Naughty Dog and Nonlinearity

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  • Опубліковано 30 вер 2024
  • A look at the history of Naughty Dog's Action Adventure games and their different approaches to non-linear gameplay.
    Support: / thegamingbritshow
    Twitter: / thegamingbrit
    Novacanoo's channel for anybody interested: / @novacanoo
    Thanks to The Sphere Hunter for some of the Uncharted 4 footage in this video.

КОМЕНТАРІ • 636

  • @MrGameandWatch8bit64
    @MrGameandWatch8bit64 7 років тому +243

    You're so good at explaining your reasons for liking or disliking something. You could shit on a game I love for like an hour and I'd still be content listening, completely understanding your point of view. Best game analyses I've ever heard.

    • @radpunk5144
      @radpunk5144 6 років тому +22

      That's what makes him a good critic. Whether he likes or dislikes something, he will always explain his point of view with valuable reasons. That's why I follow his stuff

    • @Crunch630
      @Crunch630 5 років тому +6

      It's very true. I enjoyed him shitting on Ratchet 3 a lot, even if it thought those negatives didn't outweigh the positives in that game.

    • @Brentonius_III
      @Brentonius_III 3 роки тому +1

      This isnexactly how I was feeling while he was trashing ratchet and clank 3 haha I fully understand his reasons and actually by the end agreed

    • @herpydepth3849
      @herpydepth3849 2 роки тому +1

      4 years late but thought I’d just hop in to say how much I agree with this. It really feels like he properly examines all of a game’s elements in a well thought out manner. Even a lot of very good game critics on UA-cam have trouble with that and tend to push a certain narrative even if just on accident. Like, Joseph Anderson is a well spoken, mature, and intelligent reviewer but for as much as I respect the guy, he falls into that trap quite a bit

    • @WaffleCake
      @WaffleCake 2 роки тому

      lol I was just going to comment sarcastically how much I love a video that's merely about a topic without any main point. I got to what I thought was the end of the video, only to discover it was only half through. His video on 'How Ratchet Lost Its Edge' is so much better. That's got a main point that you can follow for 1.4 hours. This drags on for a century and says nothing.

  • @onecrazyguy2564
    @onecrazyguy2564 7 років тому +238

    You always gotta put Devil May Cry in your videos somehow huh? Love you man.

  • @Novacanoo
    @Novacanoo 7 років тому +364

    Come at me scrublord, I'm ripped.

  • @shpladau
    @shpladau 4 роки тому +121

    He definitely predicted the open area for Last of Us Part II.

    • @catmun5387
      @catmun5387 3 роки тому +1

      @Big Ben BooHoo cry about it

    • @lipsontajgordongrunk4328
      @lipsontajgordongrunk4328 3 роки тому +17

      The hilarious thing is people clamor about the open area section of TLOU2 as the highlight of the game but not realize that EW2 did more of it as almost the whole game and did it incredibly well, if not better.

    • @kingcyclops4079
      @kingcyclops4079 2 роки тому +1

      @@lipsontajgordongrunk4328 Evil Within, right? Fucking love that game. Honestly wished Last of us 2 went that same way. Have side missions that tie into the main plot in someway. Seattle is a good environment for the game they should have used that nonlinear design to flesh out the story more, allowing characters to just chat and internet with the world around them while finding collectibles and equipment.

    • @John-996
      @John-996 Рік тому

      ​​@@lipsontajgordongrunk4328 The last Metro game did a good job combining both concepts.

  • @gunpuncher3817
    @gunpuncher3817 7 років тому +130

    Should have been a video on the REVOLUTIONARY Knack series of God platformers. Weak stuff Charlie, -1/10

  • @lol-vl3bj
    @lol-vl3bj 7 років тому +138

    when tgbs uploads a video, I experience many conflicting feelings

    • @TenshiCat
      @TenshiCat 7 років тому +26

      But the question is, does it make you want to help the economy by buying a Pixeliser?

    • @felman87
      @felman87 7 років тому +4

      I don't. Just glee.

    • @lol-vl3bj
      @lol-vl3bj 7 років тому +14

      Tenshi Cat I'll buy it once I search the area for skidds agent, he may need my assistance

    • @TheKrigeron
      @TheKrigeron 7 років тому +1

      I get a feeling so complicated*

    • @lol-vl3bj
      @lol-vl3bj 7 років тому +2

      TheKrigeron I don't think you understand the joke

  • @masterofdoom5000
    @masterofdoom5000 7 років тому +80

    Jak 1 is still my favorite Naughty Dog game, its so tight and well crafted. It has very little focus on plot because it's more a premise with a world that is really interesting thanks to a poorly understood energy source that was used by a now vanished civilization. The Lost precursor City is a fascinating place man, they got something to happen in that game.

    • @pelucheCR7
      @pelucheCR7 7 років тому +9

      masterofdoom5000 yep Jak 1 is the cream of the crop as far as naughty go as far I feel. Though Last of Us and Jak 2 are contenders.

    • @ZorrotheArtist
      @ZorrotheArtist Рік тому +1

      I like Crash 1 the most because of it’s simplicity and how it kinda lends to it’s charm but Jak and Daxter 1 is still a complete fucking jam, it’s the tits.

  • @TheSphereHunter
    @TheSphereHunter 7 років тому +330

    THE KID IS BACK BAYBEE

  • @TurboButton
    @TurboButton 7 років тому +172

    Damn, fake lad Novacanoo finally got a shout out from the legendary TGB.

    • @TheGamingBritShow
      @TheGamingBritShow  7 років тому +20

      The legendary feud continues!

    • @AntanovOCEFGC
      @AntanovOCEFGC 7 років тому

      Hey, he's gotta get subs some how

    • @sidiouth8948
      @sidiouth8948 7 років тому +1

      I'm confused, there's a feud?

    • @Novacanoo
      @Novacanoo 7 років тому +25

      youre not even good enough to be my fake

    • @Arcananine77
      @Arcananine77 7 років тому +1

      "I understood that reference"

  • @Arcananine77
    @Arcananine77 7 років тому +93

    Nice to see some love for Jak & Daxter. That was just an impeccably made, all-killer-no-filler platformer and my favorite Naughty Dog game overall.

    • @batmangovno
      @batmangovno 7 років тому +10

      It's the best Jak and Daxter game, that's for sure.

    • @dragonphoreal
      @dragonphoreal 7 років тому +11

      I still find it a little jarring that the Jak and Daxter series went from this light-hearted no-filler platformer to a "dark n' edgy" story-heavy third-person shooter. Even Jak's character went from a adventurous youth to angst.

    • @Dacho_Shaki
      @Dacho_Shaki 7 років тому +14

      Jak & Daxter is definitely my favorite of the series. I even prefer the structure of the world in this one because it actually feels more alive and organic and you feel more connected to it like being a part of that world instead of just dropping you in a huge sandbox in the sequel to fullfill your mission objectives in order to progress further in the game. And it is actually a full fledge platformer instead of an edgy third person shooter with platforming elements for the younger audience.

    • @cruzgonzalez7061
      @cruzgonzalez7061 6 років тому +1

      Shenyongo The Dragon Slayer At least they gave us a reason as to why he's angsty.

    • @legendarymarston9174
      @legendarymarston9174 5 років тому

      @@dragonphoreal He HASa reasin that he is like that.

