a balaclava is already sweaty. A balaclava with half a party city skeleton mask sewed into the front of it would be the sweatiest, stuffiest thing on earth to wear along with his other gear.
that mission where you cant shoot someone “surrendering” was so annoying. shes a fucking cartel member with a gun, last i checked those arent covered by the geneva convention also the whole “ive broken no laws” and everyone going along with that after Hassan trespassed a border and at least killed some cops, followed by arson. Guess the writers forgot the previous mission they wrote.
They knew Hassan would move nuclear weapons into and use it against the US so his "ive broken no laws" doesnt really count, since you caught him before he could, right? Besides, they literally said it themselves, nobody knows of Hassans location and since half of what happened was "off the books" might as well have imprisoned him anyway. Whos gonna stop them? The police gonna do a prisonbreak for an enemy of the US?
> Major leader in a foreign terror organisation > In possession of stolen American missiles > Illegally crossed the border > Probably murdered people, if not gave the order to do so > Was in the company of drug trafficking cartel members > Arson > "I've broken no laws"
You’re right sort of. The Geneva Convention and the Rome Statues protect “snap shooting” like the woman reaching for the gun but prohibits if she makes an active move to surrender.
@@alansilvero tbf though his real life counterpart wasnt very intimidating either lol. Theyve clearly started basing their villains on individuals irl. Still a poorly made character regardless.
Fun fact: MWIII isn’t even its own client on PS5. It’s an add on for MWII. It doesn’t even have a platinum trophy, only DLC trophies for MWII. Embarrassing.
I absolutely cannot take this Ghost seriously. He sticks out like a fanfic OC; I can hear the writer breathlessly gushing, “oh and he always wears a mask and no one has EVER seen his face but he’s secretly super hot and his voice is all gravelly like a badass and he’s just soooo coooool!”
@pissedpajamas5718 Here's the thing tho, none of the actors(except price) actually sound like that in real life. Looking at interviews and such. If they toned down the low pitch it would've been nice IMO. Other than that their performances were very well done!
@pissedpajamas5718Problem is they all sound like they're trying to get a badass one liner off. In OG CoD games, they sounded like actual people and not what me and my childhood friends thought were military men
@@sheepishbaton0399 OG Ghost talks like nothing off his personal life. He's never seen with the mask off in the game, but it never says anything about his life otherwise.
Yeah, that was what made the originals modern warfare 1 & 2 so good, you had two characters with different missions, in one you were a special forces unit and in the other you were regular grunt.
@@lalo3841You never played as a grunt in any MW game. In COD 4 you were Marine Force Recon, in MW2 to you were 75th Ranger, and in MW3 you were Delta Force. Each one of those are special ops.
@booboo75842 But at the end of the Day you were fighting like a grunt with grunts, like you maybe special, but in the big scope you were just a little bit special against other grunts. Then you have the spec ops, which were literally a 1 man army which at the time made then stand out. Right now you only play as spec ops being always a one man army so the feeling isn't the same.
@@booboo75842 what makes them seem regular is their generic design overall. They do not have backstories nor unique character designs. They can easily blend in with the rest of the NPCs without having a distinct feature like a mustache, mohawk or a skull mask. They are just dudes with a gun, wearing the same uniform like everybody else. Nothing too special.
Ready to watch Sour sit through DMZ crammed into single player. I’m honestly more curious in the behind the scenes development of mw3 than the actual campaign😅
I feel that, if theres anything to look at this in a bright light, it shows how much Sledgehammer and Treyarch are willing to listen to their community.... *to an extent* IW however.... hahahahaha....
Not only is Graves alive, he suffered the exact same problem Alex did, he became a season 5 battle pass character and was hired by the ULF. Hes also in MWIII but ngl Graves I'm not as bothered about surviving because he's actually compelling compared to Sheperd. Valeria also had broken out in season 3, so you're right about her too
Tbh, Graves had a more logical explanation of how he survived unlike Alex, because you know, it was *EXPLAINED* , simply and quite logically, because there are no special contradictions in his explanation except for the whining of people building a joke out of it, these jokes are funny, but I don't like that this joke was built out of a simple and logical explanation, I just have one simple question: WHAT is in Graves' explanation that contradicts reality? We didn't see him climbing into the tank, we didn't see him in the tank, damn, if memory serves, we don't even HEAR the tank in his radio, but it would give sound when transmitting communications
It truly is weird how masturbatory this game is over its characters, especially the legacy characters. I think a large part of it comes from the fact that 141 feels like it's just Price, Soap, Gaz and Ghost, where the original 141 had dozens of named members, who, although not nearly as prominent as the aforementioned, spoke now and then, and were at the very least there. It also made stuff feel a bit more real, that you weren't some invincible group of unstoppable badasses, with how you lose Meat and Royce in the favela, and Ozone and Scarecrow at the safehouse. As short as their time on screen was, they ultimately added to the experience.
My favorite thing that happened to me in MWii was that turning off the instant comm chatter (We're losing A. Enemy capturing B. Etc.) somehow ALSO disabled all dialogue in the campaign. Even though that setting isn't available in campaign, so once I finally figured out that was the problem, I had to switch to MP and then back to campaign. Just one of those things that happens on a low budget indie game like this, I guess 🤷
Man it's so sad they are an indie company with limited resources. There was a bug in MP where the icons for voice chat just would not go away so after about 5 people talked the entire right side of your screen was just obscured by VC icons that didn't go away until you restarted. This bug was in the game for at least 2 months straight it felt like. If only a AAA gaming company with an abundance of manpower and money to spend on the series would pick up CoD, then they could maybe afford to take risks or hire people who know how to code. Here's hoping the franchise blows up in popularity instead of being niche.
@S0ur I'll just prefix by saying if you thought the original MW3 was MW2 and a half. This new MWIII is what people actually ment, it's actually hilarious.
@@S0uryes. Please. I haven't seen any gameplay of it, but it'd be great to see you showcase mw2023's campaign etc. Sacrifice your play time to save the community's curiousity 😂🙏
Omg the "installing CoD in 2023" is so true. It's such a sensory overload and it feels like I can't just do what I want without a million things being shoved in my face.
