Bloodborne does it better to be honest, this game just has the name Cthulhu on the box and references to his stories, bloodborne feels like an actual independent realization of cosmic horror, you should read the books.
@@CallForGrandPappy That game is gothic with lovecraftian charasteristics. This one is pure lovecraftian madness. A true, albeit (very) flawed masterpiece.
@@CallForGrandPappy just has the Cthulhu name and some references? Almost the whole first half of the game is an adaptation of the whole novel of Shadow over Innsmouth, one of HPL's bests, with added plot, and the other half is an insane, giant, mad joirney through the whole damn Cthulhu Mythos. Not to mention the Yithian who appears in the start and the end of the game with a subplot that is also an adaptation of another great HPL novel.
@@CallForGrandPappy bloodborne takes multiple inspirations. From gothic horror of poe, to existential horror of lovecraft, and even down to certain tones of Bram Stoker and H.R. Geiger.
@@Archon3960 The GOG version plays just fine. It's very tricky to make a remaster or re-imagining. Call of Cthulhu from Cyanid is more of a walking simulator, than the RPG it claims to be. Dark corners of he Earth, despite it's flaws, is just more fun - but it's like comparing Half-life to The vanishing of Ethan Carter.
@@secretstash7778 Sinking City could've been good if it had a bigger budget. But as it stands it delivers only a mediocre gaming experience. It's basically the same damn thing over and over and over again: looking up an adress, going to said adress following a horrible clanky shooting sequence, collecting evidence/clues and going back to point A again. Rinse and repeat. A very exhausting process I was already sick of halfway through. I really don't know why in the hell would a dev create an open world type of a game if he has no idea how to fill it with engaging quests and storylines. Not every damn game nowadays has to follow that stupid open world trend. Some are actually better off staying linear and story focused. Sinking City is definitely one of those cases. It could've been higher quality and more immersive if it was only half as long with a map half as big. So much potential wasted in that game on unnecessary crap... Shame! The new Call Of Cthulhu kept everything tight and crisp which is a way better approach. But again, the low budget came in the way and it shows especially in the technical side of things. The animations and the overall graphical performance is something from the early PS3 era and I was struggling with that during my playthrough. But those are the flaws I at least could tolerate since the story and gameplay were decent enough. Not outstanding in any way, but decent, and kept me motivated until the end, which is good enough for me. Therefore I prefer CoC over SC. But I wish I could say that I love both of them.
@@Alaemortis It's the ONLY Lovecraftian video game that deserves the name. Most "Lovecraftian" games can't get the horror right even if they tried. This is pure, unadulterated cosmic horror from start to finish.
@@Grevnor Agreed 100%. The other game with the same name that came out a few years ago is terrible. Really boring game with dull, meaningless dialogue and no intensity at all. DCotE has all the elements a Lovecraftian game should have.
Cool! I loved this game back in the day. Escaping from the hotel in Innsmouth was absolutely harrowing and nerve-wracking. Trying not to look at weird things so you don't go mad. Just great stuff. Was it a bit clunky in gameplay, yes, but the atmosphere was really fantastic.
Yea that hotel had your heart pumping faster than any rollercoaster! Looking for ways to slow them down and moving as they just banged down the doors you bolted... their voice, too. So nerve-wracking.
I've beat this game at least 6 times. One time I never looked at any of the dead or mutilated scenes, Never looked at the Shaggoth, I still went insane. Someone told me it was from looking at the fish people and Dagon when fighting them. I don't know how you would beat this game without looking at them. You need to shoot them to survive. Some fish people I could sneak past, but what about Dagon? Don't you have to shoot him with the boat cannon? I got an A rating, but it said I was insane.
A fine playthrough, thank you. I abandoned this game years ago when I couldn't sneak past the prison guard (may have been a bug or smth). And now I got the chance to see the rest of it and realize that I was barely 1/6 away from the end. Damn it! :)
26:03 "Talking to this fell...OW again!" That's such perfect timing to manually skip a dialogue line; almost like Walters caught himself thinking aloud and had to switch thoughts mid-sentence. 😅
This was the game back in the day that introduced me to the Cthulhu Mythos. I remember playing this on the PC back when I was 11 or 12 and sweating buckets. Good times...
I was on twitch the other day and seen someone i follow playing call of cthulhu and immediately jumped onto youtube to see if it was this game only to find out it wasn't. Than i searched for what i played when i was 16 and seen it was dark corners of the earth. Seeing this game again makes me happy to have played such an underrated game imo. look foward to seeing the story of the new one but i am grateful for this awesome walk through. nothing better than reliving your childhood.
Up to the point where you get a gun, this is one of the creepiest games ever. It's a shame the devs didn't have more time to flesh some of the systems out and fix a lot of the bugs. The majority of this game is far scarier and more "Lovecraftian" than the 2018 Call of Cthulhu or The Sinking City dreamed they could be.
