My man! Thank you a ton, mate! I hold 5 world records on EA WRC right now, using some of your setups. Your knowledge and efforts are greatly appreciated! Cheers
Can someone explain to me why this game gets so negative reviews??? Has more stages than any other rally game, stages are from real life and not fake, driving physics are amazing outside of the 5% more grip than it should have (Dirt Rally 2 had easily 20-25% less grip than real life) I think people are just shitting on the game just cause it says EA in the title... Cause compared to Dirt Rally 2 it's a HUGE IMPROVEMENT
@@nikosfotidas8543 In EA WRC you can only do championships with WRC 1, 2, 3 cars, so no group A/B nor historical. As I enjoy older cars much more, I really miss this. The career mode is much more involved, which is good, but each 'year' is the exact same as the last, so not much replayability there. VR visuals are pretty bad at the moment. Also, EA automatically makes it worse, that is obvious. Those are the cons I can come up with. Also, Phil Mills is sorely missed, I enjoyed his pace notes MUCH more than the more 'robotic' ones in this game, but that's entirely down to preference.
@@iseslc sorry but saying that the fact EA is on the title of the game makes it worse is disrespectful to the devs... Also I used to play FIFA at the same level as the pros back in 2014 - 2015 and that EA game was impeccable... Big studios are capable of good and bad... But I don't prejudge... Also just make a custom tournament with old cars dude and enjoy them... I love running the old Impreza or some old H2 RWD cars... So that's way more than you had in DR 2.0 Anyway, EA WRC is waaaaay better than what people give it credit for... And gamers don't understand that killing good games through their nonsensical whining means that less studios will try to make a good modern rally game in the future cause they don't want to throw money and lose it...
@@nikosfotidas8543 I have to agree with you, EA WRC does a better job at physical simulation (they finally fixed tarmac!). Also the stages are much more complex and technical, which is cool. I am still getting used to it, after 500+ hours in DR2.0, so my cons are very subjective and personal. I didn't mean to diss the game, I just gave you the negative points I could think. There are many positive ones!
@@iseslc what are you playing? Iv done career mode & theres plenty of championships to do with historic cars, first 1 I did was with a nova then the bmw m3 the season after. Theyve incorporated historic championships into part of the season targets its ace!
"Give a man a fish and he'll eat for a day. Teach a man to fish and he'll eat for life" While I've found your setup videos for Dirt Rally 2 and EA WRC very helpful, I'd much rather learn about car tuning and doing my own setups! Looking forward to more teaching videos like this! 😄
I've been patiently and eagerly waiting for this specific video from you. In Dirt rally 2.0, your tunings helped me drastically! Although, I've noticed that some of my setups are quite different from what you do. I'm starting to realize certain things are personal preference. Thank you for taking the time to make this video, I'm sure I'll be watching it numerous times!
Awesome video. I like your advise to give the car no other choice than to get around the bends.... I have been giving the car no choice but to drive off the side of a mountain or into walls
This is excellent! Thank you for walking us through your process. I certainly have had a few adjustments, backwards in my setups. I’m eager to hop on readjust.
Hello man, thank you for your work! Just a quick question: When talking about toe your advise it to set positive toe on the front and negative on the rear, but looking at your WRC/Rally2/Rally3 setups they always have negati toe on the front and positive on the rear. There is a specific reason for this? Thanks!
Yeah, the simple reason is this, I Explained it the wrong way around 😅 Don't know why that happened, other than I did this video after a few month's of not playing the game.
Finally showing your face mate! great video! Now I know I don't know anything about setups with your video LOL. I thought I had it figured out but not a chance! :D
There is so much to learn from your video. 🤔 At the 45 second mark you explained the ideal is to be just locking all 4 wheels at 100% pedal travel. How can you tell they are locking evenly front to back? Is there a technique for finding the balance? Does your brake pedal vibrate and give feedback? Mine doesn't. I use 4 year old Fanatec pedals with two 3D Rap elastomer bushings to reduce effort and increase pedal travel. Do you watch your stages with an outside view to know when braking is balanced? Any feedback will be appreciated 👊
It depends...on tarmac I put more braking at the front to take advantage of the car's weight transfer under hard braking 70/30 or so. On tight loose gravel stages I have tried more braking power at the rear so I don't lose steering under braking. More rear brake bias on gravel helps the rear end slide out a bit to set the car up for accelerating at the apex of the turn. Car settings are something like adjusting seasonings of a meal to personal taste. It boils down to personal preference and is not an exact science as far as I can tell.
