A long video where you tell us what tools/methods/settings you are using to construct the scene/level and what you are thinking in detail while constructing it would be great. Also, you can use that video for a second shorter video where you do a more technical explanation of what you did in the first video. I think those two videos would be VERY helpful for people new to Unity and level design to understand how to do it and become more familiar with the tools Unity offers. Great video! Look forward to the next ones.
Only for your video I am changing from standart to hdrp and I don't mind all terrains I will need to make again and some of my model will have to go to the trash ♥
Hi. I am a total beginner and just started using C# in Unity and then look at the asset prices😒 and started to look in to unreal engine. which do you suggest i go with? Also I love your videos!
Great walkthrough! I haven't been in touch with lighting workflows in Unity for ages. I see that you turned Auto Generate Lighting off, so is what you've shown fully deferred?
The scenes from that unity package (the one you are using) are corrupted to me. I tried to open them with unity 2021, 2020 and 2019.40f4 but all of them gave me the same result. Is there any updated version of that package?
This is a very interesting tutorial... relearned a lot about setting up my scenes to take advantage of HDRP and volumes... one thing I am trying to figure out is baking down Global Illumination for my animated characters... I do have light probes in my scene but the model is not being lit with it. I also set my Directional LIght to baked.
Great video, i literally was just looking for a hdrp lighting tutorial. Could you also make a video about adding wind to hdrp shaders? Thanks a lot for the great tutorials.
how about a level design live stream? there really is a lack of decent level design videos out there where you can see more of the entire process and thoughts that go into building a scene/level...
Great tutorial, thx... Can u make a video in HDRP pipeline that cover Ambient Occlusion , screen space reflection , Anti aliansing , Motion Blur problem =?=
Great Video as always :D :D Maybe do a tutorial video on: how can you convert a Default rendering in to URP with minimal error`s on material`s when you have alot of different materials in use with alpha etc. am working on a 3D fps but with default rendering and i have tried 2 times converting to URP(older name at that time was LWRP) and almost all materials turn pink, i convert them/ try the auto fix but then i need to re-adding all the appropriate textures for each and every f** material(its too much work...), and also the alpha is bugged both shadows and the transparency and i have tried alot to fixing it but stays strange/not right looking. in default rendering alpha is good lit and unlit materials too :) QQ: is there any tool that works like Ram tool for making road`s/river`s but is free? i know about the EasyRoads(but you cant go back after commit to the layout and also its locked to road so.) QQ2: how do you get paid by unity is it only when you make the official tutorials or? I wonder since you have advert in start of the video often so :) but great video as usual :D
UPDATE: I am still playing with HDRP GI, and you have to MAKE SURE to set the Sky Lighting to HDRI Sky in the Lighting panel. Unless you already have this enabled, I will shut up now.
can you give me an asset that make an AI behaivor please .. i have tried (Emerald AI) with polygon characters and it doesn't work at all .. please make a tutorial to make AI with polygon assets with Emrald AI asset ... and i will be greatfull
I have an great unique idea related 8 ball pool game but don't know coding but know my idea will rock one day ....in my country area no developer agree to make this type of game can you help me
*Do you guys like these live-style longer tutorials on level design and anything else? Let me know! =D*
Join us on Discord: discord.gg/4kRCajN
Yeah
Live anytime
A long video where you tell us what tools/methods/settings you are using to construct the scene/level and what you are thinking in detail while constructing it would be great. Also, you can use that video for a second shorter video where you do a more technical explanation of what you did in the first video. I think those two videos would be VERY helpful for people new to Unity and level design to understand how to do it and become more familiar with the tools Unity offers. Great video! Look forward to the next ones.
Yea!!
Can you do one thats more simple?, like in a basic starting 3D unity scene? and how to get real lighting from there?, thanks sykoo!.
I was legitimately shocked how good the water looked after you baked the reflection probe. wow.
If I could like it more than once, I would. Lighting is one of the topics I find most difficult. This video is extremely helpful to me.
Very helpful!
I've been looking into learning HDRP and every time you post something about it, i learn something new! Tack!
Hells yes Sykoo! Love your level designs and videos. The more the better.
Great Video ! And yes I would like to see a 2 hour level design session especially when it comes to creating terrain holes with cliffs in them.
Damnnn I just needed this I wasn't working on my project anymore because the lighting just wouldn't work
Got no excuse anymore dammit ;)
Ok I’m getting back on it
Love you lighting tutorials! And HDRP is just awesome! 👍🤓🧡
My eyes are gone when I saw that RAW scene β( THANKS for the great content BTW
Edit : I would like to see that full level design toturial plz
Been looking forward to this.
Now that is a tutorial. Next time can you post on topic related to sculpturing realistic texturing in terrain. Please!
Hello sorry i have a problem when i add urp to my project all object become pink even when i upgrade all material to urp shader
definitely i will try some of these settings for my new upcoming Horror Game ;) Cheers
Congrats 200k🥳🥳🎉
this video was amazing thank you!
Best channel for lightning
Ohhhhhh, What's Happening .
