Whoops! It was Simultaneous Equation Cannons that saw play, not Linear Equation Cannon! Both cards are equally ridiculous, which was the whole point of showing him the card in the first place. 🤣 In case you were curious: Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect. ● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.
It’s really fascinating to me that we have a YuGiOh designer here saying Grass was banned not because it was too powerful with up to 20 GY effects or because it warped the game so much by forcing 60 card decks, but because it took too long to resolve. I don’t think I’ve ever heard anyone cite that as one of the main reasons it was banned before.
@@pockit5107 Trying to arrange chain links in Tearlaments was enough of a nightmare on Kit's mill 8, let alone on a mill 20 going first or god forbid something like a mill 40 going 2nd.
It warms my heart to see Matt Bell again in so many videos lately. I loved and still love Speed Duels and I still remember the personal discord he made to clear up a lot of discourse about the format. Thank you Matt!
Yeah, it almost feels like a text error that it doesn't Tribute the opponent's monsters. It would have seen some play then, but the way it's actually written there's no way this sees any play whatsoever. It's also extremely unlikely to be ruled like Summon Limit, given it says "while face-up on the field". Making it more like Winda. So again, even less reason to play it.
@@monkfishy6348 It's designed to be a follow-up to Nibiru. You tribute Nib right after using it and now your opponent is locked. Of course you'd need to have both Nib and Theia in hand.
I still wish MD was clearer about these cases. I never surely know which players' tributes a monster can use. (I'm new.) It doesn't help that you can't back out of deciding to tribute, not even during solo play.
About Theia, going by how some older cards work, it can only tribute your OWN monsters and not the opponents because it does not specifically say so. For example, "Subterror Nemesis Warrior" says "Tribute this card and at least 1 other monster so the total..." and, despite simply saying "other monster", it can only tribute monsters on your field (This is explicitly stated in the Japanese text). To my knowledge there is no card that simply says "tribute a monster(s)" without anything else (i.e. "opponent's monster", "as many on the field", "target 1 monster; tribute it") that can tribute an opponent's monster. Also, based on the wording, the summoning restriction is also not retroactive like "Summon Limit". It specfically only counts summons that occurred while it's face up on the field (like "El Shaddoll Winda") The intended use for Theia is to tribute either a Nibiru (if you Nib the opponent) or Nibiru token (if the opponent Nibs you) to summon herself, essentially breaking out of the rock (I assume the rocks in the corner of the artwork is meant to be parts of Nibiru)
The tribute rule is much easier than people think for these cases: - if the card specifically say "either field/both fields" you can use your and enemy monsters; - if the card say "you can use monsters from the opponent field" (see kaiju) it means all tributed monsters must be from one single field, either your or enemy; - if it say "from the enemy field" it means only their field; - if it say "from the field" it means only yours.
Interesting. I originally thought the card was mega broken, but realizing you have to tribute yourself and it only counting retroactively, I think it's really bad.
It's in the rulebook that tributing always implies only your own cards unless specified otherwise. You can't tribute 3 opponent monsters to summon D hero Plasma for example.
I kinda hate it when people don't bring up the context around Dragoon and why it was bad in the TCG but dominated in the OCG. But the TL:DR is they got it near the end of Toss format, and we got it after Secret Slayers. Dragoons is amazing, but it doesn't really hold up to Block Dragon and Eldlich
Dragoon pass was also a "good enough" endboard if your opponent resolved the bug, which TCG did not have. This was a big deal toward its popularity in OCG compared to TCG.
one notable thing about fenrir re: its usability in the ocg vs tcg. fenrir is REAL GOOD into maxx c, cuz u get it on board for free unless ur opponent maxxes pre-emptively (which is usually a suckass thing to do), and he's both a good boy to end on in his own right but also a free body that u can use for ur combo that gives u a leg up on ur opponent's maxx c. that makes him a pretty tempting auto-include in any deck just cuz it's a nice maxx c answer that also has alot of other utility. in tcg, we have no maxx c. the specter over our format is nibiru, which fenrir sucks shit into. there are alot of decks that have a precise combo to play around nib by either 1. putting up a negate in 4-5 summons, 2. putting together an end board in 4 summons, or 3. just playing thru the nibiru after it resolves. in all three of these scenarios fenrir is a liability, messing up the math on ur combo lines or just dying to the nib if u choose to play thru.
Instant C isn't actually that bad if your hand is already good, or if you went first. Basically, if your opponent instantly passing means they die then there's no need to guarantee you get one draw by holding the C, unless you're afraid of something like Triple Tac unbricking them.
would be cool to show him some of the TCG exclusive archetypes that were released recently,id love to see his perspective on plunder patrol or gold pride.
That looks like a fun game, reminds me of WOW:TCG Raids. As it also was 1v3. Or MTG Archenemy which is also 1v3. I must say it's a much more pleasurable experience to be had than a 1v1 back and forth, and it's faster than let's say Commander, so it really warms my heart to see a new Card game that really tries to catch that archenemy style of play. And it's always fun to be the BBEG.
I already really enjoyed hearing Matt’s thoughts about card design and the game in general on Farfa‘s and Josh‘s podcast, getting more of that on here… I‘m not complaining. :)
I love lads who don’t understand the game and try to learn the basics threw these videos, but I think me new favourite it people who know a lot about the game, but who are a few years withdrawn, more of this please.