  • @NidorinoAlliance
    @NidorinoAlliance 7 років тому +250

    Linearity in games like Uncharted, isn't a bad thing. I wish more people would realise the value in linear game design.

    • @Bloodhurl67
      @Bloodhurl67 6 років тому +8

      Nidorino Alliance Definitely agreed.

    • @kb24072001
      @kb24072001 6 років тому +62

      The whole point of the video flew over your head.

    • @zaxapitsa
      @zaxapitsa 6 років тому +5

      haven´t heard anyone complaint about half life 2 or god of war.

    • @machr293
      @machr293 6 років тому +2

      Same could be said about the Burnout games.

    • @boyishdude1234
      @boyishdude1234 6 років тому +2

      Nidorino Alliance Tell me about. I can give a good example of where linearity (imo) was handled pretty well in most areas, even if it pissed off older fans of the genre the game is in:
      *Final Fantasy 13.*
      I actually liked the Crystarium. Sure it was linear, but it managed to always put a hard EXP cap on the player so that way they wouldn't be able to over grind (which would make the game way too easy). Not to mention that the linearity of the Crystarium meant that you couldn't massively screw up your leveling, meaning that most of your focus on understanding mechanics was put towards the in-depth battle system instead of "how to efficiently level up".
      That said you can make your life hell with Crystarium if you choose to nab abilities more often than necessary stat increases, so there's still potential for error in the Crystarium.
      I know this is an unpopular opinion, but I also liked the linear over world. Since the thing I care the most about in RPGs is the battle system, I don't mind having linear level design if it means I get more opportunities to master the battle system.

  • @morganus1360
    @morganus1360 4 роки тому +52

    15:00 Oh my goodness. You called it for LoU 2. I mean, it was a pretty small section compared to the rest of the game, but you were right.

  • @JayfroC
    @JayfroC 7 років тому +46

    So what we can take from this is that, mechanically, Jak and Daxter is the best game from Naughty Dog

  • @WayoftheFerret
    @WayoftheFerret 4 роки тому +35

    The answer for Naughty Dog should be simple: real life sucks, and fantasy / sci-fi gives you more gameplay options. Plus, their older games had better stories on top of it, so they really should double down on what made them big.

  • @conoraq
    @conoraq 7 років тому +25

    J&D1 is the peak of Naughty Dog. The game just feels GOOD to play, 100% of the time. Possibly the best 3D platformer of all time, the only real competition is Mario

    • @superkostlegend6592
      @superkostlegend6592 4 роки тому +2

      And mario is objectively worse than Jak

    • @trevorphilips9065
      @trevorphilips9065 4 роки тому +7

      @Raven Reyes PTZ No it's not Naughty Dog fanboy

    • @lonestar6709
      @lonestar6709 3 роки тому +2

      @@trevorphilips9065 IKR? Mario destroys Jak and Daxter.

  • @qwertyMrJINX
    @qwertyMrJINX 7 років тому +39

    I totally forgot The Last of Us was a Naughty Dog game before you mentioned it in this video. Shit, they're making a sequel to that?
    Yeah, they should bring back Jak.

  • @tobyhendricks9951
    @tobyhendricks9951 7 років тому +102

    Who noticed that the 60fps Jak and Daxter was just sooo much smoother than the 30fps uncharted. 60+fps is the way.

    • @harrymadferit7807
      @harrymadferit7807 7 років тому +48

      Woah... 60 fps is smoother than 30 fps? Who woulda thought?

    • @tobyhendricks9951
      @tobyhendricks9951 7 років тому +14

      Potato Thief It just frustrates me that devs haven't made the same realisation, constantly prioritising visuals over frame rate.

    • @dunning-krugerreiner5631
      @dunning-krugerreiner5631 6 років тому +4

      Toby Hendricks I know it‘s a late reply, but the PS4 and XB1 hardware were both outdated already on their release. They can‘t run most games in 60FPS, because otherwise the console would catch fire lol.

    • @lucasdellamaggiore
      @lucasdellamaggiore 4 роки тому +5

      Well, at least now we have The Nathan Drake Collection on PS4 at 60fps

    • @EggEnjoyer
      @EggEnjoyer 3 роки тому +4

      @@dunning-krugerreiner5631 They can run games at 60fps. It’s just that the devs have to make a decision, top of the line graphics or 60 FPS. They just always choose top of the line graphics. But they very well could dumb down graphics a bit and get them running 60fps on these consoles

  • @flodusishigh6607
    @flodusishigh6607 7 років тому +117

    One of the best gameplay analysis ive ever seen.
    It‘s all about the „depth of gameplay“
    Very rare perspective that most reviewers never analyse as exactly as you 🙏🏼

  • @Zeboki
    @Zeboki 7 років тому +77

    17:00 Devil May Cry plug in.
    I don't blame ya Brit.

    • @xMasterSparku
      @xMasterSparku 7 років тому +10

      Harris Zeboki Charlie always finds a way to shove in dmc

  • @evilduck1000
    @evilduck1000 5 років тому +8

    There's nothing wrong with linear games, especially in an era where more and more developers are shifting to open world.

    • @drpepper3838
      @drpepper3838 3 роки тому +6

      10 years ago I preferred open world games because I liked the freedom and "do whatever you like" gameplay and side activities and stuff fooling around a bit. Now 10 years later I prefer mostly linear single-player games, Idk why it's just that a big open world seems like a waste of time (idk how to describe it) I just want to follow the story and be done with the game. Yeah I know you could do this in an open world game but it feels wasted. Maybe it has to do with that a lot of open world games are so mediocre and not worth running around in for that long. Only chasing markers on the map.

  • @MangaMarjan
    @MangaMarjan 4 роки тому +8

    What you illustrated really happened in TLOU2 three years later lol

  • @austinmeghu
    @austinmeghu 4 роки тому +11

    The Jak and Daxter games are the best naughty dog ever made.

  • @Walkman-
    @Walkman- 7 років тому +36

    WHAT HAPPENED TO THAT RE ANALYSIS SERIES?!?!

    • @SonicKick
      @SonicKick 7 років тому +3

      Matt Walker he's working on RE2. He had an update on patreon 🤔

    • @christoptheillusiveman9875
      @christoptheillusiveman9875 7 років тому +1

      Matt Walker He's got 6 more to go...

    • @NotLuigi
      @NotLuigi 7 років тому +3

      The same thing that happened to the Kingdom Hearts retrospective

  • @RedFlameFox
    @RedFlameFox 7 років тому +83

    Am I the only one that prefers Jak over Crash, Uncharted and The Last of Us?

    • @johankiwii
      @johankiwii 6 років тому +13

      No, but your definitely in the minority.

    • @SavageRodent
      @SavageRodent 6 років тому +20

      Specifically Jak and Daxter. Jak 2 and 3 were fun, but Jak 1 was the pinnacle of Naughty Dog for me.

    • @seaofrage
      @seaofrage 6 років тому +9

      Jack and Daxter 1 was fucking insane back in the day. Moving from ps1 to that was absolutely mindblowing.

    • @Santana_Art
      @Santana_Art 6 років тому +5

      Both franchises are excellent but Jak 1 & 2 are some of my all time favorite games

    • @blank003
      @blank003 6 років тому +1

      RedFlameFox imo ,uncharted 1 was their worst game . The series was good after that ,but I still think jak is far superior.

