Honestly I think you have underestimated brute, the big powerhouse of brute is the teir 3 buff the 20-30% healing received if you combine that with purgatory and Blood rage or power Surge the amount of self sustain you give yourself is off the charts
+chip healing is under-rated. Yes the big threats are the wounds that lower your heal-able threshold below full life, which is why being able to more or less ignore chip damage while you are on the offensive Bloodborne style can be so powerful.
Nah Brute blood is S tier for pve. I got an 82% brute prisoner and having good brute blood gives you so much health back when fighting bosses that it made some bosses so easy. But I would agree for pvp you need scholar, warrior, or even rogue.
Yeah i have a prisoner with 100% and with a reaper i have so much life steal i can just stand in front of the boss and tank damage the bonus attack speed is huge too
From an end game perspective as a solo in pvp on clan servers where creature is ignored and only 100% blood buffs are considered, scholar and rogue are both far more valuable than warrior. With scholar it's possible to one-shot other players after getting a single incapacitation/freeze. This becomes even easier in groups where scholar isn't even needed. Because of this, I think you severely undervalue the movement speed and reduced travel skill cooldown from rogue. I can consistently 1v3 with rogue blood, power surge, and slashers' e. Without the movement speed buff, slashers' e wouldn't be enough to avoid getting hit. Getting stunned once in that environment = death. Staying outside of stun range when it's risky is impossible without rogue blood and slashers' e combined. (I often fight 1vx in Brighthaven when competing for farming mats and pulling mobs into the fight makes them significantly easier. This makes slashers even more important so that the mobs aggro the other players.) For 1v1 and 1v2 situations, scholar's blood is surely stronger than rogue blood because a one-shot combo wins you the fight in a 1v1, and otherwise turns a 1v2 into a 1v1. The one shot combo is reliant on an ultimate, so it is not repeatable with enough frequency to clear out an entire squad. I haven't been able to fight more than two people consistently with scholar blood. Rogue blood draws out fights but it's also necessary to survive greater imbalances. For bursting down a single opponent, scholar blood is the best. The frequency of evenly matched fights depends on the scenario and makes scholar blood more or less valuable. For running/chasing/surviving long fights, rogue blood is the best. I always keep this on me. It's a great panic blood. My tierlist looks like this: rogue - scholar brute warrior Brute has some limited utility in sieges to increase damage against golems (gear score increase). I find weapon primary attacks to be extremely risky as they root you while being used. Even if they can be cancelled, I wouldn't want to pop my travel skill to do so. This makes warrior useless to me. Team synergies could change this ranking but I think I would still prefer to use rogue blood to stun into a teammate's one-shot combo.
@@TheMagicalWizardPyro The basic spell combo is: stun -> arctic leap -> chaos volley However, there are other important factors besides spells. Stats really matter. Basically build as much spell crit and spell power as you can. Spell crit necklace, witch's potion, scholar blood and general's soul reaper help to increase those stats. You can also use some of the unholy spells to increase damage. The unholy dash is good to use before engaging especially if there are mobs around or you're fighting multiple opponents. I think I prefer the frost dash for the shield but both dashes are good. If you catch them in a stun after their dash it should be safe to: stun -> pestilence -> arctic leap but it can be avoided if the dash is off cooldown. Also be aware of the fact that they can use slashers' q to avoid arctic leap which is why I prefer the unholy dash on engage and then stun into arctic leap.
@@exeatop What kind of combo can you do with the slashers? I feel the q is so weak. I was thinking maybe Veil of chaos dash with 100% rogue blood> E stun> swap to spear and use Q.. what would u recommend?
I really love the prisoner system, but they really need to add a more reliable way to reduce their Misery. Fishing is way to rng in my opinion. You can spend hours running around and not getting a single "misery reducing fish"... *Have it reduce slowly over time let's say something like 1% per 1 irl hour? 24% reduced in 24 hours. *Or feed them waterfilled canteens. 15 minutes and can reduce Misery from 1-5%. This keeps the fish very valuable as it's still the best way to reduce misery should your clan need a lot of blood. But it also gives it some slower, reliable reduction in misery.
@@theolong6689 aye, that would be a nice solution as well. Have like a big fish tank where you have to supply Bottles of Water to keep it running, and the fish you place inside will multiply after a few hours. Could definitely work I believe.
Farm the boxes at the docks in silver hills + the fish shop, i get at the very least 1 every time, usually more than 1 and sometimes up to 5-6 with good rng.
@@theolong6689 1-6 fish every 5 minutes or so, not sure what you think is inefficient about it tbh? Not to mention you can fish off the dock inbetween which pretty much guarantees at least rainbow fish every cast, with the chance of sage.
I believe brute blood should be higher on the list. Brute blood increases the healing you take and by a lot when the blood is at 100% which when making builds, you go with 95%-100% blood quality. Anyway, in a game where in both PVP and PVE there is a treshold on how much HP you can lose before it's gone forever for the rest of the fight, Brute blood is extremly usefull. With brute blood and the right items a single purgatory cast could potentially heal that full treshold. Furthermore, close combat in this game is inferior to range combat at the moment because it's very hard to avoid damage and minigating damage is pretty much impossible since you have only 2 ability slots. So in the current state of the game, brute blood makes you unkillable in pve. If you are constatly hiting with the right rotation I promise you you will never die to non boss mobs and bosses will become a lot easier. Let's not forget that brute blood has a chance to give you the assault buff which lasts 4 seconds and you have a chance to get it upon healing. It has no cd so you can prock it over and over again. When this is proced, you get like 25% I beilieve it was damage boost and around 20% movement speed, which is also huge. So yeah, I would wholehartedly disagree that brute blood should be that low on the list, trust me i've played 130 hours in EA not counting the beta testing period
@@yani9o The more dmg thingy should be at least like when you are like 85-100% HP, and the more %HP you have, the more dmg you gain, so the perk doesn't become useless with just one slight hit.
@@duytran9086 The effect of Warrior III: "7.5%-15% reduced damage taken and 25% increased damage when striking enemies at full health". why don't just turn it by 180°? 0% bonus at 100% hp, then you get more dmg/mitigation the lower your hp get, somewhere between 10% and 30% hp you get the full 15% reduced dmg taken and 25% more dmg dealt. Or make it easier to code: the moment that "blood screen" appears (when under 30% hp? indicating low hp) you get that effect. "Last Stand" if you will - would fit to warrior too...
@@yani9o I would change the Warrior tier III to just passive damage reduction and when striking enemies at 90% health or more; always inflict critical hits. So your initiative deals a lot more damage and then we're just down to passive damage reduction akin to the Creature bloodtype - which in general is just a bad bloodtype and could make do with some changes/buffs. That makes Warriors very good to be the ones to initiate combat and since they are frontline soldiers they pair their passive damage reduction and their parry ability to survive some damage - which they are gonna take in order to deal their own. Perhaps change the parry proc from 25% increased damage to something like 15% and then add a speedboost, so you can actually keep up with people and keep on hitting them with basic attacks.
10:23 If you convert a Dunley Farmland and Silverlight Hill Worker, you can send them into certain villages that yeild fish. Saving our sanity from having Dracula waste time ...fishing. Converted 100% worker blood ties into the prision system nicely.