Some things about Theia. It doesn't say it can tribute your opponents monsters and therefore cannot without something else granting the ability (lair of darkness). Also, it would not work like summon limit. It would work more like winda. Winda doesn't count summons until it is on the field
Always love seeing Matt pop up on Yugitube! He always has such interesting insight and perspective on modern Yugioh, so I'm always eager to hear what he thinks.
i love these videos with Matt so much. its really interesting seeing someone who completely understand the game read modern cards for the first time. its much funnier seeing their reaction to it compared to people who can barely tell if the cards are even good or not
These are genuinely my favorite series of videos on the entirety of UA-cam. I haven't played Yu-Gi-Oh since the end of GX and have no desire to but these videos got me HOOKED
recent subscriber just chiming in to say these videos have been great for helping me wind down in the evenings. haven't played yugioh in 20 years and still get enjoyment out of watching these. thanks for uploading
I love how he was going more so into how THEIA works LIKE Nibiru. Each time I've read the card I've always considered it more as like an ANTI Nib card as it tributes a lvl 11 monster (like the Nibiru token given to you by your opponents Nibiru) then pops a monster with the highest attack which it is tied with Nibiru for. Then locks the board afterwards against your opponent with the 4 summons. So I've always just seen it as a counter to being hit with Nibiru to allow for some kind of recovery if the deck you are playing is unable to continue combo after the smashy rock comes down. Seeing a different perspective was really cool.
Imagine Wheeler dueling Kaiba and they are both using rental decks. Joey activates LEC, and has to figure out which effect activates. Visualize the look on Kaiba's face.
I play morganite and it works really well in my rogue stall deck. It is basically boomer support and the key is to build your deck around it rather than trying to splash it in your deck full of hand monsters.
You got both effects of The Primal Being wrong. It only tributes your own monsters, and it only counts summons that occurred while it was on the field.
Theia would've been playable if it either: locked summoning for the rest of the turn on successful summon (not just 4 summon lock while its face-up lol) OR it at least tributed your opponent's monsters to summon itself
Listening about placing fenrir as UR or SR just made me hate TCG product development team hate more . FY , give us OCG printing scheme or just wait for paper ygh to die .
You can tell Cimo stopped playing, because it wasn't Linear Equation Cannon that saw play: It was Simultaneous Equation Cannons, which is waaaay easier to resolve, isn't restricted to the battle phase, and has a bigger payoff (banishing the opponent's entire board). It does require 12+ extra deck slots though. Otherwise it would probably see play in more decks even.
@@blackwhirlwind1245 You can use it outside the BP whenever you want. If you set Evenly and your opponent gets to play their turn and hit you for game before you can even activate it, what good is it?
@@FafliXx when you go 2nd, you can just give up your battle phase and banish everything they have except one card. You can’t activate equation in your hand, can you?
@@blackwhirlwind1245 That's not the point. You might as well ask why Labrynth bothers with Daruma Cannon, Torrential, or Ice Dragon's Prison when Evenly exists. They do different things. Being able to banish at quick effect speed whenever you want is way more powerful than being restricted to a single timing in the BP. The card is good both going second and even better going first, and that's why it's a way better main deck option than Evenly. You just want another blowout card like Daruma. And going second especially, you need a critical mass of them against omni negates. Because it doesn't matter if you use Evenly on your turn, and then another trap on their turn. They already got back their once per turn omni negates at that point. You need to use all of them together to not die on their turn 2. Also you can get this from Trap Trick, which isn't very useful with Evenly (and Lady Lab in Labrynth obviously, same problem). And if the opponent's deck is especially weak to Evenly, there's also nothing stopping your from playing it in the side and just running both.
Was kind of unintentionally funny when just starts talking about his game 😂 "is it alright if i talk about my game?" ...sure lol (i pass priority to turn player)
It goes great in any hard control deck tbh. Paleo uses it really well, stun uses it really well, my friend who I'm convinced is deranged at this point is trying to convince me it's good in Sky Striker. If you play all gas, except that gas was the one in Cars 2 that blew everyone's engines out and stops them from moving, it's not a bad inclusion.
The best way to resolve Linear Equation cannon is targeting a level 1 monster. That way you can declare a high number like 5 or 6 that multiplied by 1 would be the same and then a max of 12 cards is what you need in your graveyard which is completely doable and easy to track. The higher the level of your opponents monster the lower you want your declared number to make it even conceivable to get a yes.
Sadly its very inconsistent, i played like 10 games and resolved it 2 times and 3 times it was a brick (5times didnt see it as it was a 1 of in 40ish card deck). Playing tear paleo so a good amount of mill power and transaction rollback to copy it, id say its the perfect deck for linear cannon but its too situation al and you absolutely dont wont to see it in the opening hand and also dont want to mill it too early. If you open with another trap brick like rollback or trivikarma, if you manager to discard them in some way they are immediatly useful, this becomes the elemental burst in pure paleo, but if you want to play a brick as a only rollback target there are better options like elemental burst or EEV
@@alexandrubragari1537 I mean Linear is just bad even if is consistent tbh. I also play Paleo Tear and I've never once considered using that card. Being only usable during the BF makes it worse than just about every other card I'd rather be playing like Needle Ceiling or DDKC, and there's better Rollback targets. You only get 1 Rollback a turn, I want more than just a battle trick.
The board breaking question at 14:24 is nuts considering how long he's been out of YuGiOh. Speaks to his insight and forethought as a card game designer for how he was able to piece together how games go now just from context clues.
morganite in time wizard? Get this man back into konami and just give him all the keyes. then we could finally get an actually interesting fun new yugioh format
Just time-wizarding modern cards into older formats (temporally) would be so much fun. Imagine older archtypes with like, 1 of their modern support cards or one new spell that can't be played in current day would be amazing.
