Is it even possible to beat Pokemon without Glitches?

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 1,8 тис.

  • @LowestPercent
    @LowestPercent  3 роки тому +3611

    Just a clarification: the definition of a "glitch" is when the game performs in an unintended way. Many of these are very minor glitches but still are, at a technical level, glitches.
    ALSO, yes we are aware status moves that NPCs use have 75% accuracy. The example in the video we had a memory viewer open on the side and can confirm in that case it was still considered a gen 1 miss.

    • @gentlemancharmander4411
      @gentlemancharmander4411 3 роки тому +229

      I’d argue that some of these are less the game acting in unintended ways, and more so “the developers were stupid and did the wrong thing”
      For example, the audio “glitch” if the problem is just the devs using the wrong audio file, then it’s not really acting in an unintended way, it’s happening exactly as the devs intended it, they just intended the wrong thing. Of course I don’t know if that’s actually why the audio plays, that’s just an example.
      Nonetheless, good video, learned a thing or two

    • @wheedler
      @wheedler 3 роки тому +38

      Are known shippables glitches? They weren't created intentionally, but they were intentionally included in the game.

    • @Markm8
      @Markm8 3 роки тому +8

      @@gentlemancharmander4411 agreed

    • @SomeGuy712x
      @SomeGuy712x 3 роки тому +53

      Perhaps you should've shown an example of a 100% accurate attack missing that wasn't an enemy status move to avoid any arguments there.

    • @SuperChallanges
      @SuperChallanges 3 роки тому +21

      *red and green were the first two pokemon games, but red and blue were the first us releases of the game basically the 2.0 version of red and green

  • @ArcaneEther
    @ArcaneEther 3 роки тому +1464

    Fun fact, the massive number of glitches in the original Red & Blue (or Red & Green in Japan) are so well-known, that in the FireRed & LeafGreen remakes, Nintendo added a tongue in cheek joke.
    There is an extra island in FireRed & LeafGreen called Pattern Bush. The island is designed to resemble the actual circuit board the original Red & Green was shipped on and the only type of Pokémon you can catch there are Bugs.

    • @FerreTrip
      @FerreTrip 3 роки тому +106

      Pattern Bush's layout doesn't resemble the circuit boards from what I can tell, but they do resemble printed circuits.

    • @PokeMario-pk4ot
      @PokeMario-pk4ot 3 роки тому +55

      I know there was somewhere resembling a circuit board (can't remember what it was called) but wasn't it designed after the circuit boards of FRLG?

    • @FerreTrip
      @FerreTrip 3 роки тому +18

      @@PokeMario-pk4ot Pattern Bush, I believe.

    • @robertlupa8273
      @robertlupa8273 3 роки тому +123

      "and the only type of Pokémon you can catch there are Bugs"
      I... I never realised that.

    • @sarinabina5487
      @sarinabina5487 2 роки тому +6

      lmaoooooo

  • @lanceclemings4510
    @lanceclemings4510 3 роки тому +778

    One of my most memorable glitches was at the final ghost in Lavander town. I was a dumb kid, and I was stumped on how to get past there. It occurred to me that ghosts are just souls who feel lonely. So I went out of my way to get a pokedoll, and give it to that ghost, which got rid of it, and I was able to progress.
    15+ years later, when I am now an adult, and I now realized that that was a glitch.

    • @debayeuxchats5607
      @debayeuxchats5607 2 роки тому +169

      This is so adorable, A+ comment.

    • @bigbadgammagnome
      @bigbadgammagnome 2 роки тому +263

      That's legitimately adorable. Reminds me of someone who said as a kid they read that Lapras were endangered in the Pokédex and started breeding Lapras and releasing them back into the wild. I love stories like that.

    • @malachihepler6640
      @malachihepler6640 2 роки тому +63

      @@bigbadgammagnome the best part is that it worked I'm pretty sure

    • @tomikun8057
      @tomikun8057 2 роки тому +88

      @@bigbadgammagnome yeah and now there's too much Lapras says pokedex, great job

    • @InsomniaAndMilly
      @InsomniaAndMilly 2 роки тому +8

      Thats actually really sweet

  • @EpicOdysseus
    @EpicOdysseus 3 роки тому +1812

    That evolution stone ID number glitch is so nuts, I had no idea that existed.
    I *guarantee* that in the 90s some kid had their Eevee, Growlithe, Pikachu, whatever evolve from this glitch, freaked out and told all the kids at school, and no one believed them when they said they did it without a stone.

    • @alexpotts6520
      @alexpotts6520 3 роки тому +182

      I'm sure when I was a kid there was another kid at school who kept telling me stories about completely nonexistent glitches in this game, but I'll be damned if I didn't spend hours and hours trying to replicate them anyway. So I'd definitely have believed him if he'd told me about this.

    • @SoraTrace
      @SoraTrace 3 роки тому +107

      I swear to god this happened to me and everyone called me a liar

    • @mauer1
      @mauer1 3 роки тому +91

      @@alexpotts6520
      you know about mewtwo dodging masterballs?
      that was a weird thing to explain.
      everyone just assumed I meant escaping, which he obviously cant, but he just dodged them after a certain point. It litterly said, Mewtwo dodged it or something, with mewtwo having a little dodging animation like trainer pokemon would do ( I think)

    • @daedrascrolls
      @daedrascrolls 3 роки тому +78

      @@mauer1 Pokemon in Gen1 have a chance to just dodge pokeballs if you're under their level I believe. But I never knew that this also goes for the masterball.

    • @mauer1
      @mauer1 3 роки тому +40

      @@daedrascrolls well i remember it like this, i tried to use hyperballs for mewtwo but it took really long and suddenly it started to dodge them so I tried that masterball but it also failed. I think it was because of some self buffs but im really not sure anymore, this was like 15 years ago.

  • @PixelatedPerfection
    @PixelatedPerfection 3 роки тому +1959

    the fact that theres a game out there where the question of "glitchless" becomes "can i avoid glitches at all" exists gives me untold joy

    • @fnln3011
      @fnln3011 3 роки тому +99

      OFFICIAL NINTENDO SEAL OF QUALITY

    • @PixelatedPerfection
      @PixelatedPerfection 3 роки тому +36

      @@TransparentlyDuplicitous yes, however that game we already know is impossible to beat glitchless

    • @PixelatedPerfection
      @PixelatedPerfection 3 роки тому +14

      @@TransparentlyDuplicitous not sonic forces, it does half of the work for you
      and who is actually playing sonic boom nowadays

    • @Shalakor
      @Shalakor 3 роки тому +9

      @@PixelatedPerfection I don't know about that. Sonic 06 without any glitches seems more possible than Gen 1 Pokemon at least.

    • @thefollower2933
      @thefollower2933 3 роки тому +3

      @@TransparentlyDuplicitous sonic 06 has a lot of glitches but if you play the game Normally you can beat it glitchless. at least haven't encountered a lot of glitches in my playthrough (2 glitches).