  • @NidorinoAlliance
    @NidorinoAlliance 7 років тому +9

    Jak 3 being easier than Jak 2 isn't a bad thing. Jak 2's bullshit checkpoint system absolutely ruins any pace the story could build, after a while. Jak 3 is a lot better at this. I'm fine with hard games, but for such a story focused game, its detrimental and just kinda frustrating. Its forgettable characters become even more forgettable and placed in the background, when all you're focused on is escorting some tosspots through a sewer with no health crates or checkpoints. Also, there's the shit dialogue and dreary tone, but that's a discussion for another day.

  • @douglasmonroe7417
    @douglasmonroe7417 7 років тому +10

    I did just play a game that's both a linear game and an Open World game. It came out this year and is also a PS4 exclusive. Guerilla games made it.

  • @ivopranjic9976
    @ivopranjic9976 7 років тому +11

    My birthday was yesterday. I wished for new a GamingBrit video. Prayers have been answered

  • @PSNSMANIACALMIND1st
    @PSNSMANIACALMIND1st 7 років тому +18

    This video is basically Nostalgia the Documentary: Jak edition.
    And I love it.

  • @cynical8330
    @cynical8330 7 років тому +13

    I love The Last of Us so much. I don't know why but I love the combat.

  • @CreamStar
    @CreamStar 7 років тому +18

    We really need another Jak & Daxter title, I'm sick of these dark and brooding scenarios that involve gameplay that's fun for only a bit. I could watch someone else play a game like Last of Us and wouldn't be missing out on anything revolutionary.

    • @randomduck8679
      @randomduck8679 4 роки тому

      Didn't Jak 2 become dark and brooding?

    • @CreamStar
      @CreamStar 4 роки тому

      @Raven Reyes PTZ Hey it's me from 2+ yrs ago.. I think I was being hyperbolic there, really all I was saying is I want a new Jak game lol

    • @CreamStar
      @CreamStar 4 роки тому

      @@randomduck8679 Certainly much edgier.

    • @trevorphilips9065
      @trevorphilips9065 4 роки тому

      @Raven Reyes PTZ It does

  • @salokin3087
    @salokin3087 7 років тому +98

    Tgbs makes some really good cynical analysis!
    Though the comments are always bizarre it seems.

    • @superlombax1561
      @superlombax1561 7 років тому

      Salokin I agree.

    • @matthewlee4834
      @matthewlee4834 7 років тому +7

      Salokin I wouldn't say this video is cynical in the slightest nor would I say cynicism is somehow good

    • @SE_Lin
      @SE_Lin 7 років тому +1

      +Matthew Lee I don't think he was saying cynicism is good, just that Tgbs is good at using it to analyze. I wouldn't say this video was cynical either, didn't get that vibe at all it seemed the opposite to me.

    • @Rustyhound-Cartoons
      @Rustyhound-Cartoons 7 років тому

      I agree with the smelly small boy!

    • @Zivudemo
      @Zivudemo 7 років тому +3

      Maybe you were going for the word "skeptical"?

  • @jarerarebear1765
    @jarerarebear1765 7 років тому +7

    Man, I wish Naught Dog would revive the Jak series. There's so much more that could be done in that world.

  • @cinnamonnoir2487
    @cinnamonnoir2487 7 років тому +11

    I think Naughty Dog may be ambivalent on the value of non-linearity both because they like to tell stories and because they rarely do a good job of giving *context* to non-linearity. Crash 2 and 3 are only non-linear because you can skip some levels, not because you have a meaningful choice of where to go or what to do. The levels themselves are still straight-shot platforming challenges which demand that you *live up* to a preset challenge rather than *deciding* what challenge you'll face.
    To me, Jak and Daxter is the pinnacle of level design from Naughty Dog in a lot of ways. The world feels like an actual world rather than a loose framework connecting set pieces and mini-games; *both* of its sequels feel a lot more artificial and "gamey". But they could only do that when they were confident that the world itself was engaging enough to make up for a hands-off story. They clearly don't feel that way any more, which is why their more recent games feel like interactive movies. Cinematic storytelling is very important to them now; atmosphere and player choice, not so much.

  • @Jonas-ob2sh
    @Jonas-ob2sh 5 років тому +3

    Naughty dog peaked with Crash and Jak and their current games are just dull cinematic games with shallow gameplay/level design.

    • @hwanniggles187
      @hwanniggles187 2 роки тому

      But... Crash was also linear... wouldnt that mean you wouldnt like Crash because it was the philosophy that Uncharted and The Last of Us followed?

  • @slightlytwistedagain
    @slightlytwistedagain 7 років тому +13

    I don't know about anyone else but after playing The Last of Us I thought it was the most polished average game I've ever played. I have no idea why it's praised so much as if it's some legendary game.

    • @mjc0961
      @mjc0961 5 років тому +3

      Because it's a PlayStation exclusive, so the fanboys will act as if it's a holy grail to hoard over gamers who play on other platforms.

    • @FilthyCasual_YT
      @FilthyCasual_YT 5 років тому +1

      mjc0961 ok so coming from a guy who plays all systems & games i prefer nintendo better exclusives & when it comes down to video game systems the exclusives are what matter nintendo is the best at that but honestly sometimes i think sony has the best exclusives but i prefer nintendo more but if somebody who actually plays video games(not your fortnites or fifas/gambling & Call of duties) tells me that they prefer sony & they also have played nintendo games then i wouldnt frown an eye sony makes amazing games God of war series,Uncharted series,The last of us,horizon zero dawn,spiderman(ps4),the last gurdian like come on! Nintendo has Mario,link,smash bros,metroid,kirby,donkey kong & xbox has...........gears of war.........halo...............& um.........crackdown...look microsoft isnt bad....just the last few years haven’t been kind to them gears 1-3 great to awesome to good but 4&5....oof.Halo i love halo in my opinion one of the best video game trilogies of the new millennia but also 4&5 were just....ok crackdown 3 was laughably bad sunset overdrive was good but nothing new in years & xbox cancelled scalebound & Don’t really have anything for the future while sony & nintendo have Tlou 2,ghost of tushima,metroid prime 4,god of war 5,hzd 2 & so much more no i am not a fanboy i like to see things for myself without any bias but i have to 100% disagree with you unless you have any contradictories(i say this in a nice manner not threatening) but opinions are opinions but i want to see what makes you think like this

    • @trevorphilips9065
      @trevorphilips9065 4 роки тому

      @@FilthyCasual_YT I mean it's the truth The Last of Us isn't anything special

    • @FilthyCasual_YT
      @FilthyCasual_YT 4 роки тому

      Trevor Philips ok i respect your opinion

    • @hwanniggles187
      @hwanniggles187 2 роки тому

      Its because of its story. The relationship between Joel and Ellie has such a strong development, that with its all-around gameplay is what adds to the whole experience along with its environments, its characters and enemy types. I think you need to play it at a higher difficulty to really see the gameplay shine on how you manage resources. The Clickers become more of threat if you just waste resources cuz why not

  • @lucasdellamaggiore
    @lucasdellamaggiore 4 роки тому +4

    I'd like to believe that even though there weren't any optional paths in the Uncharted series the combat stages opened up as time went on, with enviroments that would let you get from point a to point b from different paths, like the castle in Syria and Ship Graveyard in Uncharted 3, the Sniper in the abandoned neighbourhood and the hospital in The Last of Us, Madagascar and At Sea in Uncharted 4 and The Western Gaths in Uncharted The Lost Legacy.
    Also *spoiler alert*
    Seattle in The Last of Us part 2 (please don't spoil the rest of the game for me, i've only played 2-3 hours past that section)

  • @thisis4k
    @thisis4k 4 роки тому +3

    Well you were right about TLOU part 2!