@@madden12 the RNG on it hurts the soul. one guy will find recipes the next guy/run you get none. an yeah you can get random crafting mats which can be cool (scourgestone) or a waste, like iron body. it would honestly be better if it was Only fish.
Worth mentioning that when you're on a team, you can have one person drink the blood vial, then expose vein for the rest of the team so they can all change their blood types for one bottle. The donor might have to top back up if you're on a team bigger than 2, but that still saves vials/fish
I've always been solo but I was friendly with a duo and they did that one time in front of me and blew my mind. As solo I don't even have "expose vein" equipped 😂
I don't think people understand how good life leach is on spells. With Sanguine Shot and 100% scholar blood I can heal myself for 33-35 HP per shot, and you get 3 shots. That's over 100 HP for a single volley of the spell. Not to mention it can heal allies as well. It's very important in PVP to keep your HP as high as possible because the more damage you take without healing, the more your MAX HP is reduced. If you are constantly refilling your temp HP loss, you out-scale your enemy's healing factor and can stay in the fight Way way way longer. Scholar blood alone is also enough to easily stomp most bosses that are otherwise significate challenges. The spell heal + 20% skill reset chance are insane. I have had situations where I was able to fire off 6-7 sanguine bolts WITHOUT STOPPING because each charge of the ability gets it's own 20% chance and if you are really lucky, you can get multiple resets in a single volley. Seriously, Scholar blood is WAY better than it's given credit for even with an S tier.
Scholar blood is by far the best type. Life leach with buffed-up Chaos Volley is simply insane for both damage and healing. You can solo every boss in the game and end with full HP. In PvP you can practically one-shot players.
100% Scholar only provides +13% spell life leech. The rest has to come from a pendant, so not limited to Scholar per se. Also correct me if I'm wrong but wont the spell cooldown reset on abilities with charges (like Sanguine Coil) only refresh that one charge? So when you say you cast 6-7 coils in a single "volley" you actually hit the 20% (which would be 26%) reset 3-4 times? Which is highly unlikely. I think the reason Scholar is so highly evaluated, especially for PVP, is the burst and safety of range. Generally gap closing as a melee combatant either costs a lot of health or you wont be in range to deal as much damage as spells allow. If mobility was less of a problem for melee combatants, I think Scholar would be less favored in PVP.
We keep a 100% brute blood case near the entrance to our honeycombing because it is incredibly valuable when dealing with a siege golem. One of us can heal/freecast off to the side and 2 more can wail on that thing while a fourth picks off the vamps.
You're very much overvaluing warrior and undervaluing brute. Warrior traits have super low percentages to proc and things like needing to be at full health to proc them. The offensive bonus you get from a full gear score level at max level is also massive, more than 10% extra dmg alone from that low level blood power.
I truly believe that every blood type is extremely valuable in pve at least. My own favourite is brute bc it gives too much free and easy regen, which makes some fights soooo easy. At the same time, I would defenetly prefer rouge/warrior for ranged weapons, creature for looting in dangerous areas, scholar seems viable for pvp. Idk man, maybe I just enjoy game too much, lol
Creature is great for playing alone on team servers as well, because you take less damage and you can likely outrun any of them to engage/disengage. I wish we could milk bears :(
Funny how the 2 blood types I like the most are both ranked in C tier. I do play mostly in PVE and Brute has been especially helpful in taking down bosses
Don't worry, this list isn't quite accurate. Warrior is not as good as he thinks, and he underestimates the value of keeping your health topped off. Brute is A, warrior is B, Scholar, Rogue and Worker are S. Creature is C, but still great for traveling.
@@LionKingGod Yeah the warrior placement was kinda questionable since one the buffs requires you to be at 100% health at all times which is rare during literally any fight
This list is wack and honestly applies more to pvp rather than pve. The fact that worker is B tier when it directly cuts down on the grind especially at the higher tiers is bananas to me. Not to mention the sheer utility of Brute for solo play through is totally overwritten
Nice vid, Thanks! The prisoner system meshes well with servant system because the mosswick village mission returns fish reducing the need to manually fish.
This game has a lot of potential! Blood 🩸 convent is super fun and learning more and more about it makes me want to play it more! But that damn sun.. hiding in the smallest sliver of shade just to get across a bridge 😂
I must be playing in a server with no sun damage, because at first my instinct was to hide in the shade when dawn came. But I noticed I do not seem to be taking any damage anywhere. 🤷♂️
Honestly I think these movement speed buffs you are super under rated being able to escape from being ganked or even trying to gank is huge when you are able to move faster then your enemy. now of course isn't super great for pve but huge in pvp. lets be honest pvp is all about moving and dodging attacks so Its my number 1 best stat in my book would love to hear your opinion.
@@LegacyGamingUS I totally understand but even in pve you wanna dodge stuff, I get it movement isn't the best stat doesn't increase overall dps but if you are able to live longer technically you are doing more damage. that is my theory of course maybe i am a idiot which is okay.
I think you're undervaluing movement speed in PvP. (As a note, I've mostly been playing slashers with a situational crossbow swap, so perhaps I'm missing something for other weapon combos.) While on paper warrior seems good, in practice you're usually getting kited and praying for parry procs, getting little value from the blood. On the flip side, 90%+ brute provides sustain (which is important with how healing works in v rising), offensive boosts and a movement speed proc. Pretty insane for a variety of situations. At the end of the day, each player's play style is probably going to favor different bloods. But personally I would agree scholar is S tier, with rogue and brute A tier, warrior B tier, and creature meme tier.
If you are able to keep sitting on top of someone with basic attacks, sure Brute provides sustain in PvP, but you will likely pay for being that close considering the spells that people have access to. In PvE it's a great buff for sure, but unless you are rapidly getting kills in PvP, it falls off there.
First I want to state that you have a no qualms with you having an opinion and that you should play the game how you like. I agree with Mitch list and raitings, where Rogue is better than brute in most cases "Sitting on top of someone". Did you miss the part where it says 35% more healing and that's 45.5% with 100% blood? There are healing pots ranged spells and aoe spells that heal. I dont think you ever used 100% Brute blood the healing is insane. Do you know what happens when you got 100% brute blood and enter a sige gollem and have your friends heal you? Solid A tier and a requirment for raiding. As Mitch says you are underrating movement speed, how can you not understand how great of a buff that is? The warrior III buff is going to be very hard to use effectivly in PVP against someone off equal skill level and will alot of times be a 19.5% dmg reduction on first hit. It can be good if you can attack someone whos not ready, but almost useless if you get jumped. This is not a reliable skill. You are infact not even taking advantage of it in your own video in pve. The parry dosent work with III skill they are not symbiotic if you are not running healing, healing that could be 45.5% better. ah man. and the parry is shit in pvp 15% and you can't parry spells. How are you chasing down a rogue with slashers or not getting poked and kited to death? How do you out sustain and trade efficently against a brute? How are you winning against a 100% scholar with mace E and reaper Q? Or rather; How are you running away from any of these bad figths? If only there was something in the game that made you faster so you could run away, I wonder what they would call that? But the most heritical thing you are doing in this video is not stating how op the scholar blood is. Some people argue that Rogue blood is better when you reach the skillcap of the game. There are some really good former battlerite players that use it and own people. But for good, avrage and noob players scholar is best hands down no questions asked. It's fine posting a guide when you have very little pvp experience. And the video is very well made with timestamps and all. but please dont use "The Best Option For Every Playstyle" as the title because you have no clue. You are missguiding the new players this guide was made for.