Agreed 100%. When they started turning this game into a shooter about halfway, it really lost a lot of its appeal. But the early part of the game in Innsmouth…so creepy. You really feel how much they hate you. And that hotel room break in…OMG. I nearly wet myself.
Started on the game back in 2006-7. Forgot all about it. Just finished it to day. Took quite some time. Alot of bugs and crashes/reloads but thanks to your video I got to the end. Thanks man (and ty Lovecraft for a horrific but cool universe)
I remember a Cthulhu tabletop role play game that myself and friends played in. The dm was a friggin genius, he combined the cthulhu game with a x files theme. Modern setting. Very creepy. Very enthralling. We never got to finish that game. I miss it.
"I'd better keep my head down. I'll have a much greater chance of survival if they don't know I'm here. Because that's always worked for the rest of the game!"
DCOTE and Bloodborne are the two games that absolutely nails the lovecraftian feeling. The Necronomicon PS1 game also comes really close in pure vibe, but the game itself is such a haphazard experience
52:57 53:42 I love how those two things that Zadok said to Jack were later recalled when he actually ended up on the reef much later in the game! On the game when I first ended up on the shores and you hear that stuff that again, it gave me chills all those years ago and I first got there!
I think this game is the best of all based on Lovecraftian stories. Even recent Cthulhu games are not that diverse, as this one. Here present almost everything - from detective line up to the horror stories, action and even mysterious verses. So, really the best. Weird this game is a bit underrated.
5:22:42 Asks you to end his pain. But you just turn around and leave him to suffer. Lol. That's cold man lol. He's all like, "Where are you going!" Lol
I just discovered that I have the mania of a videogame character *grabs random useless thing* “I don’t know for what it will be, but I’m taking this thing!”.
@@waltergilman3998 yeah some of the sequence of events just didn't make sense. I get your suppose to explore and discover what to do but some of it is weird.
@@lazarusblackwell6988 Playing the game on my Steam Deck via emulation for the first time. Never really finished it on my Xbox back in the day. A little janky at times but a unique experience.
Hoover: Listen Jack. I'm a monster. One of the most evil figures in American history. No moral person would break if they saw me crossing the street. Also, I just finished torturing you. That's why I trust you implicitly.
A game with great atmosphere and writing but frustrating gameplay. As a kid I always got stuck at the boss fight with the Flying Polyps. The shaking and blurring of the camera that accompanies sanity loss coupled with the dim lighting made it extremely difficult.
Oh damn I forgot about this gem. They really nailed how shady, strange, and guarded the townsfolk were. It's been years since I had the privilege to play. I appreciate the playthrough.
You know what Id like to see? Instead of ending up committing suicide at the asylum, Walters is contacted by the G-Man, who offers him a job and places him in stasis. The G Man, however, turns out to be...well if you know your Lovecraft you can guess.
I first played this game on a whim, having never played anything like it before, and it is, by far, one of my absolute FAVOURITE horror video games, up there with Silent Hill 2. I knew nothing of Lovecraft or his works and, I was just absolutely immersed in this story.
@Furfag McDeer In my many, many times playing and replaying I think I encountered one bug once. It was the one that, when going to the air-filled tunnels, you can get stuck and just fall forever if you lived at all.
This is really cool, I never got to play it. No commentary is highly appreciated ; there were other playthroughs where people joked around the whole time, & I didn't finish watching theirs. *CTHULHU F'THAGN* !!! 🐙
1. There is a plenty of russian folks that really loved the game and seek forth a good ending. I take part on it. 2. The ending is open wide. I asume if Jack got riden by his own Yithian father, likewise it ought to happen later in his darkest hour. So if he died he might have switched his human mind into a yithian canister, until he find a new body. Mindswap has a secondary effect regarding insanity. However, still he might have lived to travel and study fondly. Remember the alpha version of its third installment 'Tainted Legacy' would have drawn upon Jack's two nieces. He wasn't married on DCotE. Is far less possible he could die after commiting suicide, just an attempt.
The elevator getting stuck during the raid could've easily been fixed by taking the stairs to the right. I realized it after taking descending and taking the whole path only to reach the same area (elevator). There's also a maintainence shaft for the elevator and a safe point at 3:18:21. Am I the only one who noticed this? Or was the door to Marsh's office bolted the first time we pass by?
Ramona's hauntings are the first thing I think of when I'm reminded of this game. Chilling stuff to keep seeing her as you progress through the game. Shows how much her death haunted Jack. Also is the citizen at 1:03:17 Nitrous Oxide from CTR?
Haven’t played ‘Sinking City’, but I have played ‘Call of Cthulhu’ (the new one), but the title was very misleading. It should’ve been called ‘Darkwater: The Mysterious Case of the Hawkins Family’. I loved the new one, and I hope some day I get to play this old one
They should have scaled the fear mechanic based on how well equipped you are vs the threat faced (grisly moments exempt). Getting all blurry eyed facing enemies that take two shots while armed like Rambo seems like a faux pas.
