Here's the requirements for seeing the decisiion to form the Hansa: -You're not GB, the HRE tag, or the papal states. (ENG is allowed to form the hansa) -Your culture is either in the germanic group (not a specific one, just in the group), or you're Gotland/Danzig/Riga. -You own the province Lübeck To then press the button you must: -Not have Lübeck the tag exist -Own the Hamburg, Lübeck (in a state), and Bremen provinces -Have less than 25 provinces (feed some to a vassal if this is an issue) -Be a republic, have at least 40 mercantilism, or have the burghers estate, and have them at >90 loyalty -Not be the current HREmperor -Be a non-horde non-subject nation at peace It won't force you out of the HRE, but it will force you into becoming a republic, but that frankly isn't all that bad. I didn't even know the requirements were this lax, you don't need a specific government type, you don't need a specific culture, just any culture in the germanic group will do.
@@pileofcheese5017 I mean I got it from the game code, not the wiki, its a bit more clear there as a 'NOT' condition. But thanks for the comment, seeing you a lot in my comments section :)
This was a mission tree that was added in the free update of lions of the north. It was added as a treat by Big Boss who was hired on during this time. The company wanted a lubeck mission tree, Big Boss who was a mod developer for Flavor Universailas offered to put his already existing mission tree from FU into the game. This is why it’s OP.
You can make the Copper mine in Scandinavia that has a production efficiency monument your capitol and make it a goldmine, meaning you get even more income from gold ;) Edit: Nevermind ten people already commented this but leaving comment up for audience interaction score
Fair enough, was about to reply with the usual yes I know, but yup it comes to +30 ducats a month income at +9 assuming no % goods produced and assuming 0 base production development.
@@LemonCake101 I just had an Idea for MP, does the Mission require you to have your capitol in Europe? Could otherwise be a great way for an Exodus campaign with that Gold buff.
10:00 OR you can make Dalaskogen your capital, and change it's copper mine +9 local goods produced monument into a gold mine, with +9 local goods produced.
Yes, as around 4 others comments have pointed it out, you can. Just highlighting the world is open for becoming gold; London was just a demonstration. By far the best would be the Swedish copper mine.
6:16 I think there was a video from the Student where he showcased the power of forming the hansa as Gotland after PUing Denmark. Don't remember if he talked about the missions though. Anyway, now i have one more nation in my to-play list, great video!
I did see that video route, but The Student isn't actually one of the big bois, your 100k+ subs youtubers making yet another Russia OP video (nothing against that for the record, Russia is still OP)
@@LemonCake101 Yeah, i think minmaxing modifiers through wierd combinations is not a very popular topic in the eu4 community, and i can see why - many see the game as a historical simulator, a place to see what will happen when you change something in history. All the shenanigans with nation formations often break the immersion, and the game starts to look more and more like an excel spreadsheet. I think that the audiences of the 'big boys' are largely comprised of players new to eu4, and the formers don't want to make the process of learning the game harder, with complex minmaxing strats. P.S: in my opinion Muscovy and Russia are ahistoricly overpowered (which also breaks the immersion), as in real life they were famous for fielding untrained unmotivated serfs as troops, and relying on sheer quantity to overwhelm the opponents, thus crippling their economy. In eu4 they not only gain modifiers like morale of armies, the flipside of quantity tactics is not reflected in any way, so I'm heavily in favor of a nerf.
@@Yansigizmund I mean that's all fair, but what can I say I am an excel enjoyer. Hopefully I can become popular enough to bring the joys of excel to the masses :)
@@LemonCake101 i don't know much about the algorithm, but in terms of content your videos are very informative and fun, so I'd say many will enjoy it when exposed to it. Good luck!
@@Yansigizmund Thanks for the support, I have no idea about the algorithim myself, I don't think anyone really does. But I will keep doing my best, and I am happy for every view.
The only problem is you have to have less then 20 provinces to form the hansa and the mission tree gets buggy when you form it with the nation without ability to have a trade league
This may not be practical, but theoretically starting as lubeck, you could get at least one guaranteed trade league member per trade node in the world by using merchant republic trade city subjects, probably for about 100 possible trade league members. That makes any modifiers that stack with number of league members busted, like the first would be 200% dev cost reduction for example
AI Lubeck knows whats up (I mean even without a mission tree its also quite rich for an OPM and hence they can perform disproportionally well compared to other AI OPM's)
On the subject of the "Develop The Mineral Trade" mission, if you change your capital to "Dalaskogen" you can get flat local goods produced from the copper mine monument on that province. Its not even far away from Lubecks starting position.
