Elden Ring - Ray Tracing On/Off Comparison | RTX 4090 | 4K Graphics/Performance Max Settings

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 220

  • @eightleafgaming
    @eightleafgaming  Рік тому +57

    Do you see any difference? Do you know what you're looking for? Any suggestions for future videos? Let me know!!

    • @Dornpunzel
      @Dornpunzel Рік тому +32

      If you have to SEARCH for differences, you can be sure that it's not worth your gpu power.

    • @gteixeira2007
      @gteixeira2007 7 місяців тому +1

      i found a big difference when there is light coming from a specific direction. When RT is off you are almost in the dark and with RT on the scene is totaly changed it seems a different game
      Unfortunately these scenes from the video did not showed that big difference.
      The areas with fog also are a lot different but the GPU usage is also even worst the more you notice these effects.

    • @jebril
      @jebril 3 місяці тому

      Shadowing seems to be the biggest difference to me. Not even lighting lol.

  • @krampus3814
    @krampus3814 Рік тому +474

    Basically 20% - 30% hit on performance for better ambient occlusion.

    • @eightleafgaming
      @eightleafgaming  Рік тому +42

      lol unfortunately. was really hoping for enhanced interiors and stuff!

    • @tragicjon6193
      @tragicjon6193 Рік тому +12

      @@eightleafgaming I can't really see the difference with it on vs being off. Are there any specific details you can point out that it affects?

    • @MikeSakaru
      @MikeSakaru Рік тому +14

      @@tragicjon6193 Tbh Elden Ring doesn't use RT well. With it on there are some better reflections, but nowhere near what you might expect. Around 1:50 is a good example of it helping the bushes/shadows, I'll admit, but it's just disappointing since no GI ;-;
      They only used RT AO, sadly. Had they used global illumination, this game would look INCREDIBLY different with RT on. GI's what it's all about, honestly.

    • @haunter4764
      @haunter4764 7 місяців тому +4

      ​@@MikeSakaruthe game doesn't need RTGI as it's using software based global illumination with light and color bounce off, From Software did an excellent job at that, so obviously the only RT to really add in Elden Ring would be RT AO & RT Shadows. Unfortunately they've completely borked the implementation, eats up over 50% of performance, it doesn't have driver level access to direct x

    • @TheUnrider
      @TheUnrider 7 місяців тому

      you can get AO already at the lowest RT setting, so no need for the big performance hit. Higher settings just makes the shadows softer

  • @Dornpunzel
    @Dornpunzel Рік тому +388

    If you have to SEARCH for differences, you can be sure that it's not worth your gpu power.

    • @eightleafgaming
      @eightleafgaming  Рік тому +17

      that's how I feel!

    • @kibbiking9122
      @kibbiking9122 3 місяці тому +1

      Unless you have headroom, then you might as well use it. But other then that, yeah.

  • @Randy7777
    @Randy7777 Рік тому +243

    Basically the non-RTX has done a pretty good job!

    • @Ivantheterrible495
      @Ivantheterrible495 3 місяці тому +6

      No, it means they did a terrible job implementing rtx so much so that it looks basically the same

    • @Xalashaska
      @Xalashaska 2 місяці тому

      @@Ivantheterrible495i mean how much better could it get from the base game? it’s not going to be the stark difference minecraft gets. base game already takes a bit of performance to get running smooth on Ultra graphics.

  • @hanswurst4169
    @hanswurst4169 Рік тому +58

    All i see is a minus of 40 FPS

  • @baitornot4697
    @baitornot4697 Рік тому +138

    The fact that you put rt on/off vs putting rtx on/off makes me happier than you could ever know.

    • @eightleafgaming
      @eightleafgaming  Рік тому +25

      Did it for you bud

    • @YavNe
      @YavNe 7 місяців тому +9

      Yeah, normie mfs put RTX as if RTX has anything to do with RT. 😑

  • @D.Enniss
    @D.Enniss Рік тому +82

    It seems they only did RT Ambient Occlusion, huge performance hit for almost no difference...
    RT GI should have been the one

    • @eightleafgaming
      @eightleafgaming  Рік тому +11

      Man I wish… so subtle the only difference in some clips is the fps haha

    • @blanchbacker
      @blanchbacker Рік тому +4

      GI would look jaw dropping in this game, hopefully the next souls game has it

  • @sirgareth5283
    @sirgareth5283 Рік тому +78

    No differences, dark areas getting a bit darker and long shadows blurrier. You can keep RT off.