  • @Jrose11
    @Jrose11 3 роки тому +3539

    This was a great video, and I never even knew that Prof. Oak could give you Pokeballs, what?! As for those asking me to do this challenge: NO! That sounds horrific. Just a quick overview based on these glitches what one would need to do. First there's that 1/256 miss chance that you can't control. You get Swift after Rock Tunnel (or lvl 26 Pikachu) and in Celadon you get X-Accuracies, and that would help, but until then it's just a dice roll. All the way through you can never get hit by a status move (at least after you get the Boulder Badge) meaning you need to OHKO everything. So just grind exp. right? LOL you'll see that 1/256 miss in no time. But let's say you make it to Celadon, you're in the clear right? WRONG. At this point you still need to never lose enough health to go into Red Bar, hope that will setting up the X-Acc that you never see a status move (also you can't use them either), and that sounds awful. There's a 0% chance I ever attempt such a ridiculous challenge (remind me of this post in like 9 months when I decide to attempt it).

    • @soulofthemedley
      @soulofthemedley 3 роки тому +146

      Oh shoot, even Jrose is saying no to this? Oh dear.

    • @Darkvortexwolf
      @Darkvortexwolf 3 роки тому +27

      Love the Videos, Jrose. Gets me through work.

    • @sockpuppetqueen
      @sockpuppetqueen 3 роки тому +80

      Could you avoid the gen 1 miss by only using moves with less than 100 accuracy? Or does the glitch also affect all moves, and you just don't notice when it happens on moves with a miss chance normally?

    • @MetroAndroid
      @MetroAndroid 3 роки тому +34

      Wouldn't using any stat altering items cause the stat modification glitch to take place?

    • @TheD00MSAYER
      @TheD00MSAYER 3 роки тому +27

      @@sockpuppetqueen yeah I was just gonna say use moves with less than 100% accuracy

  • @SmugLookingBarrel
    @SmugLookingBarrel 3 роки тому +776

    I love how the previous video was "Who finds the glitches in Zelda games" with a bunch of dedicated glitch hunters, and this is basically "Who doesn't find the glitches in pokemon"

    • @Shugunou
      @Shugunou 3 роки тому +35

      *turns on the game* Hey, I found a new glitch.

    • @shpaghettishpaghetti6219
      @shpaghettishpaghetti6219 3 роки тому +10

      This speedrunner called Pokeguy held the WR for like 2 years.. probably because literally no one does Glitchless :V

    • @elfmonster1476
      @elfmonster1476 3 роки тому +20

      @@Shugunou I actually found an undiscovered glitch a few years back.
      If a Ditto uses Transform, while having a status condition that lowers a stat (like Paralysis or Burn), the lowered stat is restored to normal for the Ditto.

    • @Shugunou
      @Shugunou 3 роки тому +1

      @@elfmonster1476 Interesting.

    • @elfmonster1476
      @elfmonster1476 3 роки тому +10

      @@Shugunou To be fair, I was playing around with glitches at the time... I just didn't expect to actually discover a new one, even one as minor as that.

  • @GameboyLuke
    @GameboyLuke 3 роки тому +1639

    Thank you so much for this awesome opportunity! It was so much fun making a video like this again, especially for such an awesome channel.
    I thought I knew Red & Blue like the back of my hand, but I feel that even moreso after making this video. 😄
    I hope you guys enjoy and if you do, I play a *LOT* of Pokémon on my channel... 👀 It'd be awesome to see you over there!!

    • @blark5
      @blark5 3 роки тому +1

      Tea

    • @trentthen642
      @trentthen642 3 роки тому +1

      Was gonna be first but you commented before the video was published :D

    • @ozrolinkfails5663
      @ozrolinkfails5663 3 роки тому

      Early

    • @Mr.mustard.
      @Mr.mustard. 3 роки тому

      Well not your welcome because I didn't help you get that opportunity but congratulations.

    • @TerryDax
      @TerryDax 3 роки тому

      You're amazing! Pokemon Red is how I fell in love with video games.

  • @evoyjonathan
    @evoyjonathan 3 роки тому +477

    "Nidorino with Nidorina's cry is unavoidable"
    Me: *turns off volume*

    • @lorddragonskin3603
      @lorddragonskin3603 3 роки тому +90

      Guess this is the answer to the age old question.
      If a tree falls in the middle of nowhere and no one is there to listen, does it make a sound?
      Answer: Just lower the volume and no one will even be able to hear it

    • @Nate-ez3bw
      @Nate-ez3bw 3 роки тому +14

      @Somebody You can always just lower the contrast on the Gameboy to 0 or turn off the lights. This is quite easier.

    • @risingstar4460
      @risingstar4460 3 роки тому +4

      3. make the nidorino a nidorina

    • @Nate-ez3bw
      @Nate-ez3bw 3 роки тому +4

      The best way to avoid glitches is to convince HAL to make Pokemon somehow or don't play Gamefreak games.

    • @yourehereforthatarentyou
      @yourehereforthatarentyou 3 роки тому +3

      @Somebody lol “destroy your game boy” or “go deaf”

  • @MAYOFORCE
    @MAYOFORCE 3 роки тому +538

    Another unavoidable glitch is the sound effect that plays when you get the 2nd-7th badges. It's supposed to play the same level up jingle as the first and last badges, but something in memory causes the game to play a some attack sound effect instead.

    • @Damian-cilr2
      @Damian-cilr2 3 роки тому +80

      Jesus christ pokemon red/blue is so broken
      edit:69 likes.nice.

    • @JamDread99
      @JamDread99 3 роки тому +7

      @@Damian-cilr2 True

    • @MARSHT0MP404
      @MARSHT0MP404 3 роки тому +28

      just turn off your sound lol

    • @yourehereforthatarentyou
      @yourehereforthatarentyou 3 роки тому +22

      @@MARSHT0MP404 just go deaf lol

    • @Shugunou
      @Shugunou 3 роки тому +15

      @@MARSHT0MP404 You technically can't because the addresses in memory are different for each sound that plays.

  • @imaginaryboy2000
    @imaginaryboy2000 3 роки тому +58

    I love the dichotomy of these examples, it's like
    "haha, don't run away from Oak for a few minutes before choosing your pokemon"
    And others are like
    "If you have speed lowered ever you must reset because that applies the badge bonus again"

  • @flygawnebardoflight
    @flygawnebardoflight 3 роки тому +255

    "Stat changes kill the run"
    A strong start.

  • @ShiraCheshire
    @ShiraCheshire 3 роки тому +372

    When the video paused at Nidorino's cry I was like "are they gonna..." but the video just went right on, so I figured you weren't counting that glitch. Laughed pretty hard when it came back up at the end!

    • @justarandombrit
      @justarandombrit 3 роки тому +3

      Yep

    • @agenticex
      @agenticex 3 роки тому +2

      Same

    • @mjc0961
      @mjc0961 3 роки тому +18

      Yeah, the end was a big "Oh, THAT'S why they focused on that point of the intro earlier" moment.

    • @Arc_TheAirPirate
      @Arc_TheAirPirate 2 роки тому

      This was the comment I was looking for :D

    • @alixstar11
      @alixstar11 11 місяців тому

      I didn’t actually realise it was the wrong cry because I didn’t remember what the cries are meant to sound like, but the fact that the video specifically showed it made me think “… wait, there’s something wrong with that cry isn’t there” and I was right!

  • @Nerd72
    @Nerd72 3 роки тому +172

    This video summarized:
    This glitch is pretty funny, so don’t do it.
    Also don’t breathe in the wrong direction or else the runs over too.
    Also it doesn’t even matter because you lost immediately. :))
    Very good video, I enjoy.