I mean I am a history buff myself and I do enjoy the Hansa as part of its historical impact on both commercial development and historical economic growth, however I don't remember the part where Lubeck opened a literal Gold Mine in their capital.
Starting with Hamburg (or Bremen) you have the old Lubeck mission tree with some other permanent modifier and permanent claims, then you can form the Hanseatic League. Enjoy your Bunte Kuh achievement run!
I mean if it gets popular I guess I can do a playthrough, but thankfully this one shouldn't be too bad (most of it can be summed up as kill your neighbors)
Everybody knows how OP Lübeck is, "Queen of Queens" mission alone is broken. 1 province OPM mamluks/byz/ottman, simply add them to your league, press the button, and you know have a vassal on the other side of the map with massive cores. And you can finish the lübeck mission tree fully at 1550. Than you can still for a other nation, and simply do there mission trees on top of the lübeck tree
I just looked through the missions and you can - with an earlier mission - change your trade good to Fish and get a permanent 1.5 Goods in Lübeck as well. And as far as I can tell that modifier wont go away once you swap to gold.
Also, you forgot to mention the Herring Migration mission. This mission triggers an event that allows Lübeck to change its trade good to fish. You know, sound pretty bad. Except that it also grants +1.5 goods produced to the province. Which is not that great for fish, but still pretty neat. 1.5 goods produced on a gold mine though ...
i saw a lubeck run by zlewikk where he moved his capital to dalaskogen to get the ludicrous +9 goods produced on the gold mine. a shame that you don't get the gold depletion chance on your capital, but... it was ridiculous.
Can't you uberdevelop Amsterdam, switch capital to Amsterdam, click the gold mission and get gold in Amsterdam? And let's not forget the polders that bring you +10% goods produced.
Happy to be of service! I do have to recommend Dithmarshen -> Hansa too if you are confident with a tag switch, but otherwise just Lubeck will hold its own too!
@@LemonCake101 I already play a dithmarsh so that will be quite boring for me even though I could gain 10% good produce mod, 5% admin eff + cassus belli on every around that aren't peasant republic.
However I wanna asked, if you form Lubeck get the mission that give the great bonus until the end of the game, form another nation that aren't a end tag (like Hanover) and then form the Hanseatic league, do that mean you could get 2 times the bonus or the mission are considered "already done" even though you change your tag?
If you start as Gotland it gets even more absurd. You can easily join the empire, get insane permanent modifiers (5% diszipline for example) and then form the Hansa and later on Prussia.
Yup, but Gotland isn't a formable, so you have to start as them. Hansa you can slot into another run, like Dithmarschen -> Hansa for example, or even more shenanigan's since its a formable.
@@LemonCake101 maybe you can help me but i started a dithmarschen -> hansa run, but the decision was ones there but it is gone now and now that i have my permanent buffs i want to form the hansa, but the decision wont appear despite me fullfilling all requirements. i have only 24 provinces...
@@elsulini3551 Do you have more then 20 provinces? If yes, you will need to release vassals down to under 20 provinces, otherwise the decision won't show up
10:40 Does that mean you could get it on that swedish province which has a monument that gives a massive amount of goods produced? 0.0 (meant for copper) it gives +9 goods produced. Each goods produced eaquals to 40 gold per year so for simplicity 3,3 ducats per month. Which means the monument at theoretical 0 production dev in the province would shit out 30 ducats per month
Yes, you absolutely can move your capital there, and spawn Gold on the province. It comes to +30 ducats per month from the monument alone (excluding all % goods produced and any production dev)
The hansa missions are really powerful. I m surprised that it didn't get a achievement for its queen mission. 15 OPM with 30 dev each is pretty scary. And you can reconquer their cores. You run your own hre inside hre
I mean yes, but I was talking about this tag specifically, because I assumed before that it wasn't a formable and could only be used through the Lubeck missions
I saw a comment that said they got access to a permanent 5% discipline and just had to try a lubeck to prusssia campaign. And had way more fun as lubeck then I thought I would.
is gold in lubeck even any good? wouldn't it be better to be kept as a trade province? love the ideas of many commenters to put gold in dalaskogen though!
