you can remove a lot of the rock dimples in the Voronoi procedural texture by changing the "Second" "Feature Weight" from 0.0 to 1.0, also Blender already has a very nice Rock Generator included. simply turn it on in the Add-Ons section. i think it's called "Add Mesh: Extra Objects." Simply Shift+A and select Rock Generator.
@@JacobFory it’s rlly useful and it is essentially like the displacement modifiers/subsurface modifiers that u used in the video. You can just look up the “extra objects” addon in the addon tab.
How does the force field know which curve it will follow if we have two or more curves? Because there is no any picking tool, you just selecting the curve from the list.
Great question, to be honest i dont know. I tried using more curves in the scene and then it wasnt working, however you can bake the first animation and then adding more curves
my curve line is smaller and force field is looking really big thats why the simulation is not following the curve patch could you please tell me how i scale the force field ?
you can remove a lot of the rock dimples in the Voronoi procedural texture by changing the "Second" "Feature Weight" from 0.0 to 1.0, also Blender already has a very nice Rock Generator included. simply turn it on in the Add-Ons section. i think it's called "Add Mesh: Extra Objects." Simply Shift+A and select Rock Generator.
oh yeah, completely forgot about the rock generator.
awesome. would love to see more from you.
Thanks a lot!
I always wanted to do it!
Thank you for sharing it with us!
yooo, great to hear
Thank you for my learn in the blender ❤🎉
Thats very cool !
Thanks for the awesome tutorial, Jacob. ❤🔥
great tutorial keep them coming
Thanks, more soon.
Thanks , can you turn on feature so we see which key you pressed? It will help us thanks again.
oh yeah, definitely in next one. Great point.
a goat in human flesh
Im not gay but love Jacob
ayooo, love you too brotha
how can you be not gay around this handsome man
@@qulzam685 yoooo
I think this will also work with the rock generator addon
havent heard of that add-on, but it might
@@JacobFory it’s rlly useful and it is essentially like the displacement modifiers/subsurface modifiers that u used in the video. You can just look up the “extra objects” addon in the addon tab.
@@JacobFory It is part of the default Blender addons, just activate it in the preferences > addons
glad i found you man! this Helped me !! Subbed!! :D Thank you!
appriciate it, these comments mean a lot!
Subscribed❤❤
Can we add collision for each rock? or any of you guys have any ideas and solution?
I can't make multi rock flow follow curve?
you musttenable gravity in particles and weight
How does the force field know which curve it will follow if we have two or more curves? Because there is no any picking tool, you just selecting the curve from the list.
Great question, to be honest i dont know. I tried using more curves in the scene and then it wasnt working, however you can bake the first animation and then adding more curves
hey man your pattern link isn't loading
my curve line is smaller and force field is looking really big thats why the simulation is not following the curve patch could you please tell me how i scale the force field ?
Try scaling the curve, however how big the field looks should not affect the simulation. Make sure you have everything set up right.
when i applied fluid it just kept scattering into space, although im following along the tutorial. what can be reason
Hmmmm, make sure you have enough strong force field on the curve
my particles just dropped all the way down, pls help
turn off gravity
But how do i make that bigger and disappear in end?
im not sure what do you mean, you could just scale it.
which addon are you using for rock texture?
Blender kit
😍👍