I feel like even within game I just physically can't see enemies properly, it feels like sensory overload there too where things are almost grainy and dull?
That’s the states of games today. Especially the multiplayer. Buy this, buy that. Steal your moms credit card! Have you seen this thing you can buy? Oh don’t forget to get some credits! How about this new bundle? BUY BUY BUY BUY BUY!
It’s ridiculous how MWII averts any steaks, Laswell got captured by terrorists are they gonna torture her to extract sensitive information? Nah you get her back next mission and she’s A OK The terrorists have launched a missile against America and it’s currently on route? Lucky you have tech support and fix that problem right up Soaps been betrayed shot and is bleeding out in enemy territory? Don’t worry adrenaline seals bullet wounds easily
MWII made such a forgettable and cliche villain, the game ends with Soap sitting in agony, realizing his achievement of killing Hassan would be forgotten within a year.
It would honestly be so much better if that oil rig missile reached it's intended target, that would make Hassan an actual villain with motives and to be an actual threat, that could also pave the way for Shepard and Shadow Company to blame 141 for the hit so they kept their asses clean which honestly makes more sense for them to turn, he could also be the main villain alongside Makarov in MW3 but nah they made the most generic asswipe of a story
@@4T3hM4kr0n haha yeah I know. I was very surprised since I commented quite late on this video lol but I am happy to not be the only one that thinks this
I do like the idea of Shepherd being portrayed as a pencil pusher desk worker that fucked up a illegal weapon supply operation and it's trying to cover his ass, it's not exactly well executed, but it is a interesting play on the original framework of the character.
I know a lot of people don't like the reboot Shepherd that much, but I think he's still intimidating in a way as a villain, he's just not pointing a magnum in your face. He's also a coward too hiding behind Graves' ass for protection. As for Graves. He will die for Shepherd because he knows those backshots are good asf to him 😭😭
The thing is it doesn’t work because everyone involved has a reason to keep quiet about the missiles since TF141 is a unit that is already quiet about everything it’s done, los Vaqueros need to be quiet unless they want to be assassinated by cartel agents, the Mexican government would really want to keep quiet about how Mexican cartels directly aided and abetted terrorists and Valeria would want to be quiet about it because of that “no real war on drugs” thing
@@therealsaucyboi224There is literally nothing intimidating about this Shepherd. He's effectively now another generic villain who hides behind a desk and sends minions to do his job. You could argue he was also generic in the original, but he had more respect because he was shown to be more than willing to go to the frontlines himself to directly lead operations. All this one does is bark, yet I have not to see him bite.
@@uhagi6720 sorry I didn’t mean to have my comment sounding like the new Shepherd was better than the old one. I honestly wished he actually did go on missions during his actual appearance in mw22. I would’ve loved to see him in action especially with the 44. Magnum revolver as his side arm (or whatever it’s called in the rebooted versions). Still despite Shepherd being old in the game, he would’ve still had balls and never let his old age stop him from being in combat and push himself to his limits.
@@blvckl0tcs750dude, are you being payed to defend the games. Every comment you've left has been you disagreeing with someone's criticism without any evidence to support your side. If you like these games, good for you, but stop acting like they aren't genuine issues with it and stop saying people are wrong for calling those issues out
re: 15:18 "Why are the shadows so grainy" -- MW2022's engine experiences temporal artifacts on screen space effects such as SSR, SSAO, SSLS, and DoF. You can see it in multiplayer too, when you shoot weapons - the muzzle flash lights up local shadows on the back of most guns which are artifacted to shit and look grainy. Turning off screen space reflections, ambient occlusion, local shadows, and depth of field is the only way to get around these artifacts, because it's simply how the engine does them.
I didn't as much. Thought it was too short even for a cod game but that's really the only issue. I got the game for the multiplayer and for me it was fun not perfect but fun.
When this game came out everywhere i looked I saw people raving about how the campaign was great and one of the best in a long time. So i bought it, just for the campaign, and i never finished it. It's awful, like the AI and some of the set pieces are so stupid. Like the mission where you're defending the downed helicopter, and all the bad guys just walk out of the fog, like 30 feet from the heli, with APCs and everything and somehow lose to like 6 guys with rifles. Half the enemy soldiers just walked right up to me and started shooting me, like they didn't look for cover or anything, they ignored all the Ai. It felt like a really bad game from like 2004. I really couldn't believe it. I haven't bought every cod, but this is the first one I've bought and then not completed the campaign for.
thank you for the montage of comments you put at the rant segment of your video, it was really funny (and slightly sad) to read every soyface moment that they had with the nostalgia baiting and the supposed badassery of the cutscenes like the graves betrayal
Weird thing. If they had made a game just like this (same engine, same mechanics, same actors) but it wasn't Call of Duty at all, if it was something wildly different (like Aliens or something), this campaign would have felt soooo much better.
That last part of Ghost Team was such a pain in the ass, even on regular. Whoever added the armoured guys with unrealistic endurance was probably an Activision exec
Just finished this campaign (also borrowed from a friend) The whole, seeing every rendered light no matter where you are was super annoying. These longplays are super good for my commute, appreciate the effort!
Always enjoyed your content , one of the very few content creator who’s videos feel “ real “ and not just content . Whatever that means coming from a dudes account who’s named “ dank memes “ You get what you get when you make your email and account in freshman year of high school i guess . Appreciate you sour .
my god i love ur subtle editing in small areas to add small amounts of comedy to otherwise boring scenes, love ur new content and hope once u have beaten every COD campaign you are still able to find content to create that you both enjoy to make and gets you good views :)
its hilarious to me that "keeping him is an act of war." as if killing a good chunk of the mexican military, flying an ac130 into mexico, and annihilating an ENTIRE TOWN was just fine. plus the fact the guy crossed the border and orchestrated the killing of like, 6 cops and almost burned a special forces member to death should be enough to at least imprison him the whole thing just seems very flimsy to me, but i might just be misunderstanding the whole situation
Pretty sure they meant act of war against Al Mazrah cause he's technically a military man playing terrorist. Just ignore the fact that they air striked a general
I just played the originals again and i have to say the campaigns are still to this day so awesome. Honestly my favourite missions are the Ramirez ranger missions. I just dont get any of that feeling from the new games. I think someone said it here that because every character is a badass now, none stand out as much.