yup, that's the best place for it! And yes Gold in Lubeck is good, you maintain your trade value for the most part, but your income from production literally x20's (Gold would have a trade value of 40 ducats if it was a normal trade good)
Form netherlands, pop the 50% dev cost mission, conquer as hansa, make capital, pop gold decision... is this doable with tag switching/in mp or with a friend
Oh god... I wonder if Going from Riga to Lubeck and moving your capital back to riga will let you do some -absurd- stacking. Riga makes gold, All the riga perma buffs and all the lubeck stuff.
actually, if you held that opinion for 'Years' you may have been correct. Paradox has been doing a lot of 'stealth' buffing by moving a lot of tags away from being Endtags, as well as making some tags formable: for example, Austria used to be formable only by Styria, but now everyone can form it.
@@LemonCake101 I've been playing since 2014 so it wouldn't shock me to learn some dinosaur knowledge about elements of eu4 is out of date! I've never stopped to consider what stealth changed paradox might have made - just found your content and it tickles the theory crafting part of eu4 that I love. Keep up the great work x
I'm not sure if you are able to form german regional tags after forming the hansa, but if you could form Brandenburg it would be an insanely strong pitstop before forming Prussia.
Here's the requirements for seeing the decisiion to form the Hansa:
-You're not GB, the HRE tag, or the papal states. (ENG is allowed to form the hansa)
-Your culture is either in the germanic group (not a specific one, just in the group), or you're Gotland/Danzig/Riga.
-You own the province Lübeck
To then press the button you must:
-Not have Lübeck the tag exist
-Own the Hamburg, Lübeck (in a state), and Bremen provinces
-Have less than 25 provinces (feed some to a vassal if this is an issue)
-Be a republic, have at least 40 mercantilism, or have the burghers estate, and have them at >90 loyalty
-Not be the current HREmperor
-Be a non-horde non-subject nation at peace
It won't force you out of the HRE, but it will force you into becoming a republic, but that frankly isn't all that bad. I didn't even know the requirements were this lax, you don't need a specific government type, you don't need a specific culture, just any culture in the germanic group will do.
Yup, its not a trivial form funnily enough, but its completely worth it!
Also just a quick clarification: its have less then 25 provinces, not at least I am afraid
@@LemonCake101 oh good catch, it's preceded by a "none off"
@@pileofcheese5017 I mean I got it from the game code, not the wiki, its a bit more clear there as a 'NOT' condition. But thanks for the comment, seeing you a lot in my comments section :)
Does it becomes you in a plutocracy if you're already a republic? Because you can get Prussian Government as Danzing via mission tree.
There was someone that moved their capital to daleskogen before they clicked the gold mine mission and got like 60 ducats per month via gold
classic, but yeah changing trade goods is something you should be careful about
It was Zlewikk if I remember correctly. Also remembered that insane video :D
@@olegasa2 Probably it was him. But it's one of my favourite strategies :D
@@olegasa2 yeah, that's who it was, insane video hehe
Yea I figured that out as well while laying lubeck
This was a mission tree that was added in the free update of lions of the north. It was added as a treat by Big Boss who was hired on during this time. The company wanted a lubeck mission tree, Big Boss who was a mod developer for Flavor Universailas offered to put his already existing mission tree from FU into the game. This is why it’s OP.
Oh my god it all makes sense now... It does seem like a modded mission tree.
You can make the Copper mine in Scandinavia that has a production efficiency monument your capitol and make it a goldmine, meaning you get even more income from gold ;)
Edit: Nevermind ten people already commented this but leaving comment up for audience interaction score
Fair enough, was about to reply with the usual yes I know, but yup it comes to +30 ducats a month income at +9 assuming no % goods produced and assuming 0 base production development.
@@LemonCake101
I just had an Idea for MP, does the Mission require you to have your capitol in Europe? Could otherwise be a great way for an Exodus campaign with that Gold buff.
@@wilhelmrk Nope, mission just gives you gold on your capital no questions asked. If you are in Beijing congrats Beijing is now a gold mine.
10:00 OR you can make Dalaskogen your capital, and change it's copper mine +9 local goods produced monument into a gold mine, with +9 local goods produced.
Yes, as around 4 others comments have pointed it out, you can. Just highlighting the world is open for becoming gold; London was just a demonstration. By far the best would be the Swedish copper mine.