  • @GensoBees
    @GensoBees 3 роки тому +274

    Yellow fixes some glitches but also adds some fun new ones that could end a glitchless run thanks to the special Pikachu.
    It has a happiness system, and its happiness will increase every time an item is used on it. Even if it has no effect. Make sure you don't misclick!
    Also, there are a couple scenes that freeze Pikachu in place, such as the singing Jigglypuff in the Pewter PC. If you walk away from Pikachu and walk around while it's off-screen it messes with memory in the background, and can lead to some strange effects. Most of them aren't too noticeable though, so it'd be hard to tell a glitch occurred unless you were looking for it.

    • @Shugunou
      @Shugunou 3 роки тому

      So just don't talk to the Jigglypuff, or if you do, immediately use the poke flute.

    • @BramLastname
      @BramLastname 3 роки тому +4

      Yellow is technically beatable without glitches,
      At least as far as I'm aware.
      But it's basically just as difficult with Red and Blue

    • @GensoBees
      @GensoBees 3 роки тому +3

      @@Shugunou Yeah, just something unassuming to be aware of if you're crazy enough to try this challenge in yellow. You can't actually get the bike voucher without depositing/trading pikachu without walking with it off screen as far as I'm aware.

    • @Shugunou
      @Shugunou 3 роки тому

      @@GensoBees True

  • @Absenteeee
    @Absenteeee 3 роки тому +305

    "oh, you like pokémon? Name every glitch."
    GameboyLuke:

    • @YuuyaKZMI
      @YuuyaKZMI 3 роки тому +7

      Funny, but inaccurate.

    • @angolin9352
      @angolin9352 3 роки тому +5

      He didn't even cover the Mew glitch or the Pokemon fusion glitches, both of which have many sub-glitches of their own. He didn't even cover the Marowak glitch, which is easy for a kid to stumble across in their playthrough.

    • @MxPokirby
      @MxPokirby 3 роки тому

      Pokemon Sword & Shield.

    • @burnv664
      @burnv664 2 роки тому

      @@angolin9352 or the old man glitch, or the zzazz glitch, or (insert 5000 other glitches here)

  • @LBoomsky
    @LBoomsky 3 роки тому +435

    I love how this is a legitimate question.

    • @zladvevo9724
      @zladvevo9724 3 роки тому +38

      And the answer is no

    • @LBoomsky
      @LBoomsky 3 роки тому +8

      @@zladvevo9724 yea lol

    • @grantbaugh2773
      @grantbaugh2773 3 роки тому +11

      The badge boost alone makes it near impossible.

    • @DooDooWater9732-n5z
      @DooDooWater9732-n5z Рік тому +1

      ​@@grantbaugh2773 If you have your volume up, you can't get past the first cutscene

  • @varz964
    @varz964 3 роки тому +212

    The victory theme playing over the "out of usable pokemon" textbox is super cursed

  • @KairuHakubi
    @KairuHakubi 3 роки тому +51

    I love how it's a lot of 'warnings' about how NOT to do these glitches..
    reminds me of during prohibition when they would sell kits with everything you need to make wine and careful instructions on what you should absolutely NOT do with them.

  • @dr.glutamate8762
    @dr.glutamate8762 3 роки тому +100

    One more gen 1 glitch I know of is the fact that Psychic-types were immune to Ghost moves, despite the fact that they were supposed to be weak to them. Not that Lick's going to counter Alakazam or Mewtwo anyway.

    • @Stratelier
      @Stratelier 2 роки тому +12

      I think for topics like this it can be incredibly useful to agree on the definition of "glitch". For example, the printed manual in Gen 1 CORRECTLY listed Psychic as immune to Ghost, but what makes this a glitch is the existence of _conflicting information in the same games_ (e.g. NPC dialogue), not to mention "official" strategy guides claiming Ghost was supereffective on Psychic, and the fact that it was changed in Gen 2 onwards.

    • @monkeeboy830
      @monkeeboy830 2 роки тому

      i think that is a programmer error not a glitch

    • @nerdyspinosaurid
      @nerdyspinosaurid 2 роки тому

      @@monkeeboy830 pretty much all glitches are programmer error though.

  • @sophiegrey9576
    @sophiegrey9576 3 роки тому +321

    Imagine if a true glitchless run of a game was TAS only. Mind boggling.

    • @Doglover745
      @Doglover745 3 роки тому +50

      It's a bit ironic as well I think. Something that we often think of as "required" to do glitches impossible for us, now being required to beat a game glitchless.

    • @imbion6965
      @imbion6965 3 роки тому +31

      Theoretically, you could use a TAS with RNG manipulation to avoid all the glitches.

    • @mauer1
      @mauer1 3 роки тому +20

      @@imbion6965 well except for the first sound obviously.

    • @daedrascrolls
      @daedrascrolls 3 роки тому +24

      @@mauer1 I wouldn't count that Nidorina call a glitch, just a developer that mixed up the cries.

    • @RichConnerGMN
      @RichConnerGMN 3 роки тому

      maybe undertale true glitchless would be tas only? idk. if not, it's probably straight up impossible.

  • @nngnnadas
    @nngnnadas 3 роки тому +55

    Not only 100% moves are glitched, all moves are 1/256 more likely to miss than they were intended to. So you have to look into the memory and check the RNG on every accuracy check to be sure.

  • @blackdragoncyrus
    @blackdragoncyrus 3 роки тому +565

    Make sure not to exhale through your nostrils when putting on white socks on a Thursday, because... that's a glitch.

    • @talkalexis
      @talkalexis 3 роки тому +1

      First reply

    • @kitten_incorperated
      @kitten_incorperated 3 роки тому +1

      Damn it

    • @MrCG35
      @MrCG35 3 роки тому +10

      Now you tell me...

    • @Shugunou
      @Shugunou 3 роки тому +7

      Make sure not to speak at the pitch of a high C while eating... because that's a glitch.

    • @andknuckles101
      @andknuckles101 3 роки тому +3

      @@talkalexis **looks around to try and find who tf asked**

  • @milesedgeworth3010
    @milesedgeworth3010 3 роки тому +36

    I love the ending. When you went through the intro, I had the faintest memory that the wrong cry was played for Nidorino, but ultimately forgot. Great plot twist.

    • @e.m.2168
      @e.m.2168 Рік тому +1

      Love the foreshadowing at 1:46.
      “Nothing strange here” *incorrect pokemon cry*

  • @HistoricalWeapons
    @HistoricalWeapons 3 роки тому +421

    JRose11, I'm looking at you. Beat Pokemon without glitches!

    • @noahbaden90
      @noahbaden90 3 роки тому +52

      A Jrose11 run without the badge boost glitch isn't a real Jrose11 run

    • @ScottFilmsThings
      @ScottFilmsThings 3 роки тому +4

      B👏A👏D👏G👏E
      B👏O👏O👏S👏T

    • @YeetZmeN
      @YeetZmeN 3 роки тому +1

      He already said no lmao

    • @HistoricalWeapons
      @HistoricalWeapons 3 роки тому +2

      @@YeetZmeN my reply was 16 hours ago. his reply was 14 hours ago.

