Honorable Mention: In Borderlands 2 you can die over and over and get "reconstructed" by the New-U service every time. Yet, when an important Vault Hunter gets shot, once, they don't use the New-U to bring him back to life.
In Borderlands 3, when you die and respawn in the New-U Station, there is a random phrase that will say "We can always bring you back, unless you die in a cutscene" so they acknowledge the character deaths as canon
Last time I remember New U drains your wallet like hell the higher your level is, soo my best guess is that's what happened? Why they die in a cutscene I mean, It's been ages since I touched anything Borderlands related so
I'd add : New-U is run by Hyperion, the bad guys... So if they wanted to get rid of anybody, they could have just prevent them from respawning. Yes, sure, they needed wault hunters to open the vault and all, but Jack could have definitely wait for docile VH that would never attack him and just open the vault as any other VH... And I have far more concerns with the BS story of BL3, personaly.
Well a few for that, 1 story wise new u stations I owned by hyperion the source of the main villain in 2 and as we know jack was a sadistic s.o.b. , 2 the whole is takes your money "pay to live" even if you didn't have money on your character.
There's another problem with the 'Suicide Squad' dialog. It makes no sense to 'posthumously commute' anyone's sentence. Commutation does not remove the conviction, it just reduces the sentence, which - since they're dead - isn't going to be served. Maybe the plan was to have their ashes locked up in prison?
The squads missions are not to pardon them. They have been convicted. The missions will reduce the time served and not to pardon them. So Waller is being cheeky saying that on paper those sentences will be reduced despite them being dead................which given the DC universe might still be worthwhile.
No the largest plot hole in Alien Colonial Marines is that they nuked the entire colony of Hadley’s Hope in Aliens yet somehow your character is able to walk right through a site that A) should’ve been vaporized and B) would be flooded with radiation
Can't remember, do they specifically say in Aliens that it will be irradiated? Modern nukes don't have radioactive fallout, so future nukes certainly wouldn't.
@@BrandonGavin_EDC About the most leeway we could give it would be to say that since the alien series is set at the end of this century and beyond, many they have nukes that aren’t uranium based or something, and therefore don’t produce any radiation. I agree though, it’s so silly it’s difficult to to excuse and account for, and we’re being rather generous to the broken ass plot holes here lmao.
My favorite part of the MW2 plot is when they’re brainstorming where they should go next and that lady is just like “Amsterdam!” With no clue or hint. She just knows that’s where to go, and she’s correct lol
"There's no clues that Josh has rigged himself up to a fake body or something, like the whole 'head through a hole in the wall' trick with a fake body full of pig guts to trick everybody or something. If they had actually done that, I'd give the game some kudos" They show EXACTLY that.
Came here to say this, too. It appears from several of these entries whoever wrote the script hasn't actually played some of the games. Used to love this channel. But getting really tired of some of the content. Used to love UA-cam, a lot of content in recent months across many channels has just gotten terrible. Especially with so many resorting to AI instead of doing the work themselves.
They show exactly that... Later. As he said, there are no clues to it being the case beforehand, which he says for some other points as well, it's like they made the scene and then later decided it was going to not be how it looked. And showing later on that he stuck his head through a wall and used pig guts in a fake body does not explain the body wriggling as it gets cut up. Fake bodies full of dead animal guts do not wriggle. And considering how specific his wording was with that example, he clearly knows that's what the explanation was and was mocking the fact it doesn't make sense and was not hinted at.
Did you (and the AI complainer) even listen to the video? He was being sarcastic about how the game attempts to explain the trap. He even explicitly talked about how the body moved naturally. UA-cam comments have just gotten terrible. Especially with so many resorting to complaining without attempting any amount of critical thinking themselves.
The Suicide Squad thing with King Shark doesnt make sense either The Lantern ring would immediately fly away to someone else worthy not King Shark Wheres the water it fell in as well , its just gone a few secs later
Anyone with strong willpower can use it. It’s not based on worthiness and it’s why king shark was able to use it for a couple minutes. The dumbest part was the ring falling into the water like garbage for comedic effect. That whole game is trash.
Then, the actual ending that came with Deathstroke's inclusion, the league the squad had been fighting the whole time were clones. With no clear hint, or subtle clue to that being the case. Which prior players were theorizing was the case up till then because of mistakes like Stewards ring working with King Shark, or Barry getting his finger back
Almost every main character is like 3 different people depending on the context of the story. Then you throw in the themes of light vs. dark, friendship, love, growing up/maturing, and random Disney and Final Fantasy characters and you get Kingdom Hearts.
***[Note] (14:46) Brandon Lee was not killed by a blank alone; it was a squib shot/load. The gun had been used prior to the scene in which the actor was shot. During this use, the round that was fired had only the primer, bullet and casing, but no gunpowder, which produced enough force to push the bullet out of the casing and into the barrel. The gun was then later fired with a blank round, but there was a bullet still lodged in the barrel. Blank round + bullet in barrel = real round. R.I.P. Mr Brandon Lee.
Jon-Erik Hexum however was killed by a blank. He put the gun up to his head and pulled the trigger, the blast from the blank was enough to fatally wound him.
@@vulkendov5210 and the actor who fired the shot (Party Boy) was so traumatised that it ruined him psychologically for the rest of his life. I read that he passed away not too long ago.
Video idea: Devs who knew the physics but bent them for your benefit. In Portal 2 when you shoot a portal to the Moon and then a moment after they give you a shine for the projectile having reached the Moon's surface, then wait the same time before opening the portal next to you. If you think about it the sequence should be: Shoot, 1.3 seconds, lightspeed projectile reaches Moon's surface and opens the portal next to you, 1.3 seconds, the shine of the portal opening on the Moon's surface reaches back your eyeballs... However that appropriate sequence of events would take your attention away from the moon to deal with the portal sucking everything off to the Moon next to you, so it was an intentional decision for story impact purpose because they clearly understood the real physics before changing them for our sake.
My headcanon for the exploding gun in Like A Dragon: Infinite Wealth was that the whole scene was staged by Bryce and the "gunman" was secretly one of his followers. All the "supernatural" stuff involving combat in the game is canonically stated to just be Ichiban's hyperactive imagination because he played so many RPGs as a kid that he thinks that combat should be turn-based and everyone should have magic powers.
The entire modern warfare reboot goes bonkers. MW2019: a story about us vs Russia with the help of a rebel group (Farah) with the internal storyline between hadir and Farah about both characters morale compass. MW2(2022?): a story about hunting down a terrorist cell leading to a Mexican cartel connection, I think. Which also leads to a betrayal from a mercenary company, I thinkkkk. Mw3(2023??): back to Russian's vs Americans for the most part (I think). Farah works with graves because y'know ("I wasn't in that tank"). With no explanation about who was in the tank graves was supposedly inside of, and why he decided to stfu once whatever tank driver he hired then and there. And a false flag war thing going on. And then they literally went "oh you can keep ghost, but soap has to go" and then the game ends
Btw the thing about the Cartels coperating with Iran is actually a thing, and not only Iran even the Taliban, they actually send peopple from Hezbollah, Hamas etc, to train Guerrilla tactic in Mexico with the cartels/
"If you're gonna preserve anything, you're gonna keep cats and dogs." FINALLY someone said it, thank you! Yep, all of Starfield is borked because of that one detail alone.
You can find a decapitated pig before the Josh "prank". Hinting that there's a pig body somewhere. Least that's how I interpreted it. Still, there's no way to piece the two together until way after.
At the very least, cats, dogs, birds like chickens and cockatiels, and hamsters would have been taken on colony ships, so they would definitely have been brought to new planets in Starfield. People aren't going to give up their pets. Considering the sheer number of reused assets in Starfield, there's no reason other than time-crunch for the animals to not be in the game.
Heavy Rain is FULL of stupid shit lol. The helicopter scene where you just jump from a roof to the street and that makes the Helicopter completely dissapear. Worse, the whole "visions" that happen in the beginning and never ever happens or is brought up again. Its like the game was made by groups of people in chunks and whatever each was doing was placed on to of what was there previously.
"You'll never guess who the killer is!!" Yeah, because you lied to me. You didn't have a character lie to me, you had me play through events that didn't happen with no indication they were fake.
This is why the game seemed so bizarre to me back when it launched on PS3. I mean, there were other games that had this sort of sterile/static uncanny atmosphere of Japanese games, but Heavy Rain just felt like what you said mixed with what would happen if you downloaded peoples dreams and tried to make it into a coherent story 😂
Another thing with the Magnetosphere in Starfield is that, even if it just disappeared all at once, enough time hasn't passed between when the Magnetosphere failed and when the game takes place for the atmosphere to have completely dissipated yet. Let alone for the Oceans to have evaporated and the planet turned into a giant dust ball.