@@ThatOneWeirdFlex you do know that there is still such a thing as a banlist. nut i guess yugioh players can't comprehend the idea that there should be more than just 1 banlist made to fit the format
It would be kind of interesting if yugioh changed turn rules in some sort of master rule and make it so that the player that is currently "going second" has a pre game phase where they can set back row the player who "goes first" get their standby phase. I think it would balance the going first/second advantage a lot.
Linear undoubtedly is wordy/can be a bit confusing, but I see how it is used/a potential application for it. Call a number1-6, then choose a monster your opponent controls and multiply it by the number chosen. So if they have a level 4 monster on the field you activate this card, call 6 for example, the number would be 24. (+ up to 12 controlled cards) Then you count the cards in your graveyard, (if you are keeping track it shouldn't be too hard to call this number right, though having to rely on your opponent to be playing a monster whos number can be multiplied by the number of cards in your gy + number of cards controlled by opponent, forcing them to shuffle everything back, while not impossible, the time frame where that would be useful, is arguably not worth it.) but count it right, shuffle opponents full field which could indeed be useful to get rid of boss monsters. --- Yet I wouldn't use it for that affect. Call it wrong and do so on purpose. (Especially with the cards that can copy other cards affects, like transaction rollback/dinomorphia reversion etc.) Activate this card as soon as they have one card that is a level 4 on the board, call 6, the number would be 25, oh no i am wrong. - I take 3000 damage, or do i? (As the damage is limited to the declared number x 500, not the final result number. - Something that caused me to delete my original post.) I chain "Barrel behind the door" or any other card that forces your opponent to take the damage instead. --- It is still a trap card, but yea the potential for a quick one turn kill is easily there, especially since so much of it is unlimited/the cards that allow you to search the trap cards out. I am honestly not sure how consistent I will be able to make it and honestly, I am sure others could make it better than I could, but yea, that is the application i saw .
You know what at 6:53 where he says that dragoon is better than towers, which it is but the ironic thing is that if towers and dragoon are the only monsters on the field then dragoon can not out towers without destroying itself but towers can out dragoon.
I have good news, we are on Tabletop simulator. If you sign up to the news letter, in the welcome mail you get sent a link to the workshop page on steam. I also personally do demos every Tuesday using tts for people to come and experience the game.
From my limited experience with the more current game. Yeah drawing two cards a turn is insane but not being able to activate hand traps is a killer. Considering Ash is a staple.
Good idea of a vid but the problem is Matt Bell is aware of a lot of 'new' cards, so you can only catch him off guard with cards post 2022, which Cimo himself has no clue about because he stopped looking at modern cards at that time. The ones that DID matter Cimo gets either the card or the effect wrong...
matt seems like a really cool guy, and i like that his takes are similar to almost every yugioh player almost all these cards, any former yugioh player that played during any format before the last 5 formats would wonder why tf half of these aren't banned, and why they don't see play. there must be a problem if they arent. and clearly that begins with the word "snake"
To clarify, *Theia the Primal Being* does *NOT* tribute your opponent's monsters. Alex and Matt were speaking as if your opponent could avoid Theia by keeping their own monsters' total levels below 11, but this is not the case. You special summon Theia by tributing *YOUR OWN* monsters. On turn 0, the only way you'll accomplish this is by tributing your own Nibiru, and then Theia destroys your opponent's Primal Being Token. If you've already had a turn, then you could use Theia during your opponent's turn _(by tributing your own monsters)_ after using all of your negates.
Somehow while I was on the section about Chaotic Magical Dragon the video skipped to Theia. I assumed it was just a weird cut until I moused over the progress bar and saw the cards that got skipped over.
I really wish theia worked how Cimo thought it did, if it tributed from either field it would be super interesting to tinker with as a unique handtrap.
linear equation cannon is much easier to understand if you reverse the equation IMO... cards in your grave - cards controlled by opponent = the sum you need from multiplying a monsters level and a number from 1-6.
Fenrir just completely powercreeps pankratops, going 2nd Fenrir is still better as you instantly search another copy of itself, and you get to banish a card face down, instead of destroying. Fenrir doesn’t tribute itself so it stays on the field whereas Pankratops tributes itself so it acts as a quick play spell card that destroys a card.
Thanks for showing him I would love to ask him few questions 1# how he come up with the cards that he made 2# what cards did he play 3# what year didbhe stop making them 4# how did he know not make a card too over powder too good
I'm not too sold on Theia. The implication is you play it alongside Nibiru and it ends your opponents turn if they fell for Nibiru. But that's kinda DisneyLand. Theia is not really searchable and would find itself as more of an endboard piece. Maybe if there's a way to summon it from deck.
It doesn't even end their turn, bcs it doesnt count previous summons. It is literally ueless. Even as a 4 summon floodgate, it wouldnt be good if you could cheat it out of the deck.
Listening to his perspective was quite different to the other card game players. Guess having a deeper understanding of how the card game works helps you designing cards.
Second time asking you to talk to Kalikaiz about Pauper MtG! Imo it’s kinda like magics version of Edison if you squint. It’s a legacy format and has an extensive banlist of cards, some were even too busted and were pre banned when the format was created officially on MtGO
Theia does not work as Nibiru does, its text does not say tribute monsters from the field, or anything mentioning your opponent, meaning you are only allowed to tribute your own monsters that equals 11+ levels, this card use is basically a way to dodge effects when you are playing high level monsters that are being targeted by releasing them and instead getting Theia that may or may not stop your opponent with it's summon limit-like effect.