  • @christoptheillusiveman9875
    @christoptheillusiveman9875 7 років тому +8

    Hell yeah! Jak does have a more intricate plot then uncharted any day of the week!

    • @Alexander-nr5tt
      @Alexander-nr5tt 4 роки тому +2

      @Raven Reyes PTZ They're not wrong. Uncharted has the plot of a typical action flick movie.

    • @nucleor7268
      @nucleor7268 4 роки тому

      @Raven Reyes PTZ It really does though. It gets more plot heavy in Jak 2 and 3.

  • @fixation9281
    @fixation9281 7 років тому +124

    I honestly prefer linear, fine-crafted experiences over most open world games. Uncharted's open sections are the worst parts.

    • @விஷ்ணு_கார்த்திக்
      @விஷ்ணு_கார்த்திக் 7 років тому +56

      The opposite of linear isn't open world. I hate "open world" assassin's creed shit it's just 10,000 times worse than GTA, we need more branching paths and more areas to explore as opposed to a linear as fuck point A to Point B borefest.

    • @yugen8382
      @yugen8382 7 років тому +38

      If crafted well open world games are the best(see witcher 3).Linear games like uncharted just dont feel like games at all.

    • @bobbyshewan4229
      @bobbyshewan4229 7 років тому +4

      Narps even so, that isn't necessarily BAD. Indiana Jones was a huge inspiration for Uncharted. I say it fits

    • @TopHatLucario
      @TopHatLucario 7 років тому +29

      I know it has gotten so much praise already, but Zelda Breath of the Wild is an actually good open world. There's always something interesting around the corner.

    • @nullnull7089
      @nullnull7089 7 років тому +17

      +Narps
      Except TW3 is a pretty bad example of an open world games with all the quest markers and bland core gameplay. Though none of these games are perfect I'd say they are the best examples of open world done right: Gothic 1/2, Elona+, Dwarf Fortress adventure mode, and Breath of the Wild.

  • @gekkanshounen5112
    @gekkanshounen5112 7 років тому +16

    I think the Last of Us and similar games are very overrated

    • @element1111
      @element1111 7 років тому +2

      I used to love TLoU when it first came out on the ps4. But yeah, the realization that it was a glorified animation set in a couple of years later.

    • @elchoppo3219
      @elchoppo3219 7 років тому +6

      Yeah it's not for everyone, not overrated just subjective

    • @jriibzmodus4792
      @jriibzmodus4792 6 років тому

      El Choppo yes

    • @jriibzmodus4792
      @jriibzmodus4792 6 років тому

      El Choppo agreed exactly

  • @Z-A-C
    @Z-A-C 7 років тому +5

    You should do another video on insomniac games.

  • @PokemonHaloFan
    @PokemonHaloFan 7 років тому +4

    Naughty Dog is one of my all time favorite developers. Jak 3 being one of my top ten favorite games of all time.
    Great analysis of some great games.

  • @rogueshadow1933
    @rogueshadow1933 7 років тому +18

    Before my comment gets buried, I want to say I haven't watched the video yet but thank you for your efforts in uploading content. I have thus far enjoyed every video of yours I have watched.

    • @Alienrun
      @Alienrun 7 років тому +4

      Bumping this so it doesn't get buried...

  • @PurposelessRabbitholes
    @PurposelessRabbitholes 7 років тому

    YOOOOO.
    Just wanna say, you're a huge influence on me, content-creation wise. It would be a freaking honor if you checked out my channel, particularly my RE6/RE7 comparison vid. 100% inspired by your Resident Evil 6 video. Shit, I wouldn't even have played that game without seeing that video.
    Cheers mate, great analysis as always of course. Always good to hear somebody talk about Jak and Daxter. I'd also love to see Last of Us 2 adopt a more open approach, like you suggested. Never really considered it, but that'd be really interesting, especially if Ellie is alone for long stretches of time. Could make it really isolating and horrifying.

  • @beneven-kesef5121
    @beneven-kesef5121 7 років тому +4

    The ending of the video is the best part. Excellent analysis, and I've been eagerly awaiting you to tackle the Jak series in some capacity. Looking forward to more.

  • @MegaPhilX
    @MegaPhilX 6 років тому +1

    The problem with exploration in the Uncharted games is that it conflicts with the linearity.
    Many times when I went outside of the path to collect stuff, I would encounter glitches when going to areas the game didn't want me to go to.
    In the main path, Drake can jump super high/far to clear impossible gaps.
    When exploring outside the path, Drake can barely jump 2 feet high.
    "Do you want me to explore or not!?"

  • @Icewielderguy
    @Icewielderguy 7 років тому +2

    You made some good points but I feel like they're largely nullified by ur evidence which essentially boils down to, "I like Jak better than Uncharted". Which is fine or whatever, just not a very good lens to analyze a game through. Having that strong a bias and assuming that ur preference are what make a good game is a pretty regressive attitude when it comes to game critique.

  • @TheJuanishere
    @TheJuanishere 7 років тому +13

    where's that positive Ratchet and Clank video Brit?

    • @Chico50445
      @Chico50445 5 років тому +3

      His Ratchet Deadlocked video. Although I would like to see a video on Going Commando, and why it is the best of the franchise.

