[Factorio] IR3 Ep 1: Stone Age Mining

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  • Опубліковано 27 жов 2024

КОМЕНТАРІ • 52

  • @WelshProgrammer
    @WelshProgrammer 7 місяців тому +22

    Placing down torches for the first night, punching rocks for ore and cutting down trees
    Minecraft players: First time?

    • @marsh8056
      @marsh8056  7 місяців тому +2

      It really isn’t that different huh!

    • @kingt280209
      @kingt280209 4 місяці тому +1

      Fun thing: Factorio was inspired by an Minecraft Mod called IndustrialCraft 2.. :D

  • @dragoninferno6433
    @dragoninferno6433 7 місяців тому +15

    Is it weird for you to be playing a new world after being on the same world for over a year? XD Super excited for this series, I love IR3

    • @marsh8056
      @marsh8056  7 місяців тому +4

      Absolutely! But also I’m excited to see how it turns out. In fact I enjoy watching these episodes, and I get to see them first 😈

  • @ITBlanka
    @ITBlanka 7 місяців тому +5

    Ah yes! Even if I was still really liking the previous series, there is only so much you can optimize on a factory until a new is more tempting, and this new series is gonna be a banger!

    • @marsh8056
      @marsh8056  7 місяців тому

      Also there’s only so much UPS!

  • @m0rjjj666
    @m0rjjj666 7 місяців тому +7

    The most annoying part in IR3 are the cliffs. It's fairly high tech and sulfuric acid is hard to get. So you will love with them for a long while 😅

    • @marsh8056
      @marsh8056  7 місяців тому +1

      lol yes but it’s not too bad. If anything it is a good deterrent against making a big bus until at least you have oil processing and sulfur, as doing a big main bus before electric is unwise, imo

  • @nordblum
    @nordblum 7 місяців тому +5

    Good start. I like the way you explain and demonstrate things.

  • @WhyAreWeForcedIntoHavingThis
    @WhyAreWeForcedIntoHavingThis 3 місяці тому

    Found my new favourite casual series, Great videos!

  • @TheOnlyToblin
    @TheOnlyToblin 7 місяців тому +2

    21:00 You can select the Drill, then Shift+Left click on the furnace to add ONE. Click again to add another. Eventually, you'll find the balance, without having to *actually* build the machines. You only need *one* machine to add it to rate calc.

    • @marsh8056
      @marsh8056  7 місяців тому

      I didn't know that! Although it's kind of moot because I was just going to build them anyway. For virtual planning I prefer helmod over rate calculator. RC is better for checking existing machines. In ep3 I'll show it with the assemblers, and I think you'll see where I was going with this demonstration.

  • @King_Georges_Calcified_Elbow
    @King_Georges_Calcified_Elbow Місяць тому

    tough starting map but it looks gorgeous
    and you're good on the mic

  • @Niyucuatro
    @Niyucuatro 7 місяців тому +2

    The tediusness of the hand crafting serves really well to make automation much more of a satisfying achivement.

    • @marsh8056
      @marsh8056  7 місяців тому

      It does! Because of this I make it an early priority to get everything automated

    • @angeldude101
      @angeldude101 7 місяців тому +1

      The only problem is that you need to hand craft enough to make all the machines you'll need to automate things, including the many small assemblers and inserters. It was very painful after designing belt automation only to realize I forgot to automate the inserters I needed to actually build it, which have their own complex chain of intermediates.
      I've really enjoyed powering machines with steam, but being so impatient, the intermediates needed to automate the intermediates definitely make it harder to enjoy the puzzle of routing steam around.

    • @marsh8056
      @marsh8056  7 місяців тому

      @angeldude101 Belts are probably a good thing to start with to link your ore mines together, but ultimately you just can’t jump from no automation to full automation. Every step will save you some amount of hand crafting but not all of it. I think the key is to keep your builds small so the hand crafting is also small. Steam power is temporary so nothing for this technology needs to be big.

    • @Niyucuatro
      @Niyucuatro 7 місяців тому

      @@angeldude101 thats why you first handcraft a small assembler, then use that to start making intermediates, so the second one is faster to build. And just snowball from there.

  • @KrunchyKat
    @KrunchyKat 7 місяців тому +2

    Always scary and exciting starting a new world, feels like resetting life.

    • @marsh8056
      @marsh8056  7 місяців тому

      Especially when doing a UA-cam series!

  • @Gyffen1971
    @Gyffen1971 7 місяців тому +5

    @Marsh, I've started playing IR3 and found a Steam Fissure nearby and have been using it to power my Steam Powered Equipment. You don't need Coal and Water in the Early Game. On your Map there is a Steam Fissure just below the Copper Patch and to the Right of the Stone Patch. You can use a Steam Derrick to acquire your steam and Tanks to Store it.
    I've gone from Burner Inserters to Steam Inserters since finding a Steam Fissure near my coal path. Going to convert my Drills to Steam also.

    • @marsh8056
      @marsh8056  7 місяців тому +2

      I’m choosing to start with burners for various reasons, but either path works well. One reason I like to start with burners is because that steam fissure provides a rather small amount of steam in the long run, just two boilers worth at its prime, so if you convert the miners to run on steam immediately then you will soon have to augment that with boilers as well, compared to burner miners with steam assemblers and labs, which on their own can go quite some time before you have to make the switch.
      But again, either path is fine. In the end everything will probably be steam before electric.