    • @eightleafgaming
      @eightleafgaming  Рік тому +31

      I had to keep checking the frame rate to make sure which clip was which haha.

    • @clickingmagicevents
      @clickingmagicevents Рік тому

      also you can use ReShade for custom "theme" getting nice results if you know how to tweak them

    • @emmasnow29
      @emmasnow29 Рік тому +11

      Obvious differences. Softer shadows looking much better. Trees and grass looking better as well.

    • @crtnn
      @crtnn Рік тому

      I mean, if you can keep 60fps with RTX ON thats fine. My 4070 is not able to do that with RT on maximum. And its not like you are missing out on a lot with RT off. @@emmasnow29

    • @luccagioria8204
      @luccagioria8204 4 місяці тому +1

      @@emmasnow29agree

  • @zatokeo5935
    @zatokeo5935 Рік тому +9

    It looks like they use ray tracing as a base reference to make those baked in shading to me lol.

  • @MrBlitzpunk
    @MrBlitzpunk 4 місяці тому +5

    If you tell me that this was only testing the difference between medium and max lighting quality i'd have believed you

  • @batman313rd
    @batman313rd Рік тому +14

    It looks like they're only utilizing RTX shadows to me

  • @miguel900030
    @miguel900030 5 місяців тому +4

    The only thing I notice is the fps drop when rtx is on

  • @danielvarnier2699
    @danielvarnier2699 5 місяців тому +20

    Wow, amazing difference!
    In FPS.

  • @MLWJ1993
    @MLWJ1993 Рік тому +10

    It's doing RTAO & RT sun shadows. Difference is noticeable for those knowing where to look, but if you can't get 60 fps with it on you're not missing much. It also bugs out in certain areas (don't know if they fixed it yet).

    • @Sovereing2027
      @Sovereing2027 Рік тому

      True

    • @gmee123
      @gmee123 7 місяців тому +2

      If you have to "know" where to look, it isn't that obvious. Kinda seems like a gimmick at this point.

    • @MLWJ1993
      @MLWJ1993 7 місяців тому +1

      @gmee123 that's every graphics setting in existence 😆

  • @Omen09
    @Omen09 5 місяців тому +1

    1:35 shows it quite well, it's like filter vs no filter+fog

  • @FellTheSky
    @FellTheSky Рік тому +37

    I think RT is the future but we're not there yet.
    A lot of people hate on nvidia but its always them who take the risk of innovating. Not consoles, not AMD. They only follow.

    • @taviduca8300
      @taviduca8300 8 місяців тому +11

      Cyberpunk implemented path tracing and it literally changes how the game looks, for the better. Elden Ring RT implementation is pathetic at best

    • @EverRusting
      @EverRusting 4 місяці тому +1

      @@taviduca8300 Adding a ton of wax to every surface isn't "for the better". Every time I see RT on/off actually making a difference is when RT makes everything reflective like concrete looks like water (ie: Control)

  • @GerritTV187
    @GerritTV187 5 місяців тому +3

    Would be way more practical if from software put dpssn/ fsr /xess into elden Ring.

  • @giovannifederici673
    @giovannifederici673 3 місяці тому +1

    I wish you would've picked some more demanding scenes for the benchmark test, for example in Limgrave by merchant Kale when the morning comes and casts all those dynamic rtx shadows over the trees in certain areas it wrecks my fps....

  • @morizcaballero
    @morizcaballero Рік тому +9

    honestly I almost don´t feel any diference

  • @GemayelDaniel
    @GemayelDaniel 4 місяці тому

    instead of adding ray traced global illumination and reflection with dlss fsr and xess, they skipped all of them and added ray traced shadows and ambiant occlusion.
    That shot in liurnia @0:48 would have seen transformative change with RT reflections. all those glintstone crystals and the red cinders particles in the air would have been reflecting on the water.

  • @pedroribeiro1410
    @pedroribeiro1410 4 місяці тому +1

    the only difference between on and off it's the fps, if i wanted it to just be darker i'd lower my monitor brightness

  • @mundocpc
    @mundocpc 2 місяці тому

    I play with RTX on, but difference is subtle in this one. Yeah, a bit of shadow quality here and there, and some ambient occlusion, but nothing major.

  • @onelaststop
    @onelaststop 5 місяців тому

    From Soft is not a top-tier graphics company. I think it's great they were able to offer RT support for anything post launch even if it is just shadows. I turn it off so I can get 60 fps, but the tech is industry standard in all other 3D rendering fields. Path tracing in cyberpunk is phenomenal.