Hi, so when setting the base brake balance and pressure I used to run in chase cam and pull the view to the side and hit the brakes hard and repeat this until all 4 are just locking at around 95% travel. But now i can just feel that out as im driving through a stage for the first couple of time. When I'm in a stage max attacking i may need to adjust the balance slightly if I'm not getting the desired rotation for key corners. By key corners I mean heavy braking. Hope that helps.
Can someone explain to me why this game gets so negative reviews??? Has more stages than any other rally game, stages are from real life and not fake, driving physics are amazing outside of the 5% more grip than it should have (Dirt Rally 2 had easily 20-25% less grip than real life) I think people are just shitting on the game just cause it says EA in the title... Cause compared to Dirt Rally 2 it's a HUGE IMPROVEMENT
@@drifterladsDNA Thank you, finally someone that gets it... The game is awesome... It's not perfect but people complain about the "boring" stages that are REAL LIFE STAGES and then ask for "realism"... I mean what kind of fucked up logic is that??? In my book devs did good... There's a ton of content, especially if you create your own championships to race with all kinds of historic cars
@@nikosfotidas8543 no worries mate it's all I'm really playing at the moment I think people are just too quick to whinge about nothing really these days
Yes! Cause I answered same question asked by myself by buying it at the beggining of this week. Firstly I must agree that it is actually better than Dirt Rally 2 which i refunded after an hour. I mainly compete in races on track in AC and ACC and some friend of mine convinced me to try Richard Burns Rally. Oh man still having Dirt in memory I immiedietly felt in love with after doing 3 upshifts and one corner. But still keep hearing a lof of shit about this EA WRC but the other hand I've heard opinions like yours that its a HUGE IMPROCEMENT from Dirt 2 like there is no comparision to it, different games. So with big hopes I deceided to give it a Try. And in terms of simulation it simulate nicely the reallife liveries and yes they look like in real world and the strongest simlation point in this called simARCADE game. It's so ridicoulous and still so arcade that I am still wondering how the fuck You can say that driving physics are amazing?! They are amazingly ridicoulous dish stil that I need to ask you this question now: Do You even have driving license buddy? And I am still wondering from where You took or what are the calculation for this 5% more grip outside? xD Either my country didn't get some patches and hotfixes to EA WRC (it's a joke ftr. I am up to date) or You trippin hard my man. Like ok driving model can fits You and You can say it is realistic for You it's an opinion but brother before saying that EA WRC has more stages than any other rally games it's good to do a little of research cause it is obiously not true. EA WRC has got : at the moment 216 (few new are coming I know) but You know how many stages are in RBR? 1145 so like EA WRC is not even fucking close. Don't get me wrong EA WRC is good arcade game but shitty af if we wanna look at it as at a "simulator". I think we will have to enjoy RBR for few more years before something will came up with proper physics to replace old good Richard.
@@peteyellow46 you don't understand shit about how a real car slides on dirt... That's why... You said it yourself... You play ACC... You're expecting rally cars to feel like GT cars on asphalt... And anyway, I'm tired of explaining the same thing to clueless whiners that don't understand rally car physics but they "have an opinion"... Do you know how many LEGITIMATE stages made by devs are in RBR by the way... Next to none... But yeah .. compare 20 years of fan made mods to a legit game made by one team 1 year ago... That's not biased at all... That alone shows me your mentality... And you're not worth the effort
Thank you for all thank you and continue to bring your fantastic and very useful advice and setup thanks to you I can dedicate my little time entirely to driving thank you very much
I used both in the on-stage footage. As long as you are shifting manually it doesn't matter. Just don't use automatic. However, if it is realism that you are after you will most likely want to use a push-pull shifter.
Isn't it sometime theoretically better to have slow rebound as low as possible? as the wheels are pushed faster into the ground for more grip. If stability is not a big concern, on stages without jumps but maybe many small bumps. Or on very twisty stages to make the car more reactive to subsequent turns, it might also be an idea to have rebound lower than bump?
Very good question, I've been asking myself the same thing. (personally) I always softened the slow bump to low or medium low and tighten the fast bump to about medium, softened the rebound and used a medium to med high bump division. It seems to work on some cars and some stages but I still find myself wondering if I even know what I'm doing 🤣 I can still get some decent times on the leaderboard though so I must be doing something right.
