Was hoping you would do a new video on the update, great video as usual. Been using balloon mesh it’s excellent but can’t seem to find a way of hiding or removing the poly mesh object.
Mesh balloon is awesome! Im not sure how polygroups work with mesh balloon but have you tried holding Ctrl + Shift and clicking on the piece you want to remove? It isolates that polygroup, then you can mask it and either Split Masked (under subtool) or Ctrl-Shift-Click again to show all, flip your mask, and hide part, then delete hidden to get rid of it? Hope this helps!
Would’ve been nice to see the mesh extract demonstrated on a clean less noisy model. Maybe even an example on a fresh character creating armor with it🤷🏽♂️
Awesome video as always! This update looks fantastic!
Aw thanks!! Exciting stuff!! :D
Hopefully I can keep posting updates as more comes out!
Was hoping you would do a new video on the update, great video as usual. Been using balloon mesh it’s excellent but can’t seem to find a way of hiding or removing the poly mesh object.
Mesh balloon is awesome! Im not sure how polygroups work with mesh balloon but have you tried holding Ctrl + Shift and clicking on the piece you want to remove? It isolates that polygroup, then you can mask it and either Split Masked (under subtool) or Ctrl-Shift-Click again to show all, flip your mask, and hide part, then delete hidden to get rid of it? Hope this helps!
@@Gatz3D Thank you will give it a shot much appreciated 🙏
@@Athomeintheshed Absolutely! 👍 happy to help!
Would’ve been nice to see the mesh extract demonstrated on a clean less noisy model. Maybe even an example on a fresh character creating armor with it🤷🏽♂️
thanks for the updates!
Absolutely So many new features!
Let me know if there are any new features you want to see a video on! :)
@@Gatz3D wanted to know everyone haha
Super cool!
Aw yeah man! Michael Pavlovich streamed a bunch of new features on Twitch earlier today as well! Stoked! :-)
Pretty exciting
Awesome new features! Making hair is going to be fun with that Curve Alpha brush!
@@Gatz3D right! Who knew something like that could change a users experience so much!