It can be made with 2 dust, a lever or redstone block etc, 1 comparator, the same 1 observer and dispenser. There is no need for any pot or lectern. I did try to share an link to an image but UA-cam doesn't like links in chat and often held back for channel owner to check for deletion etc
@Unleashed75 I know it can, but that would take away its ability to scale the payload before the cart departs. For example, if the lectern is on page 1, it will depart after it has collected only 33 items. The more the signal, the bigger the payload requirement.
1:32 You don't need the comparator to be in subtracting mode. In comparison mode, it would output a signal if the signal strength of the input A (the signal it gets by detecting how full is the hopper minecart) is greater than OR EQUAL TO the signal strength of the output B (one of the sides). So, you can simply place a redstone block on the side of the comparator, and it will output a signal only if the hopper minecart is full ;)
this is exactly what I was looking for my farming systems. soon my base will not only be fully automated, but also nicely busy with minecards rolling all over the place
Great Video! The water flowing thing was so interesting to see used this way I knew water had this weird mechanic but never thought to use it for moving entities. It gave me an idea for a 4 way rail intersection station, I made a video on it and made sure to credit you for the idea.
Yeah, however as mentioned by @Fulldevil-sb9eq, a lectern is a way better option. That said, pots have the unique capability to send a signal at only 5 items which will come in handy in a later video😉.
That is an interesting idea but i cant help to say that this kind of contraption existed for an already long time and was made by using rising detector rail and a fence gate to block the minecart.
Two things. 1. Just use strength 15 and put the other comparator back in compare mode instead of subtract mode. 2. Just make your comparator rail sloped, and use a sticky piston with a block attached that prevents the cart from rolling forward. Once full, retract the piston.
so is this built for only having a single hopper cart in the system? I notice that if I fill the cart dispenser and then fill the already-dispensed cart, when it leaves it puts two carts out in its place, which becomes a problem later at the lava cauldron at the other end when both of them are trying to fall into it.
The second cart is dispensed on the detector rail before it locks the system, to fix this issue, you could try to modify the observer clock to be a decaying comparator clock or simply a slower clock with longer delay instead. That way, the dispenser would stay active for longer and get locked by the detector rail before shooting again.
If you used a minecart with chest instead and used the trapdoor trick to use a hopper minecart to dispense everything into it then you could have a bigger buffer and be able to store more before it’s sent off!
Not needing the extra height for it to roll down a hill, I presume. The waterlogged roots 'connect' to the existing water block and pushes the cart forward onto the powered rails,
@@bitebaykon9948 Oh man! I missed that Holy smoke I wudda been mad trying this with Leaf blocks Mangrove Roots!! Thank you for taking the time to save me all that frustration 1000 thank you’s 😊
@@TheeSlickShady_Dave_K yeah, I believe the big difference is being able to place rails on top, saw that mentioned in the previous video on the subject.
@@ziprano well, still, it doesn't necessarily have to mean "it doesn't work on bedrock", it just means it's designed for Java edition. Though chances are, due to the amount of small differences between the editions, it likely won't work.
@@bitebaykon9948 Personally as a OG Java player that's been on Java since it came out. I feel only videos made for, and by bedrock players, should name videos with such titles. Java is the OG and bedrock was only "Pocket Edition" till around 2016 but I do understand where you are coming from as not all Bedrock videos state it's for only Bedrock. There are still too many differences between versions when it comes to the core mechanics.
Very interesting mechanics. Personally, however, I will use a lectern instead of a pot, as this makes it easier to adjust the signal strength.
That is a great idea.
It can be made with 2 dust, a lever or redstone block etc, 1 comparator, the same 1 observer and dispenser. There is no need for any pot or lectern.
I did try to share an link to an image but UA-cam doesn't like links in chat and often held back for channel owner to check for deletion etc
@Unleashed75 I know it can, but that would take away its ability to scale the payload before the cart departs. For example, if the lectern is on page 1, it will depart after it has collected only 33 items. The more the signal, the bigger the payload requirement.