Brute #3 id say rogue is better, brute is only really good for PvE. Rogue with slashers and spear melts everything in pvp, but I wouldn’t say it’s better than scholar
My base is in the southeast area of the map near where you start the game. I'm having a really hard time getting scholar blood back there since most good scholars are really far away. Does anyone have a good place to look for scholar blood?
Assuming you are adequately geared for what you are doing. Best for pvp: Rogue > Warrior ~ Scholar > Brute Best for Vblood: Brute > Scholar ~ Warrior >Rogue Best for clearing camps: Scholar ~ Warrior > Rogue > Brute Note that Scholar is the most efficient blood because when casting spells you do not lose weapon durability. If you can avoid being hit by using ranged spells then you can also take less armor damage. This is, however, only important when you get into your endgame gear where repair costs are very harsh and you will want to kit out a large number of followers as well.
I think people sleep on Brute blood. While I agree you can get better at avoiding damage, most of the time when you're out grinding; especially while solo, you're going to be taking chip damage. With Brute blood you can be grinding highly contested spots like brighthaven or ancient villages and stay topped off during the fight and you don't have to waste blood or resources blood mending. The reason this is so important on a PVP server is because you can get ganked at any time; and the worst time to get ganked is when you're fighting NPCs and have lost health. *If you can grind and stay at full HP, you'll always be ready to defend a gank.*
@@LegacyGamingUS it is better for boss fights and PvP than warrior tho. Scholar is beter than Brute, but as it drains very fast, you need to know why you are going to use your scholar blood, while in general Brute is more consistent which makes it better. Scholar is more of a strategic weapon while brute is your main weapon. Rogue can also be good, but it is worse than Scholar and like scholar is very situational.
Creature 100% can be used for one of the best pvp and pve loadout (Rogue is better but creature 100% is still super fine). Maxing out mobility is key for pvp and its beyond silly with PVE. Loadout: Veil of Storm OR Veil of Illusion, Power Surge, Blood Rage, Raging Tempest (this is the highest mobility build with the highest burst damage) *note: cancer spear build is still annoying AF!* to me the worst bloods are Warrior/Brute/Worker as for PVP or PVE fighting. Scholar is fantastic for AOE farm builds. the extra damage from any blood is fantastic. for my playstyle movement speed is key for survival and attack! even the sun resistance of creature is amazing for that extra second in the sun with fireball batform!
scholar is the only meta blood type. spells are 90% of combat in this game. creature and rogue would be the only other decent ones because movement speed makes up the other 10% of combat
You can now harvest creature blood in Gloomrot, if you imprison one of the workers at the village in NE dunley on the border of the cursed forest (Gracefall Village.) Every worker there is a werewolf living in exile, has the "cursed forest hunter" servant perk, and will turn into Creature Blood at night even while imprisoned.
I'd actually defend creature more. first, its movement speed buff is t1. so, you can get it, with low quality creature blood. this is great for the early game for sure. second, sun resist. does give you a solid buff to exposure in many of the games enemy encampments. creature shouldn't be overlooked in the early game, before you get your prisoner farm up.
Yeah, I view Creature as a great early game type. The move speed and sun resistance help during exploration, or when you need to cling to the shadows because you were caught outside during the day in a potentially dangerous area for your given gear level.
Yeah like we said it isn't bad, but it's also not a very consistent blood buff to find above 40% in higher areas, and way lower in T1/T2 areas. If there was a way to bring creature blood into the prisoner system, we'd probably rate it higher - Livid
The problem is that it doesn't even become remotely useful until you get to the cursed forest where you can find quite a few 60+ creatures with different buffs, obviously you're going to go for the damage reduction one here and the movespeed, everything else is non-existant. But the scholar is just better, DPS is king.
You actually did not understand warrior tier 3 you always have reduced damage taken whether at full health or not. The second part is basically a first strike buff. You get increased damage on your first strike against a full health enemy.
spell life lich is extremelly powerful specially if you use the chaos shield against bosses or pvpers that spam abilities (ie chaos volt) every time you hit him with a spell or bounce it back them you heal a great deal
The warrior buff 3 bonus you say when you are at full health, it is not realy what it is saying it say striking your enemie at full health not when you are at full health, so hawe you testet that theory since that could make a difrence to what attak you should do first, if you only get one bonus hard hit on the enemie.
Honestly I would put creature blood in D tier, because you can't even imprison creatures and farm their blood. Anytime you want 100% creature blood, you'll have to go out and find it every single time.
I would rank Creature Blood a lot higher (A, maybe even S)... if it were as accessible as the human blood types. But since you cannot store (aka imprison) creatures, its C tier ranking is justified. Maybe they will add this feature in the future.
Both Brute and Animal are mostly beneficial in solo play for progression and verses V blood bosses. Other than that they are not particularly useful for PvP at all. The most useful solo play buff is of course Worker blood. With that all said, most solo players on a private game unless they're a masochist would be playing on 5x returns settings with a juiced vampire anyway, so it is a bit of a mute point.
putting brute in the same boat with creature? that's an interesting choice. Combined with the right abilities, or squad with sanguine coil ect Brute should definitely be a lot higher on that list
why is worker blood B rank? Are you ranking these for combat? If it's truly an honest ranking it would be S tier for non-combat, gathering playstyle/situations. No reason to put it below scholar when it's not intended to be for combat at all, and does what it's intended to do perfectly.
This may have been before the Scholar nerf but as of right now Rogue is way better than scholar with the right build. The movement speed helps dodge spells making scholar less efective against rogue. Most people I see run rogue rather than scholaf these days
Rouge below warrior? How often are you going to be at 100% hp for you to even count that buff over a consistent one? Even with a shield and team mates spam healing the chances of in a pvp fight you staying at 100% isnt super realistic. Also you said it your self that this is a pvp forward game movement speed and travel skills are literally everything in this game. Creature with 50% dmg reduction and on blood moons 70% with again movement speed which is absolutely massive in this pvp game I dont get the C tier.
Creature blood is extremely unreliable to obtain and even time with something like a blood moon. Sure the effects are good, but it's not a reliable blood type. If they change that to be able to have on a consistent basis, we'd probably rate it higher. Scholar and Warrior blood have both allowed me to win 1v3s multiple times and power farm through the toughest mob areas with ease. Rogue is great in 1v1s and sometimes 1v2s and pretty great on low mob spawn bosses. - Livid
I think the blood types are different playstyles and weapons Scholar and brute are hands down the best for me Brute 100% makes most boss fights with axe a breeze even under level Scholar is OP with volley and great for bosses you have to burn down and keep evading - last boss
If you are giving warrior blood an S rank because of that tier 3 buff .. then you need to relook at your rankings. How often are you at full health during a fight ? Maybe for the first spell cast and melee attack and then that buff is out the door and absolutely no longer relevant... If anything that buff should be tier 1 blood type not tier 3 as it's a garbage buff. Rouge blood is better than warrior by far and as far as I'm concerned Brute , while not the best is still better than warrior blood. S rank indeed pfft
I'm pretty site he is reading the tool tip wrong. Doesn't it say %25 increase when the Enemy is at full health not while you are. So you just get that buff on the first attack. Or am I understandi g it wrong.