  • @NightOfTheLiving8bit
    @NightOfTheLiving8bit 9 місяців тому

    They made such a big deal over RT, but it rarely makes a sizable difference in atmosphere quality or visual fidelity.
    There should be far greater peaks and valleys for light/shadow.
    When I look at the scene with the lake at night, it should be extremely difficult to see under trees and cast thicker shadows off objects - while light from the moon bounces up illuminating objects with an Erie glow.

    • @eightleafgaming
      @eightleafgaming  9 місяців тому +1

      Yeah, a really weak implementation in this game!

  • @Black10710
    @Black10710 3 місяці тому

    it's been a whole year that i'm trying to find a difference

  • @RobyMicrobi
    @RobyMicrobi Рік тому +5

    RT is actually looking worse. At 2:33 the trees lose all shadows in the branches. Also RT loses definition and looks blurrier. And all that with a 40 fps hit to performance? No thanks.

  • @foilhat
    @foilhat 3 місяці тому

    It's the whole different hame. It's like comparing Doom 1992 and 2016. Night and day difference.

  • @Big_Brainn
    @Big_Brainn Місяць тому

    It's like trying to differentiate between the Romania flag and the Chad flag, you can see a slight difference when they are put together, but almost impossible to know which is which when they're on their on

  • @TwilightWolf032
    @TwilightWolf032 Рік тому +4

    Alright, I'm gonna say it: I prefer it without Ray tracing.
    In scenes under daylight it's hard to perceive the benefits of ray traced shadows and light, it's not that different from maxing out settings.
    But when it comes to underground or nighttime, the lit areas are too bright and the dark areas too dark. The segment at 1:37 shows what I mean - while the Grace spot has a more subtle and gentle light surrounding it, the volumetric fog surrounding the blue on the gate is gone in the ray traced version making the scene darker in comparison, but the blue seal itself shines more aggressively and I find it very distracting.
    As I mentioned in the Metroid Prime Unreal Engine 4 VS Remastered video comparison, art direction is all about lending the graphics to gameplay - if being realistic has a negative impact on the way the player experiences the game, then realism must be foregone. In the case of Metroid Prime in UE4, the reflections on the canon distract from gameplay because it draws the attention from the enemies to the weapon and blinds the player from the bottom right quarter of the screen, in the case of ER, visibility gets compromised in a game where enemies dressed in black and other colors that blend into the environment love to lurk around awaiting in ambush.
    Plus the FPS hit isn't worth it.

  • @sekanuel
    @sekanuel 6 місяців тому +1

    They are like okay, we give you ray tracing but you are going to notice no difference because we did an amazing job and it's basically the same

  • @sauronpwbr9283
    @sauronpwbr9283 7 місяців тому

    RT can be quite awesome, but I feel like you can only truly notice it when you stop whatever you're doing in the game and start enjoying the scenario. I don't think it's something that makes difference during the gameplay per se.

  • @randomer1191
    @randomer1191 Рік тому +8

    RT in general is nowhere near mature enough to justify the price tag and the minimal difference in visual fidelity

    • @notioncreanga
      @notioncreanga Рік тому +1

      just because you personally haven't played titles where RT shines doesn't mean you should run your mouth with nonsense, amiright?

    • @randomer1191
      @randomer1191 Рік тому +4

      @@notioncreanga I’ve played most RT games out right now….but I can see you’re happy with your assumptions so I’ll let you get back to that while you try develop an actual argument like a big boy 😊

    • @namelessalias0007
      @namelessalias0007 Рік тому

      @@randomer1191 Have you tried Metro Exodus Enhanced Edition?

    • @randomer1191
      @randomer1191 Рік тому

      @@namelessalias0007 I have not actually, it’s been on my list to buy for a while. I’ve played it briefly at a friends place and seems like one of the few games to implement RT in a way that both has a noticeable improvement in visuals and doesn’t completely tank your frame rates

    • @wellwellwell7563
      @wellwellwell7563 Рік тому

      Probably we have to wait for PS6 and Nvidia 6 or 7 generation GPUs for RT to become mainstream.

  • @Sovereing2027
    @Sovereing2027 Рік тому +2

    Not much but ok. Default shadows looks better for me.

  • @inkajoo
    @inkajoo 2 місяці тому

    Holy diminishing returns, Batman!