1:32 You don't need the comparator to be in subtracting mode. In comparison mode, it would output a signal if the signal strength of the input A (the signal it gets by detecting how full is the hopper minecart) is greater than OR EQUAL TO the signal strength of the output B (one of the sides). So, you can simply place a redstone block on the side of the comparator, and it will output a signal only if the hopper minecart is full ;)
You could also omit the comparator and just use dust and a torch instead
this is exactly what I was looking for my farming systems. soon my base will not only be fully automated, but also nicely busy with minecards rolling all over the place
Ça fait plaisir! 😉
Great Video! The water flowing thing was so interesting to see used this way I knew water had this weird mechanic but never thought to use it for moving entities. It gave me an idea for a 4 way rail intersection station, I made a video on it and made sure to credit you for the idea.
Just watched your two new videos - never watched any of your videos before.
You got a new sub :)
Just watched your other video too. Subbed and notifs on. This is great content.
That's crazy! Thank you !! 🙏🔥
I didn't even think of using decorated pots for power sources! I'll 100% be using this design for any hopper minecart unloading needs.
Yeah, however as mentioned by @Fulldevil-sb9eq, a lectern is a way better option. That said, pots have the unique capability to send a signal at only 5 items which will come in handy in a later video😉.
That is an interesting idea but i cant help to say that this kind of contraption existed for an already long time and was made by using rising detector rail and a fence gate to block the minecart.
Two things. 1. Just use strength 15 and put the other comparator back in compare mode instead of subtract mode. 2. Just make your comparator rail sloped, and use a sticky piston with a block attached that prevents the cart from rolling forward. Once full, retract the piston.
This is quite the easy and compact Minecart loader
so is this built for only having a single hopper cart in the system? I notice that if I fill the cart dispenser and then fill the already-dispensed cart, when it leaves it puts two carts out in its place, which becomes a problem later at the lava cauldron at the other end when both of them are trying to fall into it.
The second cart is dispensed on the detector rail before it locks the system, to fix this issue, you could try to modify the observer clock to be a decaying comparator clock or simply a slower clock with longer delay instead. That way, the dispenser would stay active for longer and get locked by the detector rail before shooting again.
I made you a fix for you multi cart loader and added the schematic in the description
If you used a minecart with chest instead and used the trapdoor trick to use a hopper minecart to dispense everything into it then you could have a bigger buffer and be able to store more before it’s sent off!
This is so cool! Thanks!
Please continue with these tutorial videos!
I'm wondering what the advantage of a water-based system is over a more standard fence-gate design?
Not needing the extra height for it to roll down a hill, I presume. The waterlogged roots 'connect' to the existing water block and pushes the cart forward onto the powered rails,
It also uses only 1 redstone dust / module making it lag efficient :D
Please use structure void blocks, not barriers
I wonder if it would be smart to use something like this for a sorter
Atp why do people expect technical stuff to work on bedrock at all its just so different
I can hardly wait to try the waterlogged Leaf block trick
Awesome!
Note, as pointed out to me by Nichyrsalis in another video, the waterlogged item is Mangrove Roots and not leaves.
@@bitebaykon9948
Oh man! I missed that
Holy smoke I wudda been mad trying this with Leaf blocks
Mangrove Roots!!
Thank you for taking the time to save me all that frustration
1000 thank you’s 😊
@@TheeSlickShady_Dave_K Glad I could help a fellow mine crafter
@@TheeSlickShady_Dave_K yeah, I believe the big difference is being able to place rails on top, saw that mentioned in the previous video on the subject.
It's great
It would be most helpful for Bedrock players if you included in your video title: (Java)
You are right. Unfortunately, I do not usually test things on the bedrock side so I am unaware of what recent features work and dont.
@@ziprano Thank you for your response and actions
@@ziprano well, still, it doesn't necessarily have to mean "it doesn't work on bedrock", it just means it's designed for Java edition.
Though chances are, due to the amount of small differences between the editions, it likely won't work.
@@bitebaykon9948 Personally as a OG Java player that's been on Java since it came out. I feel only videos made for, and by bedrock players, should name videos with such titles. Java is the OG and bedrock was only "Pocket Edition" till around 2016 but I do understand where you are coming from as not all Bedrock videos state it's for only Bedrock. There are still too many differences between versions when it comes to the core mechanics.
@@limonlx7182 Indeed, this particular build, unfortunately, wont work on Bedrock because rails and water don't mix.