6:16
I think there was a video from the Student where he showcased the power of forming the hansa as Gotland after PUing Denmark. Don't remember if he talked about the missions though. Anyway, now i have one more nation in my to-play list, great video!
I did see that video route, but The Student isn't actually one of the big bois, your 100k+ subs youtubers making yet another Russia OP video (nothing against that for the record, Russia is still OP)
@@LemonCake101 Yeah, i think minmaxing modifiers through wierd combinations is not a very popular topic in the eu4 community, and i can see why - many see the game as a historical simulator, a place to see what will happen when you change something in history. All the shenanigans with nation formations often break the immersion, and the game starts to look more and more like an excel spreadsheet.
I think that the audiences of the 'big boys' are largely comprised of players new to eu4, and the formers don't want to make the process of learning the game harder, with complex minmaxing strats.
P.S: in my opinion Muscovy and Russia are ahistoricly overpowered (which also breaks the immersion), as in real life they were famous for fielding untrained unmotivated serfs as troops, and relying on sheer quantity to overwhelm the opponents, thus crippling their economy. In eu4 they not only gain modifiers like morale of armies, the flipside of quantity tactics is not reflected in any way, so I'm heavily in favor of a nerf.
@@Yansigizmund I mean that's all fair, but what can I say I am an excel enjoyer. Hopefully I can become popular enough to bring the joys of excel to the masses :)
@@LemonCake101 i don't know much about the algorithm, but in terms of content your videos are very informative and fun, so I'd say many will enjoy it when exposed to it. Good luck!
@@Yansigizmund Thanks for the support, I have no idea about the algorithim myself, I don't think anyone really does. But I will keep doing my best, and I am happy for every view.
surprised you didn't mention moving your capital to Dalaskogen for the monument with gold as the base good
I mean its there, but I thought it was linked to your capital until the intermission. Absolutely move your cap to Dalaskogen for the max abuse!
The only problem is you have to have less then 20 provinces to form the hansa and the mission tree gets buggy when you form it with the nation without ability to have a trade league
It’s a buggy formable I will give it that, but the rewards man! (Also it’s less then 25 provinces)
Less than 20 provinces means you can still form it as most countries surrounding Lubeck.
This may not be practical, but theoretically starting as lubeck, you could get at least one guaranteed trade league member per trade node in the world by using merchant republic trade city subjects, probably for about 100 possible trade league members. That makes any modifiers that stack with number of league members busted, like the first would be 200% dev cost reduction for example
Oh for sure, but that is a lot of effort involved there too.
It makes a lot more sense seeing AI Lubeck doing reallu well every campaign...
AI Lubeck knows whats up (I mean even without a mission tree its also quite rich for an OPM and hence they can perform disproportionally well compared to other AI OPM's)
On the subject of the "Develop The Mineral Trade" mission, if you change your capital to "Dalaskogen" you can get flat local goods produced from the copper mine monument on that province. Its not even far away from Lubecks starting position.
Yup, that's the best place to spawn the gold, it comes to a flat +30 ducats of gold income per month with no goods produced modifiers
Oh damnn nice! One suggestion, you could put your capital on the copper mine in Sweden, the gold event would be overpowered there
Wow, that's a cool and unique idea!
hope you grow big
Thanks for the support!
That's what she said
Hoping that you get involved in Anbennar videos as I see in the description. 🙏
I was thinking of doing a community poll tbh to see the interests in stacking modifiers in Anbennar compared to just base game
Totally do some Anbennar fun stuff. Dwarves would be a blast!
Wait till this guy notices denmark and its crazy buffs like 35 goods produced
Thankfully for me, Denmark isn't real.
Deserved. The Hansa was critical for the economic development of Northern Europe. Capitalists stay winning.
I mean I am a history buff myself and I do enjoy the Hansa as part of its historical impact on both commercial development and historical economic growth, however I don't remember the part where Lubeck opened a literal Gold Mine in their capital.
@@LemonCake101 That's... Yeah, true.
Starting with Hamburg (or Bremen) you have the old Lubeck mission tree with some other permanent modifier and permanent claims, then you can form the Hanseatic League. Enjoy your Bunte Kuh achievement run!
ofc you do... thanks Paradox!
Finally, I understand why north germany is so hard to conquer in 1.35
You should make a video covering the whole mission tree and how to do it.
