NOMAD SCULPT - Making a pose tool from the curve tool

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  • Опубліковано 17 жов 2024
  • NOMAD SCULPT - Making a pose tool from the curve tool
    There are so many ways to create basic shapes for sculpting onto. You can use primitives, voxel remeshing g, importing and so many more. Other programs like ZBrush have created innovative solutions like ZSpheres where you can create a model from a set of spheres all strung together.
    I was sketching this week and decided I’d like to have something like this in Nomad Sculpt on the Ipad so I had a go and made something similar using the new Curve tool.
    Have a go and improve it as you go and let us know how it is working for you!
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КОМЕНТАРІ • 63

  • @TechSavyMom
    @TechSavyMom 20 днів тому

    This crazy, fanfriggentastic , I can't wait till break (at work), to try this out. Thank you so much for showing us.

  • @ProcreateFX
    @ProcreateFX Рік тому +37

    I have already used the same method in this way, but in my opinion there is an even better variant to create a posable base mesh in no time. Instead of the Curve repeater, I now only use the normal tube tool with an X Division 4 and a post subdivision 2 for the body limbs.
    The body limbs become more beautiful. The legs / arms can also be mirrored and the symmetry preserved. You are also not forced to make a remesh at some point. For tails, the method with the curve repeater still makes sense. I'll make a video of my variant soon.

    • @SouthernGFX
      @SouthernGFX  Рік тому +12

      Absolutely. I mentioned that right at the start of the video. I just did a dragon with the tube tool rather than this way. It’s all good learning

    • @lostonegrey1555
      @lostonegrey1555 Рік тому +3

      Please do make a video id love to see the process

    • @WELOVEFAKO
      @WELOVEFAKO Рік тому +2

      Thanks Glenn. Great video as always! It takes me ages to block out the anatomy, so this will really speed things up.

    • @dominiqueruppen5721
      @dominiqueruppen5721 Рік тому +2

      is there a way in NOMAD to add an armature to the mesh so I could pose?
      (I still have to import the NOMAD-mesh into BLENDER for the posing)

    • @SouthernGFX
      @SouthernGFX  Рік тому +1

      @@dominiqueruppen5721 sadly no not yet

  • @lonew0lf94
    @lonew0lf94 Рік тому +18

    Real bone/rig feature NEEDS to be the next update! After that, animation! Then we be off we a complete set of tools for the ipad

    • @puchibamba4801
      @puchibamba4801 8 місяців тому

      That would be great but it has limited memory, especially non pro version iPads.

    • @skymakker313
      @skymakker313 4 місяці тому +2

      Asking for too much. Nomad is exclusively for sculpting. Best we can get is a primitive posing tool for renders.

  • @WilliamRamonTexeira
    @WilliamRamonTexeira Рік тому +7

    This is an amazing idea! Thank you for sharing!

  • @Bekkocho
    @Bekkocho Рік тому +2

    I have to say, this is singlehandedly the best method I have seen for creating a base model for sculpting in Nomad Sculpt. I saw ZBrush, and its ZSpheres, and wished something similar was available in Nomad Sculpt. Of course, here is SouthernGFX, the absolute LEGEND with a tutorial for just that! Thank you!
    Both unfortunately and fortunately, this led me to frustration and then a learning opportunity when I realized the difference between triangles and quads... I hadn't realized what 'Decimate' truly did, and I didn't know that most workflows involve having to create a retopology. Thanks to you, I have confidence that I can create a retopology easily, as shown in the Instant Meshes video. And I no longer fear the loss of detail, since I learned about 'Reproject', projecting the old detailed mesh onto the new retopology! Man, digital sculpting is so cool.
    Overall, I am just so thankful for your channel as a resource. If I'd known all this at the start, I could have saved myself so many headaches.

  • @artsbyana
    @artsbyana 10 місяців тому

    wow this could be used for so many different thing! so awesome!
    thanks sm for sharing this!

  • @kikalashnikov
    @kikalashnikov 10 місяців тому +1

    really interesting.
    what I usually do for human character, is using a mannequin app to give a pose to a 3d mannequin, and import it in Nomad. but your method is really good for non human creatures :)

  • @nucleardivide290
    @nucleardivide290 Рік тому +2

    Yeah definitely missing important Zsphere features... but WOW Nomad keeps blowing my mind!

  • @abstractfate6104
    @abstractfate6104 Рік тому +4

    I just got the Poseit app. I love it to make poses, you can make your own sized maniquins in the paid part. I’ve gotten so many poses I’ll be sculpting it was so easy to get ahead of myself and say, wow.. I have a lot lot more to sculpt than I had planned

    • @abstractfate6104
      @abstractfate6104 Рік тому +2

      And you CAN export those poses into nomad!

    • @khoavo5758
      @khoavo5758 Рік тому

      It looks cool, I been using magic poser. I wonder how they compare?

