Explaining Every Banned Card in the Pauper Format Part 4

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 59

  • @raynmanshorts9275
    @raynmanshorts9275 11 місяців тому +45

    I remember when Fall from Favor was spoiled. _Everyone_ knew it was going to be a problem. The fact that Wizards didn't know was astounding, but they're a small, indie development company, so I guess it's understandable.

    • @casteanpreswyn7528
      @casteanpreswyn7528 11 місяців тому +6

      Man...this comment just made me remember that in my tiny hometown we had an old Wizards of the Coast store for years, back when they actually were a small company. Now I'm sad, cause that store was awesome.

    • @RvBnerd618
      @RvBnerd618 11 місяців тому +3

      They were too busy thinking of the whales paying three times the worth of a precon on Commander Master's product line. They hardly care about eternal formats like pauper as it doesn't make them no where near what they were selling for during that time.

    • @brandonbrooks779
      @brandonbrooks779 3 місяці тому

      Wizards 100% doesn't consider pauper in set and card design.

  • @Lcngopher
    @Lcngopher 11 місяців тому +27

    19:53 You know a multiplayer mechanic is busted in 1v1 when they have to ban a card from a deck revolving around that mechanic in legacy

  • @StevieBlunderReal
    @StevieBlunderReal 11 місяців тому +73

    this whole video can be summed up to "affinity amirite"

    • @federicodc
      @federicodc 11 місяців тому +2

      Affinity and multiplayer*
      Also, Stevie jumpscare

    • @brandonbrooks779
      @brandonbrooks779 3 місяці тому

      Broken mechanic is broken

  • @matthewami
    @matthewami 11 місяців тому +2

    I had heard of pauper before, but never knew what it was about until you began making this series. I’ve since then built and bought 2 different decks for the same price as a budget pioneer deck and started going to my LGS. Thanks for making these!

  • @Kyori058
    @Kyori058 11 місяців тому +8

    Taking away Sojourner's Companion to artifact landcycling, we just basically have myr enforcer copy #5-8 & I am not really sure that would fix it without it being unique.

  • @nathanramos3542
    @nathanramos3542 11 місяців тому +22

    gotta add swiftspear to the list now RIP

    • @williamdrum9899
      @williamdrum9899 6 місяців тому

      Should have never been common to begin with

  • @dracish123456789
    @dracish123456789 11 місяців тому +1

    I'm excited for Standard bans throughout the years. Like what standard they were banned in why

  • @christmas6666
    @christmas6666 11 місяців тому +2

    been waiting for this one :)

  • @Shadowfoxgambit
    @Shadowfoxgambit 11 місяців тому +4

    Wait, did wotc forget the affinity combo from og mirrodin block? Where disciple of the vault is banned in block constructed?

    • @zebusaqua4415
      @zebusaqua4415 11 місяців тому

      What was the block constructed combo?

    • @Shadowfoxgambit
      @Shadowfoxgambit 11 місяців тому

      @@zebusaqua4415 disciple plus krark clan iron works

    • @marcoottina654
      @marcoottina654 11 місяців тому

      @@zebusaqua4415 basically, attack with a Arcbound Ravager + 1/2/3 or even 4 Disciple, then sacrifice every artifacts (even artifact lands!) to the Ravager, causing a lot of life loss due to Disciple and growing the A.R. to a massive size

  • @neros_soren
    @neros_soren 11 місяців тому +1

    Stonejourner's Companion can not be "fixed", period. Giving Affinity another 4/4 would make the decks just way too stong, no matter if we are talking Azorius (too much staying power and it is in the top 5 of the strongest decks already) or Grixis (no need to evaluate keeping a 4/4 as a blocker or drawing/gaining life anymore).

  • @kennydarmawan13
    @kennydarmawan13 11 місяців тому +13

    Fall from Favor came from Commander Legends. Masters reprint them.

  • @ShawnValsean
    @ShawnValsean 10 місяців тому

    I know that wizards tends to not go after decks just to ban them and kill them out right, but if tron keeps enabling so much bs... id just consider banning the tron lands altogether. If all these bans don't even really take some decks down from being extremely good, and just puts them on par with other strong decks, it seems like it doesnt solve the issue. you're still playing maybe 3-4 different strategies or else youre losing

  • @7Alberto7
    @7Alberto7 11 місяців тому

    Amazing

  • @simic0racle157
    @simic0racle157 11 місяців тому

    Notes on swiftspear?

  • @ronanlooney3112
    @ronanlooney3112 11 місяців тому

    Another option to balance the initiative card might be to force a particular dungeon. Since being able to pick which one is a large boost in flexibility.

    • @lordereney
      @lordereney 11 місяців тому +8

      initiative is already limited to undercity, venture in the dungeon is what let's you choose

  • @christopherb501
    @christopherb501 11 місяців тому

    10 Cards Likely to Be Banned in Timeless

    • @josephwodarczyk977
      @josephwodarczyk977 11 місяців тому

      Limited. Timeless is supposed to be like vintage with zero or very very few bans. But limiting stuff is fine.

  • @joshuaturner4602
    @joshuaturner4602 11 місяців тому +1

    Isn't sojourners companion -landcycling already a card ?

    • @stigmaoftherose
      @stigmaoftherose 11 місяців тому +3

      Sojourner is the only non basic or land type cycling. Being able to grab artifact lands which includes 2 color lands that none of the others can grab (at least in pauper as dual lands are all above common) is actually insane for mana fixing and being practically free late game.