I mean if it gets popular I guess I can do a playthrough, but thankfully this one shouldn't be too bad (most of it can be summed up as kill your neighbors)
You can make Dalaskogen a gold producing province which is absolutely mental with its' great project
Yup, its +30 ducats a month income with no goods produced modifiers at all.
Everybody knows how OP Lübeck is, "Queen of Queens" mission alone is broken. 1 province OPM mamluks/byz/ottman, simply add them to your league, press the button, and you know have a vassal on the other side of the map with massive cores.
And you can finish the lübeck mission tree fully at 1550.
Than you can still for a other nation, and simply do there mission trees on top of the lübeck tree
I just looked through the missions and you can - with an earlier mission - change your trade good to Fish and get a permanent 1.5 Goods in Lübeck as well. And as far as I can tell that modifier wont go away once you swap to gold.
The Hansa formable was added with 1.34. it's very much part of the recent power creep.
Also, you forgot to mention the Herring Migration mission. This mission triggers an event that allows Lübeck to change its trade good to fish. You know, sound pretty bad. Except that it also grants +1.5 goods produced to the province. Which is not that great for fish, but still pretty neat.
1.5 goods produced on a gold mine though ...
Of course it does, I wasn't aware of that mission...
Ah good to know!
i saw a lubeck run by zlewikk where he moved his capital to dalaskogen to get the ludicrous +9 goods produced on the gold mine. a shame that you don't get the gold depletion chance on your capital, but... it was ridiculous.
Ah, well at least the 9 goods produced from the monument is immune to depletion :)
Can't you uberdevelop Amsterdam, switch capital to Amsterdam, click the gold mission and get gold in Amsterdam? And let's not forget the polders that bring you +10% goods produced.
In addition, doing some goods produced shanigans like monastic breweries, going either Ibadi or Zoroastrian you could ramp it up even more
Yup, all part of the fun!
Dang didn't know Lubeck mission tree is that interesting, will try next time I will play the game
Happy to be of service! I do have to recommend Dithmarshen -> Hansa too if you are confident with a tag switch, but otherwise just Lubeck will hold its own too!
@@LemonCake101 I already play a dithmarsh so that will be quite boring for me even though I could gain 10% good produce mod, 5% admin eff + cassus belli on every around that aren't peasant republic.
@@avisdunrandom Fair enough, just saying I do like Dithmarschen hence I will recommend it to literally everyone
However I wanna asked, if you form Lubeck get the mission that give the great bonus until the end of the game, form another nation that aren't a end tag (like Hanover) and then form the Hanseatic league, do that mean you could get 2 times the bonus or the mission are considered "already done" even though you change your tag?
@@avisdunrandomyou can’t do that since forming Hansa in the code checks if you ‘where ever at any point Lubeck’ and if yes it prevents the formation
If you start as Gotland it gets even more absurd. You can easily join the empire, get insane permanent modifiers (5% diszipline for example) and then form the Hansa and later on Prussia.
Yup, but Gotland isn't a formable, so you have to start as them. Hansa you can slot into another run, like Dithmarschen -> Hansa for example, or even more shenanigan's since its a formable.
@@LemonCake101 maybe you can help me but i started a dithmarschen -> hansa run, but the decision was ones there but it is gone now and now that i have my permanent buffs i want to form the hansa, but the decision wont appear despite me fullfilling all requirements. i have only 24 provinces...
I dismantled the HRE, maybe thats it? Or i need less than 20 provinces?
@@elsulini3551 you need less then 25, hre existing or not has nothing to do with it I am afraid. Although a dismantle always help with AE
@@elsulini3551 Do you have more then 20 provinces? If yes, you will need to release vassals down to under 20 provinces, otherwise the decision won't show up
10:40 Does that mean you could get it on that swedish province which has a monument that gives a massive amount of goods produced? 0.0 (meant for copper)
it gives +9 goods produced. Each goods produced eaquals to 40 gold per year so for simplicity 3,3 ducats per month. Which means the monument at theoretical 0 production dev in the province would shit out 30 ducats per month
Yes, you absolutely can move your capital there, and spawn Gold on the province. It comes to +30 ducats per month from the monument alone (excluding all % goods produced and any production dev)
The hansa missions are really powerful. I m surprised that it didn't get a achievement for its queen mission. 15 OPM with 30 dev each is pretty scary. And you can reconquer their cores. You run your own hre inside hre
Its good stuff!
