The breaking point for me was when I killed a guard, put his body in a corner, stood in the corner ON TOP OF THE BODY, and another guard walked by and reacted to seeing the body but didn't react to seeing me.
The worst thing that happened to me so far (currently playing it) was there was a bunch of guards on a big illuminated place and one right at this place on a higher position. The one on top of the tower saw me, was like THEIF RAEISE THE ALEART, shot arrows at me, and one guard FACING THAT DIRECTION (who could notice me from the same distance) didn't react until i shot an arrow in it's FACE (not nearby it or in his chest, i actually had to hit his FACE for him to show a reaction).
soschar2050 I had a bunch of imperial guards following me(FOLLOWING) saying: "keep your eyes peeled" or one of their other lines, OVER AND OVER AND OVER! AND THEY WHERE FOLLOWING ME!!!!!!!!!! (had to kill them all, still dont know why that happens)
The first thing I notice when starting the classic Thief was how well made the sound is and how walking on non carpeted floor is basically announcing your presence to the guards.
I was pissed off when I found out that the Keepers, Pagans and Hammerites are gone. the audio sucks and having some dark cloud blocking part of your vision when your in sneaking mode was just stupid.
I did kind of think that chucking out all three original Thief factions just made the City a lifeless craphole without any culture, backstory or internal interactions beyond Garret... Pity Thief went down the flashy oooh-look-at-me-I'm-an-acrobat route from it's dark, gritty and interesting original trilogy... :(
A big problem I had is how "AAA" the game is. I don't mean to sound like a hipster, but there are certain elements and design decisions that AAA games have had in recent years that just have put this bland taste in my mouth
it kinda feels like the skill floor is going underground in most new games and the skill ceiling is ridiculously low i guess you could call it casualisation or something, but what would shock me the most is, are these games popular? is the playerbase actually so poorly skilled, or lets just call it casual, that games like these appeal to them? maybe the developers are just lazy and trying to save money by watering down key elements of the games but that would be just stupid, also seems like a lot of the sequels of older games get majorly dumbed down instead of improving the things that made them great, of course its not always the case but i just dont understand why that happens
Uldis Gailis most gamers today are new, whether young or old, and play these sorts of games because "our lives are hard, i don't want to come home and stress myself out". considering how easy it is to make these types of games and how much money there is in the casual market, its no wonder these are the only types of games that get made. the problem is that games became mainstream, and gaming as a whole had to suffer because of it. and then you get this stupid narrative about how games have only had good stories in the last 5 years, and its getting on my tits. these are people who worship shit like the last of us and witcher 3 as the "BEST GAMES EVER". which just proves my point about how close minded gamers are these days. and have you seen the new god of war? there was an interview with the creator and the new voice actor for Kratos, where they say, and i quote: *"when i looked at this script, first thing i said was; this is a script. its not a game script. its. a. script."* as if to say, games are inherently inferior to movies and will only reach that level of relevance by imitating it. not to mention, the new GoW looks like a dumbed down pile of shit, amazing considering how dumb down the series already is.
Super APM never been into god of war but i saw the new one and it just looke like a button masher with spectacles to please the aye and nothing more to it, besides the average living conditions today are way better then they were years ago, so to me someone saying their life is hard, when they can afford to buy games and systems to run them on + have the time to play them sounds a bit exagarated (of course there are plenty of people who have truly difficult lives and i dont blame these people, but im reffering to people who are spoiled so much that they need everything served to them on a silver plate) also i really have stopped taking the opinions of almost all modern people seriously or at all (for example like you said people who say that stories have been good only in the past 5 years) i simply dont care what they say, but i assume other people do and generally believe such ridiculous and stupid statements, i just dont understand why
Uldis Gailis *"the average living conditions today are way better then they were years ago, so to me someone saying their life is hard, when they can afford to buy games and systems to run them on + have the time to play them sounds a bit exagarated"* exactly, that's my point. people are to spoiled these days, and you know why? its because our society has become to "politically correct". people are to scared to offend anyone, to scared to exclude anyone *"i really have stopped taking the opinions of almost all modern people seriously or at all"* its funny, cause whenever you disagree with one of these fanboys, they'll call you a shallow asshole and that "you clearly haven't played the game before". then you show them that the opposite is true, and they say "whatever man your just an elitist"
I want to see a stealth game where if your caught they look for hours, they actually look in hiding places, lighting is actually a extremely important element, and if you alert someone, all there buddies know to.
josh flakenburgh you should, it does alot of things you mentioned. if you get caught they look for a long while, even in hiding places, and they will also alert everyone else. play on hard for an even more immersive experience.
@@sam_marley Oh, good lord. I can't remember the name of it! Something about Druids? I remember it was made by a group of mod authors several years ago, and one of the races you could play was a bear. Playing as a bear never appealed to me, so I just forgot about the game. I do think that Gopher did some voice acting for it, though, and he also did some voice acting in a Christmas mod. I think that mod was made by Michael of Gamerpoets, but I could be wrong about that, as it was years ago. : P Sorry I'm a little fuzzy on details, but I *do* know for a fact that Gopher has done voice acting. You could always ask Gopher himself, you know. He tends to be fairly responsive if you catch him soon after he posts a video. : )
Can't help but recall Angry Joe's comments on another game whilst watching this video: "...this game drags up a respected series out from retirement just to assassinate it and parade its corpse around like a fucking puppet!" :( From what I saw from this video and what I know about this game - such as the unforgivable absence of the Pagans, Keepers and epic Hammerites - (I haven't played this game yet) I personally feel, probably with many others, that the Thief universe; a dark, gritty, elaborate, cultured and interesting world with tonnes of lore and characters, and arguably the father of stealth gaming as we know it, deserves so much more...
Likely the AI is dumb to make it accessible for the casual player. The AI in Metro LL is dumber than Metro 2033. It's a bad pattern. The Elder Scrolls games (unmodded) have been getting easier (replayed Morrowind after Skyrim and it was scary as hell) but more successful. Money over art.
Ironically enough, the people telling me it is painful to watch someone play a stealth game so carefully may be the people I should be aiming my rage at. Perhaps it is their fault that game developers now make stealth games that a six year old on a sugar rush could handle.