I also have a preference for this low slow rebound setting you speak of. I'll disclaim that while I have no input on whether this sort of setup is objectively better, and my preference may be outweighed by some real physical logic, I feel like I can shift the weight smoother and faster (bringing the car back around for an opposing corner) with -5 on the slow rebound. I used -5 front and rear for slow rebound on the car that I set my one overall world record with. Edit: I'm also a controller driver if that makes a difference.
hey thanks for your help, your videos are the best thing to recommend for beginners, maybe you'll have time to make a setup video for wrc 1 at some point, all the best to you and thanks again
Hi, so I have a question. Given your explanation, is there any reason not to just max out the handbrake for every setup since if the goal is to lock the tires, then max force is the dumb way of getting there every time?
Maxed out handbrake force can cause the car to over rotate on hairpins and acute turns, which in turn can add significantly more time to your overall stage times and splits.
@ilzee_vk handbrake turns are a controlled manoeuvre. By adjusting the strength you change how early they lock on the travel of your handbrake and as a result how violently/fast it brakes lose from you. So you could just set it at max but it would most likely catch you out and over-rotate during the manoeuvre.
I number of times I've heard advice "set it to max so your wheels lock". How might an analogue handbrake lever verses a digital push button come into the mix here with respect to the handbrake strength?
I always felt that the developers didn't have a clue how to make a car handle, default setups in the previous Dirt titles were always pretty bad for me. In this game I have found many cars damper setups are just set to middle of the slider bar, as if they just threw their arms up in the air in surrender and didn't bother. Also Codemasters seemed to cut and paste some of the historic cars from the first Dirt into Dirt 2.0 and now into this game, some of the toe settings are reversed, toe in on the rear of a 4wd car should increase stability cornering, but a few cars and the RS200 in one that comes to mind that putting toe in on the rear makes the car swap ends like it's a Tesco shopping trolley. Toe out actually tightens her up and reduces the oversteer. Unless of course after watching this video it is other settings affecting this. Lastly, can I ask where you are from? I hear a bit of a West Country accent?
I thought that controller symbol just meant they are using a console There’s 3 symbols-tv+controller, steam, and a monitor+pc I figured the monitor+pc is any other platform other than steam that’s on pc (like epic games)
Yeah, that would be nice, though I always thought of a rally technical DLC pack which gives you access to my setups straight from game, but doesn't take up any save slots at the same time. But that is overly optimistic and unrealistic 😅
Rally is about guts and balls with nervs of a snail, people talking about world records with full time job like attempts when they feel like it. I wrote to rally developers about it, in form of new weekly stages to bring out real drivers not train operators, but they DO NOT CARE.
What you are proposing is unrealistic, to say the least. If you think the drivers in the WRC don't know the stages when they get there you are wrong. They know them inside out and back to front. What they don't know is the grip levels. When they run the same stage on the same day they are always 20-30 seconds quicker. So don't be annoyed about people running stages like a full time job. Just seek pleasure in the fact you spent more time doing the things elsewhere that are important to you. Plus nobody cares when someone sets a world record on a game. Well, not more than the 5-10mins they are watching it.
@RALLYTechnical Over the last 10 years, the shortest total length of all stages in a World Rally Championship (WRC) season was in 2021, with approximately 3,200 kilometers. The longest was in 2013, with a total stage length of around 4,500 kilometers. No swet 😭🤣😂 Calculated by AI 😁
My man! Thank you a ton, mate! I hold 5 world records on EA WRC right now, using some of your setups. Your knowledge and efforts are greatly appreciated! Cheers
Can someone explain to me why this game gets so negative reviews??? Has more stages than any other rally game, stages are from real life and not fake, driving physics are amazing outside of the 5% more grip than it should have (Dirt Rally 2 had easily 20-25% less grip than real life)
I think people are just shitting on the game just cause it says EA in the title... Cause compared to Dirt Rally 2 it's a HUGE IMPROVEMENT
@@nikosfotidas8543 In EA WRC you can only do championships with WRC 1, 2, 3 cars, so no group A/B nor historical. As I enjoy older cars much more, I really miss this. The career mode is much more involved, which is good, but each 'year' is the exact same as the last, so not much replayability there. VR visuals are pretty bad at the moment. Also, EA automatically makes it worse, that is obvious. Those are the cons I can come up with. Also, Phil Mills is sorely missed, I enjoyed his pace notes MUCH more than the more 'robotic' ones in this game, but that's entirely down to preference.
@@iseslc sorry but saying that the fact EA is on the title of the game makes it worse is disrespectful to the devs... Also I used to play FIFA at the same level as the pros back in 2014 - 2015 and that EA game was impeccable... Big studios are capable of good and bad... But I don't prejudge...