S0ur I love the campaign playthroughs, even if the newer CODs arent the best i still find enjoyment from watching these max difficulty playthroughs and hope you continue to make more!
Hey SOur, love the vid, keep up the great work. Honestly, I'm actually not a huge CoD player anymore. I stopped playing back at Bo2 but still watch occasional vids to keep up with whats new. Main reason i really enjoy your vids is not the gameplay, but you, yourself. The short little quips and additional funny comments throughout the video add so much. Don't ever downplay or discredit that. On a personal note, whenever ive been going through mental health problems and need a way to just switch off, your smooth tones were there, and I thank you. Keep doin what youre doing. ❤
I thought Graves saying "Your men have been... 'detained'" was him just being euphemistic about having them killed. You know, like villains do, where they don't just say they killed someone, it's that they "tied up loose ends" (said the thing!) or "dealt with the problem". But nope, he really did actually detain a bunch of mexican special forces for literally no reason, when he's also shown to be at least implicitly racist, using the comical "speak english but slower and louder to make foreigners understand" trope. I guess they didn't want all of Alejandro's guys dying in case they needed them as nameless grunt foot soldiers later, but it just makes Graves seem really weird when in one breath he's authorizing "no quarter" usage of an AC-130 on mexican villages, following it up with a cutscene of "I don't speak no funny foreign languages pal", only to then be playing nice with the men who he just forcibly kicked out of their own base.
Excited to see you tear apart the imposter MW2 campaign! I know you made a "Thoughts on DMZ" video, any chance of a revisit like a "State of DMZ 1 year later" video now that support for it is basically done now?
In light of the modern campaigns/singleplayer stories being really bad and the old ones being very interesting, i'd love to see you try a similar difficulty challenge in the old Medal of Honor games like you did with COD 1,2 and 3.
Everybody talks about Graves turning on them. He really didn’t. He told them at least five times to pack up and go home. Their ex-boss put him in charge of the operation. So he does turn out to be a bad guy, but they had no real reason to expect this at the point where Graves “turns bad” at all. He got orders and he told them to leave. They started a fight.
I've seen this line of thinking, but a contractor following evil orders doesn't absolve him of guilt. He was perfectly willing to detain all of Alejandro's men, yoink the base, and kill anyone who stood in his way, which they obviously justifiably would after something like that. The fight only broke out after the 'detained' bit was revealed, it's really not fair to say they started that fight. Then it was followed up with him executing random women and children in the mission, so they clearly wanted you to see him as evil.
20:30 fun fact, cartels do actually put logos on their drugs. From my time in Baja Mexico there would be drug dealers who would always carry dime bags of coke with diamonds on them. It was apparently a way for the dealers to designate which cartel they with with quickly
Omg S0ur I’ve been watching your stuff for like three years now since your MW2 Spec Ops video. That got me hooked. I’ve literally been watching ALL of your Veteran COD playthroughs in anticipation for this one. I can’t wait for what you have coming up next!
It's been almost a year since I played this... I cannot believe that they STILL haven't fixed the massive lighting bug that's been in since release. Wait no, scratch that, I'm not surprised at all. Typical Activision at this point. Why fix things when you can just sell more shiny objects to the idiots that still buy and put up with this crap. Depressing.
8:20 ghosts reaction to seeing soap is extremely confusing after playing mw3. In this scene its almost like ghost barely knows him even though theres a mission in mw3 thats takes place soon after the events of mw2019 and right before the warzone story starts in verdansk, where soap and ghost carry the same dichotomy that they do by the end of this game and im not sure if it was just an oversight by sledgehammer or what but it contributes to this poor story throughout the games.
So let me get this straight. The game requires 125 gigs to install (per steam) but it itself admits (1:09) that the entire campaign takes up less than 30? Man, those skins must really be eating that memory huh
dude, ive been around since you did that one video on ww2 where you acted like a bot on the d-day war map and actually managed to not get shot. your videos are just as hilarious to this day, if not more keep doing what youre doing man, its been a journey watching this channel
Shepherd seems recognizable because for some strange reason they didn’t have the og shepherd do it. Instead they pulled the other nostalgia card and got overlord from the og MW2. Just imagine him saying “overlord actual” and it’ll all come right back.
I dont know if someone has said but shephard is played by the guy who voiced Overlord in OG MW3. (he also played a pilot in black hawk down). Im parapharasing but you might remember him from this: "Sand Bravo we're reading 70 bogeys in you sector" to which the other admin laughs as he can't see anything on the radar and they have a few more back and forths before SIERRA DELTA shouts about " how the hell did they get through". One of my favourite scenes because of the Voice acting. He also plays OVERLORD in MW2 during the burger town mission i believe.
1:09:45 When you realize he went through the whole mission and didn't know that he can just lean out of his trunk and shoot his gun without getting out.
I (17M) have said this so much to my older friend from Australia (19F) and she thinks it's an attack on her and any other simp because "None of us care about the story, we just see a hot dude with a mask" and to "Leave people alone and let them enjoy stuff", I'm just glad one of my friends online (16F) actually had enough sense to let me explain why older COD games are better 😭
You've got a point but also ghost was irrelevant in the original mw2 i feel like people hype that version of him up way too much when he was just a replacement for gaz (who was also irrelevant)
@@Halleretta Oh 100%, but he had a cool mask and never showed his face so of course people were highly interested in the character. Plus he was a fun side character with a shocking end
2:15:16 Those lens flairs make Michael Bay jealous lol. Man that is weird bug. Graves is actually one of my favorites in this game (surprising), his VA knows his craft, and Graves himself is interesting. Also I don't understand why they felt the need to flip the dynamic between Ghost and Soap in these new games. I doesn't add anything. Also Also remember the amazing credits scene that MW2 had? With how much money these games print, and how much nostalgia they squeeze out of you, you'd think that they would do it, but no it has to be low effort nostalgia.
there's something very un-self aware about there being death quotes from the in game characters mixed with quotes from people like charles bukowski and t.e. lawrence.