Gopher Pretty much, a lot of games nowadays "hold your hand" so to speak, so that they appeal to more players like GameHopping said; Appeal to more players = more money essentially.
David Oswald But this did not appeal to more players. I think people are misjudging the player base nowadays and assuming they want easy and mindless. I think game devs need to start considering that there is still an enormous market for those of us who want a hardcore experience. Maybe I am just suffering from acute wishful thinking? :)
This rant becomes even funnier in hindsight after watching Leonard in Gopher's current Skyrim let's play. Leonard is a better thief than the guy in this game, confirmed. Lenny'll at least stab someone when he gets caught.
DIshonored average difficulty: "Korvo is here, Release the hounds! Sound the alarms!, Hold the exits! RAISE THE FUCKING BRIDGE! " Thief on master: "damn, he swooped"
The 'Eh?? Eh??' part had me cracking up. He sounds almost like Total Biscuit the way he kept ranting on. LOL Gopher is usually so mellow sounding, I've never heard him this upset before.
You are right though. It's about time we get an actually intelligent, hardcore game experience for adults. You'd think with all those gorgeous graphics, the same amount of development would be applied to the intelligence, atmosphere, physics, mechanics, immersion. Nah, let's just make another shitty console title for the kiddies.
The MGS and Splinter Cell: Chaos Theory enemy's would tear these guys up, in those games they carry radios, have security networks, use light sources to search for you (like lighting flares, night vision goggles or flashlights), response teams, take precautions like suiting up in body armor and they don't completely forget about you.
You'd make a pretty legendary voice actor especially for an evil character. The way you said "Failed" at 2:22 and "Music" at the start of the XCOM stream man, you sound like a pro already.
I think a part of me saw this FAIL coming... It's sad. And you DID try Gopher. Thank you for taking the time to explain. You didn't even have to do that.... :-)
I agree with the "no such thing as too careful" comment. Seriously, this is not Fallout or Skyrim - if you screw up, you're dead, or at least in such a bad position you might as well be, and have to restart the game. And the only way to combat that is to be patient and observant, which takes time. And, yeah, it's ridiculous when freakin' Octodad has a more believable stealth system then this (at least if you screw up *enough*, you fail outright, thus encouraging you to be careful). Having almost no consequences for failing in your sneaking mission makes stealth pointless. It seems like you could almost run through the entire level and be perfectly fine. Simply terrible to see Thief turned into this.
Father Karras Original Thief trilogy is easily one of the greatest video game trilogies ever made . I recently played all three of them , while graphics were outdated (still look good and more than playable if you own GOG version which comes with latest resolution support, mods etc) but when it comes to gameplay , these games are still better than today's so called Stealth Action games. I prefer The Dark Project over The Metal Age because of its storyline and Deadly Shadows is the darkest in the series but gameplay wise , first two games are the best . Third one was a little dumbed down and had bugs but it was still a great game . BTW , nice name , lol . I was disappointed that they didn't show actual face of Karras in Metal Age . I expected him to look terrifying .
One of the complaints I had while watching this game is that you could not steal a painting w/o purchasing a proper sharp edged tool, while toting a pack filled with assorted sizes of perfectly good scissors. That said, the lack of consequences is indeed even worse. So... Skyrim anyone?
Damn when Gopher gets angry, shit gets real. I'd like more rants like this, I like them! Just noticed 3 out of 8 words, were ''like'' in that sentence.
I know I'm late to this party, but as someone whos worked as a security guard, it happens man, you stay awake for 24 hours straight and the guy coming to take your place is late, and you just pass out, so all the Garrets in the world and people saying THIEF would not wake you up xD
To be fair, all previous Thief games are like that - a guard gets suspicious, or even sees you, you find a hidey spot, and the guard gives up sooner or later. This mechanic is kinda broken and unrealistic, but it's a stealth game, and you're not supposed to be discovered anyhow :-p I've started playing Thief 2 again now, and it's incredibly easy to hide or fool the guards.
Right, but when did they get released? At the time they were the pinnacle of stealth gaming. You cannot judge them by today's standards. But you sure as hell can judge the new title that way.
You have to put things in perspective too, movement was a lot more restricted in those old game, no parkour, no swooping, climbing was very difficult and there was no magic cupboard. And even then, the AI was smarter. Sure they gave up eventually, but they did look for you longer, and they were more efficient. Unless it was pitch black, hiding wasn't all that efficient if they were actively searching for you. Also, Guards that were initially asleep never went back to sleep if they were woken up. That's just stupid. And that's not even touching the level design, which was so much better in the old games.
Gopher is like a disapproving grandpa when he rants. He doesn't curse and scream like other youtubers. He basically is telling Thief to sit in the corner and think about what it's done. 😂
I could actually get over the AI, for me the more pressing immersion breakers are the modern HUD, lack of freedom of movement, scripted interactions and movement that only works in certain areas of the levels, animated takedowns, swooping about like a cat, parkour, highlighted loot, full modern map, modern generic main menu, etc. You can tell that this was really made with consoles in mind and the PC version just feels like a dumbed-down console port where everything is scripted and highlighted.
I don't think it is the consoles fault, but rather the trend towards making games ridiculously easy for the vocal few. People sometimes accuse me of being too careful for this game. I believe the problem is that the game developers now make games for people who are not willing to be careful. I hope there will be a reversal of this trend. The negative response this game has been getting gives me some hope that people are not as feeble minded and lazy as game developers assumed.
Lol "PC master race" Can't you PC fan boys find something else to blame it on? Just because this game was on console doesn't mean it's the reason it's bad, yes the control scheme may be shit due to being on console, but that's the only thing you can blame the consoles for. Games like Metal gear Solid have fantastic AI that do everything they should, raise alarms, look for you extensively, notice your footprints etc. and guess what, they're made for consoles! Stop being so ignorant.
Gopher I really enjoy your cautious play style. It's been a good reminder that I need to slow down and savor games a little more instead of powering through them as I am sometimes wont to do.