The new card's synergy with nibiru is kinda nutty. Oppenent plays 5 cards, gets niberud, then gets theiaed...I know its a 2 card combo, but holy crap is it good
Theia seems so funny to me, in that aside from just general use, it is also a card that could simultaneously see play both *alongside* Nibiru and *to counter* Nibiru. You Nibiru your opponent, now you've got fodder to follow up with a potential floodgate and pop to drop on them at any moment during that Main Phase. Whereas if you get Nib'd on your turn, you throw this out by tributing the Token and then bust up their Nib on field and are left with a 3k beater on top. ...The former scenario does seem a little more compelling, though, I'll say.
If you drop this after nib all it does is destroying the token and put a summon limit to deal with because highest attack would be the token in most case so its only the floodgate effect that can be relevant but you need to open nib + theia and nib alone is usually not good alone as an ht so this seems terrible tbh imagine drawing imperm + theia, you have a dead card and nib + theia is probably not good enought while you want nib + ht + theia.. To me the "counter nib" part is actually more value you can get if you know your opp is on nib and you side this in for going first, you can also use your own monsters that are not useful to put a summon limit on board at the end of the combo.. But either way seems kinda not good unless you are playing like yubel and can have a very easy access to 11 star tribute fodder without a real investment (problem is yubel doesnt care about nib so no reason to side to counter and if they need to side a floodgate there are better options)
Linear Equation Cannon could be easily solved all by counting the cards of the opponent as its just needed to count the level of a opponent monster to target (which spoilers makes it bad) and then just to declare a multiply of result according that both level opponent monster = your graveyard, and if that happens one only needs to declare 1 to have the level and do the thing, which will never happen as most rouge, fun and meta decks make use of monsters that not even have levels or just dump things which will make it super situational. That's why is more of a burn card, I just wonder if barrel can be chained to burn the opponent instead..... 🤔
As someone that enjoys playing Dogmatika once in a while... N'tss, Garura, and a handful of others are good, but most seem to not expect seeing Mereologic Aggregator for some reason. The relevant effect- "If this card is sent the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn."
@@Practitioner_of_Diogenes there are better cards, whether you're playing dogmatika stun or the ritual variant, aggregator is just not good enough. Many time you'd wish you had an extra copy of something else. Specially considering that punishment is not the only way a dogmatika deck sends cards from the extra deck.
Whoops! It was Simultaneous Equation Cannons that saw play, not Linear Equation Cannon!
Both cards are equally ridiculous, which was the whole point of showing him the card in the first place. 🤣
In case you were curious:
Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect.
● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.
both ridiculous, perhaps but 1 is never playable while the other toolboxes the extra deck.
considering your comment on Theia, will you bring back your video format where you react to the release of the new cards?
Small world too
as a lab player, I died inside seeing the wrong canon:((((
You really need to do your homework if you go on talking about modern yugioh implications of these cards.
It’s really fascinating to me that we have a YuGiOh designer here saying Grass was banned not because it was too powerful with up to 20 GY effects or because it warped the game so much by forcing 60 card decks, but because it took too long to resolve. I don’t think I’ve ever heard anyone cite that as one of the main reasons it was banned before.
i can see -lay testing that to be tedious
Pretty sure everyone whose ever played with grass in the paper game knows that its a long mess to resolve
Honestly it happens in card games. Sensei's Divining Top in Magic is a prime example.
@@pockit5107 Trying to arrange chain links in Tearlaments was enough of a nightmare on Kit's mill 8, let alone on a mill 20 going first or god forbid something like a mill 40 going 2nd.
I think most players these days just play online so they're not even considering that
I LOVE the videos with Matt Bell rating cards cause it's so interesting getting the perspective of someone who designed cards.
It was Simultaneous Equation cannon the one that saw play!
It warms my heart to see Matt Bell again in so many videos lately. I loved and still love Speed Duels and I still remember the personal discord he made to clear up a lot of discourse about the format. Thank you Matt!
Theia does not tribute your opponent's monsters
Yeah, it almost feels like a text error that it doesn't Tribute the opponent's monsters. It would have seen some play then, but the way it's actually written there's no way this sees any play whatsoever. It's also extremely unlikely to be ruled like Summon Limit, given it says "while face-up on the field". Making it more like Winda. So again, even less reason to play it.
@@monkfishy6348 if it did tribute opponents monsters, it would be banned on release.
@@monkfishy6348 It's designed to be a follow-up to Nibiru. You tribute Nib right after using it and now your opponent is locked. Of course you'd need to have both Nib and Theia in hand.
@@faeremanIt's also to get rid of the Nib Token if given to you.
I still wish MD was clearer about these cases. I never surely know which players' tributes a monster can use. (I'm new.)
It doesn't help that you can't back out of deciding to tribute, not even during solo play.
About Theia, going by how some older cards work, it can only tribute your OWN monsters and not the opponents because it does not specifically say so. For example, "Subterror Nemesis Warrior" says "Tribute this card and at least 1 other monster so the total..." and, despite simply saying "other monster", it can only tribute monsters on your field (This is explicitly stated in the Japanese text).
To my knowledge there is no card that simply says "tribute a monster(s)" without anything else (i.e. "opponent's monster", "as many on the field", "target 1 monster; tribute it") that can tribute an opponent's monster.
Also, based on the wording, the summoning restriction is also not retroactive like "Summon Limit". It specfically only counts summons that occurred while it's face up on the field (like "El Shaddoll Winda")
The intended use for Theia is to tribute either a Nibiru (if you Nib the opponent) or Nibiru token (if the opponent Nibs you) to summon herself, essentially breaking out of the rock (I assume the rocks in the corner of the artwork is meant to be parts of Nibiru)
The tribute rule is much easier than people think for these cases:
- if the card specifically say "either field/both fields" you can use your and enemy monsters;
- if the card say "you can use monsters from the opponent field" (see kaiju) it means all tributed monsters must be from one single field, either your or enemy;
- if it say "from the enemy field" it means only their field;
- if it say "from the field" it means only yours.