Yeah, this isn't something that would happen overnight, or even in years. The magnetosphere regularly goes through reversals where it's severely weakened for hundreds to thousands of years, with no identifiable traces left in the fossil record. The described effects would take millions to hundreds of millions of years, at least.
@@CodeAugur I more consider that laziness on Bethesda's part. Because colonized planets, like the one New Atlantis is on, should have far more human settlements than just one small city. But that would require actually putting in effort with lore and world building. Which any company run by Todd Howard isn't going to do.
Not so much a plot hole as an observation, actual IRL smartphones would be the most OP item in any game. They would eliminate the need to travel almost 90% of the time, and there would never be any misunderstandings that couldn't be immediately cleared up.
The general plot hole with Starfield is the things NPCs asked you to do would only make sense in a medieval setting. Those "talk to [person]" quests where you travel to another planet, talk to [person], then travel back to the 1st planet, would only make sense in a future where comms somehow don't exist.
The only “valid” justification is it’s in an alternate timeline where certain technologies didn’t progress past a certain point (like microprocessors not being discovered in Fallout and thus Nuclear energy and computers being massive are a thing, although Pip Boys is another thing 😅), but being able to warp time and space to travel but not being able to have communication between star systems let alone planets is silly
The bigger issue is that the whole war between the two sides was supposed to be huge and cataclysmic but one side has a small cowboy planet and there's barely enough settled planets to supply the tens of thousands that supposedly died. I get they couldn't make things to scale but it seems really off.
Makes sense when you realize that the Starfield Universe, to my knowledge, has not developed any form of FTL communication. So, with the many light years between inhabited star systems, it could take centuries for a transmission from one star systems to be received by another star system. And that's if they could even make out the signal from the cosmic background radiation. To put it in simple terms, their lack of FTL communication would make real-time communication between star systems unfeasible.
Until dawn feels forced because it’s not really a plot hole it’s just a BS fake out. And it makes plenty of sense you even explain that it’s revenge for his sisters and he calls it a prank because that’s what they did to his sister Hannah and they both ended up dying.
As someone to prefers watching game playthroughs instead of playing video games, (I get fun story ideas that way and it's fun to knit to), I do want a good plot over everything else in the game. I'm not saying it has to be 100% (because there's no such thing in any media form), but I would want the plot to be over 80% coherent.
Heavy Rain's plot hole was a huge question mark for me as well. The clips shown at 4:04 had me confused, as I was playing this game I was saying to myself: "Why would a private investigator break into a house and start committing random acts of first degree murder? I get it that he has to do a job (or so that's what the player could perceive), but it just doesn't make sense. No ordinary private investigator would go that far to do their job, nor would they legally be allowed to. When it was revealed at the end that Scott Shelby was the killer, I was just taken completely by surprise. That just came out of nowhere.
Also when it came to Ethan.... How did he exactly lose Sean? That actually bothered me. Is the game saying that Ethan Passed out and Shelby snatched him? Or was he hallucinating and helping Shelby?. I never understood that
I think he goes into a sort of autonomous state where he moves about, this leaving Sean vulnerable and maybe Shelby somehow knew this, which is why Ethan had the origami figure in his hand. Idk. I liked the game but it was really confusing.
I love gameranx but they draw from the same 30 games or so for so many examples. Heavy Rain and Metal Gear Solid Revengeance are a couple that make so many of the lists. I just wish they'd touch on more games they haven't yet so we can hear more totally new takes and see new gameplay. Would it hurt to give us a little Tak and the Power of Juju every now and then? I mean come on
You missed the major plothole for Until Dawn... Josh explains the chained the wall stuff as a projection. Realistic BS Projection but a projection all the same. While the major plothole of Until Dawn is that Josh spent a whole year setting up the elaborate prank without someone bumping into the Wendigos or the Flamethrower guy and that too goes for the Investigators and Police who were searching for Hannah and Beth. Surely they must've searched the woods night and day. However that could be explained that Hannah was the only Wendigo on the proper loose, and she was worse for wear at the time during that Year and most Wendigos were either trapped deep in the Mines or in the Sanatorium.
I think that josh and his family had a lot of run-ins with the flame thrower guy, as his wanted poster is hanging up at the ski lift and there's the voicemail you get from the sergeant telling josh's parents there's nothing he can do to send flame thrower guy to jail ^^
I think the most shocking thing in the entire video is that Falcon knows how to restart a planetary magnetosphere with modern day technology. Quick, someone call NASA. There may be hope for Mars yet.
Here's my pick for game plot holes that I still ask to this day. How the hell are conduits still around in infamous second son if infamous 2's canon ending was Cole sacrificing his life and EVERY conduit's lives to cure the plague.
Another thing about Until Dawn, after the gun is revealed to have blanks in it characters STILL use it to threaten Josh and other characters. Even though the in game assumption is that blanks are harmless. What?
I love how ubiquitous blanks are in the general zeitgeist of entertainment. You have to special order those or make them yourself. Joe Bob's House of Boomsticks isn't going to have those just lying around for purchase. I've ONLY ever seen them online on milsurp specialty retailers.
When they revealed the killer I was like, why did he take care of the baby? That entire QTE segment made no sense and it pissed me off because it was tied to an achievement.
15:42 The cartels have been smuggling contraband into the country for decades. It's not completely out side of the realm of possibility to believe that they would help smuggle terrorists. In fact, here recently, the cartels have told the coyotes to just open fire on federal agents in America on site. They're even suggesting to use IEDs and drones against Americans.
Starfield would have been a much better game if earth was wiped out by an invasive species of aliens. They could have been the ideal plot device to add some much needed drama to the main story.
Nah, it would make more sense if the atmosphere was blow out into space because of powerful solar flare, or that a nuclear war happened and the atmosphere was lit on fire, or that mankind just fucked up the climate so bad, that earth just became weird and human life became unberable in the planet (like, you know, it's happening in real life), but Berhesda writting are, at best, mediocre, so i guess they just choosed the first thing that came out of someone's mouth and rolled with it.
"The squad uses the lantern ring to create a hole in the forcefield protecting Brainiac's ship, so far; so good." Not at all. The ring doesn't work like that. Power rings don't just fall to the ground after their bearers are killed to be looted like ammo - they immediately fly off to find a new host unless they are specifically contained to prevent it and the Squad does not have any such containment materials. Not to mention they also just sort of stand around while the ring drops to the ground.
Thank god someone finally mentions how bad MWII's story was. MW19 was so solid, then we get this travesty that makes no sense, like u said. They started with "lets go to Amsterdam" and "lets make it cartel-based to rip off sicario" and then tried to workout how to get there later... one of the main reasons I hugely prefer MWIII's campaign, despite the hate it gets, it was far better.
Idk if its just me but Everytime I watch Gameranx it reminds me of G4, for the ogs who remember. Would be cool if u guys started doing that type of thing showing your faces while talking about games
"Even with modern technology we have the ability to make an artificial magnetosphere" Lolwut? I mean.. what? No. The closest equivalent we have is the magnetic fields used in fusion reactors to contain and prolong the fusing of atoms, and generating it is most of the reason that fusion power currently is, and could forever be, a pipe dream. It sucks so much power that even what's effectively the power of a small star can't mitigate it enough to produce a "break even" power draw. Every time they run a fusion reactor, it eats more energy than it produces (which is a LOT; we're talking the average fusion reactor takes just under an entire fission plant's output worth of electricity for a day to run for a short period), and it's largely because of the energy required to run that magnetic field. Mind you, these are mostly chambers the size of a studio apartment. But generating one for a whole planet?? Truly lmao at the idea that anyone thinks we could accomplish that. That's some serious Kardishev post-Type 1 Civilization tech we're talking about. You're going to have a good start to your Dyson Swarm by the time you're thinking about generating your own planetary magnetosphere.
The weirdest thing for me with Until Dawn was why Josh would decide to torture Chris and Sam. The reason Josh tortures his friends is because the year before his friends pulled an evil prank on his younger sister Hannah which cause her to run out of the loft they were in. The twin of Hannah runs after her and they both die. Chris didn't participate in the prank because he was blackout drunk next to Josh. Sam walked in while the prank was happening and shut it down. So out of all the friends Chris and Sam were innocent. It makes no sense that Josh would mostly torture them.