What the hell has a terribly programmed stealth-system to do with the "bad consoles"? You can that thing with the keybindings with that, but not the stealth-system. It could may have some bugs but this is not a bug, thats a fail. I played an episode at a friends console because I dont have bought it and acted like I act in assassins creed when I dont want to be seen and ac haven't got the best stealht system and my friend just got bored and showed me, how he plays that game. Exactly like Gopher did show: running around and stab everybody in the face... So dont rant on consoles because of Thief. Ich dont have any console and I prefer PC much to console, but stupid programmers aren't the fault of consoles.
Yikes! No jump button? Absolutely horrible. I find it funny that a AAA developer with a huge budget can screw up so badly, yet a team of people working without pay can develop The Dark Mod, which gives Thief and stealth fans what they actually wanted.
Far Cry 3 isn't a stealth game, but the stealth is very satisfying. The story isn't great (A little over dramatic) but some of the funnest game play experiences I've had.
At first I figured you were nagging about useless tiny details, but when it came to the part where you were actually trying to get chased... Well, that opened my eyes to what you were actually saying.
***** it only got to a good level midway through tbh. in the beginning i was very serious, then i realised i can get away with so much shit. then i crouch against the lizard people to avoid them not seeing me or hitting me... and i was like... damn this is just silly. then after that some missions were pretty damn good, in different ways ofc, but i couldnt say that the game was terrible or anything. in some ways it might have been terrible compared to previous games, but still. meanwhile latest view could check every single box of being shit except maybe graphics.... which tbh were pretty good, but i was impressed by thief 3 when it came out more.
Whil I shouldactually adress what you talked about in this video (I'll just say this is a very common problem in stealth games/sections of games nowadays), I can only say this: Gopher, you sound AMAZING when you're ranting.
Feels weird to find myself back here 8 years after watching this playthrough but thought I'd rewatch this disasterpeice in hopes that we get a new installment that's actually done right at some point now that Embracer own it.
Its very sad, because Thief has so much potential. But they just failed to make a good Game. I had alot of hope, because DeusEx: HR was one of my favorite Games of the last 5 years. I'm playing Hitman: Absoltion right now and really like the AI there. Feels very realistic, at least in Expert(2nd highest) difficulty.
Absolution Ai is decent but the game system changes suck. They added the stupid investigator mode that you need for disguises to work. It's hitman . Disguises are the game. Go play blood money. It's better in every way.
I would love for you to voice a villain in a movie or game as your voice is even more awesome whens its angry. It has the sounds like a gentleman ready to explode into violence and is slightly terrifying.
Carl Jenkins Meh, I disagree. Obviously our vocal quality is subject to change depending on a number of factors, but I would imagine the changes are more pronounced depending on the original accent. You, for example, have claimed to have a southern accent. I can imagine that the difference for you could be pretty noticable. For me however, who has no distinguishable accent (for the lay-westerner), I would imagine that, while my vocal quality definitely changes, my discernible accent does not.
Thanks for posting this video. I was strongly considering buying it myself after your first few episodes, where you made the AI seem scary and gameplay seem pretty fluid. Now I guess I'll save my money and give one of the earlier Thief games a nice replay.
+Adolf Hitler Depend on how you played it. My first blind playthrough was basically God Of War with all the combat but my 2nd playthrough was the best stealth gaming experience I've ever had.
I was like okay, and then you said it's Master Difficulty. I died. I couldn't believe it. What the hell went wrong with the game makers? What were they focusing on? The extra features? Who gives a crap if the basics are effed? I read a great comment about other games succeeding in stealth (like Alien:Isolation and MGS, and even Last of Us) and it's appalling how a game obviously meant for the greatest of stealth could turn out an abomination.
To be fair, some of these problems are applicable to most other stealth games too. I have never played a realistic stealth game. There's always some contrivance. My biggest problem with this game, was how horribly restrictive the level design is, not with the stealth mechanics themselves. Stealth itself has barely progressed in games, since the first Thief game.
It's a shame about the AI, at least with a game like Skyrim you can mod it to better the stealth experience. Here you get what you pay for and that's it. :( Thanks for giving it an honest go Gopher.
Mate, I'm going to be honest your "stealth" voice scares the fuck out of me. I'm currently questioning your mental stability whilst you were recording this video haha! Keep up the good work :P
You sound like the kind of person everyone would love as a friend but would be fucking terrified of when you're angry. Really man, the seething, the drawn out words, the dark voice, that scared me more than Resident Evil and most horror movies I've seen.
I'm actually quite surprised with these devs. I mean, wow.. I've never seen SO many UA-camrs just up and abandon a play through because of the quality of a game. lol
This game is a huge insult to the rest of the Theif series. I love Thief: The Dark Project, Thief II: The Metal Age, and Thief: Deadly Shadows, and when I got to this game, it was a disgrace. The story sucks, the graphics are good, but the art style consists of grey, grey, and other shades of grey, so it still looks like crap. The dialogue sucks, the voice acting sucks, the level design really sucks... The actual STEALTH GAMEPLAY, the point of the game sucks! Everything this game does, the other 3 Thief games do a million times better. This is not a true Thief game.
i would not want to be gophers kid, his angry voice is so terrifying. Genuinely, he sounded like he just avenged his murdered family. He would make a great villain if he could use the genuine anger.
Hey Gopher, No need to feel bad and apologize. I think most of us, who watch your channel reguraly, will understand. Ofcourse i can't speak for others, but for me one of the main reasons why i'm watching your let's plays, say 80%, is watching you get immersed in your character and the story and interacting with it, with your voice and comments. So i completely understand/agree and i do hope/think most of us will feel the same way.
OK I haven't watched many of Gopher's videos but from what I've seen he's usually a very calm and collected guy. Thus it was major surprise to see him get so worked up over this. Well then again if it were any other game I would be baffled, with this one I actually understand him...
Have you ever tried The Dark Mod? It's a free Total Conversion stealth game. If you're looking for a challenging "Thief-like" experience where you actually have to be careful, that might be up your alley.
In his defense, he wanted to go into this blind so probably tried to avoid anything about the game because he had planned to enjoy it himself..enjoy it until now, that is..