AW was the first vid I actively tried to get all the camos. I was stuck on the maav rocket launcher and watched your videos and sought your videos for advice!
That’s Glenn Morshower for shepherds voice over. He voiced overlord in mw2 and one of the interrogators in bf3. Also countless military movies as a command center staff
Thank you. Myself, being an absolute nostalgia addict, I just like nostalgia. It's *very* annoying when franchises use nostalgic references to hype something up. It's cheap. Lay off the member berries, people. "Ooooo, No Wussian! I member!"
the comment you made about the music resonated with me as well, felt like there were hardly any good tracks and hardly any music during gameplay; the game's composer, Sarah Schachner stopped working with infinity ward due to clashes in direction, i think she didn't like the absence of music in the campaign, mwII is the last cod game she will have worked on
I find it funny that the guy who plays Shephard(forgot his name) plays pretty much the same character in everything he’s in, from Black Hawk Down, Battlefield 3, numerous CoDs. He’s always the high ranked military official guy lmao
The actor who played and voiced general Shepard in this game is Overlord from the MW2 2009 spec ops about 15+ plus tangos coming from the south over.
That makes a lot of sense.
Can't unhear it now lol
Dude was also the guy interrogating Blackburn in Battlefield 3
And in Transformers movie he plays general role. Actor is basically 'military guy'.
@@brokentilebench And Black Ops 2 FBI multi faction announcer.
a balaclava is already sweaty. A balaclava with half a party city skeleton mask sewed into the front of it would be the sweatiest, stuffiest thing on earth to wear along with his other gear.
Like this is the biggest issue in gaming.
@@cezarstefanseghjucanit is
Do you play cod for realism
that mission where you cant shoot someone “surrendering” was so annoying. shes a fucking cartel member with a gun, last i checked those arent covered by the geneva convention
also the whole “ive broken no laws” and everyone going along with that after Hassan trespassed a border and at least killed some cops, followed by arson. Guess the writers forgot the previous mission they wrote.
They knew Hassan would move nuclear weapons into and use it against the US so his "ive broken no laws" doesnt really count, since you caught him before he could, right? Besides, they literally said it themselves, nobody knows of Hassans location and since half of what happened was "off the books" might as well have imprisoned him anyway. Whos gonna stop them? The police gonna do a prisonbreak for an enemy of the US?
> Major leader in a foreign terror organisation
> In possession of stolen American missiles
> Illegally crossed the border
> Probably murdered people, if not gave the order to do so
> Was in the company of drug trafficking cartel members
> Arson
> "I've broken no laws"
maybe you've forgotten that you need to be -acked
You’re right sort of. The Geneva Convention and the Rome Statues protect “snap shooting” like the woman reaching for the gun but prohibits if she makes an active move to surrender.
However it’s important to note that Cartels are not traditional armed forces and are a criminal organization so there’s some legal fog there.
This campaign is one wild goose chase. Should’ve killed ArabVillain # 5 when he was captured.
This was the most terrible arab villain yet. He's not even intimidating and barely appears.
@@alansilvero tbf though his real life counterpart wasnt very intimidating either lol.
Theyve clearly started basing their villains on individuals irl.
Still a poorly made character regardless.
We ditched Al-Asad for this dude, like wtf?
@@starstruckp4808
We ditch the Russians for some Mexican bitch who's not even interesting or intimidating
@starstruckp4808 he should've been Al-Asad. I'm pretty sure Al-Asad is still out there in this trilogy, so idk why we went with Hasan.
Fun fact: MWIII isn’t even its own client on PS5. It’s an add on for MWII. It doesn’t even have a platinum trophy, only DLC trophies for MWII. Embarrassing.
Use your brain. Every cod now uses the cod hq so all games will be “dlc”
bro is gonna lose his mind once the next Black Ops releases inside of HQ without a plat trophy as well.
Not as big of a deal as you make it out to be.
@@electro5175”every cod” ? didn’t know the franchise only had 2 games lol
@rainztk it's says every cod now (I think it means MW2022 onward)
I'm 98% sure MW3 was just supposed to he DLC add-ons for MWII.
I absolutely cannot take this Ghost seriously. He sticks out like a fanfic OC; I can hear the writer breathlessly gushing, “oh and he always wears a mask and no one has EVER seen his face but he’s secretly super hot and his voice is all gravelly like a badass and he’s just soooo coooool!”
I hate the fact that everyone speaks at like 20Hz. Everyone has this deep rough voice. Except the American general of course...
@pissedpajamas5718 Here's the thing tho, none of the actors(except price) actually sound like that in real life. Looking at interviews and such. If they toned down the low pitch it would've been nice IMO. Other than that their performances were very well done!
@pissedpajamas5718Problem is they all sound like they're trying to get a badass one liner off. In OG CoD games, they sounded like actual people and not what me and my childhood friends thought were military men
Cant u make an argument that this is the excat same thing for 2009 ghost
@@sheepishbaton0399 OG Ghost talks like nothing off his personal life. He's never seen with the mask off in the game, but it never says anything about his life otherwise.
The problem with making every character this ultra badass special forces operator is that no one stands out because of it.
Yeah, that was what made the originals modern warfare 1 & 2 so good, you had two characters with different missions, in one you were a special forces unit and in the other you were regular grunt.
@@lalo3841You never played as a grunt in any MW game. In COD 4 you were Marine Force Recon, in MW2 to you were 75th Ranger, and in MW3 you were Delta Force. Each one of those are special ops.
To be fair, the only ones who stood our was Graves, Ghost, Alejandro and maybe Soap.
@booboo75842 But at the end of the Day you were fighting like a grunt with grunts, like you maybe special, but in the big scope you were just a little bit special against other grunts. Then you have the spec ops, which were literally a 1 man army which at the time made then stand out. Right now you only play as spec ops being always a one man army so the feeling isn't the same.