I can't speak for Chris as you said he was passed out drunk. But Sam was Hannah's best friend; Josh probably thought that if she was really Hannah's best friend, she would've shut the prank down especially since she knew that Jess and the others were planning it. I know she apologises to Hannah after the fact but that's no excuse. She could've gone to Beth for back-up. That being said though, that's no excuse for Josh's actions.
I thought that was weird too. Maybe he was trying to make his true identity less obvious since a random killer wouldn’t probably spare specific people when they could all be up for grabs. Or the writers were trying to show just how unhinged he had become? Who knows.
I saw someone explain it as Josh wanted to torture them because he loves them and he didn’t see it at traumatizing them. He doesnt see his pranks as twisted, he sees it as just something fun to spice up the night. Not sure how much I buy it tho, they should have definitely just made them more culpable in the game honestly lol
My thought is that Josh was no where near the right mindset to make rational decisions. He could have included Chris, thinking he got him drunk did the prank could happen, and Sam, thinking she knew but didn't try to shut it down earlier for some reason. Maybe he blamed everyone regardless of involvement and hadn't moved past the anger stage of grief.
@@spiritwolf3103Chris WAS innocent He even chastised Ashley for her involvement in the prank, saying it was cruel and not something friends do to each other. Josh only got him involved because he was losing it.
14:37 To be technical it wasn't just a blank that killed Brandon Lee, the top round in the magazine was visible on camera so it was a cartridge with the powder removed but still having a projectile. This projectile entered the barrel after the primer fired and the second round in the magazine, which was a blank, fired propelling that projectile out and killing Lee
Metroid Prime plot hole fix - you can dig holes thru rocks, right? Even Space Pirates have access to shovels and braces? (I have never understood why DOORS are a problem to someone with Samus' firepower. "Oh, door is locked, ok. How about the wall next to it with this high explosive missile or bomb?" You know, other than the whole genre falls apart if you don't have to backtrack and find power ups.)
The ''visions'' from Heavy Rain are part of a cut storyline where Ethan would have visions of Shelby, without knowing it's him, and that would supposedly confuse the player and make him think Ethan might actually be the origami killer.
14:38 ~ No!!! Brandon Lee was not accidentally unalived due to a blank! It was a real bullet. I researched his demise back when it actually took place. Got so sick and tired of every other YT content creator always getting the details wrong that I made a detailed video of what _actually_ took place. The actor you're thinking of was Soap-opera star Jon-Erik Hexum back in 1984.
You’re oversimplifying it though, you’re making it sound like someone just had a real bullet. What happened is they used a MIXTURE of a real bullet with a blank for more realism for shots that didn’t have them pointing a gun at someone. The problem is that one of those bullets got lodged and still had a primer, so when they used actual blanks it sent the dummy round from before hurtling toward Brandon. It changed the ways Armorer’s operated on a film set.
@Timbo360 Like I said, I made a detailed video about it on my channel. I'm not going to re-post in written form an entire novel of something I already covered in exacting detail, already.
Welcome to UA-cam. Clearly this is your very first day visiting since you have no clue why literally every content creator on this platform uses that word. Hope you enjoy yourself, little one.
You know to be fair, a Nuclear bomb doesn't have to be on the scale most people think of (Hiroshima etc. - leveling an entire city), they can easily be on a scope that would only reasonably destroy a city block or two. That being said even if the Nuke was small enough to not immediately flatten the entire metropolis, the nuclear fallout would propably end up causing a stupid amount of extra casualties anyway.
The ending of Halo 5 and the beginning of Halo Infinite is one GIGANTIC plothole, which only get explained in a book. Like, who are my enemies, why am I here, what happened to the allies etc, everything is one big question mark
Based upon My understanding of it the plot from third birthday is still full of plot holes you could drive a space freighter through.. Anyway I rented the game, got confused, did my research, and it it basically goes like this. I think. Aya died along with Eve's body, which is what created the twisted, and Eve was living in Aya's body the whole game, but it was Eve living in Aya's body that created the time manipulators known as the ascended ones. The ascended ones were the ones Who traveled through time to attack Aya's wedding. Plot hole: If Eve's diving powers came out when the wedding was Attacked, by the people who were created by the attack on the wedding, was there a timeline where the attack never occurred, which would have been the first timeline? If the attack never happened, then the people who carried out the attack never would have been created in the first place, and the game never would have happened.. Bigger question: what the hell were they smoking when they wrote that garbage?! It had to be one heck of a drug..
Dragon's Dogma is like 'wait a minute,' but DD2 is just wow, mean WTF??! weird ass beginning to unsatisfying end was just constant logical back-flips. i feel like a gold--metal winning mental gymnast
It was more about the Journey to me (the gameplay LOL) then the story. Story I was just "dealing with" then anything else (I did have some moments I liked, but then the same was true for the first game which isn't praise by the way. Nor is it me saying "Hot garbage" either)
Honorable mention for me : Borderlands 3 and Sirens It's said that only 7 sirens can be present, and only one per power. So why Amara has 3 powers to choose from ? And why is Tannis suddenly a siren since forever, with the phaseshift power, the same that Angel uses in BL 2, when Tannis is already there and supposed to already have her phaseshift power as well (Tannis says "since I'm a child blabla"). That makes no sense and completely breaks the whole Sirens story they built up the first 3 games. And it could have been easily prevented by saying that Tannis inherited Phaseshift ability after Angel died, and for Samara, having the same ability name but with like a suffix after or something like this, that makes it clear that it's the same ability, just manifesting differently ? I was a huge fan of BL but it went completely south with BL3 that I'm really scared and not hyped for the 4th comming...
9:30 love how this guy thinks he has magic powers and not that he was bluffing and the other guy didn’t maintain his weapon properly or something and it just happened to jam and explode. That’s a thing guns can do sometimes
Senator Armstrong is one of my favorite part of MGS: Revengance. Even as a kid I was WTF is this guy doing at the end of the game. The scenes of him interacting with Raiden made me bust a gut laughing. It is so out of left field.
Watching this video and reading half the comments here it’s pretty clear a massive amount of people don’t actually understand what a plot hole is. Something not being explained doesn’t always mean it’s a plot hole. Something being explained in a way that’s arguably stupid doesn’t make it a plot hole. Even something that doesn’t make sense isn’t always a plot hole. Half the things listed here and almost all the comments are literally not plot holes 🙄🙄🙄
The starfield thing could have easily been explained in another way. They could have had a meteor strike, a war, economic collapse... They could have even suggest that it's too dangerous to go back to Earth.
My personal theory for the gun scene with Bryce is that he was just straight-up riffing. It doesn't make any more sense that way but it's just funny to think about it that way.
Titanfall 2 is one of my favorite games, but right towards the end it has a huge plot hole. You are told that they can't send in Titans to help you because of the anti air, so you'll have to fight the whole base and stop the super weapon by yourself. However, since your titan was already destroyed, they titanfall a new titan for you!! Because apparently anti air can only shoot down titans that have pilots. Wish they had made it so that you stole an enemy titan and used your titans brain that you're holding to hack it, would have been so much cooler and made so much more sense.
Just a clarification, Brandon Lee was killed by a bullet that got stuck in the barrel and so when the blank was fired it launched the stuck bullet and made it a real bullet
Idk if this is a plot hole, but it's always bothered me that everything in the Halo universe goes to shit (during the 343 Industries era of the games) because Chief frees the Didact from his prison. It leads to Didact attacking Earth, Evil Cortana, the AI uprising, Cortana's attacks on the UNSC/Earth, the destruction of the Brute home world and it's never mentioned that it's all Chief's fault.
Tbh, I think the even bigger plot hole in MW2 is the part when Hassan goes back to Mexico. We do a whole mission where we chase him across the border and he kills a whole bunch of people, and presumably faces a great deal of danger and expense just to get into the US. Then in the next mission they're just like "After he snuck in, he turned around and went back to Mexico for no reason."
Then on top of that, at the end of the game he's back in the US and they're just like "Oh, guess he must have snuck back in somehow, but this time we didn't know or try to stop him or anything." It's just soooo obvious that the missions got re-ordered in development and it's so lazy that they didn't even try to hide it.
Aliens Colonial Marines, I got it as part of a bundle recently and played it, and honestly it's a perfectly OK second rate shooter - I enjoyed it for what it was. With all the hate going around about it I thought it was going to be terrible, but it honestly wasn't.
It was very buggy on release. But now it's quite nice game for people who likes cosmic marines and Aliens franchise. People just shit on this game, because they saw other people did that. Just internet thing.