I can respect you for liking the Fallout LP. I really don't agree, though. I think I've never had more fun watching him play Skyrim than watching him play anything else, and I'll go through periods where I DO watch it all night/day.
You should try the old Thief 2 game that actually has stealth and not a human arm (stealth) stapled onto a chicken (the game) with a cow sitting on it (makers)
Gopher since you are not continuing your Thief play through, may I recommend you check out Outlast: Whistleblower and Daylight? (Both are releasing this month)
You're confusing the Stealth System with the AI. The stealth in Skyrim is basic and governed by dice rolls, which doesn't make it any better than this, honestly. But the point where you can compare them, the AI, it's just as awful as this. But well... at least in skyrim there's a jump key and stuff like that... :)
I dunno. As a rogue you sneak into a shop's unstairs bedroom and get caught by an npc in the middle of the night ... no one sees you, there is no one else there... how is it that the rest of the town react negatively to you?
The first thing I thought of when I saw this video was Skyrim's AI, and how they stop searching after about 2 seconds. But then I realized something - Skyrim is a lot more than just a stealth game. There are a lot of different mechanics there, so I suppose I can forgive it for it's shortcomings (that and the fact that I am bizarrely loyal to Skyrim). But Thief is a STEALTH GAME - purely focused on the act of being stealthy. So having terrible AI like this absolutely crushes the immersion and breaks the game for me. I've never programmed anything, and I know it is quite hard to do, but I think that mediocre AI is the least they could have done for this game in order for it to be both immersive and playable for gamers who play for immersion.
I found your channel today and watched one of your videos. Then another. And then another. Then this one. I have subbed as I enjoyed them. I loved the parts where you went "Hello? What do you mean Eeh? What do you mean you think?" That had me smiling and laughing. You said at the end you liked stealth games. Have you heard of Mark of the Ninja? I find it really good.
I suppose posting this on April 1st was bad timing. But no, this is not a joke. I wish it was.
haha bad timing for sure!
I really tried to stay optimistic for this game, but I finished that level and I couldn't play it any more just couldn't. Such a disappointment.
You cant fake the disappointment that was in your voice. The last few seconds almost made me cry a little.
Damnit. Due to the bad reviews on the gameplay I thought of watching you playing through the story instead of buying it myself.
I thought you were faking at first, but I think everyone understands it is real when they see that what you are ranting about are actual facts.
The breaking point for me was when I killed a guard, put his body in a corner, stood in the corner ON TOP OF THE BODY, and another guard walked by and reacted to seeing the body but didn't react to seeing me.
Daniel W. I........This is like almost.....never mind this is some of the worst AI I have ever seen.
The worst thing that happened to me so far (currently playing it) was there was a bunch of guards on a big illuminated place and one right at this place on a higher position. The one on top of the tower saw me, was like THEIF RAEISE THE ALEART, shot arrows at me, and one guard FACING THAT DIRECTION (who could notice me from the same distance) didn't react until i shot an arrow in it's FACE (not nearby it or in his chest, i actually had to hit his FACE for him to show a reaction).
soschar2050 I had a bunch of imperial guards following me(FOLLOWING) saying: "keep your eyes peeled" or one of their other lines, OVER AND OVER AND OVER! AND THEY WHERE FOLLOWING ME!!!!!!!!!! (had to kill them all, still dont know why that happens)
Daniel W. Is it strange that the same thing happend to me ?
***** When talking about this game? Not really.
saying that someone is too careful in a stealth game is like saying someone is to violent in mortal kombat
Guy Turner Did you even read my comment? My point is that being careful in a stealth game is the point of the genre
Guy Turner Uh, yes. Read my first comment again
+Undead Viking Dude, please don't speak.
Pedro Rivera Omg, I'm so sorry that I offended you with my opinion.
+Undead Viking Shit I meant to reply to the other guy. Sorry
The first thing I notice when starting the classic Thief was how well made the sound is and how walking on non carpeted floor is basically announcing your presence to the guards.
There should have been these lines in the game:
"Must have been the wind."
"Better cut down on the ale, starting to see things."
"Damn rats!"
Dishonored?
HipsTer_Miraak 63 should we gather for cigars tonigjt?
Abe did one of those things, but which one
Funny how that could be skyrim or dark project
Nope. All replaced with "frigging" and "rorks teeth" and "gods to graveholes" and "sloop" total shit
I was pissed off when I found out that the Keepers, Pagans and Hammerites are gone. the audio sucks and having some dark cloud blocking part of your vision when your in sneaking mode was just stupid.
I did kind of think that chucking out all three original Thief factions just made the City a lifeless craphole without any culture, backstory or internal interactions beyond Garret... Pity Thief went down the flashy oooh-look-at-me-I'm-an-acrobat route from it's dark, gritty and interesting original trilogy... :(
Carrion 666 yeah the fractions where an important part in the last game and they removed all of it :(
Gopher's angry voice is hands down the scariest thing I've ever heard.
A big problem I had is how "AAA" the game is. I don't mean to sound like a hipster, but there are certain elements and design decisions that AAA games have had in recent years that just have put this bland taste in my mouth
exactly. if you don't mind me asking, what are those design trends? I've never been able to formulate it myself
it kinda feels like the skill floor is going underground in most new games and the skill ceiling is ridiculously low i guess you could call it casualisation or something, but what would shock me the most is, are these games popular? is the playerbase actually so poorly skilled, or lets just call it casual, that games like these appeal to them? maybe the developers are just lazy and trying to save money by watering down key elements of the games but that would be just stupid, also seems like a lot of the sequels of older games get majorly dumbed down instead of improving the things that made them great, of course its not always the case but i just dont understand why that happens
Uldis Gailis
most gamers today are new, whether young or old, and play these sorts of games because "our lives are hard, i don't want to come home and stress myself out". considering how easy it is to make these types of games and how much money there is in the casual market, its no wonder these are the only types of games that get made. the problem is that games became mainstream, and gaming as a whole had to suffer because of it.
and then you get this stupid narrative about how games have only had good stories in the last 5 years, and its getting on my tits. these are people who worship shit like the last of us and witcher 3 as the "BEST GAMES EVER". which just proves my point about how close minded gamers are these days.
and have you seen the new god of war? there was an interview with the creator and the new voice actor for Kratos, where they say, and i quote:
*"when i looked at this script, first thing i said was; this is a script. its not a game script. its. a. script."*
as if to say, games are inherently inferior to movies and will only reach that level of relevance by imitating it. not to mention, the new GoW looks like a dumbed down pile of shit, amazing considering how dumb down the series already is.