Interesting. I originally thought the card was mega broken, but realizing you have to tribute yourself and it only counting retroactively, I think it's really bad.
It's in the rulebook that tributing always implies only your own cards unless specified otherwise. You can't tribute 3 opponent monsters to summon D hero Plasma for example.
is this how it will work then this will be absolute garbage
It's astounding how many people really thought it could tribute from either side of the board.
Matt Bell Thank you is not enough for the years of work you put into the TCG yugioh.
Your welcome, but I don't think I have done that much. The guy in the video seems like he did way more.
I kinda hate it when people don't bring up the context around Dragoon and why it was bad in the TCG but dominated in the OCG. But the TL:DR is they got it near the end of Toss format, and we got it after Secret Slayers. Dragoons is amazing, but it doesn't really hold up to Block Dragon and Eldlich
Dragoon pass was also a "good enough" endboard if your opponent resolved the bug, which TCG did not have. This was a big deal toward its popularity in OCG compared to TCG.
one notable thing about fenrir re: its usability in the ocg vs tcg. fenrir is REAL GOOD into maxx c, cuz u get it on board for free unless ur opponent maxxes pre-emptively (which is usually a suckass thing to do), and he's both a good boy to end on in his own right but also a free body that u can use for ur combo that gives u a leg up on ur opponent's maxx c. that makes him a pretty tempting auto-include in any deck just cuz it's a nice maxx c answer that also has alot of other utility.
in tcg, we have no maxx c. the specter over our format is nibiru, which fenrir sucks shit into. there are alot of decks that have a precise combo to play around nib by either 1. putting up a negate in 4-5 summons, 2. putting together an end board in 4 summons, or 3. just playing thru the nibiru after it resolves. in all three of these scenarios fenrir is a liability, messing up the math on ur combo lines or just dying to the nib if u choose to play thru.
Instant C isn't actually that bad if your hand is already good, or if you went first. Basically, if your opponent instantly passing means they die then there's no need to guarantee you get one draw by holding the C, unless you're afraid of something like Triple Tac unbricking them.
Hes awesome, his energy mixes really well with yours Cimo! should def do something else w him, creative fun stuff!
would be cool to show him some of the TCG exclusive archetypes that were released recently,id love to see his perspective on plunder patrol or gold pride.
Or Mimighouls!
@@CobaltSandersonbut then he just says bad for all of the answers
ASHENED
That looks like a fun game, reminds me of WOW:TCG Raids. As it also was 1v3. Or MTG Archenemy which is also 1v3. I must say it's a much more pleasurable experience to be had than a 1v1 back and forth, and it's faster than let's say Commander, so it really warms my heart to see a new Card game that really tries to catch that archenemy style of play. And it's always fun to be the BBEG.
That was an inspiration for the game actually! Matt said to me that some of the most fun he ever had playing TCGs was with the Icecrown raid
This was a phenomenal video! Props for getting a former card designer on the show. It was fascinating to hear his perspective given his background.
Robot Raiders' concept sounds sick. I'm imagining Godzilla or something as the boss versus a bunch of very underpowered Jaegars from pacific rim.
I already really enjoyed hearing Matt’s thoughts about card design and the game in general on Farfa‘s and Josh‘s podcast, getting more of that on here… I‘m not complaining. :)
Would've loved for you to show him the Mulcharmy cards, both Purulia and then Fuwaross
I love lads who don’t understand the game and try to learn the basics threw these videos, but I think me new favourite it people who know a lot about the game, but who are a few years withdrawn, more of this please.
Bro, i had a stroke trying to read this. Fix your grammar
@@latenightmelodies190 63 people liked it before you had you’re stroke so I’m doing fine.
@@latenightmelodies190 His grammar was fine. Your stroke was unrelated.
Some things about Theia. It doesn't say it can tribute your opponents monsters and therefore cannot without something else granting the ability (lair of darkness).
Also, it would not work like summon limit. It would work more like winda. Winda doesn't count summons until it is on the field
Always love seeing Matt pop up on Yugitube! He always has such interesting insight and perspective on modern Yugioh, so I'm always eager to hear what he thinks.
i love these videos with Matt so much. its really interesting seeing someone who completely understand the game read modern cards for the first time.
its much funnier seeing their reaction to it compared to people who can barely tell if the cards are even good or not
Oh my god it’s that guy I know! In all seriousness really enjoyed back when we played at big events in wales etc. Great lad 😊
Would be fun to see what non Yugioh players think about Upstart Goblin
These are genuinely my favorite series of videos on the entirety of UA-cam. I haven't played Yu-Gi-Oh since the end of GX and have no desire to but these videos got me HOOKED
I've never played Yu-Gi-Oh and don't understand much of what's going on, but I still watch every one of these videos. They're so fun!
Bro these are actually such good ideas for videos, please keep it up
recent subscriber just chiming in to say these videos have been great for helping me wind down in the evenings. haven't played yugioh in 20 years and still get enjoyment out of watching these. thanks for uploading
After MBT did his video I knew the idea was too good not to steal
why be a content creator when you can be lazy instead
@@AugustEriksson-qp1ubyet you are here watching
This was an interesting one hearing a designer talking about what they made and how stuff got thought about
I love how he was going more so into how THEIA works LIKE Nibiru. Each time I've read the card I've always considered it more as like an ANTI Nib card as it tributes a lvl 11 monster (like the Nibiru token given to you by your opponents Nibiru) then pops a monster with the highest attack which it is tied with Nibiru for. Then locks the board afterwards against your opponent with the 4 summons. So I've always just seen it as a counter to being hit with Nibiru to allow for some kind of recovery if the deck you are playing is unable to continue combo after the smashy rock comes down. Seeing a different perspective was really cool.