In defence of Heavy Rain, I've actually played through the game after finishing it once so knowing the plot twist I didn't actually find that many inconsistencies regarding Detective Shelby's story. Whenever Shelby acts unsure about the killer's identity he's actually thinking about the copycat killer, not the real origami killer and there's even some lines he says that sounds ominous/have a double meaning when you know he's the killer. That said I'll agree that the game is going out of its way to deceive you (the player) by hiding certain scenes when playing as him (like cutting away when he kills the typewriter shop clerk). As for Ethan's visions, yeah that seems like a plot hole but I guess they decided to chalk it up to PTSD/trauma.
*Number 7* : The gun didnt fire because there's something wrong with it. If it is obstructed in someway , it can cause it to explode. He seen that it didnt fire(misfire) and could of just assumed things would get worse and told him so to get him to hand it over.
the story to third birthday is actually really easy to explain: SE pissed off the writer of the original PE book, so they refused to assist or let SE use the license. as such, SE had to ditch the Parasyte Eve title and had to come up with a story themselves, and this was near the height of their "lost-style complexity = quality" era, so they just threw as much spaghetti at a wall as they could in the hope that something would stick.
What about Lord of the Rings? Frodo could have given the ring to a chicken and carried the chicken across middle earth with no risk of corrupting himself or any of his friends. Sure, the chicken would likely suffer some level of corruption as a result, but how much damage can one evil chicken really do?
When your CoD plot makes less sense than Bad Company de-orbiting a satellite so they can steal a computer chip off the wreck, you should probably try your hand at something other than creative writing.
It was because the armorer went home, and they wanted to reshoot a scene, so the crew tampered with the bullets. If they had only waited until the next day.
@@joshuamcneely3028it wasn't because the crew tampered with the cartridges. What happened was that the bullet from the primer-only cartridge was still in the barrel after use and no one thought to check if the barrel was cleared before switching to full-powder blanks. Full-powder blank + uncleared bullet still in the barrel = live round
I'm glad that aside from a few exceptions when heavy rain came out the bar was so low for stories in videogames, that at the time I found it profound and emotional. It's kinda THE game that got me to care about narratives in video games. I was kinda starting to lose interest in games around that time and it really brought my love for them back. So I'm grateful for it. Played so many amazing games with amazing narratives since, but recently tried to play heavy rain and ouch, not good. Bar is a lot higher now
Thanks for the Metroid plothole. Never knew about that one.👍 But what about the plot holes in Bethesda games. There always seem to be one weired guy who builds crazy underground rooms where he hoardes tons of items. But always just one of a kind. 🤔😂
The SWAT team in that 3rd Birthday cutscene is the part that makes the most sense. I mean, it doesn’t make any sense at all, but the rest is such an incoherent mess and at least the SWAT team doesn’t involve any soul shattering/swapping or timeline shenanigans.
I was throughly confused by FF7 Rebirth happenings … is it parallel worlds? Overlapping? Fragmented universe from the Midgar event? 😵 I don’t like multi-verses
There's a fatass plot hole in Dead Space 3. It starts on a human colony on the moon. Lotta bla bla in the prologue and you and a group of people eventually travel to some far away solar system using some warp-drive technology. Eventually your group realizes that the bad guy and half an army somehow all followed you to the far away solar system. Everyone is confused how they did it. Later in the game it is revealed that the captain of your crew allowed the bad guy to follow your group through shock space to the far away solar system because the bad guy promised the captain of your team a space ship with which your group can go home - the captain just had to sell you (the player) out to the bad guy. Here's the problem: the travel to the far away solar system happens at the very beginning of the game. Your team only loses the space ship after arriving in the far away solar system (makes sense. Otherwise, how would you even get to the solar system?) and only later does the captain develop the intense desire to "just go home" (which he NOW can't do because you lost your space ship). So...how the hell did he make a pact with the bad guy to get a space ship to just go home? It's a gigantic logic error.
I always felt like Shepard’s motives in the original Modern Warfare 2 weren’t very clearly explained. Like he talks about how his marines were killed and “the world just watched.” Did he miss the entire climax of the previous game? You know, the part where the UC and SAS teamed up and rushed their lives to get the people responsible for that incident? Griggs and Gaz DIED taking down Zakkaev, and he was stopped from doing even more damage. And we got Zakhaev in the end. What do you mean we just watched? And wasn’t that Shepherd’s voice on the radio? He knew everything? The whole Makorov thing always felt a bit weird to me as well. Like this guy is Zakhaev’s #1 man and he never once appeared in any of the intel collected in the first game? The one where a big part of the plot was taking out key members of Zakhaev’s inner circle? It made him seem to come out of nowhere. He’s also supposedly both an international arms dealer with no political allegiance and an ultranationalist leader who wants to do… something with Russia? Like which is it?
Wait. Why didn't they just... make Earth inaccessible, instead of making it barren? Just make it so that you can't get access to the planet for whatever reason
Now to be fair, all plot holes make no sense. That’s why they’re plot holes
😅
You don’t say
Damn you beat me to it.
That's true
There are plot holes and then there are plot craters...
Honorable Mention: In Borderlands 2 you can die over and over and get "reconstructed" by the New-U service every time. Yet, when an important Vault Hunter gets shot, once, they don't use the New-U to bring him back to life.
In Borderlands 3, when you die and respawn in the New-U Station, there is a random phrase that will say "We can always bring you back, unless you die in a cutscene" so they acknowledge the character deaths as canon
Last time I remember New U drains your wallet like hell the higher your level is, soo my best guess is that's what happened? Why they die in a cutscene I mean, It's been ages since I touched anything Borderlands related so
I mean this is the equivalent of respawning in a hospital in GTA and wondering why the antagonists aren't doing the same when they die.
I'd add : New-U is run by Hyperion, the bad guys... So if they wanted to get rid of anybody, they could have just prevent them from respawning. Yes, sure, they needed wault hunters to open the vault and all, but Jack could have definitely wait for docile VH that would never attack him and just open the vault as any other VH... And I have far more concerns with the BS story of BL3, personaly.
Well a few for that, 1 story wise new u stations I owned by hyperion the source of the main villain in 2 and as we know jack was a sadistic s.o.b. , 2 the whole is takes your money "pay to live" even if you didn't have money on your character.
There's another problem with the 'Suicide Squad' dialog. It makes no sense to 'posthumously commute' anyone's sentence. Commutation does not remove the conviction, it just reduces the sentence, which - since they're dead - isn't going to be served. Maybe the plan was to have their ashes locked up in prison?
The squads missions are not to pardon them. They have been convicted. The missions will reduce the time served and not to pardon them.
So Waller is being cheeky saying that on paper those sentences will be reduced despite them being dead................which given the DC universe might still be worthwhile.
I struggled to find parts with no holes in it.
It's Waller, that was 100% the original plan.
No the largest plot hole in Alien Colonial Marines is that they nuked the entire colony of Hadley’s Hope in Aliens yet somehow your character is able to walk right through a site that A) should’ve been vaporized and B) would be flooded with radiation
Can't remember, do they specifically say in Aliens that it will be irradiated? Modern nukes don't have radioactive fallout, so future nukes certainly wouldn't.
@@FulcanMal If I recall correctly, they didn't fire a nuclear weapon at the colony. The nuclear power plant of the colony exploded.
I fully know it sucks, and yet there it is, parked on my SteamDeck, just so I can see for myself. Someday.
@@FulcanMalnukes always produce radiation, there are types of bombs that can reduce radiation but no one outright will produce none.
@@BrandonGavin_EDC About the most leeway we could give it would be to say that since the alien series is set at the end of this century and beyond, many they have nukes that aren’t uranium based or something, and therefore don’t produce any radiation.
I agree though, it’s so silly it’s difficult to to excuse and account for, and we’re being rather generous to the broken ass plot holes here lmao.
My favorite part of the MW2 plot is when they’re brainstorming where they should go next and that lady is just like “Amsterdam!” With no clue or hint. She just knows that’s where to go, and she’s correct lol
"There's no clues that Josh has rigged himself up to a fake body or something, like the whole 'head through a hole in the wall' trick with a fake body full of pig guts to trick everybody or something. If they had actually done that, I'd give the game some kudos"
They show EXACTLY that.
Came here to say this, too. It appears from several of these entries whoever wrote the script hasn't actually played some of the games. Used to love this channel. But getting really tired of some of the content. Used to love UA-cam, a lot of content in recent months across many channels has just gotten terrible. Especially with so many resorting to AI instead of doing the work themselves.