Also just make a custom tournament with old cars dude and enjoy them... I love running the old Impreza or some old H2 RWD cars... So that's way more than you had in DR 2.0
Anyway, EA WRC is waaaaay better than what people give it credit for... And gamers don't understand that killing good games through their nonsensical whining means that less studios will try to make a good modern rally game in the future cause they don't want to throw money and lose it...
@@nikosfotidas8543 I have to agree with you, EA WRC does a better job at physical simulation (they finally fixed tarmac!). Also the stages are much more complex and technical, which is cool. I am still getting used to it, after 500+ hours in DR2.0, so my cons are very subjective and personal. I didn't mean to diss the game, I just gave you the negative points I could think. There are many positive ones!
@@iseslc what are you playing? Iv done career mode & theres plenty of championships to do with historic cars, first 1 I did was with a nova then the bmw m3 the season after. Theyve incorporated historic championships into part of the season targets its ace!
"Give a man a fish and he'll eat for a day. Teach a man to fish and he'll eat for life"
While I've found your setup videos for Dirt Rally 2 and EA WRC very helpful, I'd much rather learn about car tuning and doing my own setups! Looking forward to more teaching videos like this! 😄
0:32 Braking
2:13 Differentials
3:44 Gears
5:43 Damping
8:35 Springs
13:02 Alignment
16:15 Driving
24:52 Dry/Wet/Snow Setup Adjustment Tips
I've been patiently and eagerly waiting for this specific video from you. In Dirt rally 2.0, your tunings helped me drastically! Although, I've noticed that some of my setups are quite different from what you do. I'm starting to realize certain things are personal preference. Thank you for taking the time to make this video, I'm sure I'll be watching it numerous times!
All tuning is subjective. The idea is to get as close to ur driving style as the car permits
I trust your knowledge so much that I never needed to know what I'm actually doing to the car but this is great man!
Awesome video. I like your advise to give the car no other choice than to get around the bends.... I have been giving the car no choice but to drive off the side of a mountain or into walls
Great video and explanation of how you’ve been doing setups.
This is excellent! Thank you for walking us through your process. I certainly have had a few adjustments, backwards in my setups. I’m eager to hop on readjust.
Great job man, thanks for the info! I'll start playing around but am still looking forward to yours in the future!
Awesome video! Wouldn't "normally" (for circuit racing) the toe at the rear be 0 or positive and 0 or negative on the front?
Hello man, thank you for your work! Just a quick question:
When talking about toe your advise it to set positive toe on the front and negative on the rear, but looking at your WRC/Rally2/Rally3 setups they always have negati toe on the front and positive on the rear. There is a specific reason for this? Thanks!
Yeah, the simple reason is this, I Explained it the wrong way around 😅 Don't know why that happened, other than I did this video after a few month's of not playing the game.
Finally showing your face mate! great video! Now I know I don't know anything about setups with your video LOL. I thought I had it figured out but not a chance! :D
I feel the same lol, I've had some pretty good times but looking at my setups compared to what he's said they're quite different.
@@colonelcorpse7260 it’s because we are traitors and we’re looking at other youtuber’s setups probably 😂
There is so much to learn from your video. 🤔
At the 45 second mark you explained the ideal is to be just locking all 4 wheels at 100% pedal travel. How can you tell they are locking evenly front to back?
Is there a technique for finding the balance? Does your brake pedal vibrate and give feedback? Mine doesn't.
I use 4 year old Fanatec pedals with two 3D Rap elastomer bushings to reduce effort and increase pedal travel.
Do you watch your stages with an outside view to know when braking is balanced?
Any feedback will be appreciated 👊
I came here for the same information.
Did you get any answer regarding this aspect?
Thanks in advance!!
Unfortunately I have not received any reply to my question.
@@pierrelandry384 And did you manage a solution of your own? Or just go with the feeling?
It depends...on tarmac I put more braking at the front to take advantage of the car's weight transfer under hard braking 70/30 or so.
On tight loose gravel stages I have tried more braking power at the rear so I don't lose steering under braking. More rear brake bias on gravel helps the rear end slide out a bit to set the car up for accelerating at the apex of the turn.
Car settings are something like adjusting seasonings of a meal to personal taste. It boils down to personal preference and is not an exact science as far as I can tell.
Hi, so when setting the base brake balance and pressure I used to run in chase cam and pull the view to the side and hit the brakes hard and repeat this until all 4 are just locking at around 95% travel. But now i can just feel that out as im driving through a stage for the first couple of time.