@@booboo75842 what makes them seem regular is their generic design overall. They do not have backstories nor unique character designs. They can easily blend in with the rest of the NPCs without having a distinct feature like a mustache, mohawk or a skull mask. They are just dudes with a gun, wearing the same uniform like everybody else. Nothing too special.
Ready to watch Sour sit through DMZ crammed into single player. I’m honestly more curious in the behind the scenes development of mw3 than the actual campaign😅
Surely he won't actually play MWIII
It's a whole mix of sledgehammer not having much time, writer strikes and Activision being cheap AND greedy
I feel that, if theres anything to look at this in a bright light, it shows how much Sledgehammer and Treyarch are willing to listen to their community.... *to an extent*
IW however.... hahahahaha....
Activision Blizzard will never show you that. Especially not under evil ass Bobby.
Not only is Graves alive, he suffered the exact same problem Alex did, he became a season 5 battle pass character and was hired by the ULF. Hes also in MWIII but ngl Graves I'm not as bothered about surviving because he's actually compelling compared to Sheperd.
Valeria also had broken out in season 3, so you're right about her too
thing is non of the seasonal story really ever matters too much. they seem to pick and chose whats canon and not.
Valeria also disapeers after the break out, too. Heck, both her and Alejandro vanish after that.
Tbh, Graves had a more logical explanation of how he survived unlike Alex, because you know, it was *EXPLAINED* , simply and quite logically, because there are no special contradictions in his explanation except for the whining of people building a joke out of it, these jokes are funny, but I don't like that this joke was built out of a simple and logical explanation, I just have one simple question: WHAT is in Graves' explanation that contradicts reality? We didn't see him climbing into the tank, we didn't see him in the tank, damn, if memory serves, we don't even HEAR the tank in his radio, but it would give sound when transmitting communications
It truly is weird how masturbatory this game is over its characters, especially the legacy characters. I think a large part of it comes from the fact that 141 feels like it's just Price, Soap, Gaz and Ghost, where the original 141 had dozens of named members, who, although not nearly as prominent as the aforementioned, spoke now and then, and were at the very least there. It also made stuff feel a bit more real, that you weren't some invincible group of unstoppable badasses, with how you lose Meat and Royce in the favela, and Ozone and Scarecrow at the safehouse. As short as their time on screen was, they ultimately added to the experience.
masturbatory?
My favorite thing that happened to me in MWii was that turning off the instant comm chatter (We're losing A. Enemy capturing B. Etc.) somehow ALSO disabled all dialogue in the campaign. Even though that setting isn't available in campaign, so once I finally figured out that was the problem, I had to switch to MP and then back to campaign.
Just one of those things that happens on a low budget indie game like this, I guess 🤷
Man it's so sad they are an indie company with limited resources.
There was a bug in MP where the icons for voice chat just would not go away so after about 5 people talked the entire right side of your screen was just obscured by VC icons that didn't go away until you restarted. This bug was in the game for at least 2 months straight it felt like. If only a AAA gaming company with an abundance of manpower and money to spend on the series would pick up CoD, then they could maybe afford to take risks or hire people who know how to code.
Here's hoping the franchise blows up in popularity instead of being niche.
Just in time for a ever worse Campaign lol.
I am unironically excited after seeing what people are saying lmao
@S0ur I'll just prefix by saying if you thought the original MW3 was MW2 and a half. This new MWIII is what people actually ment, it's actually hilarious.
@@S0uryes. Please. I haven't seen any gameplay of it, but it'd be great to see you showcase mw2023's campaign etc. Sacrifice your play time to save the community's curiousity 😂🙏
Mw3 has 30x less effort than og mw3
The story though is at least ten times better, it’s just the gameplay and the abrupt ending.
Omg the "installing CoD in 2023" is so true. It's such a sensory overload and it feels like I can't just do what I want without a million things being shoved in my face.
I feel like even within game I just physically can't see enemies properly, it feels like sensory overload there too where things are almost grainy and dull?
@@SaintsGBpart of why I stopped playing tbh, it’s a headache to try and keep up
@@flatlander4527 I've been playing it super casually but even then I kinda feel lost sometimes, especially when you're punished for doing well
That’s the states of games today. Especially the multiplayer. Buy this, buy that. Steal your moms credit card! Have you seen this thing you can buy? Oh don’t forget to get some credits! How about this new bundle? BUY BUY BUY BUY BUY!
Love that Ghost will take off his mask for the ,"Yeah we're all a team!" scene but won't for Soap's funeral next 'game'
Some best friend Ghost turned out to be lol
"you need to lose something to care about winning" EXACTLY
It’s ridiculous how MWII averts any steaks, Laswell got captured by terrorists are they gonna torture her to extract sensitive information? Nah you get her back next mission and she’s A OK
The terrorists have launched a missile against America and it’s currently on route? Lucky you have tech support and fix that problem right up
Soaps been betrayed shot and is bleeding out in enemy territory? Don’t worry adrenaline seals bullet wounds easily
@@deanod9543there wasn't even a bullet wound when they got to the safehouse.
MWII made such a forgettable and cliche villain, the game ends with Soap sitting in agony, realizing his achievement of killing Hassan would be forgotten within a year.
probably because he didnt. it was ghost
I appreciate the captions on all your videos!
I appreciate your appreciation!
Quite the time skip! Kidding, thank you for yet another amazing upload, S0ur!
No "Woah!" or "Hot damn!" during the AC-130 mission? Unacceptable game honestly
Lmao
1:07:29
You made this section 10x more funny, I hadn't even thought about how they were driving into them like that LMAO
I’m so pissed off with what these games have become, they always teased it but never pushed it over the edge. Now it’s so far gone
theyve becopme better and not stale asf. Yall nostalgia bozos really ruining something good
That install experience/UI is becoming more & more standard.
I refuse to accept it's stupidity @ this point.
You have to TRY to suck that bad.