It's those nice checks. I think if YT never got paid, I would love to see how many channels still do it because they love doing it. @OneOddTodd63
They show exactly that... Later. As he said, there are no clues to it being the case beforehand, which he says for some other points as well, it's like they made the scene and then later decided it was going to not be how it looked.
And showing later on that he stuck his head through a wall and used pig guts in a fake body does not explain the body wriggling as it gets cut up. Fake bodies full of dead animal guts do not wriggle.
And considering how specific his wording was with that example, he clearly knows that's what the explanation was and was mocking the fact it doesn't make sense and was not hinted at.
Did you (and the AI complainer) even listen to the video? He was being sarcastic about how the game attempts to explain the trap. He even explicitly talked about how the body moved naturally.
UA-cam comments have just gotten terrible. Especially with so many resorting to complaining without attempting any amount of critical thinking themselves.
@@mrscreechuwhenever I think it can't get worse, it does
The Suicide Squad thing with King Shark doesnt make sense either
The Lantern ring would immediately fly away to someone else worthy not King Shark
Wheres the water it fell in as well , its just gone a few secs later
Anyone with strong willpower can use it. It’s not based on worthiness and it’s why king shark was able to use it for a couple minutes. The dumbest part was the ring falling into the water like garbage for comedic effect. That whole game is trash.
Then, the actual ending that came with Deathstroke's inclusion, the league the squad had been fighting the whole time were clones. With no clear hint, or subtle clue to that being the case. Which prior players were theorizing was the case up till then because of mistakes like Stewards ring working with King Shark, or Barry getting his finger back
This
Worse. Braniac cloned the ring right. Why not mass produce it.
@@Agent-57 Guess Brainiac isn't interested in cloning something "trivial" as a lantern ring, at least that's what he would say tho.
Isn´t the entire kingdom hearts series a plot hole at this point :x
Beat me to it
Almost every main character is like 3 different people depending on the context of the story.
Then you throw in the themes of light vs. dark, friendship, love, growing up/maturing, and random Disney and Final Fantasy characters and you get Kingdom Hearts.
I never liked KH because it's a mix of ideas that never seem to blend together, makes no sense and only get's worse!
No
@Kunisaki + mix of platforms XD
The fact we got a WWII history lesson while explaining a crazy Platinum hack and slash game was not something I was expecting but am all here for it
Lesson?
🤔
Still got that before GTA 6.
@@Ibogamanthe thing about the radio station h man attacked
A David Cage game not making any sense is so common that something actually making some sense would be a plot hole.
***[Note] (14:46)
Brandon Lee was not killed by a blank alone; it was a squib shot/load.
The gun had been used prior to the scene in which the actor was shot. During this use, the round that was fired had only the primer, bullet and casing, but no gunpowder, which produced enough force to push the bullet out of the casing and into the barrel.
The gun was then later fired with a blank round, but there was a bullet still lodged in the barrel.
Blank round + bullet in barrel = real round.
R.I.P. Mr Brandon Lee.
Jon-Erik Hexum however was killed by a blank. He put the gun up to his head and pulled the trigger, the blast from the blank was enough to fatally wound him.
@@vulkendov5210 Thanks - I'll look it up later!
[Edit] - Wow. Another Hollywood tragedy....
I wonder why we don't really hear about his story so much?
@@vulkendov5210 and the actor who fired the shot (Party Boy) was so traumatised that it ruined him psychologically for the rest of his life. I read that he passed away not too long ago.
Video idea: Devs who knew the physics but bent them for your benefit.
In Portal 2 when you shoot a portal to the Moon and then a moment after they give you a shine for the projectile having reached the Moon's surface, then wait the same time before opening the portal next to you.
If you think about it the sequence should be: Shoot, 1.3 seconds, lightspeed projectile reaches Moon's surface and opens the portal next to you, 1.3 seconds, the shine of the portal opening on the Moon's surface reaches back your eyeballs... However that appropriate sequence of events would take your attention away from the moon to deal with the portal sucking everything off to the Moon next to you, so it was an intentional decision for story impact purpose because they clearly understood the real physics before changing them for our sake.
My headcanon for the exploding gun in Like A Dragon: Infinite Wealth was that the whole scene was staged by Bryce and the "gunman" was secretly one of his followers.
All the "supernatural" stuff involving combat in the game is canonically stated to just be Ichiban's hyperactive imagination because he played so many RPGs as a kid that he thinks that combat should be turn-based and everyone should have magic powers.
Or it was just a coincidence and that guy just wasn’t maintaining his gun properly
The entire modern warfare reboot goes bonkers.
MW2019: a story about us vs Russia with the help of a rebel group (Farah) with the internal storyline between hadir and Farah about both characters morale compass.
MW2(2022?): a story about hunting down a terrorist cell leading to a Mexican cartel connection, I think. Which also leads to a betrayal from a mercenary company, I thinkkkk.
Mw3(2023??): back to Russian's vs Americans for the most part (I think).
Farah works with graves because y'know ("I wasn't in that tank"). With no explanation about who was in the tank graves was supposedly inside of, and why he decided to stfu once whatever tank driver he hired then and there.
And a false flag war thing going on.
And then they literally went "oh you can keep ghost, but soap has to go" and then the game ends
In other words, there hasn't been a COD Modern Warfare since 2011
Btw the thing about the Cartels coperating with Iran is actually a thing, and not only Iran even the Taliban, they actually send peopple from Hezbollah, Hamas etc, to train Guerrilla tactic in Mexico with the cartels/
@@Ms666slayersource?
"If you're gonna preserve anything, you're gonna keep cats and dogs." FINALLY someone said it, thank you!
Yep, all of Starfield is borked because of that one detail alone.
I agree. After hearing this don't think I'll ever end up playing Starfield
You can find a decapitated pig before the Josh "prank". Hinting that there's a pig body somewhere. Least that's how I interpreted it. Still, there's no way to piece the two together until way after.
That Steam achievement sound had me looking at my computer 😅
At the very least, cats, dogs, birds like chickens and cockatiels, and hamsters would have been taken on colony ships, so they would definitely have been brought to new planets in Starfield. People aren't going to give up their pets. Considering the sheer number of reused assets in Starfield, there's no reason other than time-crunch for the animals to not be in the game.
Uncharted 4. There’s NO WAY Sully should’ve believed Sam.
Heavy Rain is FULL of stupid shit lol. The helicopter scene where you just jump from a roof to the street and that makes the Helicopter completely dissapear. Worse, the whole "visions" that happen in the beginning and never ever happens or is brought up again. Its like the game was made by groups of people in chunks and whatever each was doing was placed on to of what was there previously.
"You'll never guess who the killer is!!"
Yeah, because you lied to me. You didn't have a character lie to me, you had me play through events that didn't happen with no indication they were fake.
This is why the game seemed so bizarre to me back when it launched on PS3. I mean, there were other games that had this sort of sterile/static uncanny atmosphere of Japanese games, but Heavy Rain just felt like what you said mixed with what would happen if you downloaded peoples dreams and tried to make it into a coherent story 😂
Heavy Rain makes so much more sense than Quantic Dream's previous game, Fahrenheit/Indigo Prophecy. It's like, Metal Gear levels of bonkers.
SWAT - Special Weddings And Tactics
😂 I knew that's what it stood for...
Another thing with the Magnetosphere in Starfield is that, even if it just disappeared all at once, enough time hasn't passed between when the Magnetosphere failed and when the game takes place for the atmosphere to have completely dissipated yet. Let alone for the Oceans to have evaporated and the planet turned into a giant dust ball.
Yeah, this isn't something that would happen overnight, or even in years. The magnetosphere regularly goes through reversals where it's severely weakened for hundreds to thousands of years, with no identifiable traces left in the fossil record. The described effects would take millions to hundreds of millions of years, at least.
Also there are landmarks that stay standing but no single building in the same cities.
@@CodeAugur I more consider that laziness on Bethesda's part. Because colonized planets, like the one New Atlantis is on, should have far more human settlements than just one small city. But that would require actually putting in effort with lore and world building. Which any company run by Todd Howard isn't going to do.
Not so much a plot hole as an observation, actual IRL smartphones would be the most OP item in any game. They would eliminate the need to travel almost 90% of the time, and there would never be any misunderstandings that couldn't be immediately cleared up.
Really? How's that work for you IRL though? We have Smartphones...yet we still have to go places and have misunderstandings all the time.
“Heavy rain folks, I’m being attacked by chickens”
These types of videos are so fun. Thank you!
