Harry Potter and the Chamber of Secrets PC Extended Mod - Part 19

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  • Опубліковано 29 жов 2024

КОМЕНТАРІ • 18

  • @divingdeep39
    @divingdeep39  Рік тому +13

    Timestamps of the changes:
    Entry Hall Hub
    00:02 - After the Gryffindor Challenge, Harry now spawns in front of the Fat Lady's portrait instead of its right side
    Grand Staircase Hub
    02:38 - Bronze Wizard Card "Ethelred the Ever-Ready" was moved from the chest at the bottom of the Grand Staircase (see Part 2) to here
    Library
    03:29 - The left door in the "Lockhart Shrine" is accessible after learning Spongify
    Demo 1
    03:35 - Start of Demo 1
    03:50 - All tutorials are removed
    04:08 - Doors throughout the level now open correctly
    06:01 - Wizard Cards are replaced with Challenge Stars (also at 8:11 and 09:52)
    09:43 - Raised the decorated vaults to align with the ceiling

  • @ja-krestnik
    @ja-krestnik Рік тому +6

    You made the game, that was for me 9/10, 11/10 😅😅😅

  • @wariolandgoldpiramid
    @wariolandgoldpiramid 9 місяців тому

    8:07 damn, THAT'S what I missed. That was sneaky. Thanks for the "guide".

  • @International_Law
    @International_Law Рік тому

    That's incredible! 😊😊😊

  • @bubblemage
    @bubblemage Рік тому +5

    I like that demo 1 part (what is it?), it looks like you're more inside the castle rather than in a random ass dark dungeon (the vanilla rictusempra challenge). They did a nice job with the vanilla spongify challenge though with more of those warm orange lights, wish they used those more in the rictu one too

    • @wariolandgoldpiramid
      @wariolandgoldpiramid Рік тому +4

      Hogwarts obviously has plenty of dungeons as well, so why not.
      And the darker tone is fitting for the danger of fighting dark creatures.

    • @bubblemage
      @bubblemage Рік тому

      @@wariolandgoldpiramid Idk might be me, i just don't think the tone of that level matches a classroom challenge and lockhart's aesthetic overall. I think the spongify one fits him better!

    • @Farlands
      @Farlands Рік тому +2

      Hey I see familiar names :) (checking info about this mod out at the advice of one of the commenters on my videos)

    • @divingdeep39
      @divingdeep39  Рік тому +1

      ​@@Farlandsglad to see you here :) if you need more information, feel free to reach me via the Contacts info or by joining the HP Modding server on Discord.

    • @bubblemage
      @bubblemage Рік тому

      @@Farlands hi master!!!!!!!!!

  • @EnriqueGonzalez-pu4mw
    @EnriqueGonzalez-pu4mw Рік тому +10

    What do you think about the posibility of adding a new spell challenge to the game? There are a few classes that were not explored, such as transformations and enchantments! Even if there is no voice lines done, it could be REALLY fun

    • @fernandopatricioamado
      @fernandopatricioamado Рік тому +4

      There are other spells on the console versions... It could be fun

    • @OmegaRC59
      @OmegaRC59 Рік тому +6

      That's what custom level mods are for. Though I think not many people do any UnrealScript coding, especially nothing complicated like that other than a really small handful of people (myself included)
      I've already got a load of really impressive things that are waiting to be revealed in another Cruciatus Child trailer eventually lmao

    • @wariolandgoldpiramid
      @wariolandgoldpiramid Рік тому +3

      I guess closest possible thing would be having McGonagall teach Aviforce - there's already console voice lines for that lesson, as well as voice lines for her awarding house points (although, I dont remember finding any voice line for 15 house points...)

    • @bubblemage
      @bubblemage Рік тому

      @@wariolandgoldpiramid Nah i wouldn't add that one, it literally is just "shoot at this thing and something happens", which is literally what flipendo/lumos/blablabla does.
      I'd add it if it actually allowed you to control a bird or something like that, but that requires programming

    • @wariolandgoldpiramid
      @wariolandgoldpiramid Рік тому

      @@bubblemage well, I'd just prefer if there were existing voice lines.