    • @ijustintime4u2bui46
      @ijustintime4u2bui46 4 роки тому

      @@Chico50445 agreed

  • @Riddlerdelex
    @Riddlerdelex 7 років тому +93

    I have to disagree - which is rare, most of the times I listen to your points and find myself on the same boat.
    But comparing all those games really boils down to "bring Jak back". Uncharted or The Last of Us are games which generate momentum and interest by three things: Atmosphere (which includes music), characters and visuals. As much as I LOVE choices (even if they are marginal or just an illusion, I still often dig them), they do not belong into every game. There is not the one formula to make a good adventure title. And even though Uncharted and The Last of Us are similar in many aspects, they have big differences gameplay-wise in pacing and of course in terms of exploration.
    In the end you liked Jak more than Uncharted - or at least the philosophy behind Jak more than that behind Uncharted. And that is of course absolutely okay, still you out of all people shouldn't make the mistake to judge a game by your taste alone, and all your arguments can (as I said before) get cut down to that one thing: Jak was more fun for you, because of reason X, Y and Z.
    Let me tell you how I see those games: I would hate to have a choice here, because I am not Nathan Drake. Nathan is Nathan, and I accompany him on his journey. This is a movie that goes the extra length to suck me into the action, Nathan depends on me to survive, still he is his own man. I don't have a choice about what he says, what he wants, his motivations and goals are his own. In The Last of Us it is the same thing entirely. Those (pardon for the subjective choice of words) masterpieces are not like Crash or Jak. Crash is not really as much a character as he is a plot device, he has no real motivations or a life whatsoever. Jak might be much more story driven, but as you said: The world is not as "realistic". While Uncharted has magic and so questionable plots, the characters itself are grounded in our logic. Jak is far from human or logical, his stories therefore less of a simple tale, but a fantasy. That makes his development a little bit freer from the linearity Uncharted NEEDS to function.
    The Lost Legacy changes nothing at all, it just dips a little bit into what you liked without changing the core elements. It didn't become a different game, it just added something. To make that the formula for the next titles that are Uncharted-Like would misunderstand the point of "extras". It wouldn't be a natural development, too, instead just a change of game types.
    I hope I made my opinion clear, English is sadly not my native language - please forgive spelling and grammar mistakes. I love your work and am always happy to challenge my views with yours, and in this specific incident I see you in the "wrong" (if that is even possible in a clearly opinion-driven conversation).
    Best of luck!
    EDIT: I have to make another point, I am sorry if it is already getting too long, but you also said that you don't get the feeling of exploration through linear gameplay. But there is a difference in having a game about explorers and letting the player explore. Both are of course a natural match, still it is not necessary to combine them. I explore with Nathan exotic places, I see them through the beautiful visuals and listen to his thoughts. The exploration is the variety of locations.
    Let's say it this way: There always have to be a cut. Yes, you can argue that exploration in terms of gameplay is needed to feel like an explorer, and many will agree. Others say I just need an explorer in the game that explores to feel like that, even though I myself don't explore. And again others will say that all of that is wrong, only a game like Pokemon Go can be a real explorer game because you have to leave the house - you will not agree to that, but why not? It is the same valid point: A natural match. In the end, Marco Polo will laugh at all of that. How far does something need to go to be a valid and authentic experience. It is just opinion based. And that is why I criticize you here: You sold your opinion as some kind of factual guideline. But those rules you made are in the end nothing more but "I want Jak to come back, I didn't like the other games as much" - and that i hardly a good base for a video like that (in my opinion).

    • @PepsiMan666
      @PepsiMan666 7 років тому +34

      You talk about Uncharted and Last of Us as if they're movies instead of games. This is totally fine. But to me, I want more GAME to my award winning games. Games like Uncharted feel more like roller coasters than actual games where I feel like I'm actually being taught skills and game mechanics and then game actively tests them throughout.
      I also have to disagree with your point about Nathan Drake as a character. Nathan isn't his own character, he's just Indiana Jones who himself was meant to just be a self insert for the audience. Those movies aren't about his development as a character, they're about seeing him get into fights, big action scenes, and seeing him win the girl in the end. The same applies for Nathan Drake. Uncharted 3, arguably the most railroaded and story heavy entry was my most disliked for how much it focuses on its uninteresting story and characters. Why shouldn't I as a player be able to make choices for Nathan? Like not life choices or things like that in cutscenes. How about like I'm in an ancient jungle and I can choose to go deep underground into a tomb or try my luck trying to climb it from on top? How about I get to choose what set pieces I get into? Well it's likely cause Naughty Dog doesn't want to make big elaborate set pieces that half a player base might miss.
      Naughty Dog's recent output just don't interest me as a player on any level. Either make the gameplay more interesting or make the writing better.

    • @TheGamingFront
      @TheGamingFront 7 років тому +21

      Pepsi Man
      I think most of your problems with their newer games are pretty subjective. I certainly see your perspective and how thoughtfuly you put it out there, but I think when that critique is made people tend forget that games can't do everything to please every type of gamer.
      Currently, games just aren't at the point where they can tell enthralling and emotional stories and also be mechanically and systematically dense. It's more like the developers have to chose 2 or 3 aspects of their games that they have to focus on and often the choices are gameplay, visuals and "content". Story is often left out and isn't given nearly the required amount of budget and room to be developed. Games like Tomb Raider and Destiny, which promised great stories that ultimately were pretty mediocre or down right atrocious. This isn't because games can't tell good stories, its just that developers don't value that aspect as much and come under the impression of "gameplay is King - everything else is nil". Which is incredibly strange because as it stands, videogames are the only truly interactive medium and have the potential to tell beautiful stories than can rival popular literature.
      That's where Naughty Dog comes in, they are one of the few that focus their efforts on telling great stories. It's a shame to see you don't like them, but the vast majority do because their stories achieve what they set out to do. Nathan Drake is a character that is meant to be that wanna be Indiana Jones, exists for that purpose. There's people who love Indiana Jones and find him to be a strong character that they relate to and can aspire to be. I think the writing in Uncharted 1-3 was pretty good, but I think Uncharted 4 defied the series' own conventions to showcase Nathan Drake as a highly vulnerable man and I actually found it to be wonderfully crafted, especially about how they showcased the conflict between an individual's passion and family.
      In my humble opinion, the writing is better than a massive majority of games and I applaud Naughty dog because it is much harder to combine elements of 2 mediums and find the perfect in-between than just focus on one medium. It's a concept that on paper sounds incredibly flawed, but somehow they manage to make it work. In it's current state, games can't tell this movie like story that many people love and also provide options in gameplay that you seek. These games use everything they can to tell that story, just like other games use every other aspect to strengthen that gameplay. Whether you like it or not, there is a massive market (me included) that wants these kind of stories and have loved Naughty Dog games because they feel like this is the best breed between a high budget story and a videogame.
      I know one of the arguments against that is that RPG can tell amazingly meticulous stories with incredible scope, but not everyone wants those kind of stories. Sometimes they don't want to spend hundreds of hours to learn about the story. They would much rather a focused, liner and concise story which is visually on another level and gameplay wise can provide a decent pick up and play experience which is servicable.
      These games are made for a certain audience and the developers recognize it, and with every iteration I feel like they get closer to creating a strong bridge between that movie like story and gameplay. It will be a while, but the game that combines both those mediums and please both audiences will come. As the industry grows, technology gets better and more talent comes in, videogames will definitely reach that point.
      I'm sorry this comment being terribly long and also it shifting off topic on occassion. It's a little sad that you can't enjoy these games as much as me and many others like me do, my only advice is to suspend expectations and take these games as is to enjoy them the most. Games exist to give options to the player in what they want to play, that's why I like them so much. There is something for the lightest of gamers and something all the way to the most dedicated and hardcore ones. Games like Uncharted and The Last of Us exist to please people from both parties, but only find the most recognition and liking from the people that lie somewhere in between that spectrum.

    • @JayAreAitch
      @JayAreAitch 7 років тому +25

      "Atmosphere" and "Visuals" are not an alternative to fun.

    • @Gundamseeddabest
      @Gundamseeddabest 7 років тому +4

      CerealKiller that may be true and I'll say this as someone who loves Jak 2 so much more than 2/3 of the PS3/4 gen Naughty Dog games but the quantity of things to like doesn't come close to the quality. Lotta people prefer Sly 2 over 3 because they find more enjoyment out of 2's better focus on core gameplay than 3's amount of variety.

    • @Annatar_the_admirable
      @Annatar_the_admirable 7 років тому +8

      Wah Luigi Are they mutually exclusive? I can watch a movie for the visuals and atmosphere and story, having fun whilst doing so. Why cant the same be true of games, even if they’re not particularly mechanically interesting?