Hard disagree. Magic attacks account for most end-game actions which makes scholar blood easily the most potent in the game. Even if you lean into melee, which is fine, because warrior blood is great too.
I don't think you considered using up the blood. Scholar blood enhances spells but using spells drains the blood faster. So the buff time is shorter. Since it's harder to sustain I would put it no higher than B-rank. Brute blood buffs are great for the same reason. Since you gain health back your not using as much blood to heal. So the buff can last longer than some of the others. On PvP I would do B-rank but on PvE it's solid A-rank.
The highest prisoner I’ve found is 79%. I’ve got one 100% servant for missions…after roughly 40 hours. Peeps over 40% are exceedingly rare. I played for two hours today and saw one…the 79% that I put in prison. These high qualities just never spawn. I’ve seen 3 100% ever, managed to take the one that was worth a crap, the other two were creature…
if you go to brightheaven it will be common to see 40%+ enemies, but the chances to spawn an 100% enemie is the same everywhere. I’ve seen 3 my whole gameplay, being 1 in each region (farbane, dunley and other one in silverlight)
@@pedrotoccisalcedo8174 on my PvE server I have a base just north of the city. I make regular runs through everywhere but the church looking for anything useful…
Idk creature blood seems pretty good since at 100 it gets 50% damage resist, but yeh at low blood it's pretty crap compared to the others. Personally I think Scholar is the best blood though.
eh i think youd be surprised. the game may be designed with pvp in mind but the far majority of players are pve. and in terms of pve i rank brute as the best choice by far. scholar 2nd.
Is this a bad take speedrun ? Your thumbnail says 'Ultimate Guide', what a let down. You barely give any context for your ranking system, we can only imagine its purely around PvP/Fighting. The title mentions 'Playstyles', in the video you allude to it quickly but don't offer any analysis of Playstyle vs Blood Type. You don't provide any details blood quality threshold, bonus for each threshold, impact of 30% increased effect. This video is just scratching the surface and his promoted as some kind of Ultimate guide, it's an introduction at best.
This list is just subjective opinion, Rogue blood is far better than listed the movement speed is a active defense increase that lets you simply move out of incoming damage instead of RNG pary procs.
At first I started on pvp but then I discovered single play and now the game has nothing more for me the entire experience lived for 2hours and then the game was dead that was it nothing left to say of it
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That tier list is just a bad fit for the video. This dude ate a 100% warrior on his front door step and didn’t know completely what he is talking about at the time. Each blood type serves a purpose creature can’t be farmed consistently and is meant to be able to have a buff out in the world in between when you drink your high % buffs. Brute for bosses, worker for farming, rouge for pvp gank, burst dam, and outplays, scholar for pvp spacing playstyle good in group fights, warrior is good for weapons with like the sword and axe in pvp for crowd control like stuns.
you can get creature blood that way, you just need to capture a werewolf, tho you have to enthral them in human form during the day, because at night they brake free of your thrall, I haven't gotten them back to my castle yet but i think that the cell will hold it
Worker blood better then Brute xD, OMG!!! Try PVP against "Brute" player with it and then you will see HOW STRONG is worker Blood. LOL... You make my cry XD...
So... the whole "This is a PVP game, not PVE... nothing against PVE players" seems a bit dishonest. You should own the very, VERY clearly implied "You're doing it wrong", not sugar coat it.
It’s not wrong or right, just a preference. Why would we put down an entire group of players just because they don’t like PvP seems like a pretty terrible strategy actually
Sorry but this "ranking" system is just inherently flawed. All you care about is damage, and the ability to do so, which is not how systems like this should be approached. The point of the blood system is to take what you need for the task at hand. That won't always be damage. Also I completely disagree that V rising is a PvP focused game. They have PvP specific stuff, absolutely, but they would not have PvE specific modes at all if that was their main focus.
You’re allowed to disagree, in fact it’d be no fun if people didn’t. I will correct you though, we don’t just care about damage/dps, but at the end of the day you can avoid taking damage, you can’t avoid dealing damage. That’s why damage is often weighted more favorably
@@LegacyGamingUS It really isn't incorrect when you specifically say that it's a pvp focused game, and then you rank all of the bloods on their damage potential. I'm basing what I said off what you, yourself, said.
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Honestly I think you have underestimated brute, the big powerhouse of brute is the teir 3 buff the 20-30% healing received if you combine that with purgatory and Blood rage or power Surge the amount of self sustain you give yourself is off the charts
+chip healing is under-rated. Yes the big threats are the wounds that lower your heal-able threshold below full life, which is why being able to more or less ignore chip damage while you are on the offensive Bloodborne style can be so powerful.
@@SovietSeething Agreed. Whenever I struggle with a V Blood I always go bust out the ol bottle of 100% Brute blood and then mop the floor with them.
Nah Brute blood is S tier for pve. I got an 82% brute prisoner and having good brute blood gives you so much health back when fighting bosses that it made some bosses so easy. But I would agree for pvp you need scholar, warrior, or even rogue.
Yeah i have a prisoner with 100% and with a reaper i have so much life steal i can just stand in front of the boss and tank damage the bonus attack speed is huge too
@@cryptotic5257 noob
@@dreamgod4070 L
Agree. Brute blood is cheat mode. Why “git good” when you can just get brute blood.
@@Legionere bro replying to a dead game 💀
From an end game perspective as a solo in pvp on clan servers where creature is ignored and only 100% blood buffs are considered, scholar and rogue are both far more valuable than warrior. With scholar it's possible to one-shot other players after getting a single incapacitation/freeze. This becomes even easier in groups where scholar isn't even needed. Because of this, I think you severely undervalue the movement speed and reduced travel skill cooldown from rogue. I can consistently 1v3 with rogue blood, power surge, and slashers' e. Without the movement speed buff, slashers' e wouldn't be enough to avoid getting hit. Getting stunned once in that environment = death. Staying outside of stun range when it's risky is impossible without rogue blood and slashers' e combined. (I often fight 1vx in Brighthaven when competing for farming mats and pulling mobs into the fight makes them significantly easier. This makes slashers even more important so that the mobs aggro the other players.)
For 1v1 and 1v2 situations, scholar's blood is surely stronger than rogue blood because a one-shot combo wins you the fight in a 1v1, and otherwise turns a 1v2 into a 1v1. The one shot combo is reliant on an ultimate, so it is not repeatable with enough frequency to clear out an entire squad. I haven't been able to fight more than two people consistently with scholar blood. Rogue blood draws out fights but it's also necessary to survive greater imbalances.
For bursting down a single opponent, scholar blood is the best. The frequency of evenly matched fights depends on the scenario and makes scholar blood more or less valuable.
For running/chasing/surviving long fights, rogue blood is the best. I always keep this on me. It's a great panic blood.
My tierlist looks like this:
rogue - scholar
brute
warrior
Brute has some limited utility in sieges to increase damage against golems (gear score increase). I find weapon primary attacks to be extremely risky as they root you while being used. Even if they can be cancelled, I wouldn't want to pop my travel skill to do so. This makes warrior useless to me. Team synergies could change this ranking but I think I would still prefer to use rogue blood to stun into a teammate's one-shot combo.