    • @siberiaacoustic
      @siberiaacoustic 3 роки тому

      @@YeetZmeN jrose replied after

  • @godminnette2
    @godminnette2 3 роки тому +187

    This makes me want to see an Every Known Glitch% category for RB

    • @mauer1
      @mauer1 3 роки тому +42

      how do you go with memory manipulation in that?
      because basically its rewriting the entire game.

    • @masomirmanic3771
      @masomirmanic3771 3 роки тому +3

      @@mauer1 do it last :sungla

    • @ohnoitschris
      @ohnoitschris 3 роки тому

      That'd be great unless there's a glitch where you have to wait for an unbelievable amount of time

    • @HappyBeezerStudios
      @HappyBeezerStudios 3 роки тому

      Let's not forget that you can credit warp by leaving your house

    • @ph03n1xm9
      @ph03n1xm9 3 роки тому

      Doesn't missingno screw up your game?

  • @lucai_2860
    @lucai_2860 3 роки тому +36

    Oh my god, I remember when my eevee evolved without a stone when I was like 7 so I didn’t think there was anything wrong with it. I learned years later that an evolution stone was required so I just assumed I remembered it wrong. I’m questioning a lot of things now.

  • @danikvelocity3120
    @danikvelocity3120 3 роки тому +118

    Plot Twist: This was a glitch showcase in disguise.

  • @drdiabeetus4419
    @drdiabeetus4419 3 роки тому +272

    Gen 1 pokemon was held together with Duct tape and hope, except that they ran out of duct tape after like, two weeks into the game's development

    • @memerman9268
      @memerman9268 3 роки тому +23

      Hey that’s what my life is like! But they ran also ran out of hope

    • @davidlevy706
      @davidlevy706 3 роки тому +29

      And the two original Japanese releases - _Pocket Monsters Red Version_ and _Green Version_ - are even glitchier. (Their Western counterparts - _Pokémon Red Version_ and _Blue Version_ - are based on the code of the Japan-only _Pocket Monsters Blue Version,_ which incorporated multiple bug fixes.)

    • @drdiabeetus4419
      @drdiabeetus4419 3 роки тому +26

      @@davidlevy706 And yellow, which is still busted as shit, implemented MORE fixes. Or at the very least they added a couple clauses so you couldn't accidentally lock yourself out of the safari zone for being poor and implemented a check for JUST Loreli's dugong so it DOESNT follow the standard AI rule of "if you have a move that is a type that would deal SE damage to the opponent, always use that move" so it wouldn't just use rest and only rest against fighting types. God anyone who says Gen 1 is the best generation of pokemon is an idiot that doesn't remember how fucking bad gen 1 could get.

    • @Blernster
      @Blernster 3 роки тому +2

      They actually aren't bad. You wouldn't notice anything in normal play

    • @Winasaurus
      @Winasaurus 3 роки тому +20

      @@Blernster The badge boost glitch and 1/256 misses are definitely something you can encounter and notice in normal play. If you like using setup moves then by the end of the game you're getting something insane like a +75% boost to all stats from stacking +6 off a setup move. The 1/256 happens a hell of a lot, especially noticable using high power 100 accuracy moves like ice beam. Assuming 4 ice beams per battle, it'll happen 1/64 battles, if you account for wild pokemon grinding or refighting the elite 4, you're nearly guaranteed to see it at least once.
      And there's some other ones that do impact play quite a bit. Focus energy and dire hit being essentially useless, crits ignoring your stat buffs making them sometimes WEAKER than normal hits. Not quite a glitch, just bad coding.

  • @katt-the-pig
    @katt-the-pig 3 роки тому +64

    Also, certain trainers with "smart" AI have another glitch. If your opponent knows Agility, and you are using a poison-type pokemon, your opponent will repeatedly use Agility because Agility is a psychic-type move, which it thinks your pokemon is weak to.

    • @DisplayThisOkay
      @DisplayThisOkay 3 роки тому +18

      That works for all moves the AI will always try to use a move that super effective. Even worse they'll use the move even if you have another type to cancel it out. It's possible to solo the Celadon gym with any grass/poison pokemon because all the trainers will only use Poison Powder because you're half Grass therefore "weak" to posion.

    • @OrigamiAhsoka
      @OrigamiAhsoka Рік тому +1

      Yeah this works with all status moves that have a type; harden against fire types, rest against psychic and poison types, etc

    • @jeremiahbaugh8195
      @jeremiahbaugh8195 Рік тому +3

      I wouldn't say that's a glitch because the game is still working as intended. It's just poor programming

  • @tammywebb1503
    @tammywebb1503 3 роки тому +77

    Twist: the elevator glitch was not a glitch but the elevator just went up a floor and came down a floor with the player inside

  • @soveu8237
    @soveu8237 3 роки тому +48

    That's why older games don't have "Glitchless" category, but "No Major Glitches" (NMG)

    • @jvniprbrry
      @jvniprbrry 3 роки тому +20

      It's also because the line between creative use of mechanics and a glitch is not as defined as you would think

  • @themicrowaveableslayerofthots
    @themicrowaveableslayerofthots 3 роки тому +54

    I guess this explains why Smant knew so much about these obscure gen 1 glitches while playing with Wolfey

  • @Twigspeaker
    @Twigspeaker 3 роки тому +675

    So you're saying that the five second version of this video is just, "No, it plays the wrong sound at the start of the game."

    • @RGC_animation
      @RGC_animation 3 роки тому +9

      Lol

    • @justinwlacy
      @justinwlacy 3 роки тому +61

      You could make an argument that even for a glitchless run, that sound doesn't count since it cannot be exploited for speed gains.
      The really interesting discussion around Gen 1 glitchless is whether or not the Ghost skip counts as a glitch. You can use a Poké Doll on the ghost of Marowak to make it run from the fight even without revealing it, allowing you to skip getting the Silph Scope entirely. Right now, this isn't considered a glitch by the community- technically everything in that scene is working exactly as intended, just in a combination of ways that wasn't intended. It's seen like blowing yourself up with bombs in Zelda to get across gaps- it's a creative application of mechanics working as designed, rather than exploiting a coding mistake.

    • @Newby1
      @Newby1 3 роки тому +14

      @@justinwlacy Then the discussion becomes "is a coding mistake the only thing you can exploit for a glitch? Or a coding shortcut?" Because the pokedoll skip is the later, they coded the encounter to work as a pokemon encounter with some exceptions instead of creating it as an entirely different encounter. For what it's worth I like the glitch being apart of it though.

    • @hi-i-am-atan
      @hi-i-am-atan 3 роки тому +12

      @@Newby1 i don't think it really even counts as a "coding shortcut" to _not_ code an entirely new battle system just for the sake of a single encounter that has a few different changes
      hell, the poke doll skip isn't even caused by you being able to use poke dolls in the encounter, it's caused by the poke doll having a _different result_ than the run command. from a very quick peek of the disassembly, it's caused by the fact that the poke doll ( and moves like teleport, if you could get your pokemon to use it 'em ) don't bother setting a battle result, they just end the battle right there. which is a problem because the map script for that floor of the pokemon tower checks the battle result to tell if the player ran or not ... and since the result isn't "the player ran," but just whatever the default is, well ...
      so, yeah, it's pretty clearly a glitch caused by non-standard escape methods not setting all the values that they should

    • @Shugunou
      @Shugunou 3 роки тому +1

      Yep

  • @AustinJohnPlays
    @AustinJohnPlays 3 роки тому +163

    That’s my brother speaking.

