Modeling Tips and Tricks | Blender Tutorial | 3.0

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  • Опубліковано 22 жов 2024

КОМЕНТАРІ • 17

  • @lionlance146
    @lionlance146 6 місяців тому +1

    I kinda appreciate this style of tutorial, just throw everything at you to make these cool but basic shapes, so that you have to figure a little bit out yourself but actually remember it all and will know those tools for use elsewhere

  • @xX_SweetAngel_Xx
    @xX_SweetAngel_Xx Рік тому +1

    This is so incredibly useful. I was trying to remember how to make it spin around like that, and what I was looking for was simple deform. An the use of the lattice? Glorious.

  • @StudioCreativeRender
    @StudioCreativeRender 3 роки тому +8

    Hard to think. But very easy to model after watching your full video.😀😀😀

  • @blenderstuffs
    @blenderstuffs 3 роки тому +6

    Thank u for the amazing tutorial.

  • @boxfree5738
    @boxfree5738 3 роки тому +4

    Keep doing it man, love it

  • @MrRajdeepa
    @MrRajdeepa 3 роки тому +7

    Wow 👍🏼

  • @RatanakPanha
    @RatanakPanha 6 місяців тому

    ❤ Nice 🎉 Can you create a tutorial about wrought iron work modeling?

  • @happygirl84
    @happygirl84 3 роки тому +5

    Thanks

  • @jeanclaudethedarklord6205
    @jeanclaudethedarklord6205 2 роки тому +4

    thanks a lot man

  • @conceptartistjongmin
    @conceptartistjongmin 3 роки тому +4

    This is so nice!

  • @llirik88
    @llirik88 11 місяців тому

    Очень круто)

  • @gopismile9205
    @gopismile9205 2 роки тому +1

    Wow nice

  • @kechazileonel8141
    @kechazileonel8141 Рік тому

    Its really amazing

  • @Ammeeeiizing
    @Ammeeeiizing 2 роки тому +2

    The third model gets VERY thick. How do I make it smaller?

  • @nothingnothing3211
    @nothingnothing3211 3 роки тому +1

    watch it at 0.75x speed and you will understand things better.

  • @21Liberdade
    @21Liberdade 3 роки тому +2

    No no no, unfinished. The final version of the spiraled objects has the beams' top faces completely flat/leveled. The ones you did before aren't :P

    • @murc.1
      @murc.1 3 роки тому +3

      thats easy just select the faces and scale on z axis by 0
      S Z 0