Having guns doesn't make you an unstoppable badass. Real world soldiers armed to the teeth with the cutting edge of military equipment experience PTSD after the things they witness. These are cosmic horrors that the human mind can't comprehend when it looks at them, and Jack already had significant damage done to his mind when he swapped places with a Yithian.
I really like the first half of the game, which has perfect atmosphere. But as soon as you come to the reffinery, it becomes one hell of a frustrating mess. Endless trial and error, abysmal autosave checkpoints and no clear directions. Where modern games took you by the hand too much, this is the frustrating opposite. Like many other old games this lives from its past reputation and the fond feelings people (including me) have for it, but from a gameplay perspective it is not really good.
What's with the constant reloading? I remember that this game made you waste an entire clip/magazine/whatever when you reloaded your weapon, is it that ammo is found regularly and you don't pay attention to it? 0: In any case, amazing playthrough, as much as I liked Sinking City, this game feels like done by Lovecraft fans and it conveyed the whole feeling H.P. stories gifted us.
This is such a wonderful action driven adventure game steeped in horror survival elements both from a gameplay perspective as well as lore with a hint of detective. I love it so much lol.
Man I've played through this game many times, but ended up missing just *one* thing to collect. Anyway that was one of the scariest games, that will play on your mind back then. And one of the very few games where your character just can't take it anymore and shoots himself in the head, when he becomes too traumatized with all the horrors going on. Got me into Lovecraft.
I tried to give this game a chance, so I started a new game and I liked it until the Escape From Innsmouth chapter. In this chapter the game really...start to fall in the mediocrity. The game just becomes a slow paced fps, without substance and without much fun. The atmosphere in this game was gold, the music was beautiful, the gameplay in the first 3 chapters was pure horror and anxiety. You are in the city without weapons, the people of Innsmouth that makes you feel uncomfortable, the game had a real horror atmosphere. The chases by the Fishmen were really unnerving and scary, like a true horror should do, but when you unlock the weapons... The atmosphere, the anxiety, were definitely broke. The fishmen became less scary, the game became an ugly and clunky fps. The level design of the first chapter was really good, it felt like a free roaming investigative game and I was hoping it remained like this, I was thinking about being stealth in this free roam city full of fishmen. There were lots of bugs during the levels of Marsh Refinery and Esoteric Order Of Dagon, lots of crash, glitches. The first half of game was pure gold, how the fuck the developers thought about making this game a fps. The fact is that I was ok with having weapons, but for giving the horror tension they would've put just a few ammo, not lots of ammo and lots of weapons like in doom. The game was a bit rising during the Dagon bossfight, the fight looked amazing and felt really anxious... But after the Dagin fight the game revealed as a shit. Fucking God There were too much crashes, frustration, the character was slow becuase I didn't found medkits and I had 2 broken legs. The part of the chapter where the fishmen catch you gave me vibes of first chapter... Was beauty but then... The level design was a bit good, too much labyrinthic but nice. Once I fought Robert Marsh I found lots of bugs, there were a Deep One that was literally like he hadn't an AI. I fought Polyps, arrived to Mother Hydra and then... The game revealed shit for the second time, guys... My run, all my frustrating, fun, scary moments were literally went to the garbage. The run was fucking ruined, when I was controlling the Deep One in the fight, the lever wasn't moving after my attack... So I was stuck there forever, this is a really scary ending, can't end your run on a shitty 2005 game. One day I will replay the game, not for the gameplay but only for the story and atmosphere, this game has a really promising beginning and then it falls down. The artistic direction was beautiful, the statues of cthulhu were breathtaking and the ambients except for Marsh Refinery that is really meh. This was my experience with this buggy mess of a game and You know that If you do right peek option you can open a bulted shut door by outside? Masterpiece of a game...
Nice comment. I absolutely loved the game right until the hotel escape part which would've been great if the escape time was at least doubled and the controls didn't fuck with you constantly, resulting in a dozen of unnecessary deaths which totally killed the immersion. I still prevailed and played further, escaped from the town and then the game fully turned into a fucking first person generic and I kinda lost all interest to continue. But still the first parts of the game while you're investigating in the town are still some of the best immersive sections in any game I've played.
Im literally into Lovecraft's works rn. Just read the Shadow over Innsmouth pdf and I'd really love it. And I srsly just buy The Complete Tales of HP Lovecraft, the full collection of his works. Thank to Bloodborne that introduces me to Lovecraft
Examines a box underneath a painting of a house.
"The fireplace is empty."
Jack Walters, the world's greatest detective.
Now THIS is the game that truly needs a remaster or at least backwards compatibility
This game is a masterpiece!
backwards compatibility? works great on my 64bit windows 10 pc
remastering it would b great tho
On the Nintendo Switch 😍🥰
@@agamaz5650 "shit remake" ok.
GOG version works fine!
This game is the only game that pass the real feeling of a lovecraftian athmosphere
Bloodborne does it better to be honest, this game just has the name Cthulhu on the box and references to his stories, bloodborne feels like an actual independent realization of cosmic horror, you should read the books.