  • @Ominashi
    @Ominashi 3 роки тому +70

    I love that this is essentially a disguised and cleverly executed glitch exhibition

  • @HoodlumCallum
    @HoodlumCallum 3 роки тому +990

    Luke nailed this

  • @doctorxawesomestop-motion1234
    @doctorxawesomestop-motion1234 3 роки тому +17

    There’s a guy in Lavender Town (he’s the one walking around just below Pokémon Tower). Sometimes (I have no idea how often, but it seems to me like ~10-20% of the time), he moves without his walking animation playing. I always thought this was intentional, and that he was actually a ghost (cuz Lavender Town), but I’m pretty sure it’s just a glitch. Basically what I’m saying is, be very careful of that guy, and spend as little time as possible in Lavender Town if you’re doing this run.
    There are no doubt more people like this, that guy is just the only one I’ve noticed.

  • @philiphunt-bull5817
    @philiphunt-bull5817 3 роки тому +127

    I know that Sonic 06 glitchless is impossible, because the "required" gem things that are supposed to drain your energy meter just don't.

    • @revolverparker8246
      @revolverparker8246 3 роки тому +3

      I was like 5 when i played that game. But i loved that game!

    • @silverreaps6803
      @silverreaps6803 3 роки тому +1

      Are gems even required

    • @edfreak9001
      @edfreak9001 3 роки тому +6

      @@silverreaps6803 they are yes, unless there's tricks to bypass them i'm not aware of and those would probably involve more glitches since the gems are INTENDED to be required

    • @SombreAria
      @SombreAria 3 роки тому +23

      @@edfreak9001 Actually, no they're not. The only skills required for Sonic are the Light Dash, Anti-Gravity (The slide) & the Bounce Attack.
      The Gem shoes are not required at all to finish the game. I've finished the game multiple times without them.
      That said, there is a programming glitch in White Acropolis that is unavoidable; All the Snowboard ramps are bugged in Sonic's story, & only one works correctly -- which is the last one. Which I suppose had to be; If that one didn't work, you'd never be able to finish the level.

    • @Winasaurus
      @Winasaurus 3 роки тому +20

      @@SombreAria I like the idea that when they playtested that level they went "Oh fuck we didn't make ANY of the ramps work. And the game is set to release in like half an hour." "Well shit. Just fix the last one and don't worry about the rest. If they can beat it it's good enough."

  • @shady7919
    @shady7919 3 роки тому +11

    This video can be boiled down too: make sure that whenever you walk, you save and quit before taking 128 steps in a row cause that's a glitch, and don't have a farfetch'd use thunder wave if there are only level 19 Magikarps in your party, and don't leave your mac'n'cheese in a crockpot that is on high for 72 days if the last day is a Friday, cause that's a glitch.

  • @singletona082
    @singletona082 3 роки тому +132

    I have this mental image of pokemon trainer 'imma do a glitchless run!'
    Walk out of their house. Into a minefield of glitches, 'oh.' zoom out to show walls of mines that gets increasingly thicker as the view zooms out, 'oooooooohhhhhhhh.'
    'shit.'

    • @Patashu
      @Patashu 3 роки тому +13

      And honestly, the way NPCs jitter a few pixels as you walk around I always felt counted as a glitch, so you arguably can't even look at people!

    • @Latias4Ever
      @Latias4Ever 3 роки тому +3

      In the distance: "Hellzone Grenade!"
      Don't know if you were going for a DBZA reference there, but I couldn't help myself.

    • @singletona082
      @singletona082 3 роки тому +4

      @@Latias4Ever It even has a cool name!

    • @N12015
      @N12015 3 роки тому

      There's a crazy dude (or non-binary according to him despite his cromosomes saying otherwhise) who attempted a no damage run without save states. What a mad person.

  • @efperel
    @efperel 3 роки тому +12

    9:40 this sounds like something that could happen to some kid in school but then nobody would believe him

  • @Patterrz
    @Patterrz 3 роки тому +538

    Luke smashed it on this :))

  • @RPG_Hacker
    @RPG_Hacker 3 роки тому +13

    Pretty funny idea for a video!
    Personally, I wouldn't consider the red bar sound effect thing a glitch. As far as I'm aware, "glitch" specifically refers to unintended side effects resulting from programming errors, but I'd aruge the red bar beep cutting out other sound effects is not really a programming error, but rather just the intended behavior for how the game should work around the Game Boy's technical limitations. Calling this a glitch means assuming the developers didn't want this to happen, but I'm pretty sure they were totally okay with it happening.

    • @Demoralized88
      @Demoralized88 Рік тому

      That's the thing. Gen 1 programmers apparently didn't know how to code and also the OG Gameboy is so weak and 8-bit limited that it also can't even really run RPG combat calcs with all the modifiers. I'd agree with you and argue they're not really glitch/bugs because they shipped it knowing about the bugs, not caring or not able to fix them. I'm glad Pokemon Red introduced me to turn-based RPGs as a little kid so I'd move on to good games like FF7 instead of potentially being a stunted nintendo fanboy.

  • @mjproject7072
    @mjproject7072 3 роки тому +104

    When glitchless is harder than low% lol

    • @elfmonster1476
      @elfmonster1476 3 роки тому +1

      When glitchless is harder than a sub 5 minute speedrun

    • @davemccombs
      @davemccombs 2 роки тому

      @@elfmonster1476 nothing hard about those

  • @ImportedCheese
    @ImportedCheese 3 роки тому +17

    I've done a few videos on my channel diving into Japanese exclusive glitches, and I'm convinced that the original Green/Red would be even more difficult. As spaghetti as the code is in Red/Blue, it's al dente compared to the original ORIGINAL releases.

    • @DoctorNovakaine
      @DoctorNovakaine 3 роки тому +7

      I just recently heard that one of the reasons they based the international Red and Blue off of the Japanese Blue was because Red/Green were such a disaster that they COULD NOT be localized in a functional way. I'm still trying to find another place to verify this, but it's believable, because the process of building two separate international versions off of a modified third version seems like a heck of a lot more work than a straight localization, and that work has to be for SOME reason.

  • @joelaawill
    @joelaawill 3 роки тому +38

    "It's not actually possible to beat the game without glitches"
    me who plays without sound: evil laughter

    • @thermophile1695
      @thermophile1695 3 роки тому +6

      *laughs in silence due to no sound*

    • @boring_content
      @boring_content 3 роки тому +2

      The sound file is still accessed and used even if you don't hear it. Run's still dead without sound. It's just dead a lot quieter and less noticeably

  • @NicaremE
    @NicaremE 3 роки тому +45

    In Oversimplifed voice: Yeah, there's a glitch for that

    • @CowMaam
      @CowMaam 3 роки тому

      dude! uncool

  • @brokefangmagepunk3685
    @brokefangmagepunk3685 3 роки тому +43

    I've been playing these games since they came out and I had no idea about the 5 free balls from Oak lol

  • @melindadergan6352
    @melindadergan6352 3 роки тому +4

    Awesome video, and I'll add one more glitch that you might struggle to avoid. Blaine, the Fire Gym Leader, has a tendency to use potions on pokemon while they are at full health. He does it A LOT, so it is one of the more difficult glitches to avoid.