  • @Sage-ov1xx
    @Sage-ov1xx Рік тому +18

    rtx on, frames off

  • @MaTtRoSiTy
    @MaTtRoSiTy 4 місяці тому

    I have a 4090 too but I turn off the RT in this game, the FPS hit is really massive in certain parts and it doesn't seem worth it. They really should have DLSS/FSR as well if they are going to include RT as I think most people are going to just not bother when FPS can be halved in the worst areas

  • @steel5897
    @steel5897 5 місяців тому

    Shadows/occlusion are a lot better. Considering this is modded and that the actual game is capped at 60 if you want to play online, if I had a 4080 or 4090 to me it'd be a no brainer to turn it on. But for us less fortunate, not worth it indeed.

  • @mohdsalmand1385
    @mohdsalmand1385 4 дні тому

    Using a Reshade mod is way better option than using raytracing.

  • @jonathanperea953
    @jonathanperea953 4 місяці тому

    Elden ring is one of those games where it already looks too gorgeous to really notice any difference at all.

  • @dansurviving
    @dansurviving 9 днів тому

    RT just seems to make things look darker.. imo

  • @RTVwithVardin
    @RTVwithVardin 5 місяців тому

    Idk if the RT implementation isn't good enough or maybe it just isn't made for such a game but I barely see a difference , CP2077 is the only game in which I have actually seen a visible difference without eyeing hard for it.

  • @carlosviga8604
    @carlosviga8604 Місяць тому

    Basically 10% contrast in exchange of 20% fps.

  • @leonthesleepy
    @leonthesleepy Місяць тому +2

    Oh wow, the difference is night and night.

  • @Aviiven
    @Aviiven 4 місяці тому

    I don't know why devs still do these half-assed rtx implementations where there's only rtx shadows or ambient occlusion. Imagine how pretty this game would look with path tracing.

    • @the_nooob7929
      @the_nooob7929 4 місяці тому

      И там было бы 10 фпс с 4090😂 Технология реально крутая, но пока это технология будущего, а мы ещё не в будущем к сожалению😅 Надеюсь хотябы 6000 серия видеокарт сможет снизить эти катострофические потери фпс от RT😊

  • @chrisc4843
    @chrisc4843 5 місяців тому +4

    How did you get past 60fps cap?

    • @brunobuhler6720
      @brunobuhler6720 4 місяці тому

      Its a mod. You need one mod to turn off the anti cheat and another to unlock FPS. Take a look in the Nexus Mod.

  • @gavvy8434
    @gavvy8434 4 місяці тому

    The shadows on models look better I guess but is it really worth it

  • @shiva_hakaishin
    @shiva_hakaishin 5 місяців тому +1

    Correct me if I'm wrong, but Elden Ring is capped at 60fps

  • @alvarg
    @alvarg Рік тому

    there's a mod called volition that basically improves the game the same way that turning on rt does but better and costs next to no performance. and if you disable all fx except the fake ray tracing one it doesn't change the colours

    • @eightleafgaming
      @eightleafgaming  Рік тому

      I’ll look into that! I just want some dlc haha

    • @normalhuman4951
      @normalhuman4951 10 місяців тому

      ​@@eightleafgamingong bruh 🙏🏿🙏🏿🗣️🗣️🔥🔥💯💯

  • @UralTutuncu-bg2nj
    @UralTutuncu-bg2nj 4 місяці тому

    Wow now i can die to malenia for the 34th time with ray traced shadows soo epic!

  • @duyquangstudio
    @duyquangstudio 3 місяці тому

    In most cases, it looks better with ray tracing turned off.

  • @Mrcreepygamer69
    @Mrcreepygamer69 3 місяці тому

    hmm my pc already doing a favour for letting me know how the game looks like by playing this video.

  • @JohannBeute
    @JohannBeute 3 місяці тому

    At 0:45 I thought bro had 723 fps 😭💀

  • @crowquet56
    @crowquet56 8 місяців тому

    Can't help but get the feeling that it's poorly optimized if slightly darker shadows drop the fps by 20-50 😂

  • @mnemonic8757
    @mnemonic8757 Рік тому +3

    4:08 Clear win for RT here only

    • @JamahalNilgurrr4325
      @JamahalNilgurrr4325 5 місяців тому

      can't even see the difference lol

    • @mnemonic8757
      @mnemonic8757 5 місяців тому

      @@JamahalNilgurrr4325 When the character is running, the shadows are more stable and softer. Without RT, some strange shadows appear over the arc, they look like a glitch.