Exactly my thoughts, well put. Rogue and Scholar are both S, while warrior is def. below them.
100% aggree
How do you one shot with scholar? What spell(s) do you use to do that?
@@TheMagicalWizardPyro The basic spell combo is:
stun -> arctic leap -> chaos volley
However, there are other important factors besides spells. Stats really matter. Basically build as much spell crit and spell power as you can. Spell crit necklace, witch's potion, scholar blood and general's soul reaper help to increase those stats. You can also use some of the unholy spells to increase damage. The unholy dash is good to use before engaging especially if there are mobs around or you're fighting multiple opponents. I think I prefer the frost dash for the shield but both dashes are good. If you catch them in a stun after their dash it should be safe to: stun -> pestilence -> arctic leap but it can be avoided if the dash is off cooldown. Also be aware of the fact that they can use slashers' q to avoid arctic leap which is why I prefer the unholy dash on engage and then stun into arctic leap.
@@exeatop What kind of combo can you do with the slashers? I feel the q is so weak. I was thinking maybe Veil of chaos dash with 100% rogue blood> E stun> swap to spear and use Q.. what would u recommend?
I really love the prisoner system, but they really need to add a more reliable way to reduce their Misery. Fishing is way to rng in my opinion. You can spend hours running around and not getting a single "misery reducing fish"...
*Have it reduce slowly over time let's say something like 1% per 1 irl hour? 24% reduced in 24 hours.
*Or feed them waterfilled canteens. 15 minutes and can reduce Misery from 1-5%.
This keeps the fish very valuable as it's still the best way to reduce misery should your clan need a lot of blood. But it also gives it some slower, reliable reduction in misery.
Or add a way to breed fish that would be fun.
@@theolong6689 aye, that would be a nice solution as well. Have like a big fish tank where you have to supply Bottles of Water to keep it running, and the fish you place inside will multiply after a few hours.
Could definitely work I believe.
Farm the boxes at the docks in silver hills + the fish shop, i get at the very least 1 every time, usually more than 1 and sometimes up to 5-6 with good rng.
@@taylornox That sounds like a horribly inefficient farm lol
@@theolong6689 1-6 fish every 5 minutes or so, not sure what you think is inefficient about it tbh?
Not to mention you can fish off the dock inbetween which pretty much guarantees at least rainbow fish every cast, with the chance of sage.
I believe brute blood should be higher on the list. Brute blood increases the healing you take and by a lot when the blood is at 100% which when making builds, you go with 95%-100% blood quality. Anyway, in a game where in both PVP and PVE there is a treshold on how much HP you can lose before it's gone forever for the rest of the fight, Brute blood is extremly usefull. With brute blood and the right items a single purgatory cast could potentially heal that full treshold. Furthermore, close combat in this game is inferior to range combat at the moment because it's very hard to avoid damage and minigating damage is pretty much impossible since you have only 2 ability slots. So in the current state of the game, brute blood makes you unkillable in pve. If you are constatly hiting with the right rotation I promise you you will never die to non boss mobs and bosses will become a lot easier. Let's not forget that brute blood has a chance to give you the assault buff which lasts 4 seconds and you have a chance to get it upon healing. It has no cd so you can prock it over and over again. When this is proced, you get like 25% I beilieve it was damage boost and around 20% movement speed, which is also huge. So yeah, I would wholehartedly disagree that brute blood should be that low on the list, trust me i've played 130 hours in EA not counting the beta testing period
I agree, brute is the best blood type
Scholar for Caster, Brute for Melee - the "more damage when at 100% hp" is very useless very fast...
@@yani9o The more dmg thingy should be at least like when you are like 85-100% HP, and the more %HP you have, the more dmg you gain, so the perk doesn't become useless with just one slight hit.
@@duytran9086 The effect of Warrior III: "7.5%-15% reduced damage taken and 25% increased damage when striking enemies at full health".
why don't just turn it by 180°? 0% bonus at 100% hp, then you get more dmg/mitigation the lower your hp get, somewhere between 10% and 30% hp you get the full 15% reduced dmg taken and 25% more dmg dealt.
Or make it easier to code: the moment that "blood screen" appears (when under 30% hp? indicating low hp) you get that effect. "Last Stand" if you will - would fit to warrior too...
@@yani9o I would change the Warrior tier III to just passive damage reduction and when striking enemies at 90% health or more; always inflict critical hits.
So your initiative deals a lot more damage and then we're just down to passive damage reduction akin to the Creature bloodtype - which in general is just a bad bloodtype and could make do with some changes/buffs. That makes Warriors very good to be the ones to initiate combat and since they are frontline soldiers they pair their passive damage reduction and their parry ability to survive some damage - which they are gonna take in order to deal their own. Perhaps change the parry proc from 25% increased damage to something like 15% and then add a speedboost, so you can actually keep up with people and keep on hitting them with basic attacks.
10:23 If you convert a Dunley Farmland and Silverlight Hill Worker, you can send them into certain villages that yeild fish. Saving our sanity from having Dracula waste time ...fishing. Converted 100% worker blood ties into the prision system nicely.
fishing isnt a waste, it also drops recipes
@@madden12 the RNG on it hurts the soul. one guy will find recipes the next guy/run you get none. an yeah you can get random crafting mats which can be cool (scourgestone) or a waste, like iron body. it would honestly be better if it was Only fish.
Worth mentioning that when you're on a team, you can have one person drink the blood vial, then expose vein for the rest of the team so they can all change their blood types for one bottle. The donor might have to top back up if you're on a team bigger than 2, but that still saves vials/fish
That’s an insanely good tip. I never thought to do that!
I've always been solo but I was friendly with a duo and they did that one time in front of me and blew my mind. As solo I don't even have "expose vein" equipped 😂
I don't think people understand how good life leach is on spells. With Sanguine Shot and 100% scholar blood I can heal myself for 33-35 HP per shot, and you get 3 shots. That's over 100 HP for a single volley of the spell. Not to mention it can heal allies as well.
It's very important in PVP to keep your HP as high as possible because the more damage you take without healing, the more your MAX HP is reduced. If you are constantly refilling your temp HP loss, you out-scale your enemy's healing factor and can stay in the fight Way way way longer.
Scholar blood alone is also enough to easily stomp most bosses that are otherwise significate challenges. The spell heal + 20% skill reset chance are insane.
I have had situations where I was able to fire off 6-7 sanguine bolts WITHOUT STOPPING because each charge of the ability gets it's own 20% chance and if you are really lucky, you can get multiple resets in a single volley.
Seriously, Scholar blood is WAY better than it's given credit for even with an S tier.
Great for a single fight but for adventuring it drains fast.
where is the best place to find it?
@@Phoenixgasm kill the bright archer
Scholar blood is by far the best type. Life leach with buffed-up Chaos Volley is simply insane for both damage and healing. You can solo every boss in the game and end with full HP. In PvP you can practically one-shot players.
100% Scholar only provides +13% spell life leech. The rest has to come from a pendant, so not limited to Scholar per se. Also correct me if I'm wrong but wont the spell cooldown reset on abilities with charges (like Sanguine Coil) only refresh that one charge? So when you say you cast 6-7 coils in a single "volley" you actually hit the 20% (which would be 26%) reset 3-4 times? Which is highly unlikely.