Yeah, it doesn't really feel like a crazy conspiracy to think that whenever "store accessibility" becomes a primary concern, ease of use comes second
its not stupid you just dont understand
It would honestly be so much better if that oil rig missile reached it's intended target, that would make Hassan an actual villain with motives and to be an actual threat, that could also pave the way for Shepard and Shadow Company to blame 141 for the hit so they kept their asses clean which honestly makes more sense for them to turn, he could also be the main villain alongside Makarov in MW3 but nah they made the most generic asswipe of a story
your comment made a cameo in Sour's MW3 video
@@4T3hM4kr0n haha yeah I know. I was very surprised since I commented quite late on this video lol but I am happy to not be the only one that thinks this
I do like the idea of Shepherd being portrayed as a pencil pusher desk worker that fucked up a illegal weapon supply operation and it's trying to cover his ass, it's not exactly well executed, but it is a interesting play on the original framework of the character.
I know a lot of people don't like the reboot Shepherd that much, but I think he's still intimidating in a way as a villain, he's just not pointing a magnum in your face. He's also a coward too hiding behind Graves' ass for protection. As for Graves. He will die for Shepherd because he knows those backshots are good asf to him 😭😭
The thing is it doesn’t work because everyone involved has a reason to keep quiet about the missiles since TF141 is a unit that is already quiet about everything it’s done, los Vaqueros need to be quiet unless they want to be assassinated by cartel agents, the Mexican government would really want to keep quiet about how Mexican cartels directly aided and abetted terrorists and Valeria would want to be quiet about it because of that “no real war on drugs” thing
@@therealsaucyboi224There is literally nothing intimidating about this Shepherd. He's effectively now another generic villain who hides behind a desk and sends minions to do his job. You could argue he was also generic in the original, but he had more respect because he was shown to be more than willing to go to the frontlines himself to directly lead operations. All this one does is bark, yet I have not to see him bite.
@@uhagi6720 sorry I didn’t mean to have my comment sounding like the new Shepherd was better than the old one. I honestly wished he actually did go on missions during his actual appearance in mw22. I would’ve loved to see him in action especially with the 44. Magnum revolver as his side arm (or whatever it’s called in the rebooted versions). Still despite Shepherd being old in the game, he would’ve still had balls and never let his old age stop him from being in combat and push himself to his limits.
@@therealsaucyboi224 Its all good dude! Everyone has their own perspective on different versions of familar characters. Nothing to say sorry about.
Thanks for the beefy upload. The new MW trilogy had promise in MW2019 but completely fell apart with each subsequent entry.
Dude this campaign is a year old and it still has that lighting bug. That's unacceptable
then its probably a driver issue which isnt on them.
@@blvckl0tcs750dude, are you being payed to defend the games. Every comment you've left has been you disagreeing with someone's criticism without any evidence to support your side.
If you like these games, good for you, but stop acting like they aren't genuine issues with it and stop saying people are wrong for calling those issues out
@@blvckl0tcs750Ratioed
re: 15:18 "Why are the shadows so grainy" -- MW2022's engine experiences temporal artifacts on screen space effects such as SSR, SSAO, SSLS, and DoF. You can see it in multiplayer too, when you shoot weapons - the muzzle flash lights up local shadows on the back of most guns which are artifacted to shit and look grainy. Turning off screen space reflections, ambient occlusion, local shadows, and depth of field is the only way to get around these artifacts, because it's simply how the engine does them.
I really enjoyed the MW2019 campaign.
It's a shame they didn't follow up on it, but it has saved me ~£60 so that's something.
I almost buy this shii last year, but then I read the reviews. Like you said, saved me £60 😂
Did you buy MWIII?
@@TyDie1 No, I did not.
@@dan13jb smart man.
I didn't as much. Thought it was too short even for a cod game but that's really the only issue. I got the game for the multiplayer and for me it was fun not perfect but fun.
When this game came out everywhere i looked I saw people raving about how the campaign was great and one of the best in a long time. So i bought it, just for the campaign, and i never finished it. It's awful, like the AI and some of the set pieces are so stupid. Like the mission where you're defending the downed helicopter, and all the bad guys just walk out of the fog, like 30 feet from the heli, with APCs and everything and somehow lose to like 6 guys with rifles. Half the enemy soldiers just walked right up to me and started shooting me, like they didn't look for cover or anything, they ignored all the Ai. It felt like a really bad game from like 2004. I really couldn't believe it. I haven't bought every cod, but this is the first one I've bought and then not completed the campaign for.
thank you for the montage of comments you put at the rant segment of your video, it was really funny (and slightly sad) to read every soyface moment that they had with the nostalgia baiting and the supposed badassery of the cutscenes like the graves betrayal
The king is back!! Hope your okay SOur, love the content :)
Hope you are as well :)
Love the videos, they're always so relaxing to put in the background and watch.
Man. Watching all these vs Cartel missions make me want to play GR Wildlands. Now that game is how you take down a cartel.
Weird thing. If they had made a game just like this (same engine, same mechanics, same actors) but it wasn't Call of Duty at all, if it was something wildly different (like Aliens or something), this campaign would have felt soooo much better.
That last part of Ghost Team was such a pain in the ass, even on regular. Whoever added the armoured guys with unrealistic endurance was probably an Activision exec
If there’s anyone on this planet I would watch play this god awful franchise it would be s0ur !
Thank you for actually criticizing this game and not sucking it off.
Just finished this campaign (also borrowed from a friend) The whole, seeing every rendered light no matter where you are was super annoying.
These longplays are super good for my commute, appreciate the effort!
Always enjoyed your content , one of the very few content creator who’s videos feel “ real “ and not just content . Whatever that means coming from a dudes account who’s named “ dank memes “ You get what you get when you make your email and account in freshman year of high school i guess . Appreciate you sour .
It means plenty good sir
Brilliant to see you have come back! And i dont blame you for leaving.
This was very entertaining 😊
13:51 i thought i was the only one who hated ghost's corny new look
my god i love ur subtle editing in small areas to add small amounts of comedy to otherwise boring scenes, love ur new content and hope once u have beaten every COD campaign you are still able to find content to create that you both enjoy to make and gets you good views :)
It felt really weird that we let go that Hasan guy, like they really couldn't find any reasons to keep him in custody? Terrible campaign
its hilarious to me that "keeping him is an act of war." as if killing a good chunk of the mexican military, flying an ac130 into mexico, and annihilating an ENTIRE TOWN was just fine. plus the fact the guy crossed the border and orchestrated the killing of like, 6 cops and almost burned a special forces member to death should be enough to at least imprison him
the whole thing just seems very flimsy to me, but i might just be misunderstanding the whole situation
Also who's gonna have concrete proof that they did it? They're out in the middle of a desert in Mexico. Where is Iran gonna find his body?