    • @JoshuaCBrown
      @JoshuaCBrown 4 місяці тому

      @@JamahalNilgurrr4325 Look at the grass. There's a lot of difference in how the shadows work. Grass looks a lot more 3 dimensional.

    • @lisskiss1643
      @lisskiss1643 24 дні тому

      4:10 RT on shadows appears like a glitch too. Wdym it wins?

  • @SaffronTheBat
    @SaffronTheBat 8 місяців тому +1

    it actually looks better off

  • @EVPointMaster
    @EVPointMaster 10 місяців тому +1

    0:45 722fps?? Wow!
    /s

  • @abhinav28488
    @abhinav28488 4 місяці тому +2

    Ray tracing on elden ring is almost non existent

  • @ddghgddg
    @ddghgddg 4 місяці тому +4

    -50 fps for nothing

  • @agtakaitilak645
    @agtakaitilak645 Рік тому

    Better RT off does'nt make any big difference. Graphis is already beautiful without RT I'd rather REshade to make it more beautiful. RT only burden your graphics card prevent you from playing smooth unless you have the money to buy the RTX 4090. Only few people can afford to buy it. Maybe Batman Arkham Knight is the best game to enable RT.

  • @robertolazary2807
    @robertolazary2807 4 місяці тому

    I will switch it on. I have a 13900KF cpu and an rtx 4090 too - 64GB RAM

  • @atmanehamdi8731
    @atmanehamdi8731 6 місяців тому

    am i blind or ray tracing makes shadows worse?? 4:04

  • @da1grn
    @da1grn 4 місяці тому +1

    WOOOOOOOW
    Nothing changed

  • @Mirkugirlvex
    @Mirkugirlvex 2 місяці тому

    They look almost the same if you're not an observant person, but here the RTX isn't worth it as much unlike games like cyberpunk where the RTX is beautiful.

  • @GamerSpielerGermany
    @GamerSpielerGermany 9 місяців тому

    I prefer to use ray tracing and dlss etc. off as well as only 1080p and 60 fps

  • @Amintoyou
    @Amintoyou 7 місяців тому

    What did you to play without stuttering ?? I want your secret

  • @storm9269
    @storm9269 5 місяців тому

    Why ITS Stuttering with Ray Tracing Maximum ON High End PC 🤔👀 ???

    • @kauanmaia4661
      @kauanmaia4661 4 місяці тому

      that cpu is not enough for 4090.

  • @RJ-pb1qx
    @RJ-pb1qx 3 місяці тому

    It does nothing but hit the GPU harder. The engine FS is using is modified from the demons souls days and can’t officially support RT until they change game engines completely. Even having the option is laughable because it just does nothing.

  • @jacklawrence2221
    @jacklawrence2221 5 місяців тому

    There are obvious differences
    while and only in scenes contain water and low roughness objects

  • @LokiBeckonswow
    @LokiBeckonswow Рік тому +2

    damn, rtx 4090, thats a big boi gpu rite thar haha nice

  • @maxstepaniuk4355
    @maxstepaniuk4355 4 місяці тому +2

    Find 0.00001 differences

  • @Do0o0oM
    @Do0o0oM 10 місяців тому

    how can on rt?

  • @Zollee_Squirrel
    @Zollee_Squirrel Рік тому

    I see no differences, but hey how you unlock the fps ?

    • @eightleafgaming
      @eightleafgaming  Рік тому

      Pretty sure I used this mod, make sure you’re playing offline! www.nexusmods.com/eldenring/mods/216

  • @LokiBeckonswow
    @LokiBeckonswow Рік тому +1

    basically 20/30% hit on performance for nothing lol nice to see them trying though, thanks frumsuft im rly happy to download 20gb for this...

  • @1415gatewayable
    @1415gatewayable Рік тому

    I don't think there's any Ray tracing inside of catacombs or any inside buildings

    • @eightleafgaming
      @eightleafgaming  Рік тому

      looks like there is AO, but there are no real time shadows so it's essentially pointless.

  • @Epiousios18
    @Epiousios18 Рік тому

    Is the game playable with the uncapped fps mod?

    • @eightleafgaming
      @eightleafgaming  Рік тому +1

      I never actually did any modding when I played Elden ring, I'm sure it is though. I looked into it at the time but wanted the player notes haha

    • @Epiousios18
      @Epiousios18 Рік тому

      @@eightleafgaming thank, just built a pc with similar specs and was thinking about buying the game again for PC to try it out.