    • @Gyffen1971
      @Gyffen1971 7 місяців тому +2

      @@marsh8056 Yep, I understand that a player can take either path. Just wanted to point you toward the Steam Fissure that visible on the map while you were explaining the mod to be able to move placed structures @17:08 in the video. Other then that I has watched your last Long Playthrough and Enjoyed the Base Layout and your Explanation's of what is happen. Excellent Work!

    • @Niyucuatro
      @Niyucuatro 7 місяців тому +1

      @@marsh8056 I did more or less the same. saved the steam fisure for the first research and assemblers and keep mining on burners. Only once i had fully automated steam pipe production and copper boilers i started swapping the burner miners for steam ones.

  • @zancmok
    @zancmok 7 місяців тому +1

    love the episode keep up the good work

  • @wheezyshoe212
    @wheezyshoe212 7 місяців тому +2

    And so it begins...

  • @kratosGOW
    @kratosGOW 7 місяців тому +4

    Mining copper and tin? What is this? Runescape? 😂
    It’s been close to 20 years since I have played that.

    • @marsh8056
      @marsh8056  7 місяців тому +2

      This does bring back some memories, although personally I mostly got sucked into the initial versions of wow

    • @kratosGOW
      @kratosGOW 7 місяців тому +1

      @@marsh8056
      My family never had a computer strong enough or the will/budget for me to play an MMO like that. I played the free version of Runescape. 😭

    • @marsh8056
      @marsh8056  7 місяців тому +1

      @kratosGOW My family’s computer wasn’t good enough either, I had to build my own and save everything I could to buy parts

  • @user-jm8sy5ox2j
    @user-jm8sy5ox2j 7 місяців тому +1

    IR3 gives me flashbacks to gregtech, another game mod that really does early game microcrafting wrong much like IR3. I don't see the purpose in prolonging the pre automation phase in automation games like factorio and modded minecraft

    • @marsh8056
      @marsh8056  7 місяців тому

      It doesn’t prolong it, it just makes it more punishing. You can start automating things from the very first research you do. Vanilla factorio is so forgiving they have to make common machines like belts and inserters as science components to push the player to automate. In IR3 you are pushed to automation simply for practicality.

  • @stiluboy
    @stiluboy 3 місяці тому +1

    How you already got 4 item quick access bars on bottom ? Did I miss something in your videos ? thx !

    • @marsh8056
      @marsh8056  3 місяці тому +1

      It's in the Factorio settings.

  • @MrTargetSan
    @MrTargetSan 5 місяців тому +1

    Just started watching. Quite curious how you solved logistics challenge which I faced - lots of components which are needed in small quantities in literally 1-2 spots

    • @marsh8056
      @marsh8056  5 місяців тому

      Careful planning of a “mini bus” and deciding which items are actually needed and which can be skipped. Hold off on main bus until robots

    • @MrTargetSan
      @MrTargetSan 5 місяців тому

      @@marsh8056 Well, that's a plan, but until you'll reach midgame-endgame where you'll have 10 or maybe even more such ingredients, many of which require quite complex production. As far as I can see from yellow science phase, bus isn't expandable enough, and drones may have too small throughput. BTW you won't get proper logistics until that same yellow science, as buffer and active requester require blue computers. So I'm considering either Transport Drones or Mini-Trains for my next playthrough.

  • @dante411x
    @dante411x 7 місяців тому +1

    Cool stuff. New to this channel, looks like it will be a fun watch.
    One thing I’ve got.. you’re complaining about how long it takes to make your first drill and how this takes forever… after choosing not to pick up the items that would make that first drill pretty quickly. It’s.. yeah. I mean, if you like to start with nothing and then complain about starting with nothing that seems a little backwards to me

    • @marsh8056
      @marsh8056  7 місяців тому

      I’m just commenting on how long it takes in general. This applies to everything else that needs to be crafted that goes well beyond the few free items you start with

  • @AJTC5000
    @AJTC5000 7 місяців тому +2

    Great start! Do you have an upload schedule?

    • @marsh8056
      @marsh8056  7 місяців тому +4

      Thanks! It’s 3 episodes a week, usually Monday Wednesday Friday with episodes averaging 30 minutes long

    • @AJTC5000
      @AJTC5000 7 місяців тому +2

      @@marsh8056 thanks! Looking forward to them 🙂

  • @mr.komp1004
    @mr.komp1004 6 місяців тому +2

    How to install this stuff? I kinda newbee

    • @marsh8056
      @marsh8056  6 місяців тому +1

      In factorio's main menu click mods and then install, from there you can search for things.

    • @mr.komp1004
      @mr.komp1004 6 місяців тому +1

      @@marsh8056 Thats why I was asking, because I was searching for IR3 challenging, but modepack called in different way. And some Zolo guy created it

    • @marsh8056
      @marsh8056  6 місяців тому +1

      Some people create compilation mod packs with bunch of different mods. You can just search and install the industrial revolution 3 mods from deadlock and that'll get you going. Or you can download the save file in the video description and google how to import a save file. If you import mine, you can sync both the mods and settings to exactly what I'm using, if that's what you're looking for.

    • @mr.komp1004
      @mr.komp1004 6 місяців тому +1

      How can I install all your mods? So i could have this plate that you step on and take stuff and 4 rows. Basically I want to install all your stuff, that would be great

    • @marsh8056
      @marsh8056  6 місяців тому

      Those transfer plates are not a stand alone mod, it comes as a part of the IR3 overhaul. If you try to load my save file in factorio it will ask you if you want to sync everything

  • @Neighter
    @Neighter 3 місяці тому

    You have bunch of scrap from piles early on, so you can avoid hand-mining your first drill. Ive learned quite liking the complexity of intermediates, because small assemblers go in hand with bob-inserters.