@@CallForGrandPappy That game is gothic with lovecraftian charasteristics. This one is pure lovecraftian madness. A true, albeit (very) flawed masterpiece.
@@CallForGrandPappy just has the Cthulhu name and some references? Almost the whole first half of the game is an adaptation of the whole novel of Shadow over Innsmouth, one of HPL's bests, with added plot, and the other half is an insane, giant, mad joirney through the whole damn Cthulhu Mythos.
Not to mention the Yithian who appears in the start and the end of the game with a subplot that is also an adaptation of another great HPL novel.
@@misterkefir and the lovecraftian horror is barely actual gothic horror.
@@CallForGrandPappy bloodborne takes multiple inspirations. From gothic horror of poe, to existential horror of lovecraft, and even down to certain tones of Bram Stoker and H.R. Geiger.
The first act of exploring the town is absolutely the strongest part of the game. Nightdive you gotta give this game a remaster.
"I better keep my head down! I've got a much better chance of survival if they don't know I'm here."
*whips out rifle and starts shooting*
"Phillip's been shot! He's dead!" ...."It's an old stove"
Thanks for the walkthough
Underrated comment 😂😂😂 This is why I love Jack Walters
House in Boston 3:35
Detective 18:24
Shadow Over Innsmouth 23:20
Investigation 24:40 25:37 27:38
Mackey 36:45
Zadok 46:27
Zadok’s Info 49:01
Rebecca 54:53
Waite Gets Taken 1:08:18
Ruth 1:14:52
💥Innsmouth Attacks 1:24:24 1:25:14
Rebecca Helps 1:50:56
Stealthy Approach 2:02:42
Burnham 2:06:18
Freeing Burnham 2:12:47
Agent Mackey 2:15:50
Fixed Engine 2:25:22
Interrogation 2:43:19
🏭Marsh Refinery 2:49:32
Jacob Marsh 3:22:34
Saving Hoover 3:23:26
Shoggoth 3:26:44
Jacob Captured 3:35:15
Explosion 3:46:02
🏛Order of Dagon 3:48:04
Smuggling Entrance 3:50:41
Mackey Captured 3:53:11
Freeing Mackey 4:07:15
Robert Marsh 4:12:58
Running Water 4:15:00
🛳Dangerous Voyage 4:15:35
Deep Ones Attack 4:18:34
Below Deck 4:26:19
Captain Hearst 4:30:27
Mess Hall 4:33:45
Dagon 4:41:00
Overboard 4:43:09
🌊Devil’s Reef 4:48:00
Shut Down the Barrier 4:58:09
Sebastian Marsh 4:58:58
Captured 5:02:04
Robert vs Sebastian 5:12:06
Laboratory 5:20:55
Hydra 5:47:50
Barrier Down 5:56:20
Safe 5:57:45
Shadow Out of Time 5:59:00
Arkham Sanitarium 1:31
Thanks, dude! very appreciate
TAHNSK YOU! HERO!!!
I am pleased to see that several people independently from each other began to write about the fact that this game needs a remaster.
Perhaps eventually some third party will give it a go
At least, a remaster that would make it playable and include that which Headfirst cut for technical reasons. ;)
@@Archon3960 The GOG version plays just fine.
It's very tricky to make a remaster or re-imagining. Call of Cthulhu from Cyanid is more of a walking simulator, than the RPG it claims to be. Dark corners of he Earth, despite it's flaws, is just more fun - but it's like comparing Half-life to The vanishing of Ethan Carter.
@@Welther47 I only have the steam version with some patches, so I can't really get my head around it. x)
Maybe they're from the same fandom
Everyone talks about underrated Lovecraft/Cthulhu games, but everyone sleeps on this gem.
The best Lovecraftian game ever. Each detail of the game gives you a creep like a Lovecraft's book...
This game is a flawed masterpiece, but still - a masterpiece. No other game has nailed the Lovecraftian atmosphere so well. It's absolutely spot on.
I’d say Bloodborne but this game was based off the actual source so I feel you.
Bloodborne is the best lovecraftian videogame
I agree 100% but I do wish they continued on with a navel sailor from the boat attack
Your dumbass much of missed sinking city and the remake to this game smh come out from that rock your living under
@@secretstash7778
Sinking City could've been good if it had a bigger budget. But as it stands it delivers only a mediocre gaming experience. It's basically the same damn thing over and over and over again: looking up an adress, going to said adress following a horrible clanky shooting sequence, collecting evidence/clues and going back to point A again. Rinse and repeat. A very exhausting process I was already sick of halfway through. I really don't know why in the hell would a dev create an open world type of a game if he has no idea how to fill it with engaging quests and storylines. Not every damn game nowadays has to follow that stupid open world trend. Some are actually better off staying linear and story focused. Sinking City is definitely one of those cases. It could've been higher quality and more immersive if it was only half as long with a map half as big. So much potential wasted in that game on unnecessary crap... Shame!