  • @lucaslennan3356
    @lucaslennan3356 3 роки тому +73

    The funny thing is that it actually is impossible even without the audio glitch. The 1/256 glitch is technically an error in the formula and therefore exists regardless of whether you miss or the accuracy of your move.

    • @midn8588
      @midn8588 3 роки тому +15

      "You can't perform a glitchless run because glitches exist in the game even if they never happen."
      The only way something unintended would happen here would be if they rolled the 1/256. A run that managed to dodge that chance every time would be legit for the definition of the category.

    • @lucaslennan3356
      @lucaslennan3356 3 роки тому +7

      @@midn8588 Whether or not it has a visible effect on the game the formula is still bugged and therefore use of the formula would be a glitch as an unintended formula is being used. The glitch isn't the result but rather the cause.
      Although in the end the definition of a "glitch" itself is debateable. If the developers did something wrong is it working in an unintended way or did the developers just intend the wrong thing?

    • @nssheepster
      @nssheepster 3 роки тому +16

      The game CAN glitch, that doesn't mean it DID glitch. Unless it actually happens, the potential for a glitch to occur is not the same as a glitch.

    • @berylliosis5250
      @berylliosis5250 3 роки тому +3

      @@midn8588 Also depends on your definition of glitch - is it still a glitch if the same edge case happens to a move that has

    • @TopOfAllWorlds
      @TopOfAllWorlds 3 роки тому +3

      @@lucaslennan3356 The glitch happens when you roll 0 out of 255 or somwthing like that right? They didn't intend for that 0 to be rolled. Therefore if you don't roll that 0 it's not a glitch

  • @liefnova3534
    @liefnova3534 3 роки тому +7

    This is such a great way to do a glitch showcase! I'd love to see more.

  • @cursedcat6467
    @cursedcat6467 2 роки тому +3

    2:55 that tail whip failed which is an intended 1/4 chance for enemy status moves to fail(excluding link battles)

  • @robertsides3626
    @robertsides3626 3 роки тому +35

    Consider how many glitches he just went over. Now consider he was talking about the "fixed" versions. It's _way_ worse in the original Japan only Red and Green versions.

    • @ihavenoidea9999
      @ihavenoidea9999 3 роки тому

      How?

    • @burritoman2k
      @burritoman2k 3 роки тому +9

      @@ihavenoidea9999 the japanese games had a notorious glitch called the select glitch that allowed you to swap pokemon with items in your bag among other things, as well as the dokokashira door glitch which allows for wrong warping

  • @UnitedGamer
    @UnitedGamer 3 роки тому +156

    Luke is the GOAT! Freaking amazing video!

  • @andrezits9723
    @andrezits9723 2 роки тому +1

    At the start of the challenge, when you singled out Nidorino's cry instead of skipping over it, I knew it'd become relevant later. Great video.

  • @pentagonyx
    @pentagonyx 2 роки тому +5

    bro predicted scarlet and violet

  • @catriamflockentanz
    @catriamflockentanz 3 роки тому +7

    About encountering/using Glitches just by normal gameplay: As a child I believed that using the Pokédoll to bypass the Mother Ghost in the Pokémon Tower was the correct way to do it...

    • @theMoporter
      @theMoporter 3 роки тому +5

      That's a solution that makes sense in-game. Giving her a fake child to put her to rest...

  • @PhluppeHimself
    @PhluppeHimself 2 роки тому +4

    10:18 LMAO
    For the plottwist at the end, just set your volume to 0. Whatever you can't hear, didn't happen. Boom glitchless

  • @iscremintothevoid
    @iscremintothevoid Рік тому +3

    10:16 Still has me in stitches. I've watched this video a million times and every time, it's still just as funny.

  • @qbmac2306
    @qbmac2306 3 роки тому +4

    I think I discovered a glitch when I was a kid. Simply my Bulbasaur evolved at level 12 outside Pewter city. That's it.
    I've never seen anything like this documented anywhere.

  • @chatrin
    @chatrin 3 роки тому +5

    09:32 HOLY SHIT!!!! I thought for so fucking long I was nuts for having my Pikachu evolve into Raichu at lvl 36 without a thunderstone. In fact I was on my way to get it when I did some incidental grinding. I've on and off looked this up for years, seriously thinking that I imagined it, but could remember it so vividly!!! I remember being so excited because Raichu is my favorite pokemon! Needless to say, it was meant to be and I feel very vindicated :) Thank you!

  • @daughter-of-sappho
    @daughter-of-sappho 3 роки тому +76

    Gen 1 really is just held together with duck tape and glue, huh?

    • @williamdrum9899
      @williamdrum9899 3 роки тому +1

      Most Gameboy games were

    • @Mauripsu
      @Mauripsu 3 роки тому +8

      You mean duct tape?

    • @mjdxp5688
      @mjdxp5688 3 роки тому +8

      @@williamdrum9899 Red and Blue especially. Game Freak wasn't really that good at developing games back then. The code for Red and Blue is pretty inefficient and poorly written. Pretty much everything is bugged in some way.

    • @peenywallie
      @peenywallie 3 роки тому +10

      @@mjdxp5688 Game Freak still sucks. Performance on the 3DS Pokemon games was awful, and SwSh is littered with baffling design decisions.

    • @blowyourmindscientist6497
      @blowyourmindscientist6497 3 роки тому +1

      Ah yes, my favourite adhesive, duck tape,

  • @esphir5471
    @esphir5471 3 роки тому +28

    People are doing Nuzlockes, to make the games harder, but this right here is the true ultimate challange

  • @ThiagoCRocha-fh6lg
    @ThiagoCRocha-fh6lg 3 роки тому +30

    How is this even a game.
    Kidding, we all start somewhere

    • @shytendeakatamanoir9740
      @shytendeakatamanoir9740 3 роки тому +4

      And then restart again with every new console.
      Just look at Japanese DP which was also a buggy mess

    • @egman-kat
      @egman-kat 3 роки тому

      @@shytendeakatamanoir9740 do u mean the void glitch where you could get arceus darkrai and shaymin? because that was in the international version of dp as well if i remember correctly

    • @shytendeakatamanoir9740
      @shytendeakatamanoir9740 3 роки тому

      @@egman-kat I don't know about the US version, but I am pretty sure it wasn't in the European version at least. Sorry for the lack of precision here.

  • @rafaelwinsor
    @rafaelwinsor 3 роки тому +1

    Me at the end: Cool! So you can beat the game glitchless.
    Luke: NOT SCIENTIFICLY POSSIBLE!

  • @alinkbetweengames4328
    @alinkbetweengames4328 3 роки тому +5

    Easy fix: Say "It's not a glitch, it's a feature." Especially works for the Nidorino at the start and the event at 12:03.

  • @Djdaerhee
    @Djdaerhee 3 роки тому +2

    Me: *does anything
    Luke: That's a glitch

  • @gorvinnethermore2900
    @gorvinnethermore2900 3 роки тому +7

    Hold up, I never expected GameBoyLuke on this channel. Great job with the narration and it’s incredible that you managed to do this while having stuff like your egglocke going on. (BTW, you and callum made that a phenomenal series)

  • @anddatkat796
    @anddatkat796 3 роки тому +1

    I love the fact that the entirety of this video is about glitches and how to avoid them in order to make it theoretically possible to do a completely glitchless run... Only to end it with saying that there's a glitch in the OPENING CUTSCENE that makes it literally impossible.

