Hi Marlon, this is Sound Particles, a standalone application. You can find more information about it right here: soundparticles.com/products/soundparticles/overview Enjoy!
Hi Dave. Thank you for your question. The rendering performance depends on the complexity of your project and the specs of your machine. The recommended specs are 4-core or higher CPU and 8 GB or more of RAM. Of course, the more the better. The machine we were using for this tutorial has a 16-core CPU and 32 GB of RAM. Additionally, we are currently working on improving the overall rendering performance. Our goal is to render projects 100x faster within a few months.
Hey there, thank you so much for reaching out! Right now Sound Particles doesn't simulate room reverb and occlusion. But stay tuned, the future holds new amazing features ;)
Awesome tutorial, thanks Sound Particles & Diogo!
This is very cool exactly what I need for my next sound effect pack I'm working on!
Wow estou entusiasmado com este software... Recentemente descobri que isto era PT e wow
Parabéns por todo o progresso!
You can find this video with the fixed audio right here: ua-cam.com/video/pxQa1IkPyqo/v-deo.html
Thanks for being patient!
So how do you sound design to picture if this is stand alone?
Hi! Thank you for your question. Please send us additional info on your question for support@soundparticles.com.
So...what's the exact name of this plugin
Hi Marlon, this is Sound Particles, a standalone application. You can find more information about it right here: soundparticles.com/products/soundparticles/overview
Enjoy!
how is possible to improve the performance of the rendering, in yours is quite fast. what is the real best hardware specification for it? thanks
Hi Dave. Thank you for your question. The rendering performance depends on the complexity of your project and the specs of your machine. The recommended specs are 4-core or higher CPU and 8 GB or more of RAM. Of course, the more the better. The machine we were using for this tutorial has a 16-core CPU and 32 GB of RAM.
Additionally, we are currently working on improving the overall rendering performance. Our goal is to render projects 100x faster within a few months.
can it simulate room reverb and occlusion?
Hey there, thank you so much for reaching out! Right now Sound Particles doesn't simulate room reverb and occlusion. But stay tuned, the future holds new amazing features ;)