Imagine Wheeler dueling Kaiba and they are both using rental decks. Joey activates LEC, and has to figure out which effect activates. Visualize the look on Kaiba's face.
The duel just completely stops for an hour for a math session
You should have asked him why Elemental Hero Air Neos is "banned"
That’s mbts job
Why would he ask such a non-question?
If it were, they wouldn't keep re-printing it.
@@RunicSigils it never once ever got reprinted? that's the whole purpose of asking?
@@RunicSigils STON-EN034. This is one. No re prints you lying troll
this is actually so fascinating. one of ur better videos in an already entertaining series.
I play morganite and it works really well in my rogue stall deck. It is basically boomer support and the key is to build your deck around it rather than trying to splash it in your deck full of hand monsters.
You got both effects of The Primal Being wrong. It only tributes your own monsters, and it only counts summons that occurred while it was on the field.
Theia would've been playable if it either: locked summoning for the rest of the turn on successful summon (not just 4 summon lock while its face-up lol) OR it at least tributed your opponent's monsters to summon itself
it is very refreshing (no hate) to see someone actually knowing a lotta stuff about the game to discuss cards with
"Life keeps using 'Solomn Judgement' on my hopes and dreams" had me on the floor...same bro...same
As a person who played a lot of different CGs but never YuGiOh - I'd say YuGiOh is absolutely cracked. And by that I mean it's a card game on crack :D
Any collab with matt is a good one
Listening about placing fenrir as UR or SR just made me hate TCG product development team hate more . FY , give us OCG printing scheme or just wait for paper ygh to die .
The robot card game seems cool af, can't wait to see how it progresses.
You can tell Cimo stopped playing, because it wasn't Linear Equation Cannon that saw play:
It was Simultaneous Equation Cannons, which is waaaay easier to resolve, isn't restricted to the battle phase, and has a bigger payoff (banishing the opponent's entire board).
It does require 12+ extra deck slots though. Otherwise it would probably see play in more decks even.
I don’t think anyone really payed attention to which one it wsd
Why would people play this when evenly matched exists?
@@blackwhirlwind1245 You can use it outside the BP whenever you want.
If you set Evenly and your opponent gets to play their turn and hit you for game before you can even activate it, what good is it?
@@FafliXx when you go 2nd, you can just give up your battle phase and banish everything they have except one card. You can’t activate equation in your hand, can you?
@@blackwhirlwind1245 That's not the point.
You might as well ask why Labrynth bothers with Daruma Cannon, Torrential, or Ice Dragon's Prison when Evenly exists.
They do different things.
Being able to banish at quick effect speed whenever you want is way more powerful than being restricted to a single timing in the BP.
The card is good both going second and even better going first, and that's why it's a way better main deck option than Evenly.
You just want another blowout card like Daruma.
And going second especially, you need a critical mass of them against omni negates.
Because it doesn't matter if you use Evenly on your turn, and then another trap on their turn. They already got back their once per turn omni negates at that point.
You need to use all of them together to not die on their turn 2.
Also you can get this from Trap Trick, which isn't very useful with Evenly (and Lady Lab in Labrynth obviously, same problem).
And if the opponent's deck is especially weak to Evenly, there's also nothing stopping your from playing it in the side and just running both.
Was kind of unintentionally funny when just starts talking about his game 😂 "is it alright if i talk about my game?"
...sure lol (i pass priority to turn player)
I’d love to see another one of these and another side mini game is you throw in one fake/fan card and see if he can find it
Time-Tearing Morganite goes crazy in umi lock decks
It goes great in any hard control deck tbh. Paleo uses it really well, stun uses it really well, my friend who I'm convinced is deranged at this point is trying to convince me it's good in Sky Striker. If you play all gas, except that gas was the one in Cars 2 that blew everyone's engines out and stops them from moving, it's not a bad inclusion.
Floo probably uses it best
Theia's summon limit effect does not count summons from before it is summoned; it specifically says "while this card is face-up in the Monster Zone".
The best way to resolve Linear Equation cannon is targeting a level 1 monster. That way you can declare a high number like 5 or 6 that multiplied by 1 would be the same and then a max of 12 cards is what you need in your graveyard which is completely doable and easy to track. The higher the level of your opponents monster the lower you want your declared number to make it even conceivable to get a yes.
Sadly its very inconsistent, i played like 10 games and resolved it 2 times and 3 times it was a brick (5times didnt see it as it was a 1 of in 40ish card deck).
Playing tear paleo so a good amount of mill power and transaction rollback to copy it, id say its the perfect deck for linear cannon but its too situation al and you absolutely dont wont to see it in the opening hand and also dont want to mill it too early. If you open with another trap brick like rollback or trivikarma, if you manager to discard them in some way they are immediatly useful, this becomes the elemental burst in pure paleo, but if you want to play a brick as a only rollback target there are better options like elemental burst or EEV
@@alexandrubragari1537 I mean Linear is just bad even if is consistent tbh. I also play Paleo Tear and I've never once considered using that card. Being only usable during the BF makes it worse than just about every other card I'd rather be playing like Needle Ceiling or DDKC, and there's better Rollback targets. You only get 1 Rollback a turn, I want more than just a battle trick.