Super APM never been into god of war but i saw the new one and it just looke like a button masher with spectacles to please the aye and nothing more to it, besides the average living conditions today are way better then they were years ago, so to me someone saying their life is hard, when they can afford to buy games and systems to run them on + have the time to play them sounds a bit exagarated (of course there are plenty of people who have truly difficult lives and i dont blame these people, but im reffering to people who are spoiled so much that they need everything served to them on a silver plate) also i really have stopped taking the opinions of almost all modern people seriously or at all (for example like you said people who say that stories have been good only in the past 5 years) i simply dont care what they say, but i assume other people do and generally believe such ridiculous and stupid statements, i just dont understand why
Uldis Gailis
*"the average living conditions today are way better then they were years ago, so to me someone saying their life is hard, when they can afford to buy games and systems to run them on + have the time to play them sounds a bit exagarated"*
exactly, that's my point. people are to spoiled these days, and you know why? its because our society has become to "politically correct". people are to scared to offend anyone, to scared to exclude anyone
*"i really have stopped taking the opinions of almost all modern people seriously or at all"*
its funny, cause whenever you disagree with one of these fanboys, they'll call you a shallow asshole and that "you clearly haven't played the game before". then you show them that the opposite is true, and they say "whatever man your just an elitist"
I want to see a stealth game where if your caught they look for hours, they actually look in hiding places, lighting is actually a extremely important element, and if you alert someone, all there buddies know to.
Thief: the Dark Project?
josh flakenburgh all the metal gear solid games?
Heisenberg101 I've never played metal gear
josh flakenburgh you should, it does alot of things you mentioned. if you get caught they look for a long while, even in hiding places, and they will also alert everyone else. play on hard for an even more immersive experience.
Heisenberg101 I shall try that. It's now on my list right under half life 2 and portal.
2:14 You sounded like Cicero for a few seconds :D
Please, become a voice actor for a character in a game
He did.
@@HareDeLune In what?
@@sam_marley
Oh, good lord. I can't remember the name of it!
Something about Druids?
I remember it was made by a group of mod authors several years ago, and one of the races you could play was a bear.
Playing as a bear never appealed to me, so I just forgot about the game.
I do think that Gopher did some voice acting for it, though, and he also did some voice acting in a Christmas mod. I think that mod was made by Michael of Gamerpoets, but I could be wrong about that, as it was years ago. : P
Sorry I'm a little fuzzy on details, but I *do* know for a fact that Gopher has done voice acting.
You could always ask Gopher himself, you know. He tends to be fairly responsive if you catch him soon after he posts a video. : )
@@HareDeLune I'll see if I can find out, cheers man! I appreciate it
@@sam_marley
Sorry I couldn't be of more help.
Good luck! : )
I miss the old Thief games...
They should have renamed this game "Swoop".
Swooping...is...bad
Can't help but recall Angry Joe's comments on another game whilst watching this video: "...this game drags up a respected series out from retirement just to assassinate it and parade its corpse around like a fucking puppet!" :(
From what I saw from this video and what I know about this game - such as the unforgivable absence of the Pagans, Keepers and epic Hammerites - (I haven't played this game yet) I personally feel, probably with many others, that the Thief universe; a dark, gritty, elaborate, cultured and interesting world with tonnes of lore and characters, and arguably the father of stealth gaming as we know it, deserves so much more...
Likely the AI is dumb to make it accessible for the casual player.
The AI in Metro LL is dumber than Metro 2033. It's a bad pattern.
The Elder Scrolls games (unmodded) have been getting easier (replayed Morrowind after Skyrim and it was scary as hell) but more successful. Money over art.
Ironically enough, the people telling me it is painful to watch someone play a stealth game so carefully may be the people I should be aiming my rage at. Perhaps it is their fault that game developers now make stealth games that a six year old on a sugar rush could handle.
Gopher
Pretty much, a lot of games nowadays "hold your hand" so to speak, so that they appeal to more players like GameHopping said; Appeal to more players = more money essentially.
Gopher
Even that isn't the problem. It's perfectly acceptable for a game to have "eight-year-old" mode. They shouldn't label it "Master".
David Oswald But this did not appeal to more players. I think people are misjudging the player base nowadays and assuming they want easy and mindless. I think game devs need to start considering that there is still an enormous market for those of us who want a hardcore experience.
Maybe I am just suffering from acute wishful thinking? :)
edgarrice But that eight year old wants to be able to say he beat the game in Master! So he can get all the achievements!
This rant becomes even funnier in hindsight after watching Leonard in Gopher's current Skyrim let's play.
Leonard is a better thief than the guy in this game, confirmed. Lenny'll at least stab someone when he gets caught.
DIshonored average difficulty:
"Korvo is here, Release the hounds! Sound the alarms!, Hold the exits! RAISE THE FUCKING BRIDGE! "
Thief on master:
"damn, he swooped"
Guard finds 3 dead bodies and blood up the walls. Looks around for a minute.
"Probably just the wind..."
I never heard gopher sound this genuinely angry.. this is pretty scary
This is fucking hilarious....."Here's your friend!" and "Whaddya mean 'Eh'?? Eh??!! WHAT DO YOU MEAN YOU THINK!!??" had me in stitches!!
The 'Eh?? Eh??' part had me cracking up. He sounds almost like Total Biscuit the way he kept ranting on. LOL Gopher is usually so mellow sounding, I've never heard him this upset before.
GOPHER: Rule #1, have fun.
If you're not having fun, it is time to move on.
You are right though. It's about time we get an actually intelligent, hardcore game experience for adults. You'd think with all those gorgeous graphics, the same amount of development would be applied to the intelligence, atmosphere, physics, mechanics, immersion. Nah, let's just make another shitty console title for the kiddies.