Suddenly my mobile starts lagging just because of this intense graphics...😍😍😍😍😍😘
Only for your video I am changing from standart to hdrp and I don't mind all terrains I will need to make again and some of my model will have to go to the trash ♥
Hi :) I cant find the Volume button in the GameObjects or anywhere on my Unity.. The version I am using is 2020.2.20f1 . Hope you can help, thank you!
Awesome video and really helpful! Thanks a lot!
already stuck at first step i dont have the volume so i can add the sky and fog
same
Hi. I am a total beginner and just started using C# in Unity and then look at the asset prices😒 and started to look in to unreal engine.
which do you suggest i go with? Also I love your videos!
it looks almost like a 360 video.great work.can you tell me which budget gpu can we make game smoothly
Great walkthrough! I haven't been in touch with lighting workflows in Unity for ages. I see that you turned Auto Generate Lighting off, so is what you've shown fully deferred?
Yea please do the full level design tutorial please 🙏🙏🙏🙏🙏
The scenes from that unity package (the one you are using) are corrupted to me. I tried to open them with unity 2021, 2020 and 2019.40f4 but all of them gave me the same result. Is there any updated version of that package?
YES MORE! 😀
This is a very interesting tutorial... relearned a lot about setting up my scenes to take advantage of HDRP and volumes... one thing I am trying to figure out is baking down Global Illumination for my animated characters... I do have light probes in my scene but the model is not being lit with it. I also set my Directional LIght to baked.
Great video, i literally was just looking for a hdrp lighting tutorial.
Could you also make a video about adding wind to hdrp shaders?
Thanks a lot for the great tutorials.
Looks good!
how about a level design live stream? there really is a lack of decent level design videos out there where you can see more of the entire process and thoughts that go into building a scene/level...
Excellent thanks
Great tutorial, thx... Can u make a video in HDRP pipeline that cover Ambient Occlusion , screen space reflection , Anti aliansing , Motion Blur problem =?=
I think a good name would be Pato Lucas ( Is the Spanish Latino translation of Daffy Duck)
Sykoo need help! I Imported my forest environment package & switched my material to HDRP & every thing turned transparent, what's the solution?
Bro Indian
@@atgamingstudios6445 bhai madat kar dena
Great Video as always :D :D
Maybe do a tutorial video on:
how can you convert a Default rendering in to URP with minimal error`s on material`s
when you have alot of different materials in use with alpha etc.
am working on a 3D fps but with default rendering and i have tried 2 times converting to URP(older name at that time was LWRP) and almost all materials turn pink, i convert them/ try the auto fix but then i need to re-adding all the appropriate textures for each and every f** material(its too much work...), and also the alpha is bugged both shadows and the transparency and i have tried alot to fixing it but stays strange/not right looking. in default rendering alpha is good lit and unlit materials too :)
QQ: is there any tool that works like Ram tool for making road`s/river`s but is free? i know about the EasyRoads(but you cant go back after commit to the layout and also its locked to road so.)
QQ2: how do you get paid by unity is it only when you make the official tutorials or?
I wonder since you have advert in start of the video often so :)
but great video as usual :D
Merc keys on the table like a boss
Hey, man fantastic video. How have you been?
UPDATE: I am still playing with HDRP GI, and you have to MAKE SURE to set the Sky Lighting to HDRI Sky in the Lighting panel. Unless you already have this enabled, I will shut up now.
Video actually starts at 2:32
NOOO I ACCEDENTALLY PRESSED 0 WHEN SKIPPING THROUGH THE SPONSOR SECTION. NOW I HAVE TO DO IT AGAIN
which program i can use to make a map for game like silkroad ?
Sir make a lightning video on unity 5
what device do you use?
I like HDRP but on my game if i add any asset on hdrp unity gives error and doesnt build :/
Efe The God you need to convert the scene settings to hdrp
GG bro
It's very disappointing that you can't paint grass on terrain in HDRP.
cool
its a good light but i still see unreal engine have this this good light i dont know how to discrete it but i hope come to unity soon
what are your pc specs?
can you give me an asset that make an AI behaivor please .. i have tried (Emerald AI) with polygon characters and it doesn't work at all .. please make a tutorial to make AI with polygon assets with Emrald AI asset ... and i will be greatfull
Duck name:
Duckoo
Bro i want some help how can i contact you
Then why they keep saying that unity can't make a 3d great graphic and talk more about unreal :/
Wow still less then 1k to reach 200k
Fontainebleau demo looks nothing like this. This looks like the Nature Manufacture forest pack.
I have an great unique idea related 8 ball pool game but don't know coding but know my idea will rock one day ....in my country area no developer agree to make this type of game can you help me
You know that it's 2020, right?
isn't unity's version the 2019?
name him jeff
Reaction to Unreal engine 5 please
Sykoo was first :)
ok im second than :)
2:35
I see nowhere where you show others proper way to setup HDRP ?
is anybody participating in the game dev tv game jam
Nope because I am beginner and I bought Gamedev tv C# 2d course
@
MACHINE LEARNING
em it's 2020
just saying.
5 minutes in and no useful information... come ooooooooooon 😁
first ?