Realistic Lighting in Unity HDRP: Day | Step by Step Tutorial | Unity | HDRP

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  • Опубліковано 10 гру 2024

КОМЕНТАРІ • 42

  • @thescribblersdiary
    @thescribblersdiary 5 місяців тому

    The best tutorial I have ever seen. Keep it up man! Lovely work!!

    • @SetaLevelDesign
      @SetaLevelDesign  5 місяців тому +1

      Thank you and I'm glad the tutorial was useful:)

  • @animeshortsstatus7997
    @animeshortsstatus7997 Рік тому +1

    Loved it

  • @maxkmh
    @maxkmh Рік тому

    nice tutorial waiting for next :) Thanks a lot.

  • @Qu1ber
    @Qu1ber Рік тому

    Thank you Seta. Your vids are very helpful

  • @LiquidMark
    @LiquidMark Рік тому

    Thank you very much!

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому +1

      I hope that even though this is a short tutorial, it will be helpful:)

  • @overlord--
    @overlord-- Рік тому

    Beautiful!

  • @i_am_nesh
    @i_am_nesh Рік тому

    Thank you very much. As always, very helpful. Are there any plans for a tutorial about interior lighting?

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      After tutorials about lighting during the sunset and at night, I also plan to do tutorials about lighting caves, etc., so the interior will also be there for sure:)

  • @baguette1014
    @baguette1014 Рік тому

    This is an amazing video and so helpful. I am currently working on a game for school and even though I know how to code, I am no graphics engineer. Is there a way to make my graphics like the game ‘The Forest’ and also is there a way to have lots of grass like in your scene but all over a large terrain?

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      Thx:) I think it wouldn't be a problem to create something similar to "The forest":) As for the grass, if you use a model with a small amount of tris, turn off grass shadowing, and use GPU instancing, you can really cover quite a large area with grass without much performance drop:)

    • @baguette1014
      @baguette1014 Рік тому

      @@SetaLevelDesign would I use the unity terrain system, if not what would you recommend to spawn the grass?

  • @neptunexd1417
    @neptunexd1417 Рік тому

    Can you do a tutorials about Day night cycle by using HDRP plsss

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому +1

      I plan to make a tutorial with lighting settings that would work both at night and during the day, as well as a simple day and night cycle script:) I think one of the next two tutorials will be about this :)

  • @challengedollar2880
    @challengedollar2880 Рік тому

    thanks for this seta, do you have a tutorial where you set this scene up because the assets of the Book of the Dead are all over the place.

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      Unfortunately, I created this scene only for tutorials so I didn't record how I create it :/

    • @challengedollar2880
      @challengedollar2880 Рік тому

      no problem i somehow figured it out, thanks!@@SetaLevelDesign

  • @Deericon
    @Deericon Рік тому

    Hello, may you be able to publish a space lighting tutorial?

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      Hi:) i will add it to my list of tutorials to do :)

    • @Deericon
      @Deericon Рік тому

      @@SetaLevelDesign Thank you very much

  • @hoanglong4710
    @hoanglong4710 Рік тому

    i have searched a lot of sources but i can't find the answer, i need your help, i have learned about polybrush in unity, but when converting the material to polybrush/ standard/ vertex color. they are not in the Inspector panel, please help me! (sorry I used google translate).

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      It's hard for me to advise something because I practically don't use polybrush and I've never experienced such a situation before, try to start a new project, upload one model there and see if it will work, it's possible that polybrush is bugged, or models or materials cause some error.

  • @bharatsharma6908
    @bharatsharma6908 Рік тому

    Hello, any tips for open world game?

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      Hi:) Depends on what aspect you're asking? Do you mean level design, environment desing, lighting etc? Well, it also depends on what type of game this open world is, because it is created differently for RPGs, differently for racing and even differently for, for example, battle royale:)

    • @bharatsharma6908
      @bharatsharma6908 Рік тому

      ​@@SetaLevelDesign environment design, like what elements you need for a big open world scene, you have very awesome videos, but is it possible for you to explain how to create a big scene like 2km?

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      @@bharatsharma6908 In my case, I would most likely create a procedurally generated terrain to speed up its creation, then start adding main locations depending on game type, player quests, etc., and finally polish the whole area with minor details. Open world is a very complex process and there are no golden tips, you can suggest what is in this video "18 Basic Tips That Improve Your Environment" but it's the tip of the iceberg :)

  • @aqsasardar
    @aqsasardar 8 днів тому

    i have blender 6 and its not showing me any virtual environment option after i select preprocessing.

    • @SetaLevelDesign
      @SetaLevelDesign  7 днів тому

      Blender? Or Unity 6? because when it comes to blender I unfortunately can't help you.

    • @aqsasardar
      @aqsasardar 7 днів тому

      @@SetaLevelDesign i was talking about unity 6. though i have made some other changes in environment color through global volume and some other settings in it but it was not showing me that virtual environment option in popup. is it something to do with URP and HDRP difference? cauz i was doing my project in URP .

    • @SetaLevelDesign
      @SetaLevelDesign  5 днів тому +1

      Yes, unfortunately in URP you only have access to basic post-processing, there is not even exposure control:/ Everything there is based on skyboxes:/

    • @aqsasardar
      @aqsasardar 5 днів тому

      @@SetaLevelDesign I seee ! Alrightyyy Thanks 🙃

  • @Hazen_Muhammad
    @Hazen_Muhammad Рік тому

    Do interior please

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому +1

      I'm also planning a tutorial like this but I want to finish the ones with external light first:)

  • @knoxy6293
    @knoxy6293 Рік тому

    Hi Seta, let me know where I can contact you for a potential freelancing gig please. Thanks!

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      Send me an e-mail, the address is in the channel description:)

    • @knoxy6293
      @knoxy6293 Рік тому

      @@SetaLevelDesign I must be blind because I can’t see it on your channel description hahaha all I see is links to your UA-cam and instagram

    • @SetaLevelDesign
      @SetaLevelDesign  Рік тому

      @@knoxy6293 In the "About" tab on the main page of the channel there is an e-mail address, after clicking "View email address":)