The MGS and Splinter Cell: Chaos Theory enemy's would tear these guys up, in those games they carry radios, have security networks, use light sources to search for you (like lighting flares, night vision goggles or flashlights), response teams, take precautions like suiting up in body armor and they don't completely forget about you.
I vote thief should be replaced with a Mass Effect Let's Play :P
You mispelled Dark Souls.
HDixThisisCaboose Guys, Stop misspelling Dragon Age!
HappyIsFleeting Or The Witcher !
(I personally think Bioware games are overrated but i'd be happy if Gopher played any of those games)
Mass Effect is a terrible Game to LP. The best Games to LP are Games with a Open World or/and alot of decision/choices.
all of my yes!
Wow. He didnt swear a single time. Thats impressive.
Angry Gopher scares me...
When calm people snap, then not even god himself will protect you from them.
evil gopher scares me more, the evil laugh at the last episode of last light. made me laugh so hard but also scared me a little....
mah dude, Gopher. Dude, you sound so pleasing when you're angry. Oh yes, whisper those furious nothings on my ears, oooh
In the defense of the sleeping guy...he could have had narcolepsy or something. xD
This game is an extremely stripped down version of Dishonored, and I'm saying that from experience.
Not even close to being as good as Dishonored was.. not even close.
Dishonored had stealth and story... and multiple paths... Thief.. has nothing.
That is exactly what I tried to say.
2:20 That line though. "You FAILED...." Perfect way to demoralize someone...
And that voice tho, if someone talks to me like that i cry like a little bitch.
You'd make a pretty legendary voice actor especially for an evil character. The way you said "Failed" at 2:22 and "Music" at the start of the XCOM stream man, you sound like a pro already.
when you make assassins creed guards look perceptive, you done goofed
when skyrim is better you know you are shit.
***** yea, thief running around trowing bottles "someone may still be here". can't say this is any better.
So long after this came out, I was revisiting old playlists of Gopher's. And a saying came to mind....
"Still a better stealth system than Thief"
I think a part of me saw this FAIL coming... It's sad. And you DID try Gopher. Thank you for taking the time to explain. You didn't even have to do that.... :-)
I agree with the "no such thing as too careful" comment. Seriously, this is not Fallout or Skyrim - if you screw up, you're dead, or at least in such a bad position you might as well be, and have to restart the game. And the only way to combat that is to be patient and observant, which takes time.
And, yeah, it's ridiculous when freakin' Octodad has a more believable stealth system then this (at least if you screw up *enough*, you fail outright, thus encouraging you to be careful). Having almost no consequences for failing in your sneaking mission makes stealth pointless. It seems like you could almost run through the entire level and be perfectly fine. Simply terrible to see Thief turned into this.
This game honestly seems like it wants to be Dishonored, and fails everywhere Dishonored succeeded.
You relize the Thief games exist BEFORE Dishonored? The first 3 thief games before Dishonored came out. Starting on PS1
Kisa Merula Yes, I'm well aware of that, and most people who played those ones didn't like the new game.
Father Karras
Original Thief trilogy is easily one of the greatest video game trilogies ever made . I recently played all three of them , while graphics were outdated (still look good and more than playable if you own GOG version which comes with latest resolution support, mods etc) but when it comes to gameplay , these games are still better than today's so called Stealth Action games.
I prefer The Dark Project over The Metal Age because of its storyline and Deadly Shadows is the darkest in the series but gameplay wise , first two games are the best . Third one was a little dumbed down and had bugs but it was still a great game .
BTW , nice name , lol . I was disappointed that they didn't show actual face of Karras in Metal Age . I expected him to look terrifying .
Even Dishonored failed compared to the original Thief games. The character in Dishonored is a killing machine.
Adam Wong uhhhyou know that dishonered to inspiration from the theif games including this one so you have to thank the theif games for dishonered
We need "Do you even Stealth Game" Shirts now!
One of the complaints I had while watching this game is that you could not steal a painting w/o purchasing a proper sharp edged tool, while toting a pack filled with assorted sizes of perfectly good scissors. That said, the lack of consequences is indeed even worse. So... Skyrim anyone?
"...In this you think, oh no i might have to parkour a little bit more" sums Thief 4 up perfectly :/
Well thanks Gopher, now I want a: "Do you even stealth game?" T-Shirt.
Damn when Gopher gets angry, shit gets real. I'd like more rants like this, I like them! Just noticed 3 out of 8 words, were ''like'' in that sentence.
The angrier you get the heavier your accent becomes I love it
I know I'm late to this party, but as someone whos worked as a security guard, it happens man, you stay awake for 24 hours straight and the guy coming to take your place is late, and you just pass out, so all the Garrets in the world and people saying THIEF would not wake you up xD
To be fair, all previous Thief games are like that - a guard gets suspicious, or even sees you, you find a hidey spot, and the guard gives up sooner or later. This mechanic is kinda broken and unrealistic, but it's a stealth game, and you're not supposed to be discovered anyhow :-p
I've started playing Thief 2 again now, and it's incredibly easy to hide or fool the guards.
Right, but when did they get released? At the time they were the pinnacle of stealth gaming. You cannot judge them by today's standards. But you sure as hell can judge the new title that way.
You have to put things in perspective too, movement was a lot more restricted in those old game, no parkour, no swooping, climbing was very difficult and there was no magic cupboard. And even then, the AI was smarter. Sure they gave up eventually, but they did look for you longer, and they were more efficient. Unless it was pitch black, hiding wasn't all that efficient if they were actively searching for you.
Also, Guards that were initially asleep never went back to sleep if they were woken up. That's just stupid.
And that's not even touching the level design, which was so much better in the old games.
Gopher is like a disapproving grandpa when he rants. He doesn't curse and scream like other youtubers. He basically is telling Thief to sit in the corner and think about what it's done. 😂
The originals from 15 years ago are cornerstones of stealth gaming. This game is sacrilegious to its source material.
I could actually get over the AI, for me the more pressing immersion breakers are the modern HUD, lack of freedom of movement, scripted interactions and movement that only works in certain areas of the levels, animated takedowns, swooping about like a cat, parkour, highlighted loot, full modern map, modern generic main menu, etc. You can tell that this was really made with consoles in mind and the PC version just feels like a dumbed-down console port where everything is scripted and highlighted.