  • @shoolktime2960
    @shoolktime2960 7 років тому +4

    uncharted lost legacy is way beter than 4

  • @PlayPodOG
    @PlayPodOG 5 років тому +1

    i just want them to make jak 4. honestly i don't care about last of us. its a good game. its just not high on my radar. uncharted was great. loved it. but i am ready for them to go back to the cartoon aesthetic and very fictional worlds. thats more fun

  • @legendp2011
    @legendp2011 7 років тому +2

    I usually prefer linear games myself. Given that they usually feel more refined

  • @marquesgorham4226
    @marquesgorham4226 2 роки тому +1

    I get what your trying to say but sometimes people don't always want an open ended game with a whole bunch of stuff to do sometimes people want a more tighter experience with mind blowing set pieces and a good story that's what uncharted is and I'm not saying you have to like it but you can,t just put down the uncharted franchises just because it's a more linear experience because when it comes to budget and quality all the uncharted games have way more time, effort and talent put in then the Jax and crash games do I did not say they didn,t put love into them or effort cause every game ever made has that but can,t deny that naughty dog Is a big AAA studio that's completely different than they were 20 plus years ago and you shit on uncharted for being a linear series like they messed up and didn't make a good game because on a technical and graphical scale uncharted 3 by its self is way more than any of naughty dogs older games like jak (not shaming there older games I love them but I feel like you make uncharted seem like a lesser of a game cause it's linear and that's not true in any way shape or form )

  • @isatherebel1520
    @isatherebel1520 6 років тому +2

    The Jak games and Uncharted games are some of the most amazing games ever

  • @bazzjedimaster
    @bazzjedimaster 7 років тому +13

    So when is the return of Samus review?

  • @theguyinthere
    @theguyinthere 7 років тому +7

    I don't think naughty dog needs to make an open world game

  • @jeffbezos3200
    @jeffbezos3200 4 роки тому +1

    While I can respect the views in this video, I personally, never had much attachment to Jak and Daxter. They were being released when I was a baby, so by the time I picked up games in 2004 (as a 4 year old), I was mostly just playing stuff that was already lying around the house. I got my start playing Tomba, Spyro 2, Crash Bandicoot, Battle For Bikini Bottom, Hit and Run. As such, when Jak 3 came out, I wasn’t interested in buying games because I still had such a wide catalogue of games available at any moment. When I got my PS3 in 2009, it was different. I no longer had a large catalogue of games because my parents never really bought PS3 games outside of the Resistance Trilogy, and the occasional other shooter here and there. So I began ravenously devouring any upcoming video game news. Watching E3 press conferences, etc. and while I did miss the pre release of Uncharted 2, when 3 was coming out, I couldn’t afford it and bought 2, instead. And to 11 year old me, you can give me 1,000,000 Crash bandicoots and Jak and Daxters, but for my money, nothing will ever touch the train shootout, jumping cars on the convoy, being chased by tanks and helicopters, solving puzzles, and running and gunning. That was the pinnacle of gaming besides Little Big Planet 2. So then I played 3 for Christmas that year and was amazed, but still let down for the end and went back to playing the uncharted 2 campaign. But if you ask me, having lived and replayed all the naughty dog games besides the cart racers since Crash Bandicoot, their linear stuff is the stuff I grew up with. I didn’t grow up around running and jumping to collect power cells, I grew up watching children get shot in their dad’s arms and with husbands lying about their adventures to their wives. That’s the Naughty Dog I grew up, and I wouldn’t trade the amount I’ve invested into these stories for the world because I feel like I carry the themes and lessons from them to this day. I didn’t learn anything from Crash Bandicoot, besides thinking it was weird that his girlfriend was so well endowed and getting mixed reactions from it

  • @zamarickz
    @zamarickz 6 років тому +3

    Jak and Daxter is still one of my favorite games. I've played through it like 10 times.

  • @birdqueer7231
    @birdqueer7231 7 років тому +4

    So basically the last new tomb raider?

  • @rch5395
    @rch5395 4 роки тому +1

    Uncharted is about shooting not exploration that's why I don't like uncharted 3.5.

  • @garyhobbesworth941
    @garyhobbesworth941 7 років тому +3

    Totally agree about open, large areas just meaning more dead time, that "padding" is why I prefer a game like Devil May Cry over something like Darksiders (besides the superior combat system and lack of terrible puzzles, I mean).

    • @Arcananine77
      @Arcananine77 7 років тому +2

      When it comes to game worlds, the ability to interact with it in different ways matters a lot more to me than size. Ocarina of Time is my go-to example for this: in that game, you can talk to pretty much every NPC you meet and almost every building you see. The same cannot be said for many "open world sandbox" games whose worlds are much larger than OoT's.

    • @Arcananine77
      @Arcananine77 7 років тому +2

      Correction: : "in that game, you can talk to pretty much every NPC you meet and ENTER almost every building you see."

  • @aquaglow1
    @aquaglow1 7 років тому +19

    I don't mind if their games are linear or non-linear. I do care that they're 90% cutscenes with scripted gameplay.

    • @M.HgamingHD
      @M.HgamingHD 7 років тому +1

      aquaglow1 uncharted 1, 3 & 4 boss battles were scripted cutscene gameplay

    • @TheHeartThatRunsCold
      @TheHeartThatRunsCold 7 років тому

      I would actually prefer that over a poorly implemented one. The Last of Us had a good boss fight within the mechanics it had, and it only worked because you had a David versus Goliath match-up from the perspective of two humans.

    • @SupaahAQW
      @SupaahAQW 7 років тому

      Well, I would say that all story games have scripted gameplay in there. Uncharted is supposed to be a cinematic movie experience where you are able to take part in the game. Naughty dog games aren't filled with 90% cutscenes. It got way more gameplay than cutscenes, and there are so many story games that have cutscenes. It's just a way for them to tell a good story and for you to be immersed. Showing something shocking or emotional never works in-game but in scripted scenes. We all know that Naughty Dog games are story based and it's obvious that they need to focus on the narrative then with great acting that shows in cutscenes more than in gameplay. In fact, it's still gameplay because it's real time. You just don't get to control the player. Uncharted has never been about having the best gameplay ever to qualify as a great game or GOTY. It pushes the bars for graphics, writing, acting in video games and narrative, while having basic gameplay that any player are able to play through. Scripted gameplay has to be there so we can enjoy setpieces in the way to make the cinematic experience feel more realistic and better. If they wouldn't be scripted, people would complain about it too.

    • @lightyagami8645
      @lightyagami8645 5 років тому

      The 90 percent gameplay aren't scripted I uncharted or last of us

    • @lightyagami8645
      @lightyagami8645 5 років тому

      Which naughty dog game had 90% cutscene

  • @gmaster2647
    @gmaster2647 7 років тому +2

    I've always thought that there was a way to implement linear storytelling in a truly open environment and Lost Legacy showed that it is indeed possible, if even it's just small scale.

  • @seraaron
    @seraaron 7 років тому +2

    I really wish that tLoZ: Breath of the Wild did what you described at 12:07 with their shine puzzles...

  • @sdgundum990
    @sdgundum990 6 років тому +2

    Uncharted 2 is one of my favourite games on the PS3. It feels soooo smooth, the levels vary in design, the villain is cartoony, and the online scene was punishing but fast to pick up. I loved it. It's one of the only games I ever cared to go back and get Platinum on.