🤝
The general plot hole with Starfield is the things NPCs asked you to do would only make sense in a medieval setting. Those "talk to [person]" quests where you travel to another planet, talk to [person], then travel back to the 1st planet, would only make sense in a future where comms somehow don't exist.
The only “valid” justification is it’s in an alternate timeline where certain technologies didn’t progress past a certain point (like microprocessors not being discovered in Fallout and thus Nuclear energy and computers being massive are a thing, although Pip Boys is another thing 😅), but being able to warp time and space to travel but not being able to have communication between star systems let alone planets is silly
The bigger issue is that the whole war between the two sides was supposed to be huge and cataclysmic but one side has a small cowboy planet and there's barely enough settled planets to supply the tens of thousands that supposedly died. I get they couldn't make things to scale but it seems really off.
Makes sense when you realize that the Starfield Universe, to my knowledge, has not developed any form of FTL communication. So, with the many light years between inhabited star systems, it could take centuries for a transmission from one star systems to be received by another star system. And that's if they could even make out the signal from the cosmic background radiation.
To put it in simple terms, their lack of FTL communication would make real-time communication between star systems unfeasible.
I've said this too lol. I'd rather they just leave out the fluff missions like that
im not sure if its a thing in starfield but in a lot of scifi they have faster than light travel but not communication.
Until dawn feels forced because it’s not really a plot hole it’s just a BS fake out. And it makes plenty of sense you even explain that it’s revenge for his sisters and he calls it a prank because that’s what they did to his sister Hannah and they both ended up dying.
As someone to prefers watching game playthroughs instead of playing video games, (I get fun story ideas that way and it's fun to knit to), I do want a good plot over everything else in the game. I'm not saying it has to be 100% (because there's no such thing in any media form), but I would want the plot to be over 80% coherent.
I challenge the audience to think of a plot hole in the Lord of the Rings books, NOT the movies.
Tom Bombadil
@@Delenaifamily guy answers that one ... Why do they waste all that time walking when they could have rode the bird type animal to the end
@Delenai how dare you!🖕🫵
Because the eagles would have been corrupted by the ring
@@Delenaihow so? He’s kinda pointless to the plot but I don’t see how he’s a plot hole.
Heavy Rain's plot hole was a huge question mark for me as well.
The clips shown at 4:04 had me confused, as I was playing this game I was saying to myself: "Why would a private investigator break into a house and start committing random acts of first degree murder? I get it that he has to do a job (or so that's what the player could perceive), but it just doesn't make sense. No ordinary private investigator would go that far to do their job, nor would they legally be allowed to.
When it was revealed at the end that Scott Shelby was the killer, I was just taken completely by surprise. That just came out of nowhere.
Also when it came to Ethan.... How did he exactly lose Sean? That actually bothered me. Is the game saying that Ethan Passed out and Shelby snatched him? Or was he hallucinating and helping Shelby?.
I never understood that
I think he goes into a sort of autonomous state where he moves about, this leaving Sean vulnerable and maybe Shelby somehow knew this, which is why Ethan had the origami figure in his hand. Idk. I liked the game but it was really confusing.
I love gameranx but they draw from the same 30 games or so for so many examples. Heavy Rain and Metal Gear Solid Revengeance are a couple that make so many of the lists. I just wish they'd touch on more games they haven't yet so we can hear more totally new takes and see new gameplay. Would it hurt to give us a little Tak and the Power of Juju every now and then? I mean come on
Scott Shelby: I'm da Origarmi Killah.
Also Scott Shelby: I'll pretend I didn't hear that.
The entirety of Halo feels like a plot hole. I mean, I love Halo, yeah, but I have no idea what’s happening for 80% of the time.
You missed the major plothole for Until Dawn... Josh explains the chained the wall stuff as a projection. Realistic BS Projection but a projection all the same.
While the major plothole of Until Dawn is that Josh spent a whole year setting up the elaborate prank without someone bumping into the Wendigos or the Flamethrower guy and that too goes for the Investigators and Police who were searching for Hannah and Beth.
Surely they must've searched the woods night and day. However that could be explained that Hannah was the only Wendigo on the proper loose, and she was worse for wear at the time during that Year and most Wendigos were either trapped deep in the Mines or in the Sanatorium.
I think that josh and his family had a lot of run-ins with the flame thrower guy, as his wanted poster is hanging up at the ski lift and there's the voicemail you get from the sergeant telling josh's parents there's nothing he can do to send flame thrower guy to jail ^^
David Cage is a cheatcode for this list. you can't stop and think about *anything* in Detroit: Become Human without going "wait..."
Such as?
Feels like that's most of his games though lol Detroit's actually not the worse offender I feel like.
I think the most shocking thing in the entire video is that Falcon knows how to restart a planetary magnetosphere with modern day technology. Quick, someone call NASA. There may be hope for Mars yet.
yo falcon, make a video on your top 10 most favorite video games of all time
Here's my pick for game plot holes that I still ask to this day.
How the hell are conduits still around in infamous second son if infamous 2's canon ending was Cole sacrificing his life and EVERY conduit's lives to cure the plague.
Another thing about Until Dawn, after the gun is revealed to have blanks in it characters STILL use it to threaten Josh and other characters. Even though the in game assumption is that blanks are harmless. What?
I love how ubiquitous blanks are in the general zeitgeist of entertainment. You have to special order those or make them yourself. Joe Bob's House of Boomsticks isn't going to have those just lying around for purchase. I've ONLY ever seen them online on milsurp specialty retailers.
@@johnserosanguineous1886 Well Josh's dad in the game worked in the film industry, so maybe they had blanks for movies.
@@CanadianChick811why would he have stuff for work in his house?
Maybe the people they’re threatening don’t know it has blanks? It’s a bluff
Blanks are far from harmless as well. People have died playing with them before
Heavy Rain's "Shawn" glitch needs a video! Still makes me laugh😂
-
10 hilarious unintended video game moments.
I enjoyed the starfield magnetosphere storyline and the reveal in-game that we sacrificed our home for the stars... until i watched this video 😂😮💨
Even though it's one of my favorite games, Heavy Rain definitely frustrated me
When they revealed the killer I was like, why did he take care of the baby? That entire QTE segment made no sense and it pissed me off because it was tied to an achievement.
Heavy Rain as favourite? Yikes dude. Pretty bad taste you got there
@@Nero_256 I didn't ask nor require your approval
*Metal Gear would like to know your location*
For real like every time Kojima tried to fix a plot hole he just created two more
21:51 "It's a game where you can be bored, frustrated, confused, and angry all in the same scene."
Heavy Rain is so silly when you think about it. David Cage isn't nearly as good a writer as he seems to think he is.
He's one of the most overrated and amateurish writer in games lol he prioritize "cool twist" over just making the story flow together.
21:03 props to whoever wrote the script for mentioning that. That attack isn’t known by most people
15:42 The cartels have been smuggling contraband into the country for decades. It's not completely out side of the realm of possibility to believe that they would help smuggle terrorists. In fact, here recently, the cartels have told the coyotes to just open fire on federal agents in America on site. They're even suggesting to use IEDs and drones against Americans.
Don't get started on the old games from the 80s.. Attacked by floating TV heads firings bullets at you
Which game is that, lol?
22:44 Langoliers, langoliers.
Starfield would have been a much better game if earth was wiped out by an invasive species of aliens. They could have been the ideal plot device to add some much needed drama to the main story.
Lol you clearly don't work in game design
Nah, it would make more sense if the atmosphere was blow out into space because of powerful solar flare, or that a nuclear war happened and the atmosphere was lit on fire, or that mankind just fucked up the climate so bad, that earth just became weird and human life became unberable in the planet (like, you know, it's happening in real life), but Berhesda writting are, at best, mediocre, so i guess they just choosed the first thing that came out of someone's mouth and rolled with it.
"The squad uses the lantern ring to create a hole in the forcefield protecting Brainiac's ship, so far; so good."
Not at all. The ring doesn't work like that. Power rings don't just fall to the ground after their bearers are killed to be looted like ammo - they immediately fly off to find a new host unless they are specifically contained to prevent it and the Squad does not have any such containment materials. Not to mention they also just sort of stand around while the ring drops to the ground.
I can’t complain about plot holes while watching characters in shooters defying the laws of physics
Thank god someone finally mentions how bad MWII's story was. MW19 was so solid, then we get this travesty that makes no sense, like u said. They started with "lets go to Amsterdam" and "lets make it cartel-based to rip off sicario" and then tried to workout how to get there later... one of the main reasons I hugely prefer MWIII's campaign, despite the hate it gets, it was far better.