Gotland into Hansa into Prussia is +10% discp. You can probably take another few stops for some more, but you gotta start as Gotland.
I mean yes, but I was talking about this tag specifically, because I assumed before that it wasn't a formable and could only be used through the Lubeck missions
Yes, Lubeck gains attention
What can I say it’s a hidden gem
I saw a comment that said they got access to a permanent 5% discipline and just had to try a lubeck to prusssia campaign. And had way more fun as lubeck then I thought I would.
Gotland also has a 5% perma discipline buff, GOT>HANSA>PRUSSIA was my best discipline run
Yup, 5% disc in missions. As you do.
Have you tested if you tag switch between the hansa and another tag you can get all modifiers from the military mission at the same time?
If you formed them once you cannot reform them again unfortunately
Could you move your capital to amsterdam, then stack the dev costs further?
Yup!
is gold in lubeck even any good? wouldn't it be better to be kept as a trade province?
love the ideas of many commenters to put gold in dalaskogen though!
yup, that's the best place for it!
And yes Gold in Lubeck is good, you maintain your trade value for the most part, but your income from production literally x20's (Gold would have a trade value of 40 ducats if it was a normal trade good)
Form netherlands, pop the 50% dev cost mission, conquer as hansa, make capital, pop gold decision... is this doable with tag switching/in mp or with a friend
Absolutely doable with tag switches, and in MP with a friend.
I was eating lemon cake while watching this believe it or not.
Oh no please don’t eat me I like to live :(
Danzig is a fun one.
They get Teutonic missions, but can form Poland without cultureshifting and they can form hansa without cultureshifting!?
Yup, but once they form one they need to culture shift to form the other.
Thanks for a new idea for my next eu4 mp!
Definitely take the discipline and try and form Prussia in an MP build. If you can pit stop in Sweden to get gold on the copper mine, even better!
Oh god...
I wonder if Going from Riga to Lubeck and moving your capital back to riga will let you do some -absurd- stacking. Riga makes gold, All the riga perma buffs and all the lubeck stuff.
True, that is something I need to take a look at!
WAIT it's NOT an endgame tag.... I've been wrong for years
actually, if you held that opinion for 'Years' you may have been correct. Paradox has been doing a lot of 'stealth' buffing by moving a lot of tags away from being Endtags, as well as making some tags formable: for example, Austria used to be formable only by Styria, but now everyone can form it.
@@LemonCake101 I've been playing since 2014 so it wouldn't shock me to learn some dinosaur knowledge about elements of eu4 is out of date! I've never stopped to consider what stealth changed paradox might have made - just found your content and it tickles the theory crafting part of eu4 that I love. Keep up the great work x
@@jordanhood2166 gald you are enjoying, and welcome to the channel!
Wait, can you spawn lubeck gold on the Swedish copper monument??
Yup! Very balanced.
Ah yes, the dalaskogen gold mine of lübeck
The real reason the Hansa was so rich
12:00 i would probably move capital to Amsterdam
This is insane! I need it!
Happy to be of service!
2:14 , Lemon, you need to learn your rights and lefts 😂
Oh fuck!
Do you need lions of the north to get this mission tree?
Yes, you need the most recent dlc for these nordic missions trees and for some monuments on the nordic countries
You actually only need Emperor for this mission tree, according to the game code. This is pre Lions of the North.
Damn I got to do a lubeck game now
Happy to hear so helped!
dithmarschen>hansa>sardinia-piedmont>croatia>austria>prussia>germany>roman empire
i have a new campaign to run
Sounds like a good time!
I played it once and it was so much fun....until france declared war on me... And then a coalition aswell...yea it WAS fun
Coalition moment, classic North German gameplay moment
yes Gotland is strongest opm in a game
Has the community finally moved on from Ulm?
@@LemonCake101 from Bregenz
@@rasplay5761 damn, I'm losing track on which OPM is best
Once Ternate was the best OPM in the game
It was a secret 😢
sorry, someone had to break the news, may as well be me :(
First!🎉🎉
Yes you are! Congrats :)
Im not sure if true or not but I think between Emperor and now they buffed Hanseatic Missions alot.
Yup, that was the timezone when that happened.
I'm not sure if you are able to form german regional tags after forming the hansa, but if you could form Brandenburg it would be an insanely strong pitstop before forming Prussia.
Hansa is not a german regional tag, because why would you want to restrict this?