    • @forsureitsme
      @forsureitsme 11 місяців тому +1

      ​@@stigmaoftherose there are dual (snow and non-snow) lands with basic types in pauper, but as you said there are no way to search them all (some search for forests)

    • @joshuaturner4602
      @joshuaturner4602 11 місяців тому +2

      @@stigmaoftherose right but MYR enforcer is sojourners companion minus the land cycling ability.
      He suggested to balance the card by removing the land cycling ability which would turn it into a card that already exists..... MYR enforcer

    • @stigmaoftherose
      @stigmaoftherose 11 місяців тому +1

      @@joshuaturner4602 oh minus land cycling. I didn't get that's what you meant by "-landcycling"

    • @neros_soren
      @neros_soren 11 місяців тому

      @@forsureitsme Erm... Either you wrote this reply really weird and you meant there is no ONE CYCLE card that searches every color, which is true but who cares, OR your statement is false, because there are enough cycle cards that do not cycle for just basics.

  • @bradensorensen966
    @bradensorensen966 11 місяців тому +1

    2:30 If you use Companion to get an artifact land you CANNOT play Kenku Artificer on turn 3!
    You couldn’t artifact land cycle until you have two mana. So turn 2 and you’ve already dropped a land. You get an artifact land that you’ll have to drop on turn 3. But, it comes out tapped and Kenku Artificer is three mana.

    • @draciel117
      @draciel117 11 місяців тому +4

      Cycling can be done at instant speed, so you just hold 2 mana open and cycle Companion at the end of your opponent's turn, and then play the 3rd land on turn 3. Then, you would play Kenku.

    • @brendaneichler5244
      @brendaneichler5244 11 місяців тому +1

      Couldn't the Turn 2 and 3 artifact lands both be OG artifact lands a la Seat of the Synod?

    • @draciel117
      @draciel117 11 місяців тому +2

      @@brendaneichler5244 Yes. Turns 1 and 2, play out one of the mono-colored artifact lands, then, cycle Companion at the end of your opponent’s second turn and grab a 3rd mono-colored artifact land. Then proceed to turn 3, play the land you just tutored for, and play Kenku

    • @thatguyintherain3168
      @thatguyintherain3168 11 місяців тому +1

      Sir, there are mono colored artifact lands that enter untapped.

    • @draciel117
      @draciel117 11 місяців тому

      @@thatguyintherain3168 I’m aware. Nothing I said stated otherwise

  • @dariocampanella7992
    @dariocampanella7992 11 місяців тому +3

    can you please stop put those beatiful backgrounds? I stopped listening to follow the lazer bouncing around.

  • @SgtImrak93
    @SgtImrak93 11 місяців тому +1

    Itog

  • @AENock
    @AENock 10 місяців тому

    Affinity would be much more reasonable if WotC would ban the bridge lands. Affinity was a t2 deck at best with Gorilla Shaman sideboarded as an apex predator, prior to MH2.
    WotC's repeated logic was they liked the play pattern of Cleansing Wildfire targeting a bridge to ramp, but that combo is no longer relevant. Its safe and only logical to remove the bridges and allow Gorilla Shaman and Dust to Dust to prey on the archetype. This would let Atog return (a fan favorite) safely.

  • @crondog
    @crondog 11 місяців тому +7

    Monarch and the Initiative are just really bad game design in my opinion because they create a game piece that can't be interacted with. Imagine how much more balanced they would be if they instead created an enchantment or artifact token with the effect instead.

    • @TehKorwinMikke
      @TehKorwinMikke 11 місяців тому +4

      ??
      Initiative is the worse one because you can't do anything about other people's dungeon progress.
      But still - they are both trivial to interact with. Just, you know, move to combat and smack the carrier with creatures.

    • @neros_soren
      @neros_soren 11 місяців тому

      @@TehKorwinMikke Problem arises if you actually get it on turn one with a 3-4 toughness body attached to it. Also a problem, if you are actually the aggressive deck with it early game.
      So...no, they are not "trivial". An aggro deck drawing a card each turn uninteractable is a huge issue. I mean, Fairies actually do that and they win because of it, and their cards are interactable.
      Altho, I disagree that the mechanic is "bad game design". It's a design not meant for 1v1 is all.

    • @TehKorwinMikke
      @TehKorwinMikke 11 місяців тому

      @@neros_soren You say that it's hard to interact - which we know, that's why it's a terrible 1v1 mechanic and awesome multiplayer mechanic.
      That still does not make it "uninteractable".

    • @neros_soren
      @neros_soren 11 місяців тому

      @@TehKorwinMikke You literally said that they are TRIVIAL to interact with, that's what I was replying to. It's not trivial if you can't hit somebody, which is the case against 3-4 toughness creatures on turn 1 or 2.

    • @TehKorwinMikke
      @TehKorwinMikke 11 місяців тому

      @@neros_soren Okay, in that you are correct. "trivial" is completely the wrong word for this.

  • @jackdaniell4594
    @jackdaniell4594 11 місяців тому

    This dude has the most insane typos and errors in the text constantly.

  • @DEVILONBOTHSHOULDERS
    @DEVILONBOTHSHOULDERS 11 місяців тому +1

    wake up babe new manalogs