The new Call Of Cthulhu kept everything tight and crisp which is a way better approach. But again, the low budget came in the way and it shows especially in the technical side of things. The animations and the overall graphical performance is something from the early PS3 era and I was struggling with that during my playthrough. But those are the flaws I at least could tolerate since the story and gameplay were decent enough. Not outstanding in any way, but decent, and kept me motivated until the end, which is good enough for me. Therefore I prefer CoC over SC. But I wish I could say that I love both of them.
"It won't budge"
"It won't open"
Jack Walters
Edit: This is my favorite comment thread on UA-cam XD Everyone's additions are *chefs kiss*
"The door's bolted shut,"
@@kouizumi9484 Nothing of interest
nope, nothing important here
“He’s dead”
No, nothing interest here.
thanks for putting this out there, been wanting to see a single complete playthrough for forever. nice work and man this game is underrated still.
IMO best lovecraftian game so far.
@@Alaemortis It's the ONLY Lovecraftian video game that deserves the name. Most "Lovecraftian" games can't get the horror right even if they tried. This is pure, unadulterated cosmic horror from start to finish.
@@Grevnor
That part with shoggoth in the sewers still makes me feel uneasy.
Even with gun you still feel your delaying the inevitable
@@Grevnor Agreed 100%. The other game with the same name that came out a few years ago is terrible. Really boring game with dull, meaningless dialogue and no intensity at all. DCotE has all the elements a Lovecraftian game should have.
Cool! I loved this game back in the day. Escaping from the hotel in Innsmouth was absolutely harrowing and nerve-wracking. Trying not to look at weird things so you don't go mad. Just great stuff. Was it a bit clunky in gameplay, yes, but the atmosphere was really fantastic.
Yea that hotel had your heart pumping faster than any rollercoaster! Looking for ways to slow them down and moving as they just banged down the doors you bolted... their voice, too. So nerve-wracking.
I've beat this game at least 6 times. One time I never looked at any of the dead or mutilated scenes, Never looked at the Shaggoth, I still went insane. Someone told me it was from looking at the fish people and Dagon when fighting them. I don't know how you would beat this game without looking at them. You need to shoot them to survive. Some fish people I could sneak past, but what about Dagon? Don't you have to shoot him with the boat cannon? I got an A rating, but it said I was insane.
@@BrettonFerguson Well, that's why that bastard Hoover send Walters back to Arkham in the end..
@@Sybrakos1 Yeah. Hoover wore women's panties though. IRL.
A fine playthrough, thank you.
I abandoned this game years ago when I couldn't sneak past the prison guard (may have been a bug or smth). And now I got the chance to see the rest of it and realize that I was barely 1/6 away from the end. Damn it! :)
26:03 "Talking to this fell...OW again!" That's such perfect timing to manually skip a dialogue line; almost like Walters caught himself thinking aloud and had to switch thoughts mid-sentence. 😅
This was the game back in the day that introduced me to the Cthulhu Mythos. I remember playing this on the PC back when I was 11 or 12 and sweating buckets. Good times...
1:28:48 - Right from the start, you know some shit is about to go down. This whole chase from here gets your heart pumping!
This scene is the scariest sh ever
4:59:40 "I better keep my head down, I got a much better chance if they don't know I'm here".
-- STARTS SHOOTING WITH THE RIFLE TWO SECONDS LATER --
Literally happened as I scrolled past this comment, thank you.
This game is a masterpiece.. I remember playin it as a kid , such good memories
good memories? i remember being scared shitless at the opening scene
I have it now on cd with czech language 😂
Its shit bro
The transition from third person to first at the start of the game 5:04 is so ahead of its time. If this game wasnt a fortune I'd pick it up.
It’s quite cheap on GOG galaxy
10/10 better game just because the character got some facial expression. Hehe, thanks for this upload. I looked everywhere for this beauty of a game.
I was on twitch the other day and seen someone i follow playing call of cthulhu and immediately jumped onto youtube to see if it was this game only to find out it wasn't. Than i searched for what i played when i was 16 and seen it was dark corners of the earth. Seeing this game again makes me happy to have played such an underrated game imo. look foward to seeing the story of the new one but i am grateful for this awesome walk through. nothing better than reliving your childhood.
Thank you for a such wonderful walk-through. This game catches the atmosphere perfectly
Up to the point where you get a gun, this is one of the creepiest games ever. It's a shame the devs didn't have more time to flesh some of the systems out and fix a lot of the bugs. The majority of this game is far scarier and more "Lovecraftian" than the 2018 Call of Cthulhu or The Sinking City dreamed they could be.
Agreed 100%. When they started turning this game into a shooter about halfway, it really lost a lot of its appeal. But the early part of the game in Innsmouth…so creepy. You really feel how much they hate you. And that hotel room break in…OMG. I nearly wet myself.