Idk if its just me but Everytime I watch Gameranx it reminds me of G4, for the ogs who remember. Would be cool if u guys started doing that type of thing showing your faces while talking about games
"Even with modern technology we have the ability to make an artificial magnetosphere"
Lolwut? I mean.. what? No. The closest equivalent we have is the magnetic fields used in fusion reactors to contain and prolong the fusing of atoms, and generating it is most of the reason that fusion power currently is, and could forever be, a pipe dream.
It sucks so much power that even what's effectively the power of a small star can't mitigate it enough to produce a "break even" power draw. Every time they run a fusion reactor, it eats more energy than it produces (which is a LOT; we're talking the average fusion reactor takes just under an entire fission plant's output worth of electricity for a day to run for a short period), and it's largely because of the energy required to run that magnetic field.
Mind you, these are mostly chambers the size of a studio apartment. But generating one for a whole planet?? Truly lmao at the idea that anyone thinks we could accomplish that.
That's some serious Kardishev post-Type 1 Civilization tech we're talking about. You're going to have a good start to your Dyson Swarm by the time you're thinking about generating your own planetary magnetosphere.
The weirdest thing for me with Until Dawn was why Josh would decide to torture Chris and Sam.
The reason Josh tortures his friends is because the year before his friends pulled an evil prank on his younger sister Hannah which cause her to run out of the loft they were in. The twin of Hannah runs after her and they both die.
Chris didn't participate in the prank because he was blackout drunk next to Josh. Sam walked in while the prank was happening and shut it down. So out of all the friends Chris and Sam were innocent. It makes no sense that Josh would mostly torture them.
I can't speak for Chris as you said he was passed out drunk.
But Sam was Hannah's best friend; Josh probably thought that if she was really Hannah's best friend, she would've shut the prank down especially since she knew that Jess and the others were planning it.
I know she apologises to Hannah after the fact but that's no excuse. She could've gone to Beth for back-up.
That being said though, that's no excuse for Josh's actions.
I thought that was weird too. Maybe he was trying to make his true identity less obvious since a random killer wouldn’t probably spare specific people when they could all be up for grabs. Or the writers were trying to show just how unhinged he had become? Who knows.
I saw someone explain it as Josh wanted to torture them because he loves them and he didn’t see it at traumatizing them. He doesnt see his pranks as twisted, he sees it as just something fun to spice up the night. Not sure how much I buy it tho, they should have definitely just made them more culpable in the game honestly lol
My thought is that Josh was no where near the right mindset to make rational decisions. He could have included Chris, thinking he got him drunk did the prank could happen, and Sam, thinking she knew but didn't try to shut it down earlier for some reason. Maybe he blamed everyone regardless of involvement and hadn't moved past the anger stage of grief.
@@spiritwolf3103Chris WAS innocent He even chastised Ashley for her involvement in the prank, saying it was cruel and not something friends do to each other. Josh only got him involved because he was losing it.
weird i mostly play videogames for the story.
14:37 To be technical it wasn't just a blank that killed Brandon Lee, the top round in the magazine was visible on camera so it was a cartridge with the powder removed but still having a projectile. This projectile entered the barrel after the primer fired and the second round in the magazine, which was a blank, fired propelling that projectile out and killing Lee
12:40 and falcons
Severely underrated comment 🍻
Metroid Prime plot hole fix - you can dig holes thru rocks, right? Even Space Pirates have access to shovels and braces?
(I have never understood why DOORS are a problem to someone with Samus' firepower. "Oh, door is locked, ok. How about the wall next to it with this high explosive missile or bomb?" You know, other than the whole genre falls apart if you don't have to backtrack and find power ups.)
The ''visions'' from Heavy Rain are part of a cut storyline where Ethan would have visions of Shelby, without knowing it's him, and that would supposedly confuse the player and make him think Ethan might actually be the origami killer.
Yes, that was literally mentioned in the video, the problem is they just cut the end of that and left in the visions, making it make no damned sense.
14:38 ~ No!!! Brandon Lee was not accidentally unalived due to a blank! It was a real bullet. I researched his demise back when it actually took place. Got so sick and tired of every other YT content creator always getting the details wrong that I made a detailed video of what _actually_ took place. The actor you're thinking of was Soap-opera star Jon-Erik Hexum back in 1984.
You’re oversimplifying it though, you’re making it sound like someone just had a real bullet. What happened is they used a MIXTURE of a real bullet with a blank for more realism for shots that didn’t have them pointing a gun at someone. The problem is that one of those bullets got lodged and still had a primer, so when they used actual blanks it sent the dummy round from before hurtling toward Brandon. It changed the ways Armorer’s operated on a film set.
It’s hard to be taken seriously when you use terms like “unalived”.
@Timbo360
Like I said, I made a detailed video about it on my channel. I'm not going to re-post in written form an entire novel of something I already covered in exacting detail, already.
Welcome to UA-cam. Clearly this is your very first day visiting since you have no clue why literally every content creator on this platform uses that word. Hope you enjoy yourself, little one.
@@NGMonocrom ah yes, calling me little for ridiculing the language the little ones use. Great stuff there. You don’t know what “literally” means.
You know to be fair, a Nuclear bomb doesn't have to be on the scale most people think of (Hiroshima etc. - leveling an entire city), they can easily be on a scope that would only reasonably destroy a city block or two.
That being said even if the Nuke was small enough to not immediately flatten the entire metropolis, the nuclear fallout would propably end up causing a stupid amount of extra casualties anyway.
17:30 breaking laws in america, we all know about it and they still get away with it. 😅 thats a real life plot hole there .
3:40 Shawn!!!
Jason!
Play has ruined that game for me because of that lmao
Jason!! Jaaaasoooon!!..... Jason?... Jasoon!!?. Trauma. Any time I hear a similar shout of a name in a game that plays in my head
@@supervoltronic 🤣🤣🤣
@@supervoltronicJaaaasssoon why are you not laughing now like you did up there? Is this not fun anymore? Have I failed to entertain you?
-Vaas😂
The ending of Halo 5 and the beginning of Halo Infinite is one GIGANTIC plothole, which only get explained in a book.
Like, who are my enemies, why am I here, what happened to the allies etc, everything is one big question mark
Based upon My understanding of it the plot from third birthday is still full of plot holes you could drive a space freighter through.. Anyway I rented the game, got confused, did my research, and it it basically goes like this. I think.
Aya died along with Eve's body, which is what created the twisted, and Eve was living in Aya's body the whole game, but it was Eve living in Aya's body that created the time manipulators known as the ascended ones. The ascended ones were the ones Who traveled through time to attack Aya's wedding.
Plot hole: If Eve's diving powers came out when the wedding was Attacked, by the people who were created by the attack on the wedding, was there a timeline where the attack never occurred, which would have been the first timeline? If the attack never happened, then the people who carried out the attack never would have been created in the first place, and the game never would have happened.. Bigger question: what the hell were they smoking when they wrote that garbage?! It had to be one heck of a drug..
Dragon's Dogma is like 'wait a minute,' but DD2 is just wow, mean WTF??! weird ass beginning to unsatisfying end was just constant logical back-flips. i feel like a gold--metal winning mental gymnast
It was more about the Journey to me (the gameplay LOL) then the story. Story I was just "dealing with" then anything else (I did have some moments I liked, but then the same was true for the first game which isn't praise by the way. Nor is it me saying "Hot garbage" either)
Honorable mention for me : Borderlands 3 and Sirens
It's said that only 7 sirens can be present, and only one per power. So why Amara has 3 powers to choose from ? And why is Tannis suddenly a siren since forever, with the phaseshift power, the same that Angel uses in BL 2, when Tannis is already there and supposed to already have her phaseshift power as well (Tannis says "since I'm a child blabla"). That makes no sense and completely breaks the whole Sirens story they built up the first 3 games. And it could have been easily prevented by saying that Tannis inherited Phaseshift ability after Angel died, and for Samara, having the same ability name but with like a suffix after or something like this, that makes it clear that it's the same ability, just manifesting differently ?
I was a huge fan of BL but it went completely south with BL3 that I'm really scared and not hyped for the 4th comming...
Also if there’s only 7 sirens in the entire universe, why are all of them in the same group
9:30 love how this guy thinks he has magic powers and not that he was bluffing and the other guy didn’t maintain his weapon properly or something and it just happened to jam and explode. That’s a thing guns can do sometimes
Senator Armstrong is one of my favorite part of MGS: Revengance. Even as a kid I was WTF is this guy doing at the end of the game. The scenes of him interacting with Raiden made me bust a gut laughing. It is so out of left field.