@@Endershock1678 totally agree, i was just trying to make it work for fun and my point is even in the perfect deck its too situational sadly
The board breaking question at 14:24 is nuts considering how long he's been out of YuGiOh. Speaks to his insight and forethought as a card game designer for how he was able to piece together how games go now just from context clues.
Not my Raran catching strays. Loved this episode, Matt is a lovely fellow.
Love the Matt Bell videos, happy to see him back
Theia can only tribute your own monsters and only counts summons while it's on the field, so it's definitely not going to get banned
morganite in time wizard? Get this man back into konami and just give him all the keyes. then we could finally get an actually interesting fun new yugioh format
Just time-wizarding modern cards into older formats (temporally) would be so much fun. Imagine older archtypes with like, 1 of their modern support cards or one new spell that can't be played in current day would be amazing.
Wish granted. Six Samurai is Tier 0 for the next 4 Time Wizard formats.
@@ThatOneWeirdFlex you do know that there is still such a thing as a banlist. nut i guess yugioh players can't comprehend the idea that there should be more than just 1 banlist made to fit the format
Next time PLEASE show him master magia, is like dragoon 2.0, the overtuned hard to summon nostalgia bait card
No dpe was dragoon 2
Linear Equation Cannon would be a fun board breaker if it was a quick-play
That was the wrong equation cannon. The one that saw play was Simultaneous Equation Cannon.
It would be kind of interesting if yugioh changed turn rules in some sort of master rule and make it so that the player that is currently "going second" has a pre game phase where they can set back row the player who "goes first" get their standby phase. I think it would balance the going first/second advantage a lot.
Linear undoubtedly is wordy/can be a bit confusing, but I see how it is used/a potential application for it.
Call a number1-6, then choose a monster your opponent controls and multiply it by the number chosen.
So if they have a level 4 monster on the field you activate this card, call 6 for example, the number would be 24. (+ up to 12 controlled cards)
Then you count the cards in your graveyard, (if you are keeping track it shouldn't be too hard to call this number right, though having to rely on your opponent to be playing a monster whos number can be multiplied by the number of cards in your gy + number of cards controlled by opponent, forcing them to shuffle everything back, while not impossible, the time frame where that would be useful, is arguably not worth it.) but count it right, shuffle opponents full field which could indeed be useful to get rid of boss monsters.
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Yet I wouldn't use it for that affect.
Call it wrong and do so on purpose. (Especially with the cards that can copy other cards affects, like transaction rollback/dinomorphia reversion etc.)
Activate this card as soon as they have one card that is a level 4 on the board, call 6, the number would be 25, oh no i am wrong. - I take 3000 damage, or do i? (As the damage is limited to the declared number x 500, not the final result number. - Something that caused me to delete my original post.)
I chain "Barrel behind the door" or any other card that forces your opponent to take the damage instead.
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It is still a trap card, but yea the potential for a quick one turn kill is easily there, especially since so much of it is unlimited/the cards that allow you to search the trap cards out.
I am honestly not sure how consistent I will be able to make it and honestly, I am sure others could make it better than I could, but yea, that is the application i saw .
chaos ruler is probably the one card that everyone loves but still agrees that it probably has to stay banned
Wirh the primal being: Farfa said it doesn't count summones before it hits the board.
People read "Primal Being" and immediately think it tributes from either field
If it can’t tribute from either field, then it is significantly worse than original nibiru.
You know what at 6:53 where he says that dragoon is better than towers, which it is but the ironic thing is that if towers and dragoon are the only monsters on the field then dragoon can not out towers without destroying itself but towers can out dragoon.
Love these please keep them coming
I hope Robot Raiders gets added to Tabletop Simulator, that looks so sick
I have good news, we are on Tabletop simulator. If you sign up to the news letter, in the welcome mail you get sent a link to the workshop page on steam. I also personally do demos every Tuesday using tts for people to come and experience the game.
@@matthewbell7113why is air neos the only neos fusion that has never been reprinted?
@@Bob12649 this has nothing to do with my comment!
From my limited experience with the more current game. Yeah drawing two cards a turn is insane but not being able to activate hand traps is a killer. Considering Ash is a staple.
Good idea of a vid but the problem is Matt Bell is aware of a lot of 'new' cards, so you can only catch him off guard with cards post 2022, which Cimo himself has no clue about because he stopped looking at modern cards at that time. The ones that DID matter Cimo gets either the card or the effect wrong...
IMO, the point is always the discussion anyways, the game is just a way to start those discussions
I agree, Cimo is a terrible host for this
Theia only counts monsters summoned while it's on the field. It's worded like El Shaddoll Winda, not Summon Limit.
matt seems like a really cool guy, and i like that his takes are similar to almost every yugioh player
almost all these cards, any former yugioh player that played during any format before the last 5 formats would wonder why tf half of these aren't banned, and why they don't see play.
there must be a problem if they arent.
and clearly that begins with the word "snake"
To clarify, *Theia the Primal Being* does *NOT* tribute your opponent's monsters.
Alex and Matt were speaking as if your opponent could avoid Theia by keeping their own monsters' total levels below 11, but this is not the case.
You special summon Theia by tributing *YOUR OWN* monsters. On turn 0, the only way you'll accomplish this is by tributing your own Nibiru, and then Theia destroys your opponent's Primal Being Token. If you've already had a turn, then you could use Theia during your opponent's turn _(by tributing your own monsters)_ after using all of your negates.
I like the robot raiders game. Sounds realy interesting so far
Somehow while I was on the section about Chaotic Magical Dragon the video skipped to Theia. I assumed it was just a weird cut until I moused over the progress bar and saw the cards that got skipped over.
I wish he would actually talk about the card "design" not about card "effects".. from the perspective of a designer..