  • @けい-c6v
    @けい-c6v Рік тому

    wow!! expanding the possibilities!

  • @ren-du7uu
    @ren-du7uu 2 місяці тому

    wow! glen, i've only just started my journey with 3d modeling (as it started just with me needing a drawing reference) but these videos are so, so helpful! i have a question regarding this curve tool technique-i actually already modeled a character, but am wondering if i could somehow do the same posing method with the model, rather than repeating spheres. in short, is it possible to apply a model over a repeating-sphere skeleton?

  • @corimyers4985
    @corimyers4985 Рік тому +1

    This is exactly how I’ve always done this. I figured everyone else did too, lol.

  • @watchtowerdragon7098
    @watchtowerdragon7098 7 місяців тому +1

    This is spectacular! Thank you!

    • @SouthernGFX
      @SouthernGFX  3 місяці тому

      Glad you like it! Thanks for your comment I appreciate it!

  • @Kyle_Butterfield81
    @Kyle_Butterfield81 Рік тому +1

    super cool! I wondered if something like this could be done, but haven't sat down to figure it out! thanks Glen for your incredible mind! haha. always fun to watch!

  • @shampoocampus
    @shampoocampus Місяць тому

    super super helpful--thanks!

  • @mrdensvenske
    @mrdensvenske Рік тому +1

    very cool idea!

  • @necmettinkzldag2504
    @necmettinkzldag2504 Рік тому +1

    so creative👌

  • @righttoexplain
    @righttoexplain Рік тому +1

    Great idea!😁

  • @SaturnDahlia
    @SaturnDahlia 5 місяців тому

    Cool, it reminds me of the character creator in the video game spore

  • @MegaEmman
    @MegaEmman Рік тому +1

    This is awesome!!!!!

  • @SolidSnake-cn7mo
    @SolidSnake-cn7mo Рік тому +1

    Nice I got to try this.

  • @brainofjung
    @brainofjung 4 місяці тому

    Great video!! Thanks again

    • @SouthernGFX
      @SouthernGFX  3 місяці тому

      My pleasure! Thanks for commenting!

  • @KoshConnection
    @KoshConnection Рік тому +1

    May you also make a video for this technique on human anatomy pls? I need a visual aid hahaha..

  • @timmanning5206
    @timmanning5206 Рік тому

    Very informative

  • @lostonegrey1555
    @lostonegrey1555 Рік тому +1

    zspheres in nomad sculpt, no way im been hoping we would get something like this.

  • @cwtjones
    @cwtjones 10 місяців тому

    If Nomad come to desktop, would it be direct competitor to ZBrush?

  • @brentking5298
    @brentking5298 Рік тому

    So cool

  • @davidlewis4013
    @davidlewis4013 Рік тому

    This is great! I wonder if there a way to temporarily bind it to a mesh like Z spheres? I found this video in the search for a way to pose T posed character's mesh

  • @KoshConnection
    @KoshConnection Рік тому +2

    I guess its time to invest on Nomad rather than forger. hahahaha!!!

  • @gangger89
    @gangger89 Рік тому +1

    thx again!

  • @elemento_arts
    @elemento_arts Рік тому

    Great video, love it. Please name the groups, I know you hate it.. but watching video really helps. Thanks

    • @SouthernGFX
      @SouthernGFX  Рік тому +1

      Hahahaha… I don’t do it in Photoshop, zbrush, aftereffects and many more…. I am a BAD BAD BAD artist and shouldn’t be teaching be terrible habits lol. Must try harder…. As always ;)

  • @bestapps4709
    @bestapps4709 Рік тому

    Very good bro ❤

  • @stulander9429
    @stulander9429 Рік тому

    I was following along and when you hit repeater and curve you got a tool bar pop up. Mine doesn’t do this is it hidden somewhere or do you click on something not seen in the video?

  • @G_k_shah
    @G_k_shah 7 місяців тому

    Could you sculpt sci-fi realistic monster ? . I couldn’t find any tutorial for nomad anywhere.

  • @SUPER_RABISCADO
    @SUPER_RABISCADO Рік тому +2

    👏😮

  • @user-rx8um2ug4f
    @user-rx8um2ug4f Рік тому

    What new Nomad course?

  • @jcsfx710
    @jcsfx710 Рік тому

    couldn't you have used PoseIt to do the same thing? faster maybe?

    • @SouthernGFX
      @SouthernGFX  Рік тому +2

      I do use poseit all the time. I was thinking about none standard creatures really and of course, there are always lots of ways to do something. Exploring and experimenting is where we learn the most I find.

  • @AHMADiToOrTeGa
    @AHMADiToOrTeGa Рік тому

    You can simply and more efficiently do the same with the tube tool.. You're welcome ! 😉😅