  • @VillaMasterSF
    @VillaMasterSF 5 місяців тому

    the rtx features are a joke 40watts for making shadows more blurry.

  • @michailnikoletakis6212
    @michailnikoletakis6212 8 місяців тому

    Wait they uncapped the fps from 60?

    • @valenkz
      @valenkz 7 місяців тому

      No, its a mod you can get it from nexus mods, but you have to play offline or you risk a ban

  • @CastTerror5
    @CastTerror5 8 місяців тому

    I don't think Fromsoft knows what "Ray Tracing" means....

    • @eightleafgaming
      @eightleafgaming  8 місяців тому +1

      Haha for real

    • @CastTerror5
      @CastTerror5 8 місяців тому +1

      @@eightleafgaming I give Elden Ring a 10/10 for how great it is
      But when it comes to Ray Tracing , just compare the Spider-Man Miles Morales game's Ray Tracing to Elden Ring ....

  • @dracoborne2648
    @dracoborne2648 2 місяці тому

    Thank you for convincing me to turn off ray tracing.

  • @zeroprogressive
    @zeroprogressive 3 місяці тому

    big difference tbh but not worth it because of the performance

  • @nikolygtx8848
    @nikolygtx8848 3 місяці тому

    Fps on vs fps off , ray tracing is stupid, its a feature that is late like 7,8 years, developers already made up for almost everything with different techniques

  • @PhewzGlory
    @PhewzGlory 3 місяці тому

    Clearly the game wasn’t made with ray tracing in mind.

  • @alexramsden8775
    @alexramsden8775 4 місяці тому

    how’d you uncap fps?

    • @lazyturtle61
      @lazyturtle61 4 місяці тому

      Cant

    • @Empreshh
      @Empreshh 4 місяці тому

      ​@@lazyturtle61 why he have so much fps, Is he using some mods?

  • @robertnesta1797
    @robertnesta1797 4 місяці тому

    Thanks man!!!!

  • @chinobino7538
    @chinobino7538 Рік тому +1

    u literally cant tell a difference

  • @monchicruz8278
    @monchicruz8278 Місяць тому

    Lo mismo a lot of things don’t cast shadows in this game

  • @robertnesta1797
    @robertnesta1797 4 місяці тому +1

    hahaha i can just raise my contrast a little and ill save 33% of my FPS!!!

  • @camf33
    @camf33 3 місяці тому

    Maybe my eyes are getting old, BUT for sure I did not see any differences.. Lmao. Not worth the effort to lose FPS's for this gimmick.

  • @duyngo8608
    @duyngo8608 6 місяців тому

    More bluring. The gist is not needed

  • @PlayinWithGhosts
    @PlayinWithGhosts 5 місяців тому

    It's subtle in presentation, but I prefer it on (4090 suprim x). A lot of people won't notice it, but I can appreciate what FS devs did with it.

  • @Hmm_F
    @Hmm_F 2 місяці тому

    Запеченное освещение не даёт увидеть разницы.

  • @torrvic1156
    @torrvic1156 10 місяців тому

    What kind of Ray Tracing setting do you have? Maximum or High? It is not clear judging on this video.

    • @eightleafgaming
      @eightleafgaming  10 місяців тому

      Hey sorry it would be the highest setting. Haven't been back to Elden Ring in a little while!

  • @alin_sorin
    @alin_sorin 4 місяці тому

    Why rt is so bad in this game?

  • @joshuayoung8496
    @joshuayoung8496 3 місяці тому

    Raytracing is the biggest gimmick I've ever seen in gaming....

  • @eyeh8liberals
    @eyeh8liberals Рік тому

    Personally it seems that RT is a waste of time and money

    • @abeidiot
      @abeidiot Рік тому

      Literally every developer would disagree with you. But not users, which I assume is what you meant here maybe

  • @kiss4luna
    @kiss4luna 4 місяці тому +1

    thx bro. i'm so blind

  • @EpicGamer-he3hu
    @EpicGamer-he3hu 9 місяців тому

    Only Shadow RT, turn off and play

  • @sebasmg6
    @sebasmg6 9 місяців тому

    Wow this is sad for a game like this

  • @wdm2180
    @wdm2180 8 місяців тому

    Hiw u make fps 60+?

  • @MultipleInterface
    @MultipleInterface Рік тому

    Isn’t it capped at 60 FPS?