Loved those cheeky noclip memes you snuck into the play-through. Bravo ;]
45:40 Damn i cant believe this game has a accurate depiction of me in it
Thank you so much for this walkthrough. The game is clunky and quite the challenge but also harrowing and nerve wracking! What a game
Started on the game back in 2006-7. Forgot all about it. Just finished it to day. Took quite some time. Alot of bugs and crashes/reloads but thanks to your video I got to the end. Thanks man (and ty Lovecraft for a horrific but cool universe)
I remember a Cthulhu tabletop role play game that myself and friends played in. The dm was a friggin genius, he combined the cthulhu game with a x files theme. Modern setting. Very creepy. Very enthralling. We never got to finish that game. I miss it.
Could have been Delta Green.
"I'd better keep my head down. I'll have a much greater chance of survival if they don't know I'm here. Because that's always worked for the rest of the game!"
stealth and stabby stabby times... only for the boss apparently.
@@BeinnMac the enemies seem to go completely blind at certain parts...I'll wager maybe their fish eyes don't see too good
Gave me serious anxiety when u were just walking around the house while ur team were getting shot up
The successors of "alone in the dark" should have been like this. Not gangsters, pirates or anything.
DCOTE and Bloodborne are the two games that absolutely nails the lovecraftian feeling. The Necronomicon PS1 game also comes really close in pure vibe, but the game itself is such a haphazard experience
@Ichiban Hentai Otaku no, Ichiban Hentai Otaku, I can't say that I have.
We need more games like these
52:57
53:42
I love how those two things that Zadok said to Jack were later recalled when he actually ended up on the reef much later in the game! On the game when I first ended up on the shores and you hear that stuff that again, it gave me chills all those years ago and I first got there!
I think this game is the best of all based on Lovecraftian stories. Even recent Cthulhu games are not that diverse, as this one. Here present almost everything - from detective line up to the horror stories, action and even mysterious verses. So, really the best. Weird this game is a bit underrated.
Thanks for the upload! Amazing game and smooth playthrough!
the fact its says game distortions is "unlikely" to be caused by your sanity is hilarious
Its reference to the H.P Lovecraft who suffered from schizophrenia,
also his father died because of that.
That accidental survival at 4:47:30 lawl
Listen to that wind 41:00 ! It's almost like voices.
5:22:42 Asks you to end his pain. But you just turn around and leave him to suffer. Lol. That's cold man lol. He's all like, "Where are you going!" Lol
This game is a masterpiece ! Very good walktrough!
people dont know this gmae was in production for like 8 years, the spscho effenct that blures vision was revolutionary
@@phmmpaulo aahahhaaaahah
8 year? god.... but that explains why there is so much levels inspired by half-life 1
I just discovered that I have the mania of a videogame character *grabs random useless thing* “I don’t know for what it will be, but I’m taking this thing!”.
In this game there are no useless things to pick up, which takes away the mystery a little I think
@@waltergilman3998 yeah some of the sequence of events just didn't make sense. I get your suppose to explore and discover what to do but some of it is weird.
4:39:42 "you look outside im staying right here :( "
jack: shoots rafinery worker
rafinery worker: " heard something "
Wonderful trip down memory lane thank you! One of my most fave games even though it's damn frustrating.
I'm amazed at how that enemy in the fishing cannery (freezing room) tanked 4 revolver bullet and only died with the fifth.
A remake of this masterpiece could be one of the best in all time, what a gem!
This game is so dark.
When i played it i always feeled drained.
Dark, literally too. Hard to see details at times.
Yeah.Thanks for the comment man.Maybe i will give the game a go one day again.@@MrsBlaileen1
@@lazarusblackwell6988 👍
@@lazarusblackwell6988 Playing the game on my Steam Deck via emulation for the first time. Never really finished it on my Xbox back in the day. A little janky at times but a unique experience.
the story is amazing as well as voice acting, and soundtrack making the most immersive gmae aever
Its not cyberpunk
@@diobrando6177 it is buffoon
6:03:00
Yith creature: Jack, I am your father
Jack: Noooo!! That's impossible
(Commits suicide)
#spoiler
Thanks for playing this Horror Game and i had a fun time watching you play this Game! :D
2:58:50
Just leaving this as a bookmark, pay no mind.
Nice job man
Hoover: Listen Jack. I'm a monster. One of the most evil figures in American history. No moral person would break if they saw me crossing the street. Also, I just finished torturing you. That's why I trust you implicitly.
I was going to say something like "I want to stomp out crime by committing crime."
The drunk guy is freaking hilariously awesome
A game with great atmosphere and writing but frustrating gameplay. As a kid I always got stuck at the boss fight with the Flying Polyps. The shaking and blurring of the camera that accompanies sanity loss coupled with the dim lighting made it extremely difficult.
Oh damn I forgot about this gem. They really nailed how shady, strange, and guarded the townsfolk were. It's been years since I had the privilege to play. I appreciate the playthrough.