When I'm in a stage max attacking i may need to adjust the balance slightly if I'm not getting the desired rotation for key corners. By key corners I mean heavy braking. Hope that helps.
This is great, like everything coming from your channel
Can someone explain to me why this game gets so negative reviews??? Has more stages than any other rally game, stages are from real life and not fake, driving physics are amazing outside of the 5% more grip than it should have (Dirt Rally 2 had easily 20-25% less grip than real life)
I think people are just shitting on the game just cause it says EA in the title... Cause compared to Dirt Rally 2 it's a HUGE IMPROVEMENT
So true love this game especially on wheel👍👌
@@drifterladsDNA Thank you, finally someone that gets it... The game is awesome... It's not perfect but people complain about the "boring" stages that are REAL LIFE STAGES and then ask for "realism"... I mean what kind of fucked up logic is that???
In my book devs did good... There's a ton of content, especially if you create your own championships to race with all kinds of historic cars
@@nikosfotidas8543 no worries mate it's all I'm really playing at the moment I think people are just too quick to whinge about nothing really these days
Yes! Cause I answered same question asked by myself by buying it at the beggining of this week. Firstly I must agree that it is actually better than Dirt Rally 2 which i refunded after an hour. I mainly compete in races on track in AC and ACC and some friend of mine convinced me to try Richard Burns Rally. Oh man still having Dirt in memory I immiedietly felt in love with after doing 3 upshifts and one corner. But still keep hearing a lof of shit about this EA WRC but the other hand I've heard opinions like yours that its a HUGE IMPROCEMENT from Dirt 2 like there is no comparision to it, different games. So with big hopes I deceided to give it a Try. And in terms of simulation it simulate nicely the reallife liveries and yes they look like in real world and the strongest simlation point in this called simARCADE game. It's so ridicoulous and still so arcade that I am still wondering how the fuck You can say that driving physics are amazing?! They are amazingly ridicoulous dish stil that I need to ask you this question now: Do You even have driving license buddy? And I am still wondering from where You took or what are the calculation for this 5% more grip outside? xD Either my country didn't get some patches and hotfixes to EA WRC (it's a joke ftr. I am up to date) or You trippin hard my man. Like ok driving model can fits You and You can say it is realistic for You it's an opinion but brother before saying that EA WRC has more stages than any other rally games it's good to do a little of research cause it is obiously not true. EA WRC has got : at the moment 216 (few new are coming I know) but You know how many stages are in RBR? 1145 so like EA WRC is not even fucking close. Don't get me wrong EA WRC is good arcade game but shitty af if we wanna look at it as at a "simulator". I think we will have to enjoy RBR for few more years before something will came up with proper physics to replace old good Richard.
@@peteyellow46 you don't understand shit about how a real car slides on dirt... That's why... You said it yourself... You play ACC... You're expecting rally cars to feel like GT cars on asphalt... And anyway, I'm tired of explaining the same thing to clueless whiners that don't understand rally car physics but they "have an opinion"... Do you know how many LEGITIMATE stages made by devs are in RBR by the way... Next to none... But yeah .. compare 20 years of fan made mods to a legit game made by one team 1 year ago... That's not biased at all... That alone shows me your mentality... And you're not worth the effort
Thank you for all thank you and continue to bring your fantastic and very useful advice and setup thanks to you I can dedicate my little time entirely to driving thank you very much
any comment on differences for rwd cars? I usually find that positive toe in the rear helps, especially with a rubbish wheel...
Slapped the like button before watching.
Thanks mate!
Same here. Their guides on DiRt Rally 2.0 were immensely helpful. I feel this is quality as well
You mare saying that to pretty much match front and rrear toe but in your Monte MK7 Soft Dry setup front Toe is -0.20 and rear +0.40, any reason why?
If you want to lock up the rear wheels on handbrake input, why not set it always to max?
Thanks for the explanation had a hard time getting this topic done and to understanding.
Should I be using the wheel paddle shifters like you are instead of a dedicated shifter?
I used both in the on-stage footage. As long as you are shifting manually it doesn't matter. Just don't use automatic. However, if it is realism that you are after you will most likely want to use a push-pull shifter.
Isn't it sometime theoretically better to have slow rebound as low as possible? as the wheels are pushed faster into the ground for more grip.
If stability is not a big concern, on stages without jumps but maybe many small bumps.
Or on very twisty stages to make the car more reactive to subsequent turns, it might also be an idea to have rebound lower than bump?