  • @ibrahimhassan6566
    @ibrahimhassan6566 7 років тому +2

    I miss old naughty dogs. Back then they were one of the best in making graphics and gameplay, now days they only make copy of the same game with good graphics. And I have become so bored of it.

  • @BioshockChicken
    @BioshockChicken 4 роки тому +2

    I feel like Rise of the Tomb Raider really nailed that exploration and treasure hunting feeling that a Uncharted lacked. The world was juuust big enough to encourage going off the beaten path but also subtly funneled you towards the next story point. Also the rewards both provided lore and tweaks that slightly improved gameplay giving you multiple reasons to actually want to explore. It was less polished and pretty but an actually fun game to play.

  • @19DeathlYAngeL94
    @19DeathlYAngeL94 7 років тому +3

    that was my big problem with GTA V, you have a huge map! with amazing views and full of detail, but apart from the main mission and the strangers you pick along the way it's empty in terms of exploration, and no, collectibles don't count as a source of exploration in my opionion a check list is not a lazy motivator specially when you have such a enourmous map, I feel is a waste to give the game a sense of "scale".

    • @Arcananine77
      @Arcananine77 7 років тому

      I agree. When it comes to game worlds, the ability to interact with them matters a lot more to me than size. Ocarina of Time is my go-to example for this: in that game, you can talk to pretty much every NPC you meet and enter almost every building you see. Compare that to a game like "Gravity Rush 2" which is much larger but you can only talk to a handful of NPCs in any given area and you can't enter any of the buildings. When I compare the two, OoT's Hyrule feels so much more "real" or "alive" to me.

    • @thebiglad5904
      @thebiglad5904 7 років тому +1

      I 100% agree with the point you're making but I thought Gravity Rush 2 made decent use of its open world in terms of interactivity compared to most others. Having NPCs respond to your different gestures or pose for your camera, being able to pick up all kinds of different objects using various gravity powers, having destructible stalls everywhere and being able to go to any place/walk over any surface you can see among other things made it feel satisfyingly interactive imo. Both Jirga Para Lhao and Hekseville have loads of verticality too, which also helps, though I do agree I wish they had more interiors of some kind.
      When I think of open worlds that feel too static/non-interactive, Dragon's Dogma comes to mind. I loved the game overall and especially liked being able to climb all over ruins & monsters in its dungeons, but Gransys itself was too empty and the dungeons were too far apart from eachother, which led to a lot of tedious running around through flat plains of nothing. If the base game's world was smaller but more dense like the Bitterblack Isle expansion, which was full of stuff to pick up/climb over and hidden passages to find, it would've been really fantastic. More areas that you can only access if you're a specific height would've been great too, that was a really cool idea that sadly felt kind of underused.
      Granted, DD was meant to have waaaaay more content than it did, so it'd be fair to say its world design was an issue of rushed development rather than laziness.

    • @trevorphilips9065
      @trevorphilips9065 4 роки тому

      GTA 5 Easter Eggs: This is what I call a delusional fanboy.

  • @KonaSquid
    @KonaSquid 7 років тому +6

    :3

  • @jeffthesnail5617
    @jeffthesnail5617 7 років тому +1

    So... why Jak 3 was Disappointing confirmed?

  • @blackmanwithcomputer
    @blackmanwithcomputer 4 роки тому +1

    Based off the recent developer dives for The Last of Us Part 2 makes it seem like they watched this video lol.

  • @Jonas-ob2sh
    @Jonas-ob2sh 5 років тому +1

    I wish all developers switched between linear and non-linear designs in their games, it would prevent stagnation much better.

  • @Cinema_Zerkalo
    @Cinema_Zerkalo 6 років тому +1

    Just give us Jak 4, ND, pls

  • @gameragodzilla
    @gameragodzilla 5 років тому +1

    I haven’t played The Lost Legacy yet (didn’t particularly care for Uncharted 4) but your description really reminds me of the reboot Tomb Raider games that also had an emphasis on hubs and side content.

  • @tommybatmanvercetti6008
    @tommybatmanvercetti6008 2 роки тому +1

    I love uncharted idk why I said that

  • @MetalDragon199
    @MetalDragon199 7 років тому +2

    I've always called the formula Jak 2 and 3 use the GTA formula

  • @alexanderdaviescastle8134
    @alexanderdaviescastle8134 6 років тому +1

    Ergo, we need Jak 4.
    We want it, it will happen someday, it's just a question of whether Naughty dog still remembers how to make games or not.

  • @ElUltimoBruguero
    @ElUltimoBruguero 7 років тому +4

    Mark Brown, is that you?

    • @gilgamesh310
      @gilgamesh310 7 років тому

      Why would you think that?

    • @GMTK
      @GMTK 7 років тому +9

      No

    • @SuperRJNgamer
      @SuperRJNgamer 7 років тому +3

      Mark Brown we got you trapped son. Your under arrest for hiding inside other youtubers comments on multiple accounts.

    • @ElUltimoBruguero
      @ElUltimoBruguero 7 років тому

      Sure? I mean, this video has graphs and talk about gamedesign in a sweet voice. It must be you...

  • @MariusUrucu
    @MariusUrucu 7 років тому

    17:00 A video about Naughty Dog and it still has a DMC reference. :)

  • @ProoGameR43
    @ProoGameR43 7 років тому +1

    K but what if you don’t like open world games? I hate so many choices, they give me anxiety and I end up worrying about missing something. I just don’t like it. I like linear story games that’s the reason why I never finished the Witcher or metal gear or even Jax and Daxter. There are games out there like tomb raider where you can have your open world. Uncharted should be Uncharted because in my opinion.

    • @PauLtus_B
      @PauLtus_B 6 років тому

      Because it's something Naughty Dog used to be good at and still shows potential for. It has largely been gone and there hasn't really come anything back for it in terms of gameplay.

  • @zer0hvk
    @zer0hvk 7 років тому +1

    I love your channel, been watching all of your older videos lately, I’m CONSTANTLY laughing out loud. Thanks for making all of this awesome content!

  • @citizenchris2455
    @citizenchris2455 7 років тому +2

    Jak 2 is still my favorite game from this developer.

  • @Unending_Joy
    @Unending_Joy 7 років тому +15

    You don't play Uncharted for the Open World. You play for the Polished and Linear story.

    • @PauLtus_B
      @PauLtus_B 6 років тому +1

      Question whether you actually want to play games.

    • @lightyagami8645
      @lightyagami8645 5 років тому

      @@PauLtus_B for a good experience or fun

    • @PauLtus_B
      @PauLtus_B 5 років тому +1

      @Aryan Singh?
      What?
      I didn't ask why. I asked if.
      My point is that if you want a linear story more than anything why are you playing a game?

    • @lightyagami8645
      @lightyagami8645 5 років тому

      @@PauLtus_B I mean open world games get boring very fast if you don't do the main quest like the Ubisoft and rockstar games . I like linear more because I usually get more fun and hours from them because I play them more than once if they have good story , graphics and gameplay example I played last of us 8times and easily got 100+ hours of quality content not like fallout that almost bored me to death

    • @PauLtus_B
      @PauLtus_B 5 років тому +1

      @Aryan Singh
      I'm not opposed linear games, I'm opposed to the idea of primarily playing a game for a (linear) story.
      ...or primarily playing a game for something that isn't the game. A lot of more open-ended games (not necessarily open world) that do something similar are worse for that matter because they often use design specifically to get you addicted and at least the movie-with-shooty-sequences isn't eating up literal days of your time.