Gets shot by a double barreled shotgun from close range, responds with "I heard something". There are so many unintentionally funny moments.
I love this game and eternal darkness sanity requiem they're too perfect for lovecraft game
You know what Id like to see? Instead of ending up committing suicide at the asylum, Walters is contacted by the G-Man, who offers him a job and places him in stasis.
The G Man, however, turns out to be...well if you know your Lovecraft you can guess.
lmao
Did you just write this comment without a spoiler alert?
@@Hotarubi-dono The game literally begins with the main character committing suicide.
I first played this game on a whim, having never played anything like it before, and it is, by far, one of my absolute FAVOURITE horror video games, up there with Silent Hill 2.
I knew nothing of Lovecraft or his works and, I was just absolutely immersed in this story.
@Furfag McDeer In my many, many times playing and replaying I think I encountered one bug once. It was the one that, when going to the air-filled tunnels, you can get stuck and just fall forever if you lived at all.
Lol
Your full of bs dude
The best Cthulhu game ever...
This is really cool, I never got to play it.
No commentary is highly appreciated ; there were other playthroughs where people joked around the whole time, & I didn't finish watching theirs.
*CTHULHU F'THAGN* !!! 🐙
4:03:40 I like hearing how the prayer sounds.
Same. Jack Walters may have a very silly tone of voice... well, he stills sounds corny but I love how he sounds when he recites the prayers.
2:39:21 and onwards is a fucking masterpiece. First time hearing all the voices had me rolling on the floor laughing.
Remind me of RE4 villager voices
Great game. Wish they had made a version for "At the Mountains of Madness" too.
1. There is a plenty of russian folks that really loved the game and seek forth a good ending. I take part on it.
2. The ending is open wide. I asume if Jack got riden by his own Yithian father, likewise it ought to happen later in his darkest hour. So if he died he might have switched his human mind into a yithian canister, until he find a new body. Mindswap has a secondary effect regarding insanity. However, still he might have lived to travel and study fondly. Remember the alpha version of its third installment 'Tainted Legacy' would have drawn upon Jack's two nieces. He wasn't married on DCotE. Is far less possible he could die after commiting suicide, just an attempt.
interesting comment.
what is “tainted legacy”- is it literary work or the game?
@@Brescianogb It was supposed to become a vg sequel to DCotE. Thank you, I appreciate it!
I dont know why but my favorite part of the atmosphere is the ambient track that plays when you go through your inventory and notes
this game is a masterpiece
thanks for the walkthrough
4:12:53 Did that cultist just say "F**k you" during prayer?
Wow, I admire your dedication!
The elevator getting stuck during the raid could've easily been fixed by taking the stairs to the right. I realized it after taking descending and taking the whole path only to reach the same area (elevator). There's also a maintainence shaft for the elevator and a safe point at 3:18:21. Am I the only one who noticed this? Or was the door to Marsh's office bolted the first time we pass by?
when he started shooting people, it blew my mind.
Ramona's hauntings are the first thing I think of when I'm reminded of this game. Chilling stuff to keep seeing her as you progress through the game. Shows how much her death haunted Jack.
Also is the citizen at 1:03:17 Nitrous Oxide from CTR?
Playing it back in the day, Ramona's death was genuinely shocking and brutal, very well done even now.
Couldn't do the safe puzzle because it was the American date order. Now I know what I was doing wrong.
I couldn't do it either, that was in 2006, man!! We didn't get to shoot any guns in the game!!! I remember being pissed 😤
Remember playing this game back in '06, damn
Lucas was actually based of lovercraft I loved it
he does kinda look like him
Jack was based of Lovecraft' s personality
Lucas of his looks.
"This is perfectly normal, and it is unlikely to be a problem with either your game disc or your sanity"
Bruh I was 11 when I firts played this game
Haven’t played ‘Sinking City’, but I have played ‘Call of Cthulhu’ (the new one), but the title was very misleading. It should’ve been called ‘Darkwater: The Mysterious Case of the Hawkins Family’. I loved the new one, and I hope some day I get to play this old one
Jack Walters, calls himself a detective, opens portal to old ones and gets innocent girl killed and her father killed.
They should have scaled the fear mechanic based on how well equipped you are vs the threat faced (grisly moments exempt). Getting all blurry eyed facing enemies that take two shots while armed like Rambo seems like a faux pas.
Having guns doesn't make you an unstoppable badass. Real world soldiers armed to the teeth with the cutting edge of military equipment experience PTSD after the things they witness. These are cosmic horrors that the human mind can't comprehend when it looks at them, and Jack already had significant damage done to his mind when he swapped places with a Yithian.
3:06:14 I'm not able to enter the rail car in my game on Xbox. Is there something happening here I'm missing?
I really like the first half of the game, which has perfect atmosphere. But as soon as you come to the reffinery, it becomes one hell of a frustrating mess. Endless trial and error, abysmal autosave checkpoints and no clear directions. Where modern games took you by the hand too much, this is the frustrating opposite. Like many other old games this lives from its past reputation and the fond feelings people (including me) have for it, but from a gameplay perspective it is not really good.