Very good question, I've been asking myself the same thing. (personally) I always softened the slow bump to low or medium low and tighten the fast bump to about medium, softened the rebound and used a medium to med high bump division. It seems to work on some cars and some stages but I still find myself wondering if I even know what I'm doing 🤣 I can still get some decent times on the leaderboard though so I must be doing something right.
I also have a preference for this low slow rebound setting you speak of. I'll disclaim that while I have no input on whether this sort of setup is objectively better, and my preference may be outweighed by some real physical logic, I feel like I can shift the weight smoother and faster (bringing the car back around for an opposing corner) with -5 on the slow rebound. I used -5 front and rear for slow rebound on the car that I set my one overall world record with.
Edit: I'm also a controller driver if that makes a difference.
hey thanks for your help, your videos are the best thing to recommend for beginners, maybe you'll have time to make a setup video for wrc 1 at some point, all the best to you and thanks again
Hi, so I have a question. Given your explanation, is there any reason not to just max out the handbrake for every setup since if the goal is to lock the tires, then max force is the dumb way of getting there every time?
Maxed out handbrake force can cause the car to over rotate on hairpins and acute turns, which in turn can add significantly more time to your overall stage times and splits.
@@colonelcorpse7260 if the goal is to lock the tires, you can't lock them more, they're already static. So I don't get the physics of it
@ilzee_vk handbrake turns are a controlled manoeuvre. By adjusting the strength you change how early they lock on the travel of your handbrake and as a result how violently/fast it brakes lose from you. So you could just set it at max but it would most likely catch you out and over-rotate during the manoeuvre.
@@RALLYTechnical oh that makes sense, didn't think of it that way
I number of times I've heard advice "set it to max so your wheels lock".
How might an analogue handbrake lever verses a digital push button come into the mix here with respect to the handbrake strength?
really good explanations, thanks for doing this!
Thanks heaps mate for sharing you're obviously hard earned tune 👍 much appreciate
I always felt that the developers didn't have a clue how to make a car handle, default setups in the previous Dirt titles were always pretty bad for me. In this game I have found many cars damper setups are just set to middle of the slider bar, as if they just threw their arms up in the air in surrender and didn't bother. Also Codemasters seemed to cut and paste some of the historic cars from the first Dirt into Dirt 2.0 and now into this game, some of the toe settings are reversed, toe in on the rear of a 4wd car should increase stability cornering, but a few cars and the RS200 in one that comes to mind that putting toe in on the rear makes the car swap ends like it's a Tesco shopping trolley. Toe out actually tightens her up and reduces the oversteer. Unless of course after watching this video it is other settings affecting this. Lastly, can I ask where you are from? I hear a bit of a West Country accent?
Im not using a wheel,only a controller.is this video any good for me..?
When it comes to car setups, using a wheel or controller doesn't matter.
Ok thanks
I thought that controller symbol just meant they are using a console
There’s 3 symbols-tv+controller, steam, and a monitor+pc
I figured the monitor+pc is any other platform other than steam that’s on pc (like epic games)
any new setup videos coming?
Wouldn't it be nice if WRC had a sort of marketplace where you could sell your settings
Yeah, that would be nice, though I always thought of a rally technical DLC pack which gives you access to my setups straight from game, but doesn't take up any save slots at the same time. But that is overly optimistic and unrealistic 😅
This is gold. Thanks R.T.
Nice work Tech ❤
grazie per la condivisione
At last, a brakes first approach.
Rally is about guts and balls with nervs of a snail, people talking about world records with full time job like attempts when they feel like it.
I wrote to rally developers about it, in form of new weekly stages to bring out real drivers not train operators, but they DO NOT CARE.
What you are proposing is unrealistic, to say the least. If you think the drivers in the WRC don't know the stages when they get there you are wrong. They know them inside out and back to front. What they don't know is the grip levels. When they run the same stage on the same day they are always 20-30 seconds quicker. So don't be annoyed about people running stages like a full time job. Just seek pleasure in the fact you spent more time doing the things elsewhere that are important to you. Plus nobody cares when someone sets a world record on a game. Well, not more than the 5-10mins they are watching it.
@RALLYTechnical Over the last 10 years, the shortest total length of all stages in a World Rally Championship (WRC) season was in 2021, with approximately 3,200 kilometers. The longest was in 2013, with a total stage length of around 4,500 kilometers.
No swet 😭🤣😂
Calculated by AI 😁
Please make a gerenic setup for forr Ford fiesta wrc2 for dirt roads
Great video and explanation of how you’ve been doing setups.