I think the reason Scholar is so highly evaluated, especially for PVP, is the burst and safety of range. Generally gap closing as a melee combatant either costs a lot of health or you wont be in range to deal as much damage as spells allow. If mobility was less of a problem for melee combatants, I think Scholar would be less favored in PVP.
We keep a 100% brute blood case near the entrance to our honeycombing because it is incredibly valuable when dealing with a siege golem. One of us can heal/freecast off to the side and 2 more can wail on that thing while a fourth picks off the vamps.
where does brute blood fit in?
@@chappYcast you heal faster with brute blood so realistically if you need to back up and heal you'll be back in the fight incredibly fast.
You're very much overvaluing warrior and undervaluing brute. Warrior traits have super low percentages to proc and things like needing to be at full health to proc them. The offensive bonus you get from a full gear score level at max level is also massive, more than 10% extra dmg alone from that low level blood power.
My guy did brute dirty..
I always love the editing in your videos. Whoever does the editing and production design. much love.
Hey Matt, thanks for the kind words man. We actually do all of it ourselves
I truly believe that every blood type is extremely valuable in pve at least. My own favourite is brute bc it gives too much free and easy regen, which makes some fights soooo easy. At the same time, I would defenetly prefer rouge/warrior for ranged weapons, creature for looting in dangerous areas, scholar seems viable for pvp. Idk man, maybe I just enjoy game too much, lol
Creature is great for playing alone on team servers as well, because you take less damage and you can likely outrun any of them to engage/disengage. I wish we could milk bears :(
Creature blood just isn't a combat blood though. It's the travel blood and maybe it needs a little buff to the movement speed.
One big thing I think they should change is when you feed you become invulnerable.
Funny how the 2 blood types I like the most are both ranked in C tier. I do play mostly in PVE and Brute has been especially helpful in taking down bosses
100% Brute, Purgatory+Frost Dash and literally had no issues with bosses thanks to the raw tankiness I had
Don't worry, this list isn't quite accurate. Warrior is not as good as he thinks, and he underestimates the value of keeping your health topped off. Brute is A, warrior is B, Scholar, Rogue and Worker are S. Creature is C, but still great for traveling.
@@LionKingGod Yeah the warrior placement was kinda questionable since one the buffs requires you to be at 100% health at all times which is rare during literally any fight
This list is wack and honestly applies more to pvp rather than pve. The fact that worker is B tier when it directly cuts down on the grind especially at the higher tiers is bananas to me. Not to mention the sheer utility of Brute for solo play through is totally overwritten
Nice vid, Thanks! The prisoner system meshes well with servant system because the mosswick village mission returns fish reducing the need to manually fish.
This game has a lot of potential! Blood 🩸 convent is super fun and learning more and more about it makes me want to play it more!
But that damn sun.. hiding in the smallest sliver of shade just to get across a bridge 😂
The part with the sun, so true 😂
I must be playing in a server with no sun damage, because at first my instinct was to hide in the shade when dawn came. But I noticed I do not seem to be taking any damage anywhere. 🤷♂️
Honestly I think these movement speed buffs you are super under rated being able to escape from being ganked or even trying to gank is huge when you are able to move faster then your enemy. now of course isn't super great for pve but huge in pvp. lets be honest pvp is all about moving and dodging attacks so Its my number 1 best stat in my book would love to hear your opinion.
Dont forget we are weighing this as an average between PvE and PvP.
@@LegacyGamingUS I totally understand but even in pve you wanna dodge stuff, I get it movement isn't the best stat doesn't increase overall dps but if you are able to live longer technically you are doing more damage. that is my theory of course maybe i am a idiot which is okay.
I think you're undervaluing movement speed in PvP. (As a note, I've mostly been playing slashers with a situational crossbow swap, so perhaps I'm missing something for other weapon combos.)
While on paper warrior seems good, in practice you're usually getting kited and praying for parry procs, getting little value from the blood.
On the flip side, 90%+ brute provides sustain (which is important with how healing works in v rising), offensive boosts and a movement speed proc. Pretty insane for a variety of situations.
At the end of the day, each player's play style is probably going to favor different bloods. But personally I would agree scholar is S tier, with rogue and brute A tier, warrior B tier, and creature meme tier.
If you are able to keep sitting on top of someone with basic attacks, sure Brute provides sustain in PvP, but you will likely pay for being that close considering the spells that people have access to. In PvE it's a great buff for sure, but unless you are rapidly getting kills in PvP, it falls off there.
First I want to state that you have a no qualms with you having an opinion and that you should play the game how you like.
I agree with Mitch list and raitings, where Rogue is better than brute in most cases
"Sitting on top of someone". Did you miss the part where it says 35% more healing and that's 45.5% with 100% blood? There are healing pots ranged spells and aoe spells that heal. I dont think you ever used 100% Brute blood the healing is insane. Do you know what happens when you got 100% brute blood and enter a sige gollem and have your friends heal you? Solid A tier and a requirment for raiding.
As Mitch says you are underrating movement speed, how can you not understand how great of a buff that is?
The warrior III buff is going to be very hard to use effectivly in PVP against someone off equal skill level and will alot of times be a 19.5% dmg reduction on first hit. It can be good if you can attack someone whos not ready, but almost useless if you get jumped. This is not a reliable skill. You are infact not even taking advantage of it in your own video in pve. The parry dosent work with III skill they are not symbiotic if you are not running healing, healing that could be 45.5% better. ah man. and the parry is shit in pvp 15% and you can't parry spells.
How are you chasing down a rogue with slashers or not getting poked and kited to death?
How do you out sustain and trade efficently against a brute?
How are you winning against a 100% scholar with mace E and reaper Q?
Or rather; How are you running away from any of these bad figths? If only there was something in the game that made you faster so you could run away, I wonder what they would call that?
But the most heritical thing you are doing in this video is not stating how op the scholar blood is. Some people argue that Rogue blood is better when you reach the skillcap of the game. There are some really good former battlerite players that use it and own people. But for good, avrage and noob players scholar is best hands down no questions asked.
It's fine posting a guide when you have very little pvp experience. And the video is very well made with timestamps and all. but please dont use "The Best Option For Every Playstyle" as the title because you have no clue. You are missguiding the new players this guide was made for.
I love brute blood for tanking and soaking damage, and health myself will fighting.
the fact that he looks like a vampire makes this more legit and more goofy at the same time
Thanks for videos man clean consicive videos.
Brute blood in C??? oh sweet summer child....
scholar #1
brute #2
rest are meh, but worker buff is quite situationally amazing
Brute #3 id say rogue is better, brute is only really good for PvE. Rogue with slashers and spear melts everything in pvp, but I wouldn’t say it’s better than scholar
My base is in the southeast area of the map near where you start the game. I'm having a really hard time getting scholar blood back there since most good scholars are really far away. Does anyone have a good place to look for scholar blood?
Just change your base, bases in the south are suboptimal
Great video! Learned a lot 👍
that gear level on brute does alot more work than i think people realise. only reason we beat styx was with brute blood.
Assuming you are adequately geared for what you are doing.