@@panamajerkyFR
@@panamajerky It's also like, isn't this kind of thing literally the reason black sites exist?
Pretty sure they meant act of war against Al Mazrah cause he's technically a military man playing terrorist. Just ignore the fact that they air striked a general
I just played the originals again and i have to say the campaigns are still to this day so awesome. Honestly my favourite missions are the Ramirez ranger missions. I just dont get any of that feeling from the new games. I think someone said it here that because every character is a badass now, none stand out as much.
S0ur I love the campaign playthroughs, even if the newer CODs arent the best i still find enjoyment from watching these max difficulty playthroughs and hope you continue to make more!
I am so glad you decided to play this. I couldnt help but laugh while playing this disaster. Cant wait to hear what you think 😂
Still better than mw3. Hating on mw2 was like sooo last year. Catch up babe
@@CloudxBoys "better than mw3(2023)" is such a nonexistent standard, it is basically meaningless.
@@GSixFiveFourThreeFourDashTwo all of this is meaningless
@@GSixFiveFourThreeFourDashTwo gaming is dead
Hey SOur, love the vid, keep up the great work.
Honestly, I'm actually not a huge CoD player anymore. I stopped playing back at Bo2 but still watch occasional vids to keep up with whats new.
Main reason i really enjoy your vids is not the gameplay, but you, yourself. The short little quips and additional funny comments throughout the video add so much. Don't ever downplay or discredit that.
On a personal note, whenever ive been going through mental health problems and need a way to just switch off, your smooth tones were there, and I thank you.
Keep doin what youre doing. ❤
It's impressive how he just guessed the whole MW3 3 2023 throughout the entire video lmao
It’s new age CoD.. it’s predictable. Just push out some half baked game for $70 and for some reason people still buy them
I thought Graves saying "Your men have been... 'detained'" was him just being euphemistic about having them killed. You know, like villains do, where they don't just say they killed someone, it's that they "tied up loose ends" (said the thing!) or "dealt with the problem".
But nope, he really did actually detain a bunch of mexican special forces for literally no reason, when he's also shown to be at least implicitly racist, using the comical "speak english but slower and louder to make foreigners understand" trope. I guess they didn't want all of Alejandro's guys dying in case they needed them as nameless grunt foot soldiers later, but it just makes Graves seem really weird when in one breath he's authorizing "no quarter" usage of an AC-130 on mexican villages, following it up with a cutscene of "I don't speak no funny foreign languages pal", only to then be playing nice with the men who he just forcibly kicked out of their own base.
Excited to see you tear apart the imposter MW2 campaign! I know you made a "Thoughts on DMZ" video, any chance of a revisit like a "State of DMZ 1 year later" video now that support for it is basically done now?
Yep, I was somewhat committed to a revisit like that, hopefully before the end of the year
@@S0ur I don't think your thought will have changed much
S0ur, thank you for playing this for us so none of the rest of us have to! As always, love the content!
Maaaaann its just so good to see you on my feed again. I hope you're well and fingers crossed for a xmas drop!
This doesn't count as a playthrough. Not enough bundles purchased, thumbs down
Understandable
I honestly really liked this campaign but I'm enjoying your commentary even more.
I cant wait for the cod ds games 👏
Don't forget the wii as well
And the nokia n-gage, java phone, and android games
In light of the modern campaigns/singleplayer stories being really bad and the old ones being very interesting, i'd love to see you try a similar difficulty challenge in the old Medal of Honor games like you did with COD 1,2 and 3.
Sending Cruise missile to a Developing Country in the middle east is the most idiotic thing I’ve ever heard
Awesome playthrough as always Sour! Laughed my ass off :)
Beautiful. This will be interesting to watch... Looks like I won't be getting any sleep before work this morning 😂
Everybody talks about Graves turning on them. He really didn’t. He told them at least five times to pack up and go home. Their ex-boss put him in charge of the operation.
So he does turn out to be a bad guy, but they had no real reason to expect this at the point where Graves “turns bad” at all. He got orders and he told them to leave. They started a fight.
I've seen this line of thinking, but a contractor following evil orders doesn't absolve him of guilt. He was perfectly willing to detain all of Alejandro's men, yoink the base, and kill anyone who stood in his way, which they obviously justifiably would after something like that. The fight only broke out after the 'detained' bit was revealed, it's really not fair to say they started that fight. Then it was followed up with him executing random women and children in the mission, so they clearly wanted you to see him as evil.
Yeah, illegal orders, arrested Mexican Special Forces, killed innocent civillians, "not a bad guy". Stop protecting your little daddy
20:30 fun fact, cartels do actually put logos on their drugs. From my time in Baja Mexico there would be drug dealers who would always carry dime bags of coke with diamonds on them. It was apparently a way for the dealers to designate which cartel they with with quickly
10 dollars worth of coke. Is nothing. Absolutely nothing. Not even a full lines worth.
2:10:20 The voice line by Erikson is so funny to me because that's Yuri Lowenthal aka Spider-Man lol
Omg S0ur I’ve been watching your stuff for like three years now since your MW2 Spec Ops video. That got me hooked. I’ve literally been watching ALL of your Veteran COD playthroughs in anticipation for this one. I can’t wait for what you have coming up next!
Your reaction to the name drop at the end had me giggling through the entire rant section. You make 3 hours feel like roughly 20 minutes. xD
It's been almost a year since I played this... I cannot believe that they STILL haven't fixed the massive lighting bug that's been in since release. Wait no, scratch that, I'm not surprised at all. Typical Activision at this point. Why fix things when you can just sell more shiny objects to the idiots that still buy and put up with this crap. Depressing.
It's on every platform?