Matthew Bell common name as I knew someone with that name in school lol
I really wish theia worked how Cimo thought it did, if it tributed from either field it would be super interesting to tinker with as a unique handtrap.
linear equation cannon is much easier to understand if you reverse the equation IMO...
cards in your grave - cards controlled by opponent = the sum you need from multiplying a monsters level and a number from 1-6.
Fenrir looks like a modern day Thunder King Rai-Oh.
I’m fully intrigued by this robot fighters game. I’d play it.
Fenrir is better Pankratops because you can play Fenrir going first, but going second Pankratops is still better usually.
Fenrir just completely powercreeps pankratops, going 2nd Fenrir is still better as you instantly search another copy of itself, and you get to banish a card face down, instead of destroying. Fenrir doesn’t tribute itself so it stays on the field whereas Pankratops tributes itself so it acts as a quick play spell card that destroys a card.
RamRam casually catching strays lol
Very funny - right after watching this episode i pulled a Dogmatika Punishment for my masochist deck 😄
Thanks for showing him I would love to ask him few questions
1# how he come up with the cards that he made
2# what cards did he play
3# what year didbhe stop making them
4# how did he know not make a card too over powder too good
I'm not too sold on Theia. The implication is you play it alongside Nibiru and it ends your opponents turn if they fell for Nibiru. But that's kinda DisneyLand. Theia is not really searchable and would find itself as more of an endboard piece. Maybe if there's a way to summon it from deck.
It doesn't even end their turn, bcs it doesnt count previous summons. It is literally ueless. Even as a 4 summon floodgate, it wouldnt be good if you could cheat it out of the deck.
@@Cellyestial
Edit: NVM see it now, winda wording
why would it not count previous summons? It has the exact same wording as summon limit.
we need a white eyes white dragoon
Listening to his perspective was quite different to the other card game players. Guess having a deeper understanding of how the card game works helps you designing cards.
Second time asking you to talk to Kalikaiz about Pauper MtG! Imo it’s kinda like magics version of Edison if you squint. It’s a legacy format and has an extensive banlist of cards, some were even too busted and were pre banned when the format was created officially on MtGO
What's interesting is Theia can tribute another Theia.
Woah!
How'd you get a former yugioh designer?
This is going to be fun to watch
Theia does not work as Nibiru does, its text does not say tribute monsters from the field, or anything mentioning your opponent, meaning you are only allowed to tribute your own monsters that equals 11+ levels, this card use is basically a way to dodge effects when you are playing high level monsters that are being targeted by releasing them and instead getting Theia that may or may not stop your opponent with it's summon limit-like effect.
The new card's synergy with nibiru is kinda nutty. Oppenent plays 5 cards, gets niberud, then gets theiaed...I know its a 2 card combo, but holy crap is it good
Might be a good video for Matt: Askign if old banned cards are still banned
I think Linear Equation Cannon would have seen play if it weren’t for those first 4 words “During the battle phase”
Wait, they held 3v1 Yu-Gi-Oh events? That sounds kinda sick ngl
Ok, this is going to be a big one
Theia seems so funny to me, in that aside from just general use, it is also a card that could simultaneously see play both *alongside* Nibiru and *to counter* Nibiru. You Nibiru your opponent, now you've got fodder to follow up with a potential floodgate and pop to drop on them at any moment during that Main Phase. Whereas if you get Nib'd on your turn, you throw this out by tributing the Token and then bust up their Nib on field and are left with a 3k beater on top. ...The former scenario does seem a little more compelling, though, I'll say.
If you drop this after nib all it does is destroying the token and put a summon limit to deal with because highest attack would be the token in most case so its only the floodgate effect that can be relevant but you need to open nib + theia and nib alone is usually not good alone as an ht so this seems terrible tbh imagine drawing imperm + theia, you have a dead card and nib + theia is probably not good enought while you want nib + ht + theia..
To me the "counter nib" part is actually more value you can get if you know your opp is on nib and you side this in for going first, you can also use your own monsters that are not useful to put a summon limit on board at the end of the combo.. But either way seems kinda not good unless you are playing like yubel and can have a very easy access to 11 star tribute fodder without a real investment (problem is yubel doesnt care about nib so no reason to side to counter and if they need to side a floodgate there are better options)
Linear Equation Cannon could be easily solved all by counting the cards of the opponent as its just needed to count the level of a opponent monster to target (which spoilers makes it bad) and then just to declare a multiply of result according that both level opponent monster = your graveyard, and if that happens one only needs to declare 1 to have the level and do the thing, which will never happen as most rouge, fun and meta decks make use of monsters that not even have levels or just dump things which will make it super situational.
That's why is more of a burn card, I just wonder if barrel can be chained to burn the opponent instead..... 🤔
Best reaction to Chaos Ruler
Problem with that game he is proposing is that it needs 4 players who are inequal.
I still play Dogmatika decks. I love Punishment
THIS CONTENT IS SO GOOODDDDDDDD
As someone that enjoys playing Dogmatika once in a while...
N'tss, Garura, and a handful of others are good, but most seem to not expect seeing Mereologic Aggregator for some reason.
The relevant effect-
"If this card is sent the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn."
Aggregator can't be used as a response, only to preventively negate something. At that point you might aswell destroy it with n'tss.
@@vaxel0068 Who says you're not running N'tss anyway and have used all three?
@@Practitioner_of_Diogenes there are better cards, whether you're playing dogmatika stun or the ritual variant, aggregator is just not good enough. Many time you'd wish you had an extra copy of something else. Specially considering that punishment is not the only way a dogmatika deck sends cards from the extra deck.