Best for pvp: Rogue > Warrior ~ Scholar > Brute
Best for Vblood: Brute > Scholar ~ Warrior >Rogue
Best for clearing camps: Scholar ~ Warrior > Rogue > Brute
Note that Scholar is the most efficient blood because when casting spells you do not lose weapon durability. If you can avoid being hit by using ranged spells then you can also take less armor damage. This is, however, only important when you get into your endgame gear where repair costs are very harsh and you will want to kit out a large number of followers as well.
Can't do damage if you're dead. The way healing works in this game makes Brute S tier. Scholar is also S tier.
About to lose every last prisoner so there goes all the 100% blood types that took months to gather. This DLC better be worth it.
When fishing for fish guys, always go to the highest level area possible. It'll drop the fish you want more often.
I was just wondering, if prisoners are out of their cells and your base is getting raided, do they fight aswell against the enemies?
I think people sleep on Brute blood. While I agree you can get better at avoiding damage, most of the time when you're out grinding; especially while solo, you're going to be taking chip damage. With Brute blood you can be grinding highly contested spots like brighthaven or ancient villages and stay topped off during the fight and you don't have to waste blood or resources blood mending. The reason this is so important on a PVP server is because you can get ganked at any time; and the worst time to get ganked is when you're fighting NPCs and have lost health.
*If you can grind and stay at full HP, you'll always be ready to defend a gank.*
Without a doubt it's good for grinding. Toss it into most boss fights and PvP, and it's not nearly as good as the others.
@@LegacyGamingUS it is better for boss fights and PvP than warrior tho. Scholar is beter than Brute, but as it drains very fast, you need to know why you are going to use your scholar blood, while in general Brute is more consistent which makes it better. Scholar is more of a strategic weapon while brute is your main weapon. Rogue can also be good, but it is worse than Scholar and like scholar is very situational.
the scholar blood has been so so good for my support set up that i play with when i go out on loot runs with friends
Creature 100% can be used for one of the best pvp and pve loadout (Rogue is better but creature 100% is still super fine). Maxing out mobility is key for pvp and its beyond silly with PVE. Loadout: Veil of Storm OR Veil of Illusion, Power Surge, Blood Rage, Raging Tempest (this is the highest mobility build with the highest burst damage) *note: cancer spear build is still annoying AF!* to me the worst bloods are Warrior/Brute/Worker as for PVP or PVE fighting. Scholar is fantastic for AOE farm builds. the extra damage from any blood is fantastic. for my playstyle movement speed is key for survival and attack! even the sun resistance of creature is amazing for that extra second in the sun with fireball batform!
scholar is the only meta blood type. spells are 90% of combat in this game. creature and rogue would be the only other decent ones because movement speed makes up the other 10% of combat
Great video! I found this very concise yet informative. Can't wait to see more.
I got 92% brute, easy kill boss
You can now harvest creature blood in Gloomrot, if you imprison one of the workers at the village in NE dunley on the border of the cursed forest (Gracefall Village.) Every worker there is a werewolf living in exile, has the "cursed forest hunter" servant perk, and will turn into Creature Blood at night even while imprisoned.
I'd actually defend creature more.
first, its movement speed buff is t1. so, you can get it, with low quality creature blood. this is great for the early game for sure.
second, sun resist. does give you a solid buff to exposure in many of the games enemy encampments. creature shouldn't be overlooked in the early game, before you get your prisoner farm up.
Yeah, I view Creature as a great early game type. The move speed and sun resistance help during exploration, or when you need to cling to the shadows because you were caught outside during the day in a potentially dangerous area for your given gear level.
Yeah like we said it isn't bad, but it's also not a very consistent blood buff to find above 40% in higher areas, and way lower in T1/T2 areas. If there was a way to bring creature blood into the prisoner system, we'd probably rate it higher - Livid
@@LegacyGamingUS Maybe a recipe tied to the Vermin spawner could work for that rather than something tied to the prisoner system.
The problem is that it doesn't even become remotely useful until you get to the cursed forest where you can find quite a few 60+ creatures with different buffs, obviously you're going to go for the damage reduction one here and the movespeed, everything else is non-existant. But the scholar is just better, DPS is king.
There needs to eventually be some form of prison or cage for animals so we can get them for blood for this to ever be any good really
You actually did not understand warrior tier 3 you always have reduced damage taken whether at full health or not. The second part is basically a first strike buff. You get increased damage on your first strike against a full health enemy.
spell life lich is extremelly powerful specially if you use the chaos shield against bosses or pvpers that spam abilities (ie chaos volt) every time you hit him with a spell or bounce it back them you heal a great deal
The warrior buff 3 bonus you say when you are at full health, it is not realy what it is saying it say striking your enemie at full health not when you are at full health, so hawe you testet that theory since that could make a difrence to what attak you should do first, if you only get one bonus hard hit on the enemie.
Honestly I would put creature blood in D tier, because you can't even imprison creatures and farm their blood. Anytime you want 100% creature blood, you'll have to go out and find it every single time.
It’s true, wish there was some way to trap one so you can use it as a resource
For me the 2 bloods im always hunting for are Warrior and Worker XD 1 for fighting the other for farming
tired of other players breaking games on release so i just did pve.
looking at new world
I would rank Creature Blood a lot higher (A, maybe even S)... if it were as accessible as the human blood types.
But since you cannot store (aka imprison) creatures, its C tier ranking is justified. Maybe they will add this feature in the future.
Both Brute and Animal are mostly beneficial in solo play for progression and verses V blood bosses. Other than that they are not particularly useful for PvP at all. The most useful solo play buff is of course Worker blood. With that all said, most solo players on a private game unless they're a masochist would be playing on 5x returns settings with a juiced vampire anyway, so it is a bit of a mute point.
putting brute in the same boat with creature? that's an interesting choice.
Combined with the right abilities, or squad with sanguine coil ect Brute should definitely be a lot higher on that list
why is worker blood B rank? Are you ranking these for combat? If it's truly an honest ranking it would be S tier for non-combat, gathering playstyle/situations. No reason to put it below scholar when it's not intended to be for combat at all, and does what it's intended to do perfectly.
Tier list ranking given on this vid is jank, but its a new game, so mistakes are forgiven. Brute is crazy, warrior is okay.
I mean, you can disagree, totally fine, but why do you think the list is, “jank”?
This may have been before the Scholar nerf but as of right now Rogue is way better than scholar with the right build. The movement speed helps dodge spells making scholar less efective against rogue. Most people I see run rogue rather than scholaf these days
Rouge below warrior? How often are you going to be at 100% hp for you to even count that buff over a consistent one? Even with a shield and team mates spam healing the chances of in a pvp fight you staying at 100% isnt super realistic. Also you said it your self that this is a pvp forward game movement speed and travel skills are literally everything in this game. Creature with 50% dmg reduction and on blood moons 70% with again movement speed which is absolutely massive in this pvp game I dont get the C tier.
Creature blood is extremely unreliable to obtain and even time with something like a blood moon. Sure the effects are good, but it's not a reliable blood type. If they change that to be able to have on a consistent basis, we'd probably rate it higher. Scholar and Warrior blood have both allowed me to win 1v3s multiple times and power farm through the toughest mob areas with ease. Rogue is great in 1v1s and sometimes 1v2s and pretty great on low mob spawn bosses. - Livid
lol fishing it was one of the easiest to understand. you cast line an d wait until big ripple and press left click. and you done
i meet a villager who will turn to a 100% werewolf at night, can I imprison him?