Now you see the dark truth of consoles and their foul influence on PC gaming...
I don't think it is the consoles fault, but rather the trend towards making games ridiculously easy for the vocal few. People sometimes accuse me of being too careful for this game. I believe the problem is that the game developers now make games for people who are not willing to be careful.
I hope there will be a reversal of this trend. The negative response this game has been getting gives me some hope that people are not as feeble minded and lazy as game developers assumed.
Lol "PC master race" Can't you PC fan boys find something else to blame it on? Just because this game was on console doesn't mean it's the reason it's bad, yes the control scheme may be shit due to being on console, but that's the only thing you can blame the consoles for. Games like Metal gear Solid have fantastic AI that do everything they should, raise alarms, look for you extensively, notice your footprints etc. and guess what, they're made for consoles! Stop being so ignorant.
Gopher I really enjoy your cautious play style. It's been a good reminder that I need to slow down and savor games a little more instead of powering through them as I am sometimes wont to do.
What the hell has a terribly programmed stealth-system to do with the "bad consoles"?
You can that thing with the keybindings with that, but not the stealth-system. It could may have some bugs but this is not a bug, thats a fail. I played an episode at a friends console because I dont have bought it and acted like I act in assassins creed when I dont want to be seen and ac haven't got the best stealht system and my friend just got bored and showed me, how he plays that game. Exactly like Gopher did show: running around and stab everybody in the face...
So dont rant on consoles because of Thief. Ich dont have any console and I prefer PC much to console, but stupid programmers aren't the fault of consoles.
Illuminator
Dude I prefer PC gaming but I think you are right there.
Yikes! No jump button? Absolutely horrible. I find it funny that a AAA developer with a huge budget can screw up so badly, yet a team of people working without pay can develop The Dark Mod, which gives Thief and stealth fans what they actually wanted.
Far Cry 3 isn't a stealth game, but the stealth is very satisfying. The story isn't great (A little over dramatic) but some of the funnest game play experiences I've had.
A LITTLE over dramatic?
Far Cry 3 over dramatic? DO YOU KNOW THE DEFINITION OF INSANITY?
Okay, pretty damned over dramatic haha.
Holy moley, Gopher can be a great villain with that voice.
At first I figured you were nagging about useless tiny details, but when it came to the part where you were actually trying to get chased... Well, that opened my eyes to what you were actually saying.
Best line ever, "DO YOU EVEN STEALTH GAME?"
i think you should do a Hitman Playthrough since this is over...after you calm down and all
"Are you awake now?"
*Snore*
"......."
I fucking died laughing.
yeah. Its sad. Just play Thief the dark project, and the metal age.
thief 3 is a masterpiece compared to this piece of shit as well. xD
Crepitus yeah man lol 2 first 2 best
*****
it only got to a good level midway through tbh. in the beginning i was very serious, then i realised i can get away with so much shit. then i crouch against the lizard people to avoid them not seeing me or hitting me... and i was like... damn this is just silly. then after that some missions were pretty damn good, in different ways ofc, but i couldnt say that the game was terrible or anything. in some ways it might have been terrible compared to previous games, but still. meanwhile latest view could check every single box of being shit except maybe graphics.... which tbh were pretty good, but i was impressed by thief 3 when it came out more.
And u didnt even get to the door on chapter 4 that teleports u back to the prologue, saving a checkpoint, and making u lose all that progress
Whil I shouldactually adress what you talked about in this video (I'll just say this is a very common problem in stealth games/sections of games nowadays), I can only say this:
Gopher, you sound AMAZING when you're ranting.
Feels weird to find myself back here 8 years after watching this playthrough but thought I'd rewatch this disasterpeice in hopes that we get a new installment that's actually done right at some point now that Embracer own it.
Its very sad, because Thief has so much potential. But they just failed to make a good Game. I had alot of hope, because DeusEx: HR was one of my favorite Games of the last 5 years.
I'm playing Hitman: Absoltion right now and really like the AI there. Feels very realistic, at least in Expert(2nd highest) difficulty.
Absolution Ai is decent but the game system changes suck. They added the stupid investigator mode that you need for disguises to work.
It's hitman . Disguises are the game. Go play blood money. It's better in every way.
"Found you!"
"Yeah, yeah, you did! I'm very impressed."
Runs away.
The guard just being background noise, and they shouldn't.
Like your choice of word
I would love for you to voice a villain in a movie or game as your voice is even more awesome whens its angry. It has the sounds like a gentleman ready to explode into violence and is slightly terrifying.
If Gopher ever wants to do some professional voice work, this video should be part of his "demo reel" (not sure what the audio equivalent is).
Also, a couple of times he starts to sound like Marsha from Spaced. It's funny :)
Theory: Gopher's accent changes depending on his mood.
Carl Jenkins Meh, I disagree. Obviously our vocal quality is subject to change depending on a number of factors, but I would imagine the changes are more pronounced depending on the original accent.
You, for example, have claimed to have a southern accent. I can imagine that the difference for you could be pretty noticable.
For me however, who has no distinguishable accent (for the lay-westerner), I would imagine that, while my vocal quality definitely changes, my discernible accent does not.
Thanks for posting this video. I was strongly considering buying it myself after your first few episodes, where you made the AI seem scary and gameplay seem pretty fluid. Now I guess I'll save my money and give one of the earlier Thief games a nice replay.
This game is like the pre alpha version of dishonoured
+Adolf Hitler Depend on how you played it. My first blind playthrough was basically God Of War with all the combat but my 2nd playthrough was the best stealth gaming experience I've ever had.
I was like okay, and then you said it's Master Difficulty. I died. I couldn't believe it. What the hell went wrong with the game makers? What were they focusing on? The extra features? Who gives a crap if the basics are effed?
I read a great comment about other games succeeding in stealth (like Alien:Isolation and MGS, and even Last of Us) and it's appalling how a game obviously meant for the greatest of stealth could turn out an abomination.
