Thanks! Found it on accident but it’s definitely has a way of integrating footage in a bright area! I also added a gradient texture later on to make a mask of where the light can hit so you can decide where the light wraps a bit more precisely
@@willurquhart3D i usually light my GreenScreen characters accordingly to my Scene (I'm mainly a cinematographer so I have all the camera and lighting gear) But this trip still can improve the effect. Thanks a lot for sharing
I would do that as well if I could but unfortunately I have no budget no lighting equipment and no space hahah! So I have to find work arounds to I make my footage work!
There's a software still free beta called SwitchLight Studio, it's an AI can extract PBR material like normal map, roughness, specular, diffuse, etc. But, for this tutorial for pure Blender is genius! Thank you! 🙌🔥
@@cg.man_aka_kevin what’s crazy is I was just trying to test a method to make a normal map from video footage in order to overlay it onto my footage! Get some more realistic lighting!
That's a pretty neat trick.
I work with GreenScreen in blender all the time so that's gonna be super helpful. Thank you!
Thanks! Found it on accident but it’s definitely has a way of integrating footage in a bright area! I also added a gradient texture later on to make a mask of where the light can hit so you can decide where the light wraps a bit more precisely
@@willurquhart3D you're a true wizard
Thanks again!
@@willurquhart3D i usually light my GreenScreen characters accordingly to my Scene (I'm mainly a cinematographer so I have all the camera and lighting gear)
But this trip still can improve the effect. Thanks a lot for sharing
I would do that as well if I could but unfortunately I have no budget no lighting equipment and no space hahah! So I have to find work arounds to I make my footage work!
@@willurquhart3D and please keep sharing you invaluable tips you learn while working around your limitations 🙏🏻
That's actually freaking awesome.
Thank you!
Thank you so much. This is great!
Thank you for the great tutorial!!!!
Of course! Hope it helps!
Can you give this node group for download?
Yah I could set up a small group
@@willurquhart3D yeah a download will be cool?
@@ahmadali-xs3zr I’ll get to it I just need to get some free time to do it!
@@willurquhart3Dyou’re so great for this. Thank you. 🥹
There's a software still free beta called SwitchLight Studio, it's an AI can extract PBR material like normal map, roughness, specular, diffuse, etc. But, for this tutorial for pure Blender is genius! Thank you! 🙌🔥
@@cg.man_aka_kevin what’s crazy is I was just trying to test a method to make a normal map from video footage in order to overlay it onto my footage! Get some more realistic lighting!
@@willurquhart3D But, this is video normal map, not images... Yeah, pretty cool tutorial overall!
No I know. I was trying to turn my video into a video normal map but still struggling to get it right. Had a few methods that were close
@@willurquhart3D Well, good luck!
@@cg.man_aka_kevin respectfully, we don’t want the Ai method. What want what he’s doing in the video.
Brother no
No?