I think the blood types are different playstyles and weapons
Scholar and brute are hands down the best for me
Brute 100% makes most boss fights with axe a breeze even under level
Scholar is OP with volley and great for bosses you have to burn down and keep evading - last boss
what set isafter dawnthorn? XD
Bloodmoon
If you are giving warrior blood an S rank because of that tier 3 buff .. then you need to relook at your rankings.
How often are you at full health during a fight ? Maybe for the first spell cast and melee attack and then that buff is out the door and absolutely no longer relevant... If anything that buff should be tier 1 blood type not tier 3 as it's a garbage buff.
Rouge blood is better than warrior by far and as far as I'm concerned Brute , while not the best is still better than warrior blood.
S rank indeed pfft
I'm pretty site he is reading the tool tip wrong. Doesn't it say %25 increase when the Enemy is at full health not while you are. So you just get that buff on the first attack. Or am I understandi g it wrong.
Move scholar down to A, Brute up to B then it would be more reasonable imo. Only Warrior is definitively S rank to me.
Hard disagree. Magic attacks account for most end-game actions which makes scholar blood easily the most potent in the game. Even if you lean into melee, which is fine, because warrior blood is great too.
@@LegacyGamingUS I only use magic for the shields, boss. Melee only.
Scholar rogue are S tier warrior A brute B worker also S
I don't think you considered using up the blood. Scholar blood enhances spells but using spells drains the blood faster. So the buff time is shorter. Since it's harder to sustain I would put it no higher than B-rank.
Brute blood buffs are great for the same reason. Since you gain health back your not using as much blood to heal. So the buff can last longer than some of the others. On PvP I would do B-rank but on PvE it's solid A-rank.
Plus if you get bear form you can just regen to full so unless you need a quick blood drain in combat you never waste it on healing.
I'm not taking warrior blood over rogue, scholar, or brute. For literally any content, pve or pvp hahaha
Legacy Gaming: "I will see this from a pvp-survival perspective"
Also Legacy Gaming "Movement speed is kind of a wash"
Kinda sus
Brute is S tier all around
nah i still choose creature for movement speed + all the movement stats the game could offer.
And that's why... it's getting an S rank.
brute blood is for grinding mobs
Why does it bother me so much that your handle starts with a C
The highest prisoner I’ve found is 79%. I’ve got one 100% servant for missions…after roughly 40 hours. Peeps over 40% are exceedingly rare. I played for two hours today and saw one…the 79% that I put in prison. These high qualities just never spawn. I’ve seen 3 100% ever, managed to take the one that was worth a crap, the other two were creature…
if you go to brightheaven it will be common to see 40%+ enemies, but the chances to spawn an 100% enemie is the same everywhere. I’ve seen 3 my whole gameplay, being 1 in each region (farbane, dunley and other one in silverlight)
@@pedrotoccisalcedo8174 on my PvE server I have a base just north of the city. I make regular runs through everywhere but the church looking for anything useful…
No, creature blood is extremely valuable because it allows you to regen your 'grey' health.
It's good yes, but there is no way currently to maintain reserves of 100% creature blood.
Why does this dude have a hamper behind his head?
xD It's an office chair
Idk creature blood seems pretty good since at 100 it gets 50% damage resist, but yeh at low blood it's pretty crap compared to the others. Personally I think Scholar is the best blood though.
it's 26% not 50%
the 20% is getting increased by 30% resulting in 26%
eh i think youd be surprised. the game may be designed with pvp in mind but the far majority of players are pve. and in terms of pve i rank brute as the best choice by far. scholar 2nd.
They need to change fishing
Good luck finding a 100% scholar.
Check out the monastery in Dunley, that’s the best place to find them
Is this a bad take speedrun ?
Your thumbnail says 'Ultimate Guide', what a let down.
You barely give any context for your ranking system, we can only imagine its purely around PvP/Fighting.
The title mentions 'Playstyles', in the video you allude to it quickly but don't offer any analysis of Playstyle vs Blood Type.
You don't provide any details blood quality threshold, bonus for each threshold, impact of 30% increased effect.
This video is just scratching the surface and his promoted as some kind of Ultimate guide, it's an introduction at best.
This list is just subjective opinion, Rogue blood is far better than listed the movement speed is a active defense increase that lets you simply move out of incoming damage instead of RNG pary procs.
All rankings are subjective, we say that in every ranking video we put together
Warrior is not a S rank its a A rank
LOL... Brute is best dude... Healz = Fight more... And to have 5% less DPS doesnt matter when you can stay like 10 times as long
At first I started on pvp but then I discovered single play and now the game has nothing more for me the entire experience lived for 2hours and then the game was dead that was it nothing left to say of it
Brute definitely higher
....oh no did you guys abandon Lost Ark already? I come to you for Raid Guides....
We’re a variety channel, we cover the games that interest us. We still have a vibrant Lost Ark community on our Discord, but we’ve moved on with our coverage for now
@@LegacyGamingUS ....you lucky I love you guys.
Rogue>Warrior
I’d say rogue is better than warrior but less than scholar, same with scholar. Warrior is really overrated trust me. It’s good but not great
That tier list is just a bad fit for the video. This dude ate a 100% warrior on his front door step and didn’t know completely what he is talking about at the time. Each blood type serves a purpose creature can’t be farmed consistently and is meant to be able to have a buff out in the world in between when you drink your high % buffs. Brute for bosses, worker for farming, rouge for pvp gank, burst dam, and outplays, scholar for pvp spacing playstyle good in group fights, warrior is good for weapons with like the sword and axe in pvp for crowd control like stuns.
you can get creature blood that way, you just need to capture a werewolf, tho you have to enthral them in human form during the day, because at night they brake free of your thrall, I haven't gotten them back to my castle yet but i think that the cell will hold it
Worker blood better then Brute xD, OMG!!! Try PVP against "Brute" player with it and then you will see HOW STRONG is worker Blood. LOL... You make my cry XD...
So... the whole "This is a PVP game, not PVE... nothing against PVE players" seems a bit dishonest. You should own the very, VERY clearly implied "You're doing it wrong", not sugar coat it.
It’s not wrong or right, just a preference. Why would we put down an entire group of players just because they don’t like PvP seems like a pretty terrible strategy actually
Sorry but this "ranking" system is just inherently flawed. All you care about is damage, and the ability to do so, which is not how systems like this should be approached.
The point of the blood system is to take what you need for the task at hand. That won't always be damage.
Also I completely disagree that V rising is a PvP focused game. They have PvP specific stuff, absolutely, but they would not have PvE specific modes at all if that was their main focus.
You’re allowed to disagree, in fact it’d be no fun if people didn’t. I will correct you though, we don’t just care about damage/dps, but at the end of the day you can avoid taking damage, you can’t avoid dealing damage. That’s why damage is often weighted more favorably
@@LegacyGamingUS It really isn't incorrect when you specifically say that it's a pvp focused game, and then you rank all of the bloods on their damage potential.
I'm basing what I said off what you, yourself, said.
This is such a horrible list
best.game.ever