landing is to bring the stick / yoke all the way back as soon as you can without causing the aircraft to become airborne again. This will get the tail wheel in contact with the ground as soon as possible and it will also reduce weight on the main wheels. Less weight = less traction (There is a reason that tail draggers are much easier to operate off of a grass strip). in addition the negative lift and subsequent induced drag of the elevator ( and wing for that matter, remember the center of pressure is behind the CG) will further stabilize the aircraft and ease the job of the rudder. If you land a plane tail high round out as low as possible and its a good idea to leave a little power on so that you can ease those mains onto the runway with a near zero vertical velocity without loosing to much airspeed (Which would result in a tail low or worse three pointer). You have to develop a reflex of giving back or even pushing the elevator forward just as you hear the mains touch to prevent bounce. try it sometime going really fast and see if you can get the plane to nose over. If you have enough speed it is damn near impossible to do so even with 100% braking so don't be afraid to hold those mains down. In a tail high landing you will have enough speed at touchdown to make a nose over very unlikely. Obviously as you loose enough airspeed she'll go right over. Use common sense. Remember once your down your goal is to bring that stick/yoke all the way back as soon as you can. Don't takeoff again but get light on the mains. For a strong cross wind consider retarding an engine a little on takeoff to ease the work of the rudder. and use as much upwind aileron as you can get away with on takeoff and after landing. remember that the adverse yaw caused by the ailerons is like a second rudder! If you follow these tips it will seem a little more like a controlled evolution and a little less like backing a boat trailer down the freeway at 100 mph!

  • @CessBee123
    @CessBee123 Місяць тому

    Great video! Does anyone have any DHC-2 specific tips? I love flying it, but I'm never 100% on landings, especially short ones.

  • @MattPSU02
    @MattPSU02 8 місяців тому

    I just keep ground looping them, especially the Cubs and Kitfoxes.

  • @stefanmarcella2673
    @stefanmarcella2673 Рік тому

    Do you have any experience trying to land The P-51's from the Reno Expansion Pack? I got takeoffs down, just can't stick the landings. The mustang's engine has so much torque it shoots you all over the runway.

    • @sprocketsimulations
      @sprocketsimulations  Рік тому

      I don’t but I would imagine keeping that power in a little while touching down to maintain rudder authority. Similar to how I demonstrated with the 140. It can be tricky to master but really the longer the tail is up the more control you will have.
      MSFS isn’t awesome with the transition from tail on the ground to being in the air but the principle should be the same with the P-51. If that tail comes down too earlier at higher speed you are at risk of ground looping vs just letting it come down slowly.
      Might also be worth finding some real world videos of p-51s landing as I am sure there are quite a few and see how they are doing it. Especially an in cockpit view as usually you can see how much they are actually dancing their feet on the rudder pedals.

  • @theears995
    @theears995 3 місяці тому

    Do you still follow the PAPIs in a taildragger? (My flight sim of choice is X Plane, but I’m here anyway haha)

    • @sprocketsimulations
      @sprocketsimulations  3 місяці тому

      I’ve never flown or had instruction on tail draggers but I would say that, runway depending, you would want to come in a more shallow/slightly low to keep speed down and angle to the runway easier for a 2 wheel touch down.
      I still use them as a guide but don’t over correct if I am a little low/3 red. If I’m 3 white though I know that I am going to gain too much speed and most likely bounce on touch down.
      That being said real DC-3 pilots I’m such can come in fast and steep and still find a way to land correctly on a short paved runway.

  • @DeclanHiggins__
    @DeclanHiggins__ Рік тому

    What are your PC Specs? i have a 3080Ti and a reverb g2 and mine looks like one step above minecraft

    • @sprocketsimulations
      @sprocketsimulations  Рік тому +1

      I have an AMD 5800x3d processor and a AMD 6800xt. This is recorded with a head tracker and not in VR. I have a video about VR though that shows the graphics with a G2.
      There are some great guides on YT about how to tune your settings but as I mention in the VR video it does take some time to match your system and needs.
      You should be able to get it to look pretty good with that card though as it’s no slouch.

  • @Tonny0909
    @Tonny0909 2 місяці тому

    DC3: Tail wheel lock is shift + g by default and you forgot put booster pumps on. They are used under 1000 and over 10.000 feet. And you raised gears too early. They must stop spinning before raising. Mixture was on emergency all the time. Flaps should put up when gears touch runway to prevent exess lift.