Man even though MWIII sucked watching you go through this again made me realize this was just as mediocre as it was the first time I played it lol
8:20 ghosts reaction to seeing soap is extremely confusing after playing mw3. In this scene its almost like ghost barely knows him even though theres a mission in mw3 thats takes place soon after the events of mw2019 and right before the warzone story starts in verdansk, where soap and ghost carry the same dichotomy that they do by the end of this game and im not sure if it was just an oversight by sledgehammer or what but it contributes to this poor story throughout the games.
So let me get this straight. The game requires 125 gigs to install (per steam) but it itself admits (1:09) that the entire campaign takes up less than 30? Man, those skins must really be eating that memory huh
If it's like MW2019 I believe the actual culprit is just uncompressed audio.
Possibly. Though ridiculously unoptimized memory usage is getting more and more prevalent throughout the AAA industry
switching to your shield is always fasting than reloading your save is such a classic line 😂
Ah yes “always fasting”
This dude is the best at cod campaigns he’s too funny 😂😂
Watching the campaign of this game makes me think they watched the Sicaro movies while writing it.
I knew exactly what animation you were talking about. I feel like a fossil lol
Yup. It sure was. Glad to see you back tho. I let my 6 year old son play “Black Tuesday” on OG MW3 today.
At this point it would be cooler to just have an entire infinity ward Cod campaign focused on the Extinction game mode from Ghosts.
Bro “Typical Police” SENT me. Also I didn’t realize in my initial playthrough how much this just screams “TV show writers.”
Shepards new voice actor was the voice actor for Callsign"Overlord" in the OG MW2
dude, ive been around since you did that one video on ww2 where you acted like a bot on the d-day war map and actually managed to not get shot. your videos are just as hilarious to this day, if not more
keep doing what youre doing man, its been a journey watching this channel
That canou story was more exciting that the MWII plot :D
Shepherd seems recognizable because for some strange reason they didn’t have the og shepherd do it. Instead they pulled the other nostalgia card and got overlord from the og MW2. Just imagine him saying “overlord actual” and it’ll all come right back.
2:57:29 is just an absolute rush of nostalgia
I dont know if someone has said but shephard is played by the guy who voiced Overlord in OG MW3. (he also played a pilot in black hawk down). Im parapharasing but you might remember him from this: "Sand Bravo we're reading 70 bogeys in you sector" to which the other admin laughs as he can't see anything on the radar and they have a few more back and forths before SIERRA DELTA shouts about " how the hell did they get through". One of my favourite scenes because of the Voice acting. He also plays OVERLORD in MW2 during the burger town mission i believe.
You got a lot of mileage out of the S0ur Soy Pog image lmao
They definitely made it worth making, plus could easily get even more mileage in III :)
8:25 Glenn Morshower(shepard) was also Overlord in mw2(og) and was a mp announcer in Bo2
That kayaking journey sounds like some real Resident Evil shit.
More like Silent Hill or Cry of Fear
1:09:45
When you realize he went through the whole mission and didn't know that he can just lean out of his trunk and shoot his gun without getting out.
I'll never get over how much they butchered Ghost. Cheesy ass mask and edgelord fantasy
I (17M) have said this so much to my older friend from Australia (19F) and she thinks it's an attack on her and any other simp because "None of us care about the story, we just see a hot dude with a mask" and to "Leave people alone and let them enjoy stuff", I'm just glad one of my friends online (16F) actually had enough sense to let me explain why older COD games are better 😭
You've got a point but also ghost was irrelevant in the original mw2 i feel like people hype that version of him up way too much when he was just a replacement for gaz (who was also irrelevant)
Yup. They tried to force a personality onto him. He was cool in the original because he was just a normal guy, but mysterious.
@@Halleretta Oh 100%, but he had a cool mask and never showed his face so of course people were highly interested in the character. Plus he was a fun side character with a shocking end
Nah, This ghost is way better and an actual character.
Lets go!!! Now you gotta do the MWiii campaign when it comes out!
2:15:16 Those lens flairs make Michael Bay jealous lol. Man that is weird bug.
Graves is actually one of my favorites in this game (surprising), his VA knows his craft, and Graves himself is interesting. Also I don't understand why they felt the need to flip the dynamic between Ghost and Soap in these new games. I doesn't add anything.
Also Also remember the amazing credits scene that MW2 had? With how much money these games print, and how much nostalgia they squeeze out of you, you'd think that they would do it, but no it has to be low effort nostalgia.
there's something very un-self aware about there being death quotes from the in game characters mixed with quotes from people like charles bukowski and t.e. lawrence.
The lighting problem was there on launch.. well played IW.
AW was the first vid I actively tried to get all the camos. I was stuck on the maav rocket launcher and watched your videos and sought your videos for advice!
That’s Glenn Morshower for shepherds voice over. He voiced overlord in mw2 and one of the interrogators in bf3. Also countless military movies as a command center staff
8:29 Shepherd's voice should sound familiar. His VA played "Overlord" in MW2 (2009) I believe.
He isn't just a voice actor, but the actual actor.
@@Manakuski I mean yes cause of motion capture and state of the art modeling, but point still stands.
Thank you. Myself, being an absolute nostalgia addict, I just like nostalgia. It's *very* annoying when franchises use nostalgic references to hype something up. It's cheap. Lay off the member berries, people.
"Ooooo, No Wussian! I member!"
We need to see a playthrough of the mother of COD: Medal of Honor.
Aww hell yeah! Absolutely love your vids dude!
Your reaction to Makarov at the ending was hilarious lol
This half a minute retrospect of OG trilogy perfectly showcases why it is superior to new ones.
the comment you made about the music resonated with me as well, felt like there were hardly any good tracks and hardly any music during gameplay; the game's composer, Sarah Schachner stopped working with infinity ward due to clashes in direction, i think she didn't like the absence of music in the campaign, mwII is the last cod game she will have worked on
I find it funny that the guy who plays Shephard(forgot his name) plays pretty much the same character in everything he’s in, from Black Hawk Down, Battlefield 3, numerous CoDs. He’s always the high ranked military official guy lmao