Timestamps of the changes: Entry Hall Hub 00:02 - After the Gryffindor Challenge, Harry now spawns in front of the Fat Lady's portrait instead of its right side Grand Staircase Hub 02:38 - Bronze Wizard Card "Ethelred the Ever-Ready" was moved from the chest at the bottom of the Grand Staircase (see Part 2) to here Library 03:29 - The left door in the "Lockhart Shrine" is accessible after learning Spongify Demo 1 03:35 - Start of Demo 1 03:50 - All tutorials are removed 04:08 - Doors throughout the level now open correctly 06:01 - Wizard Cards are replaced with Challenge Stars (also at 8:11 and 09:52) 09:43 - Raised the decorated vaults to align with the ceiling
I like that demo 1 part (what is it?), it looks like you're more inside the castle rather than in a random ass dark dungeon (the vanilla rictusempra challenge). They did a nice job with the vanilla spongify challenge though with more of those warm orange lights, wish they used those more in the rictu one too
@@wariolandgoldpiramid Idk might be me, i just don't think the tone of that level matches a classroom challenge and lockhart's aesthetic overall. I think the spongify one fits him better!
@@Farlandsglad to see you here :) if you need more information, feel free to reach me via the Contacts info or by joining the HP Modding server on Discord.
What do you think about the posibility of adding a new spell challenge to the game? There are a few classes that were not explored, such as transformations and enchantments! Even if there is no voice lines done, it could be REALLY fun
That's what custom level mods are for. Though I think not many people do any UnrealScript coding, especially nothing complicated like that other than a really small handful of people (myself included) I've already got a load of really impressive things that are waiting to be revealed in another Cruciatus Child trailer eventually lmao
I guess closest possible thing would be having McGonagall teach Aviforce - there's already console voice lines for that lesson, as well as voice lines for her awarding house points (although, I dont remember finding any voice line for 15 house points...)
@@wariolandgoldpiramid Nah i wouldn't add that one, it literally is just "shoot at this thing and something happens", which is literally what flipendo/lumos/blablabla does. I'd add it if it actually allowed you to control a bird or something like that, but that requires programming
Timestamps of the changes:
Entry Hall Hub
00:02 - After the Gryffindor Challenge, Harry now spawns in front of the Fat Lady's portrait instead of its right side
Grand Staircase Hub
02:38 - Bronze Wizard Card "Ethelred the Ever-Ready" was moved from the chest at the bottom of the Grand Staircase (see Part 2) to here
Library
03:29 - The left door in the "Lockhart Shrine" is accessible after learning Spongify
Demo 1
03:35 - Start of Demo 1
03:50 - All tutorials are removed
04:08 - Doors throughout the level now open correctly
06:01 - Wizard Cards are replaced with Challenge Stars (also at 8:11 and 09:52)
09:43 - Raised the decorated vaults to align with the ceiling
You made the game, that was for me 9/10, 11/10 😅😅😅
8:07 damn, THAT'S what I missed. That was sneaky. Thanks for the "guide".
That's incredible! 😊😊😊
I like that demo 1 part (what is it?), it looks like you're more inside the castle rather than in a random ass dark dungeon (the vanilla rictusempra challenge). They did a nice job with the vanilla spongify challenge though with more of those warm orange lights, wish they used those more in the rictu one too
Hogwarts obviously has plenty of dungeons as well, so why not.
And the darker tone is fitting for the danger of fighting dark creatures.
@@wariolandgoldpiramid Idk might be me, i just don't think the tone of that level matches a classroom challenge and lockhart's aesthetic overall. I think the spongify one fits him better!
Hey I see familiar names :) (checking info about this mod out at the advice of one of the commenters on my videos)
@@Farlandsglad to see you here :) if you need more information, feel free to reach me via the Contacts info or by joining the HP Modding server on Discord.
@@Farlands hi master!!!!!!!!!
What do you think about the posibility of adding a new spell challenge to the game? There are a few classes that were not explored, such as transformations and enchantments! Even if there is no voice lines done, it could be REALLY fun
There are other spells on the console versions... It could be fun
That's what custom level mods are for. Though I think not many people do any UnrealScript coding, especially nothing complicated like that other than a really small handful of people (myself included)
I've already got a load of really impressive things that are waiting to be revealed in another Cruciatus Child trailer eventually lmao
I guess closest possible thing would be having McGonagall teach Aviforce - there's already console voice lines for that lesson, as well as voice lines for her awarding house points (although, I dont remember finding any voice line for 15 house points...)
@@wariolandgoldpiramid Nah i wouldn't add that one, it literally is just "shoot at this thing and something happens", which is literally what flipendo/lumos/blablabla does.
I'd add it if it actually allowed you to control a bird or something like that, but that requires programming
@@bubblemage well, I'd just prefer if there were existing voice lines.