4:24:46 I always have issues in that part. My cannon never zooms that good and I get no chance of shooting those bastards.
What's with the constant reloading? I remember that this game made you waste an entire clip/magazine/whatever when you reloaded your weapon, is it that ammo is found regularly and you don't pay attention to it? 0:
In any case, amazing playthrough, as much as I liked Sinking City, this game feels like done by Lovecraft fans and it conveyed the whole feeling H.P. stories gifted us.
The game is bizarre and faithfully follows Lovecraft's writings. Congratulations to the creators of this incredible game! 🎆🎆🎆
I am going to enjoy watching you play this Call of Cthulhu The Dark Corners Of The Earth Game! :D
still play this awesome underrated horror title on my xbox to me this is the best lovecraftian game ever made
This is such a wonderful action driven adventure game steeped in horror survival elements both from a gameplay perspective as well as lore with a hint of detective. I love it so much lol.
Man I've played through this game many times, but ended up missing just *one* thing to collect. Anyway that was one of the scariest games, that will play on your mind back then. And one of the very few games where your character just can't take it anymore and shoots himself in the head, when he becomes too traumatized with all the horrors going on. Got me into Lovecraft.
One of the most immersive and scary games I've ever played, for sure
Man gets the guns and stealth becomes an option because bullets don't discriminate only eliminate
1:07:24 Lol, could that clue be any more obvious? Who writes like that??
I tried to give this game a chance, so I started a new game and I liked it until the Escape From Innsmouth chapter. In this chapter the game really...start to fall in the mediocrity. The game just becomes a slow paced fps, without substance and without much fun. The atmosphere in this game was gold, the music was beautiful, the gameplay in the first 3 chapters was pure horror and anxiety. You are in the city without weapons, the people of Innsmouth that makes you feel uncomfortable, the game had a real horror atmosphere. The chases by the Fishmen were really unnerving and scary, like a true horror should do, but when you unlock the weapons... The atmosphere, the anxiety, were definitely broke. The fishmen became less scary, the game became an ugly and clunky fps. The level design of the first chapter was really good, it felt like a free roaming investigative game and I was hoping it remained like this, I was thinking about being stealth in this free roam city full of fishmen. There were lots of bugs during the levels of Marsh Refinery and Esoteric Order Of Dagon, lots of crash, glitches. The first half of game was pure gold, how the fuck the developers thought about making this game a fps. The fact is that I was ok with having weapons, but for giving the horror tension they would've put just a few ammo, not lots of ammo and lots of weapons like in doom. The game was a bit rising during the Dagon bossfight, the fight looked amazing and felt really anxious... But after the Dagin fight the game revealed as a shit. Fucking God
There were too much crashes, frustration, the character was slow becuase I didn't found medkits and I had 2 broken legs. The part of the chapter where the fishmen catch you gave me vibes of first chapter... Was beauty but then... The level design was a bit good, too much labyrinthic but nice. Once I fought Robert Marsh I found lots of bugs, there were a Deep One that was literally like he hadn't an AI. I fought Polyps, arrived to Mother Hydra and then... The game revealed shit for the second time, guys... My run, all my frustrating, fun, scary moments were literally went to the garbage. The run was fucking ruined, when I was controlling the Deep One in the fight, the lever wasn't moving after my attack... So I was stuck there forever, this is a really scary ending, can't end your run on a shitty 2005 game. One day I will replay the game, not for the gameplay but only for the story and atmosphere, this game has a really promising beginning and then it falls down. The artistic direction was beautiful, the statues of cthulhu were breathtaking and the ambients except for Marsh Refinery that is really meh.
This was my experience with this buggy mess of a game and
You know that If you do right peek option you can open a bulted shut door by outside? Masterpiece of a game...
Nice comment. I absolutely loved the game right until the hotel escape part which would've been great if the escape time was at least doubled and the controls didn't fuck with you constantly, resulting in a dozen of unnecessary deaths which totally killed the immersion. I still prevailed and played further, escaped from the town and then the game fully turned into a fucking first person generic and I kinda lost all interest to continue. But still the first parts of the game while you're investigating in the town are still some of the best immersive sections in any game I've played.
@@alex.starostin I am actually playing the game with cheats etc. Lmao this game is so trashy but funny
@@thepressotm5048 it's definitely a unique game albeit sadly forgotten. I'd love a remaster or a remake
Parabéns pelo vídeo , deve ter dado trabalho
Im literally into Lovecraft's works rn. Just read the Shadow over Innsmouth pdf and I'd really love it. And I srsly just buy The Complete Tales of HP Lovecraft, the full collection of his works. Thank to Bloodborne that introduces me to Lovecraft
Bloodborne got me into Lovecraft too!!
🤛
I want to play this soo bad,i watch this walkthrough often,just love the atmosphere of it all