    • @iantaakalla8180
      @iantaakalla8180 3 роки тому

      Fine. Then there will now a low glitchless% run then

  • @etourdie
    @etourdie 3 роки тому +4

    Squirtle's tail whip missing isn't because of the 1 in 256 glitch, it's an enemy status move, which is always 25% more inaccurate than it should.

    • @Pokehero
      @Pokehero 2 роки тому

      Was looking for this comment, tyfys

  • @Chalkra
    @Chalkra 3 роки тому +2

    This sounds like one of those "Every _____ student described in 60 seconds"
    How to beat Pokemon Red and Blue without glitches:
    - don't get low health
    - don't catch pokemon at low health
    - don't use a great ball
    - don't use a dire hit
    - don't check the status of a ghost in pokemon tower
    - don't surf to Cinnabar from the wrong direction
    - don't try to buy a bike without a voucher
    - don't go on cycling road with a stolen bike
    and lastly, don't start the game

  • @michaelcalvin42
    @michaelcalvin42 2 роки тому +3

    Another unskippable glitch I've heard about is that the thunder badge and the soul badge boost the wrong stats. (Thunder says it boosts speed, but boosts defense, and the soul badge says it boosts defense, but actually boosts speed.)

  • @toast99bubbles
    @toast99bubbles 3 роки тому +4

    13:00 There would only be 4 pokemon that would get 5% each, not 5, so the overall exp would be 70% not 75%.

  • @dxjxc91
    @dxjxc91 3 роки тому +3

    Speaking of crit glitches. When I did the missing no glitch, sometimes I would encounter a level 200+ golbat (character name, I know). What is interesting is that it would know razor wind and when it crit with it, the damage would overflow to be barely any (it 1 shot when no crit).

  • @TheOutcast17
    @TheOutcast17 2 роки тому +1

    a niche but wild glitch, on top of the badge boost glitch theres a similar effect of reapplying stat modifications when a paralyzed or burned pokemon is hit by a stat-lowering move
    (ie; burned pkmn has its attack cut in half- opponent uses tail whip to lower its defense, burn debuff reapplies now pkmn's attack is quartered)

  • @pabloc4204
    @pabloc4204 3 роки тому +4

    This is awesome cause all these videos must've taken a lot of time to make, but cause its different people making they can still all be released alongside each other

  • @TheCrowFKAPS
    @TheCrowFKAPS 3 роки тому +2

    So much of my childhood suddenly makes sense.
    edit: I had no memory whatsoever of any of these until I watched this video

  • @nomercyforswine
    @nomercyforswine 3 роки тому +15

    "Nothing strange here" *specifically highlights the Nidorina cry*
    Nice one.
    Edit: Oh okay he did mention it lol.

  • @JohnDoe-qs6hk
    @JohnDoe-qs6hk 3 роки тому +2

    Great video. It was just missing a glitch if I remember correctly.
    If you ever encounter certain Pokémon with a particularly high and low pitched cry you also encounter a glitch. The audio channels have a limited range of frequencies they can produce. But some overflow from too high to low, or produce glitched sounds.

  • @OmoiSenpai
    @OmoiSenpai 3 роки тому +9

    The cry is not a glitch. If it cries Nidorina 100% of the time, then it's intended, and not a glitch in the system.
    A coding mistake? Maybe, but a glitch? Nah.
    Same could be said about the Red Health music being overlapped by other sounds.

    • @Winasaurus
      @Winasaurus 3 роки тому +6

      If that's the measure then Dire Hit and Focus Energy quartering your crit chance instead of multiplying it by 4 are also intended, but I think you'd agree with me in saying that it's not.

    • @wanderingmercurymarauder761
      @wanderingmercurymarauder761 3 роки тому

      I mean, you can quarter by multiplying as well. What they are saying is it could simply be a human error. If a kid marks an answer on his test wrong I don't call it a glitch.

    • @Winasaurus
      @Winasaurus 3 роки тому +4

      @@wanderingmercurymarauder761 Bad coding with unintended effects is called a glitch. If you count mistypes or simple bad coding as 'human error' and not as glitches, then games don't have glitches, because all those effects are caused by bad coding.

    • @hi-i-am-atan
      @hi-i-am-atan 3 роки тому +1

      @@wanderingmercurymarauder761 you can't quarter by multiplying integers, however

  • @zeroattentiongaming820
    @zeroattentiongaming820 3 роки тому +1

    Man imagine you're in a pokemon center. A seemingly healthy kid comes in, uses the PC before taking a single step and collapsing

  • @Superkidra
    @Superkidra 3 роки тому +32

    I feel like this is what Nintendo imagines a "good" or "proper" player to be

  • @Mannu-ou6vz
    @Mannu-ou6vz 3 роки тому +1

    5:57 is when I realized this is a glitch showcasing disguised as "but don't ever do this because you are supposed to be doing a glitchless run. Now as for this glitch. . ."

  • @cadencenavigator958
    @cadencenavigator958 3 роки тому +26

    Don't use Mirror Move on a transformed Ditto while it's not in the first move slot, or your Ditto will forget how to use Struggle.
    This happens because of how Mirror Move is coded. When you first use it, it consumes a PP, but then it consumes another PP when it uses the move that was used right before it, so then it adds a PP to that move slot. This leaves you with an invisible, unselectable, nameless move with 1/0 PP, which the Pokemon Center cannot fix.

    • @cadencenavigator958
      @cadencenavigator958 3 роки тому +5

      Oh, also, don't be paralyzed or confused and lose a turn while in the air from Fly or underground from Dig. This means your Pokemon will not be attackable again until completing a Fly or Dig.

    • @eddiemate
      @eddiemate 3 роки тому +3

      Is that why Pikasprey's Ditto forgot how to use Struggle? Because of Mirror Move?

    • @justoverit
      @justoverit 3 роки тому +1

      You've must've also seen that challenge playthrough where the dude played only with a ditto

    • @cadencenavigator958
      @cadencenavigator958 3 роки тому

      @@eddiemate That's the working theory, yeah.

    • @DisplayThisOkay
      @DisplayThisOkay 3 роки тому +2

      @@eddiemate Most likely. Although he never mentioned it, the routes Pikasprey used to travel to Fuchsia City have about half a dozen Birdkeeper trainers most of which lead with Spearow that know Mirror Move. Also there a Lass just outside of Fuchsia City that has a Clefairy that knows Metronome which can also trigger the glitch.

  • @DukeDezh
    @DukeDezh 3 роки тому

    What a fun video with a fun premise. I love how you did a glitch showcase with the story of trying to complete a glitchless run. It was creative and engaging! This channel has been rocking it so far with lots of talented contributors.

  • @thecodewarrior7925
    @thecodewarrior7925 3 роки тому +12

    Man, this channel is just hitting the ground *sprinting.* tons of hella good videos by some awesome presenters.