Finding out Colonial marines got a dlc is crazy
Watching this video and reading half the comments here it’s pretty clear a massive amount of people don’t actually understand what a plot hole is. Something not being explained doesn’t always mean it’s a plot hole. Something being explained in a way that’s arguably stupid doesn’t make it a plot hole. Even something that doesn’t make sense isn’t always a plot hole.
Half the things listed here and almost all the comments are literally not plot holes 🙄🙄🙄
The starfield thing could have easily been explained in another way. They could have had a meteor strike, a war, economic collapse... They could have even suggest that it's too dangerous to go back to Earth.
What's crazy is black ops 6 integrated zombies into the campaign for a single level and somehow made it make more sense than mw2 campaign😂😂
My personal theory for the gun scene with Bryce is that he was just straight-up riffing. It doesn't make any more sense that way but it's just funny to think about it that way.
Titanfall 2 is one of my favorite games, but right towards the end it has a huge plot hole.
You are told that they can't send in Titans to help you because of the anti air, so you'll have to fight the whole base and stop the super weapon by yourself. However, since your titan was already destroyed, they titanfall a new titan for you!! Because apparently anti air can only shoot down titans that have pilots.
Wish they had made it so that you stole an enemy titan and used your titans brain that you're holding to hack it, would have been so much cooler and made so much more sense.
Just a clarification, Brandon Lee was killed by a bullet that got stuck in the barrel and so when the blank was fired it launched the stuck bullet and made it a real bullet
Idk if this is a plot hole, but it's always bothered me that everything in the Halo universe goes to shit (during the 343 Industries era of the games) because Chief frees the Didact from his prison. It leads to Didact attacking Earth, Evil Cortana, the AI uprising, Cortana's attacks on the UNSC/Earth, the destruction of the Brute home world and it's never mentioned that it's all Chief's fault.
Tbh, I think the even bigger plot hole in MW2 is the part when Hassan goes back to Mexico. We do a whole mission where we chase him across the border and he kills a whole bunch of people, and presumably faces a great deal of danger and expense just to get into the US. Then in the next mission they're just like "After he snuck in, he turned around and went back to Mexico for no reason."
Then on top of that, at the end of the game he's back in the US and they're just like "Oh, guess he must have snuck back in somehow, but this time we didn't know or try to stop him or anything." It's just soooo obvious that the missions got re-ordered in development and it's so lazy that they didn't even try to hide it.
Like a Dragon isn’t a plot hole, the game doesn’t take itself seriously. The guy is magic. Why call that a plothole?
I explain away plot holes in games and movies with "Its made up, so who cares". Makes it pretty easy.
Aliens Colonial Marines, I got it as part of a bundle recently and played it, and honestly it's a perfectly OK second rate shooter - I enjoyed it for what it was. With all the hate going around about it I thought it was going to be terrible, but it honestly wasn't.
It was very buggy on release. But now it's quite nice game for people who likes cosmic marines and Aliens franchise. People just shit on this game, because they saw other people did that. Just internet thing.
In defence of Heavy Rain, I've actually played through the game after finishing it once so knowing the plot twist I didn't actually find that many inconsistencies regarding Detective Shelby's story. Whenever Shelby acts unsure about the killer's identity he's actually thinking about the copycat killer, not the real origami killer and there's even some lines he says that sounds ominous/have a double meaning when you know he's the killer. That said I'll agree that the game is going out of its way to deceive you (the player) by hiding certain scenes when playing as him (like cutting away when he kills the typewriter shop clerk). As for Ethan's visions, yeah that seems like a plot hole but I guess they decided to chalk it up to PTSD/trauma.
The fact that 3rd birthday strays so far from the original parasite Eve stories is what makes it worse 😭
*Number 7* : The gun didnt fire because there's something wrong with it. If it is obstructed in someway , it can cause it to explode. He seen that it didnt fire(misfire) and could of just assumed things would get worse and told him so to get him to hand it over.
the story to third birthday is actually really easy to explain: SE pissed off the writer of the original PE book,
so they refused to assist or let SE use the license.
as such, SE had to ditch the Parasyte Eve title and had to come up with a story themselves,
and this was near the height of their "lost-style complexity = quality" era,
so they just threw as much spaghetti at a wall as they could in the hope that something would stick.
What about Lord of the Rings? Frodo could have given the ring to a chicken and carried the chicken across middle earth with no risk of corrupting himself or any of his friends. Sure, the chicken would likely suffer some level of corruption as a result, but how much damage can one evil chicken really do?
13:58 there's things you can find beforehand or after(I don't remember) that gives clues on it being a dummy head(at least in the remaster)
When your CoD plot makes less sense than Bad Company de-orbiting a satellite so they can steal a computer chip off the wreck, you should probably try your hand at something other than creative writing.
Brandon Lee was not killed by a normal blank. They custom made them from live rounds and did it wrong, left the primer in to get the flash effect.
It was because the armorer went home, and they wanted to reshoot a scene, so the crew tampered with the bullets. If they had only waited until the next day.
@@joshuamcneely3028it wasn't because the crew tampered with the cartridges. What happened was that the bullet from the primer-only cartridge was still in the barrel after use and no one thought to check if the barrel was cleared before switching to full-powder blanks.
Full-powder blank + uncleared bullet still in the barrel = live round
@@brianfigueroa3401 yes exactly but if the armorer was on set this wouldn't have happened.
I'm glad that aside from a few exceptions when heavy rain came out the bar was so low for stories in videogames, that at the time I found it profound and emotional. It's kinda THE game that got me to care about narratives in video games. I was kinda starting to lose interest in games around that time and it really brought my love for them back. So I'm grateful for it. Played so many amazing games with amazing narratives since, but recently tried to play heavy rain and ouch, not good. Bar is a lot higher now
Thanks for the Metroid plothole. Never knew about that one.👍
But what about the plot holes in Bethesda games. There always seem to be one weired guy who builds crazy underground rooms where he hoardes tons of items. But always just one of a kind. 🤔😂
The SWAT team in that 3rd Birthday cutscene is the part that makes the most sense. I mean, it doesn’t make any sense at all, but the rest is such an incoherent mess and at least the SWAT team doesn’t involve any soul shattering/swapping or timeline shenanigans.
Falcon's Chrissy Orlando reference on the Starfield segment. I freaking love that this guy is a huge Always Sunny fan.
I was throughly confused by FF7 Rebirth happenings … is it parallel worlds? Overlapping? Fragmented universe from the Midgar event? 😵 I don’t like multi-verses
There's a fatass plot hole in Dead Space 3. It starts on a human colony on the moon. Lotta bla bla in the prologue and you and a group of people eventually travel to some far away solar system using some warp-drive technology. Eventually your group realizes that the bad guy and half an army somehow all followed you to the far away solar system. Everyone is confused how they did it. Later in the game it is revealed that the captain of your crew allowed the bad guy to follow your group through shock space to the far away solar system because the bad guy promised the captain of your team a space ship with which your group can go home - the captain just had to sell you (the player) out to the bad guy. Here's the problem: the travel to the far away solar system happens at the very beginning of the game. Your team only loses the space ship after arriving in the far away solar system (makes sense. Otherwise, how would you even get to the solar system?) and only later does the captain develop the intense desire to "just go home" (which he NOW can't do because you lost your space ship). So...how the hell did he make a pact with the bad guy to get a space ship to just go home? It's a gigantic logic error.
I always felt like Shepard’s motives in the original Modern Warfare 2 weren’t very clearly explained. Like he talks about how his marines were killed and “the world just watched.”
Did he miss the entire climax of the previous game? You know, the part where the UC and SAS teamed up and rushed their lives to get the people responsible for that incident? Griggs and Gaz DIED taking down Zakkaev, and he was stopped from doing even more damage. And we got Zakhaev in the end. What do you mean we just watched? And wasn’t that Shepherd’s voice on the radio? He knew everything?
The whole Makorov thing always felt a bit weird to me as well. Like this guy is Zakhaev’s #1 man and he never once appeared in any of the intel collected in the first game? The one where a big part of the plot was taking out key members of Zakhaev’s inner circle? It made him seem to come out of nowhere. He’s also supposedly both an international arms dealer with no political allegiance and an ultranationalist leader who wants to do… something with Russia? Like which is it?
Wait. Why didn't they just... make Earth inaccessible, instead of making it barren? Just make it so that you can't get access to the planet for whatever reason