Master of Magic Preview ~ Rjak Lizardmen Ep01
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- Опубліковано 8 вер 2024
- Master of Magic launches on December 13th 2022 and is a very worth remake of the original from 1994. In this series I'm playing a press build and so have limited time, limited wizards, and limited playable factions. So we're playing as Rjak and the Lizardmen!
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I am so excited that I am literally counting down the days, and i requested PTO on Dec 14th!
Same here. I've been waiting for this for years! Wonder how much it will cost, though ...
Surveyor always was one of my favorite features of the original, actually. Glad they kept it.
I've seen Das complain about Surveyer mode in enough videos to know he has a particular aversion to this, so I take his complaints with a grain of salt. I played about 7 hours of the closed beta and an hour of the press beta last month and I never really had a problem with tapping the TAB key to go into Survey Mode myself.
Nice video, and very excited to see an old favorite remade in such an amazing fashion. Kinda surprised that Surveyor mode bothered him so much.... Yes, one could just have the screen automatically give details. But if one does NOT wish to have those boxes displayed, then having a Surveyor toggle to shut Off is convenient. Anyway, if that is worst of the complaints, this release with be a glorious success.
Now that I have been playing the release for a week: I understand better your point about the Surveyor button. I still do not mind pushing the TAB key to toggle it ON. However.... the problem is that once you move to another unit, the Surveyor mode shuts itself off! So you have to either click the button back on AGAIN, or hit the TAB key again! That is really annoying. Hopefully the Devs will decide to either take DasTactic advice and ALWAYS show the hex info, or (IMHO) even better, when you toggle it ON, it STAYS on at least through the End of the turn.
I love the options for 'events' and the improvements to the UI. Can't wait for EP 2!
There are a couple of the 'immersion' bits I really, REALLY miss from the original. A shame to see them lacking when so many others have been updated and lovingly preserved in this. Namely, the cut to the interior of the mage's tower with a representation of them in full form, casting spells for summons or global enchantments. In the streams I've seen that show off the game that seems to be lacking in the re-make.
My hope is that we'll see at least some of that in the release version. It makes sense to me that that content might not be in the press demo and that it would probably be developed last while coders are working out bugs. We'll see though.
I'm glad to see it looks like the game is going to finally be a worthy homage to the original; but, yeah, I'd miss those little cut scenes.
agreed. hopefully those are being withheld as not to be spoilers (namely the fantastic unit summons). I'm also missing the original music. Had always hoped for a remake/reload with music true to the original melodies but with actual instruments/orchestration instead of midi files or whatever the original game featured.
@Parabolgravity I hope so. Those little animations were cool. The score was great, too.
Fallen Enchantress Legendary Heroes is one of my absolute favorites, I always go back to it and enjoy it every time I play it. If this is it's equal or better (with the same sort of complexity level as you mention)...sign me up!
FE:LH is too easy
I haven't watched anything from this channel in ages thanks to lack of free time so coming in and seeing the "dascam" was a bit jarring at first. But now I've adjusted to that being a thing, it's kinda nice.
Looks good.
With so many failures in the last 20 years, leaving the surveyor mode in was great imo! Indicative of their commitment to recreate.
I'm sure they'll fix those in MoM2 which is going to be amazing if this game is successful.
Thanks
Can't wait for more episodes of this!
Agreed on Fallen Enchantress Legendary Heroes & Age of Wonders III being outstanding fantasy 4xs. Looking forward to see if this version of MoM can be as good in due time. If anyone can pull this off...it is MuHa Games based on their Thea series.
I will add, the Caster of Magic for Windows mod (must have) for the original MoM, is what I hope this new version will morph into; or at least allow for via modding.
From the thumbnail I thought this was a mod for Shadow Empire.
Can't wait!
"How is surveyor mode?"
"I do you one better: Why is surveyor mode?"
Awesome video, fun looking game. Any news on Shadow Empires yet? Those are hands down my favorite of your videos. Hope naval gets brought in soon.
Going to do a playthrough of dwarf fortress premium steam version which releases in a few days?
-9!
Holy crap! Dec 13? They haven’t said Jack about a date yet. I love the devs, they are the Thea games guys and those were just, pristine. Very happy when they said they were delaying the Thea expansion cause slitherine had them on contract I like when good devs get breaks.
Yes map overlays and filters is more 2022 while the surveyor button is old 1995 but I can understand why it was used. I am pretty sure the coding effort for a simple surveyor button function is an order of magnitude less than that for a fully functional map overlay with filters system. Given how Slitherine is probably very limited in the funding level it provides to a game developer for game development, I would assume that Muha Games made this decision for budget and schedule reasons plus it does conform to the project requirements. I am also guessing that this game will be priced like most Slitherine games somwhere between $29.99 to $39.99 rather than $49.99 to $59.99.
This makes me wanna see a Heroes of might and magic reboot
Love the start to thus video. Das always entertains me.
I'm glad it didn't end up being Stardock that brought this to market. Their customer service is horrid. I'd have had to not buy the game just because they were selling it.
My biggest issue with the game while playing it was the combat. I like the race uniqueness, from the unique dark elf unique units compared to lizardmen units, etc., but coming from AoW3 I just have a hard time enjoying the combat. Great video anyway :)
Is AoW3 really that complex? Planetfall ramps it up a whole lot with it's Sector Mechanic and Unit Upgrades but AoW3 itself, i always felt at most in the middle of the pack concerning complexity. City Management is pretty basic and the Units for the different Races are with some exceptions basically the same with different Graphics. If you of course mod it to hell things are again different. :) p.s. I really enjoy playing Wildermyth!
the same with different Graphics/ lol you so wrong
I don't like that they named the game "Master of Magic" it really makes it annoying if someone want to look for info/guides for the old version (Master of Magic) OR the new version (Master of Magic) version of the game.
Even if it is a close remake, it should be named differently.
The new trend to call remakes with the same name is a bad practice. (Moo, battlefront, aoe2 twice ... )
I agree with your sentiment, but as a PSA the game's mechanics and math are still almost completely unchanged, so you can still use guides from the original version to play this in almost every way. I was reading through the strategy guide and it still almost entirely lines up.
@@ScottLufkin It is still different, they went from square to hexa tiles for example. I mean i like the dews who took on it, but they could have put a "2" on it just to not perpetuate a confusing and bad marketing habit. Even mechanically closer games were distinguished by numbers.
How are you playing this? Did you pay to be in a beta test or are they giving demos to big UA-camrs?
Too bad it costs 40$ when it should be costing 20 tho
do want
surveyor mode just feels so silly to have kept in the game then again it isnt going be game breaking just annoying
For me the low production value its stopping me from playing this, Age of Wonders 1 (one) from the end of the 90s has better production values meh.
Game play of original was AMAZING. Have yet to see it's equal. IMHO, of course.
@@OtherDAS original yes, but we are disscusing the prezent game, how can a team of 6 ppl with low budget do this? (They did alo with what they have yes)
@@warr39 So what "production value" do you think hampers gameplay?
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sucks so much. original with gfx update and multiplayer(and modding) would have been just fine.
If you didn't tell me the name of the game being played, I would have mistaken it for yet another Civ/AoW knock-off. Gonne take a lot more videos to convince me otherwise, and I bet it releases at $50+. Better read my comment, devs, and take it to heart. There's a lot of games to play.
:( Grrrr. The wait is unbearable.
😨 what are happening your face you old??