  • @lumensmith9787
    @lumensmith9787 2 роки тому +2

    In generation one and two, your opponents’ status moves missing is actually intended behavior. All enemy status moves have a 1/3 chance to not work… for some reason. That being said, technically every single miss or fail constitutes a reset because even non-100% accurate moves are subject to the 1/256 miss meaning that any miss has the potential to be a generation 1 miss.
    Red bar also isn’t a glitch. The fact it takes priority over other sound is intentional, and the increased speed due to it isn’t necessarily coded, but it was 100% known about by the developers. Things like that are always found in playtesting.
    The 1/256 glitch also affects many other mechanics such as critical hit chance and (not entirely sure about this one) status effects. This game is littered with bugs that never were caught during playtesting because of the convoluted way many mechanics work making it difficult to discern what is and isn’t intended. Another example of this is due to the really weird way catch rate works, great balls are better than ultra balls in R/B/G/Y.

  • @mortismain6719
    @mortismain6719 3 роки тому +39

    This guy: You might have probably run into some of these glitches by accident.
    Also this guy: Also, make sure to avoid accidentally naming your rival RRRG - -, and then saving and resetting the game and holding the specific inputs to manipulate a pikachu encounter that will one-shot you, as upon entering the area again you will fight 3 bug catchers and be warped to the hall of fame, which was probably not intended by the developers.

    • @mateo0123
      @mateo0123 3 роки тому +6

      also this guy: remember not to start the game at all

  • @TheLordTash
    @TheLordTash 3 роки тому +2

    The display message glitch also applies to NPCs when selecting their move. Most trainers are programmed to always choose a super effective move, but the way they determine it is the same way the text box does. So if a trainer had like an electric and grass move, they'd always opt for the grass move against Gyarados. It doesn't come up THAT often, but if you do something like taking a Bulbasaur into Erika's gym, every trainer will just get permanently locked into Poisonpowder because it only sees Bulbasaur is a grass type and not a poison type.

    • @pmnt_
      @pmnt_ Рік тому

      that's cool! i knew that "smart AI" could be locked into a status move if the type is super-effetive (e.g. lance's dragonair spamming a super-effective agility against poison types), i didn't know that the search for a super-effective type was glitched, too.

  • @Candy-8448
    @Candy-8448 3 роки тому +3

    14:07 i heared that sound and thought it was off from the begining of the video

  • @angelindenile
    @angelindenile 3 роки тому +2

    There's another glitch you can get at the Champion battle-- if you have animations off, it will still force the animations to play duing the final battle against Blue/Gary/your rival.

    • @rileydavidson180
      @rileydavidson180 3 роки тому +2

      Ngl, that feels intended, source its a glitch?

  • @j03man44
    @j03man44 3 роки тому +4

    Other than the weekly uploads This channel defies everything I know about how to be successful on UA-cam.

  • @lainwired3946
    @lainwired3946 3 роки тому +2

    Small correction: when your move is both super effective and not effective, it doesn't *always* go super effective in the text box. There's actually a priority list. I believe it's the order the type matchups were added to the code.
    Cool video!

    • @corruleumblue3317
      @corruleumblue3317 Рік тому

      Yeah, I remember fighting-type moves against Spearow (super effective against normal, not very effective against flying) being "not very effective", for an example.

  • @d00styTV
    @d00styTV 3 роки тому +6

    "nothing strange here"
    i see what you did there

  • @nighttyger3397
    @nighttyger3397 3 роки тому +1

    The move Rage is glitched such that missing with it will forever reduce the move’s accuracy.
    Knocking out a Pokémon with a move that requires a cool down (like Hyper Beam) lets you immediately use it again. Substitutes count for this.
    If you use Substitute with exactly the amount of health required for it, you’ll make a substitute and then the Pokémon will faint.
    It’s possible to get a wild Pokémon encounter at the same time as you trigger a Trainer battle.
    The infamous MissingNo. encounter glitch is absolutely possible to do accidentally.
    Using a Pokedoll during the Marowak Ghost battle ends the fight and allows you to bypass the Silph Scope.
    And the entire Psychic type is glitched, so just never encounter a Psychic-type Pokémon ever :)

    • @Winasaurus
      @Winasaurus 3 роки тому +1

      "The entire psychic type is glitched" is way too broad. That implies they literally never function correctly, which isn't the case.

    • @nighttyger3397
      @nighttyger3397 3 роки тому +1

      Taylor yeah, I don’t know why I worded it like that

  • @Swing_Bonnie
    @Swing_Bonnie 3 роки тому +11

    This is a really entertaining channel
    Very glad that I subbed
    I love documentaries type channels
    Keep making great content

  • @lawnchairs
    @lawnchairs 3 роки тому +1

    Pokemon Gen 1 IS a programming oversight.

  • @AbsolXGuardian
    @AbsolXGuardian 3 роки тому +4

    For those of you wondering, it's not that gen 1 was lazily programmed. It's a miracle in memory optimization, and so they sacrificed stability. But like Luke says at the beginning in the video, you'll only encounter a game breaking glitch on purpose. The worst glitches you'll encounter on accident that a casual player will even notice will be of the "huh that's weird" variety.

  • @evernewb2073
    @evernewb2073 3 роки тому +4

    heh: I honestly thought some of these were intentional, like leech seed still sapping a fainted pokemon (because you already payed the cost for the event to happen you actually SHOULD still get health for that turn).
    it's worth noting that a lot of these glitches are a result of the development team doing everything they can to save every scrap of memory useage they could, I know it's kinda hard to believe these days but the original pokemon games were actually pushing right up against the outer limits of what a gameboy could run.
    btw: if someone is still trying to do something akin to a glitchless run you can never use a move with less than 100% accuracy: those aren't calculated correctly either and it's both possible and actually fairly likely to miss attacks you should have hit _and_ hit attacks you should have missed, hell, you can run into both of those triggers occurring at the same time (last on the stack takes priority)...then again I'm not sure if those are glitches or just another one of the many ways the game is set up to mess with you (erm, literally, as in there are a LOT of odds modifiers in the game put there for psychological reasons), like your accuracy being closer to an inverted bell curve centered around ~80 (I forget the exact number, it's in a fraction of 256) and opponents getting to just completely ignore a lot of things because the game doesn't want to bother wasting resources tracking stuff. speaking of which, you can also never let an opponent use an attack with less than 100% accuracy, ever...or have the same speed stat as you...oh! or use any move that can get a critical hit, oh...shit, or use any move that _can't_ get a critical hit in a situation where they get skewed crit odds (literally any time you are not both in yellow hp and under no status effects or stat modifiers), because they can totally still get critical hits with attacks that straight up don't _have_ a critrate value (nondamaging attacks didn't have placeholder zeroes in the value, they just straight up didn't have it saved at all because again, trying to save every last scrap of memory).
    ^"inverted bell curve" as in that 95% is really about 98.5%, 55 is really about 28, and despite how it feels like they miss every dam time Fireblast/Thunder/Hydropump/etc are all actually about as accurate as they say they are, your odds of getting a status effect to proc are utterly screwed though so I guess never use an attack with an ancillary status effect (so, y'know, _most_ of them) if you consider that a glitch instead of a "hidden feature", and never inflict/suffer sleep/paralysis because guess what! those checks are severely skewed both for the opponent and against you too, those are even legitimately glitchy because the modifier system is almost as broken as the one for crits.