  • @Dzzy123
    @Dzzy123 7 років тому +1

    This is now the second video where you've said that you liked the narrative of the Jak games more than the Uncharted games. Do you think you'd ever go in depth about that in a future video?

  • @PPX14
    @PPX14 7 років тому +1

    (PS4 remastered) Uncharted felt like an incomplete Tomb Raider game for me. Half walking simulator half shooting gallery, with some strangely underwhelming visuals for 2007, fairly bad dialogue and a dull clichéd story..
    Started Uncharted 2 remaster, halfway through, it seems amazing visually and perhaps a little more intriguing. And this time with the TR-level supersize puzzles.

  • @xXYannuschXx
    @xXYannuschXx 7 років тому +7

    When Naughty was asked if they would ever continue Crash Bandicoot or Jak and Dacter, they replied: "We only make one franchise per console generation"
    Oh yeah, that must be the reason we are getting the second PS4 Uncharted title, being the FIFTH Uncharted game produced by them!

    • @rct3terminator1000
      @rct3terminator1000 5 років тому

      That was before they made The Last of Us for PS3 though, they promptly abandoned the "one franchise per generation" idea after that.

  • @KazeVongola
    @KazeVongola 7 років тому

    Unfortunately, as much as I enjoy the gameplay of Naughty Dog games, they too have succumbed to the virus that seems to be plaguing most western game companies nowadays... They've gone political and started agenda pushing in their games.
    Despite the games quality for the low price, I had to skip Lost Legacy, because I just can't enjoy a game where it occasionally pokes my face saying "HEY I SUPPORT ILLEGAL IMMIGRANTS!" or "I MAED A FUNNY MAYMAY EX DEEEEE".
    The Last of Us 2 has already been confirmed to push politics, by the devs themselves, so its already a lost cause for me even if it ends up being great gameplay-wise.
    Sadly I just can't ignore these parts and move along, because they're a part of the game and I usually get immersed into games, so ignoring them is not an option.
    In my mind if these cancerous practices don't sell then they will stop adding them in, even if it means I'll miss out on a few titles. Until then I'll just stick to Japanese games, because they still understand that games don't need politics crammed into them, but to be good games.

  • @marcussilverhand
    @marcussilverhand 7 років тому +2

    I WANT JAK 4!

  • @paxmorgana
    @paxmorgana 6 років тому +1

    You skipped ctr and jak x... I know they aren't really relevant to the conversation, but the fact that they made racing games for both game series, and a car for their fifth game in uncharted seems interesting.

  • @mjc0961
    @mjc0961 5 років тому +1

    13:28 - Then I think they'd set the game in the red light district of Tokyo and make the protagonist wear a snazzy gray suit. Yakuza baybee!
    Seriously, why is Yakuza still the only game franchise that gets this right? Well, Yakuza and older open world games like GTA III where hardware limitations forced them to make a small but densely packed world. I am so goddamn sick of every open world game being a commuting simulator these days because "look how big we can make the map now!" Gee, that'd be impressive if there was more to do in that map than drive or ride a horse to the next game part of the game. Pack that shit in already.
    I guess I should give a nod to Sunset Overdrive as well. A smaller map compared to other games of the time and movement abilities and mechanics that have you constantly on your toes to keep your speed and combo up instead of just walking everywhere like a boring person. Getting around Sunset Overdrive is fun and a game in and of itself. Getting around a game like GTA V or Breath of the Wild is boring, just drive drive drive or horse horse horse until you make it to the next bit of actual content. Snore.

    • @mjc0961
      @mjc0961 5 років тому

      15:15 - Sounds shitty to me!
      15:22 - None of that sounds lovely.

  • @Mars_over_seer
    @Mars_over_seer 7 років тому +1

    I’m so thankful Uncharted didn’t use the brown and grey color scheme that reminds me, could u do a video on color schemes?

  • @TheRodss
    @TheRodss 7 років тому

    The Evil Within 2 feels like what you are trying to describe in the video. Non-linearity scavenging pseudo-open environments ala The Last of Us.

  • @BIGNOIDS
    @BIGNOIDS 7 років тому +11

    Naughty Dog = best in the business.

  • @raulrojas9253
    @raulrojas9253 6 років тому +1

    never understood the appeal of last o f us nor uncharted but i did like jak trilogy and of course crash

  • @hennyzhi2261
    @hennyzhi2261 7 років тому +8

    Naughty Dog has definitely earned enough financial and critical praise to do just about anything, but I couldn't help but think about how Insomniac by comparison seems somewhat lackluster. The two companies did work close for a time (I'm not sure how the relationship evolved by the time uncharted came out) and have similar directions based on what they released up to a point. They both have roots in cartoon mascot platforming (Spyro and Crash). They had an edgy teenage shift as their core audience grew up (Ratchet&Clank and Jak&Daxter). They went into young adulthood (Resistance and Uncharted). And I can't recall Insomniac really going for something as adult as The Last of Us. The Ratchet phase never died where it arguably should have around the half-way point in the Future trilogy (Crack in Time would have been perfect based on it's ending) to the point where Into the Nexus is a game most people don't even know about ... so they reboot the franchise and lobotomize it in a desperate attempt to get the new generation on board (failing miserably in the most Steve Bushemi way possible). Heck, their most resent property is trying their hand at another movie tie in game: Spider-Man of all things.

    • @trevorphilips9065
      @trevorphilips9065 4 роки тому +2

      Meh at least Insomniac doesn't have Neil

    • @deadlocked5337
      @deadlocked5337 2 роки тому

      Spyro the Dragon = Crash Bandicoot
      Ratchet and Clank = Jak and Daxter
      RESISTANCE = UNCHARTED
      Edge of Nowhere = The Last of Us

  • @josephabrams8529
    @josephabrams8529 4 роки тому +1

    Best part of Lost Legacy was near the beginning where the villain says to Chloe “You have balls, I like that” and nobody reacts to it.

    • @GodofBoris
      @GodofBoris 4 роки тому

      That was awesome lol

    • @josephabrams8529
      @josephabrams8529 4 роки тому

      Bor Mik Seriously though, I would have thought that Chloe might have at least said, “uhh...phrasing?”

  • @jay-d8g3v
    @jay-d8g3v 2 роки тому +1

    Naughty dog is such a good studio. Definitely enjoyed the games when I was young

  • @KelniusTV
    @KelniusTV 11 місяців тому

    Maybe I've watched too much Farscape, but at 0:24 when the character said "I'm taking you with me", I thought "Huh... is that Claudia Black?"
    I've never played this game, but sure enough, it's her voice.

  • @Alastor343
    @Alastor343 7 років тому

    id say the lack of downtime in jak 1 is a bad thing actually. All the platforming loses its effect if its all you ever do and arent expected to play in short bursts

  • @samin90
    @samin90 7 років тому

    These newer Uncharted games feel a lot like the newer Tomb Raider games, except Lara's actually hot