To be fair, some of these problems are applicable to most other stealth games too. I have never played a realistic stealth game. There's always some contrivance. My biggest problem with this game, was how horribly restrictive the level design is, not with the stealth mechanics themselves. Stealth itself has barely progressed in games, since the first Thief game.
I'm sorry. Is it bad that this is one of my favorite Gopher commentary's ever? Yes, you rock.
I pretty quickly noticed that a mildly modded Skyrim offers better stealth gameplay than Thief.
That made me very sad.
Damn, you're more hardcore stealth than I am. I still consider the mission successful if I had to reload to a checkpoint multiple times.
It's a shame about the AI, at least with a game like Skyrim you can mod it to better the stealth experience. Here you get what you pay for and that's it. :( Thanks for giving it an honest go Gopher.
BTW, this is the most epic your voice has ever sounded.
Mate, I'm going to be honest your "stealth" voice scares the fuck out of me.
I'm currently questioning your mental stability whilst you were recording this video haha!
Keep up the good work :P
You sound like the kind of person everyone would love as a friend but would be fucking terrified of when you're angry. Really man, the seething, the drawn out words, the dark voice, that scared me more than Resident Evil and most horror movies I've seen.
He never gets angry but when he does it's scary!
play the original game "Thief the dark project" that ones critically acclaimed.
Gopher, if you want a stealth pallet cleanser I hear that Thief 2 is hands down the best in the series and it's only $7 on Steam.
19:00 "What do you mean YOU THINK, this is master difficulty" hahaha
I can actually physically feel how much effort he's putting into NOT swearing xD
Angry gopher is scary.
I'm actually quite surprised with these devs. I mean, wow.. I've never seen SO many UA-camrs just up and abandon a play through because of the quality of a game. lol
This game is a huge insult to the rest of the Theif series. I love Thief: The Dark Project, Thief II: The Metal Age, and Thief: Deadly Shadows, and when I got to this game, it was a disgrace. The story sucks, the graphics are good, but the art style consists of grey, grey, and other shades of grey, so it still looks like crap. The dialogue sucks, the voice acting sucks, the level design really sucks... The actual STEALTH GAMEPLAY, the point of the game sucks! Everything this game does, the other 3 Thief games do a million times better. This is not a true Thief game.
i would not want to be gophers kid, his angry voice is so terrifying. Genuinely, he sounded like he just avenged his murdered family. He would make a great villain if he could use the genuine anger.
Let's play Oblivion, perhaps?
Yes!
Hey Gopher, No need to feel bad and apologize. I think most of us, who watch your channel reguraly, will understand. Ofcourse i can't speak for others, but for me one of the main reasons why i'm watching your let's plays, say 80%, is watching you get immersed in your character and the story and interacting with it, with your voice and comments. So i completely understand/agree and i do hope/think most of us will feel the same way.
OK I haven't watched many of Gopher's videos but from what I've seen he's usually a very calm and collected guy. Thus it was major surprise to see him get so worked up over this. Well then again if it were any other game I would be baffled, with this one I actually understand him...
so they have taken some of my childhood favorite game series and turned them into the lowest of the lowest casual game
angry Gopher scares me
Where is my mommy! gopher is a scary man right now...
You have that sort of voice that would make me shit my self if you said "This won't end quickly for you."
Bioshock series please :D
Have you ever tried The Dark Mod? It's a free Total Conversion stealth game. If you're looking for a challenging "Thief-like" experience where you actually have to be careful, that might be up your alley.
You can't possibly be surprised Gopher... all the negative reviews and ratings should have been the first clue. lol
In his defense, he wanted to go into this blind so probably tried to avoid anything about the game because he had planned to enjoy it himself..enjoy it until now, that is..
Well usually I ignore reviews on things like this as I want to make my own unbiased assessment.
14 minutes in and I'm pretty much only watching for pure amusement, Gopher on a rant is freaking hilarious.
Does this mean more Fallout? :D Easily your best series, I could watch it all day.
I can respect you for liking the Fallout LP. I really don't agree, though. I think I've never had more fun watching him play Skyrim than watching him play anything else, and I'll go through periods where I DO watch it all night/day.
Never said anyone had to agree with me :D I like the Skyrim LP too, but I got into it kind of late :(
Clockwork Knight I think that they're AMAZING. Go back and watch them. :)
Even Metal Gear Solid 2's ai could check lockers. This is inexcusable.
You should try the old Thief 2 game that actually has stealth and not a human arm (stealth) stapled onto a chicken (the game) with a cow sitting on it (makers)
Gopher since you are not continuing your Thief play through, may I recommend you check out Outlast: Whistleblower and Daylight? (Both are releasing this month)
Even Skyrim has a better stealth system than this...
You're confusing the Stealth System with the AI. The stealth in Skyrim is basic and governed by dice rolls, which doesn't make it any better than this, honestly.
But the point where you can compare them, the AI, it's just as awful as this.
But well... at least in skyrim there's a jump key and stuff like that... :)
skaruts Yeah, I was just comparing the two because it takes just a little bit longer for enemies in Skyrim to stop looking for you.
I dunno. As a rogue you sneak into a shop's unstairs bedroom and get caught by an npc in the middle of the night ... no one sees you, there is no one else there... how is it that the rest of the town react negatively to you?
The first thing I thought of when I saw this video was Skyrim's AI, and how they stop searching after about 2 seconds. But then I realized something - Skyrim is a lot more than just a stealth game. There are a lot of different mechanics there, so I suppose I can forgive it for it's shortcomings (that and the fact that I am bizarrely loyal to Skyrim). But Thief is a STEALTH GAME - purely focused on the act of being stealthy. So having terrible AI like this absolutely crushes the immersion and breaks the game for me. I've never programmed anything, and I know it is quite hard to do, but I think that mediocre AI is the least they could have done for this game in order for it to be both immersive and playable for gamers who play for immersion.
Do you even stealth game? -Gopher
I found your channel today and watched one of your videos. Then another. And then another. Then this one. I have subbed as I enjoyed them. I loved the parts where you went "Hello? What do you mean Eeh? What do you mean you think?" That had me smiling and laughing.
You said at the end you liked stealth games. Have you heard of Mark of the Ninja? I find it really good.