Helldivers 2 Is On The BRINK...What Happens Now?

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 1 тис.

  • @LtBuzzLitebeer
    @LtBuzzLitebeer  3 місяці тому +41

    ▶▶How's Viper Commandos and the new MEGA Patch working for you?◀◀
    ⬇⬇Join my Helldiver Discord Community by clicking the link below!⬇⬇
    discord.gg/RNeJA8cVqb
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    Official Buzz Merch - buzzs-boutique.creator-spring.com
    Helldivers Companion Site Link Here - helldiverscompanion.com
    🎮►Helldivers 2 on Steam - store.steampowered.com/app/553850/HELLDIVERS_2/
    CHAPTERS
    0:00 - Intro
    1:11 - NEW Superstore Armors
    1:50 Gallactic Update
    2:23 - Kids Safe! On To Markfark
    3:04 - Daily Order
    3:22 - How Is Viper Commandos For You?
    5:51 - Flying Patrol Intel From HQ!
    6:20 - Yesterday's MEGA Patch...
    8:03 - The "Not So Good!"
    8:42 - The Tenderizer
    10:21 - Peak Physique Does What???
    10:42 - Elite Spawns - HULKS
    11:27 - Save The Children IRL!
    12:33 - Hit Subscribe & Join My Helldiver Discord Community Today!

    • @krystians2016
      @krystians2016 3 місяці тому +2

      1:46 2 granades not stims

    • @krystians2016
      @krystians2016 3 місяці тому +1

      1:04 tenderizer is rn the best AR right now nothing gets close to it and it deals so much more dmg its so worth those few bullets
      the second best would be adjuvinator and the rest is TRASHHHHHHHHHH

    • @krystians2016
      @krystians2016 3 місяці тому +1

      10:26 if you play assault rifles you dont see diffrence ofc this armor passive could be a bit more powerfull like 5-10% more but thats MAX
      it is really good to play with cuz some weapons are TRASH to play with they are powerfull but they feel like turning fk HUGE ROCK like dominator being the best gun on robots but it is slow as hell same with eruptor it is slow as fuck and i hate it
      i need my gun on enemy NOW not hour after they are shooting me NOW so yea this armor is GREAT maybe a bit buff to mele dmg and a bit more handling thats all but it is great

    • @ayzeeB
      @ayzeeB 3 місяці тому

      Unfortunately the anti-tank mines have been relocated.

    • @gimmieyomuffin5919
      @gimmieyomuffin5919 3 місяці тому +1

      I feel like you got your report backwards the hulks are the same if not less to me but the chargers and charger behemoths are just absolutely insane the first time today I fought 7 chargers all at once and they came out of no where

  • @thecinematicexperience420
    @thecinematicexperience420 3 місяці тому +1038

    The fact Arrowhead and Us made an IRL positive impact on kids' lives is the best reward from a videogame ever

    • @christophermiller8589
      @christophermiller8589 3 місяці тому +21

      Facts!

    • @bigbear7076
      @bigbear7076 3 місяці тому +67

      Oh wow, didn't know that mission would lead to a real-world donation. I'm new to the game, and was not planning on making any in-game purchases, however, I will now reconsider.

    • @AIA2637
      @AIA2637 3 місяці тому +43

      @@bigbear7076no one knew it would lead to a real world donation either. People liberated vernen wells as a joke initially 😂

    • @LtBuzzLitebeer
      @LtBuzzLitebeer  3 місяці тому +65

      And the amount of the donation is priceless. 4311 = HELL

    • @akjackhd5804
      @akjackhd5804 3 місяці тому

      @@bigbear7076 i mean you dont have to do in-game purchases since you can get super credits by just playing the game... or though there's the super citizen edition.

  • @savagepancake9110
    @savagepancake9110 3 місяці тому +281

    Other devs should take notes. The fact they donated money to help kids in real life is a step up and a above and behind act that no other company does. Good on them.

    • @SarcasticData
      @SarcasticData 3 місяці тому +4

      A lot of companies donate to charity. Have you not heard of the Humble Bundle?

    • @horrorfan117
      @horrorfan117 3 місяці тому +14

      ​@@SarcasticDataI think the big thing here is it wasn't expected. Players went to save pixel children with the expectation of getting nothing. Makes the team at AH look like they're willing to do stuff spontaneously if we surprise them.

    • @MrVindictus1
      @MrVindictus1 3 місяці тому

      Companies want to make Profit. Not help with random problems somewhere

    • @TNTales
      @TNTales 3 місяці тому +6

      Even as cynical as I am I making that donation is a nice touch. Is it something done out of the goodness of their hearts or just a way to get attention and get people to spend more? Possibly. Does it still feel good? Yes. Is it unique to tie in to choices made in game? Absolutely. Would I like to see more of it? Of course.

    • @What-.-.
      @What-.-. 3 місяці тому +3

      @@MrVindictus1well they clearly helped, and AH has been less than money hungry, i mean literally everything in the game is free. Even the super credits which most companies would put behind a paywall, call it a grind to get such items but hey, if you can’t grind then maybe gaming just isn’t for you, especially one like helldivers

  • @HeatSeeker19
    @HeatSeeker19 3 місяці тому +793

    I love that they actually donated $4311 to Sick Kids, this game, this community, and Arrowhead are amazing

    • @TimoZSimulations
      @TimoZSimulations 3 місяці тому +10

      does the 4311$ mean anything? i mean its so specific lol

    • @elguilloteguillenguillotin4155
      @elguilloteguillenguillotin4155 3 місяці тому +23

      ​@@TimoZSimulations translate it to Swedish money

    • @breldredtheemperor
      @breldredtheemperor 3 місяці тому +36

      @@TimoZSimulations The amount of kids we just saved after liberating Vernen Wells.

    • @itskyansaro
      @itskyansaro 3 місяці тому +27

      @@TimoZSimulations The dispatch said, we saved exactly 4311 Sick kids in the hospital. Maybe they had a timer running down until we had liberated the Planet.

    • @TimoZSimulations
      @TimoZSimulations 3 місяці тому +2

      @@itskyansaro nice to know, God i love the Community

  • @graveyardshift6691
    @graveyardshift6691 3 місяці тому +71

    10:21 'Weapon handling' refers to the drift between your crosshair and your barrel. It's the circle over the dot crosshair when you ADS in third person.
    The dot is where you WANT to aim.
    The circle is where your barrel is ACTUALLY aiming and where your bullets will ACTUALLY HIT.
    When you move or fire, your weapon becomes disconnected from your aim and it takes a few seconds for your weapon to settle back into place.
    This reflects the real life disconnect between your eyes and your hands in actual ballistics. 'Weapon handling' is basically the counter stat to 'recoil'.
    You'll notice that some weapons have a longer delay to 'settle' then others. This actually due to barrel length of the weapon. The longer your weapon, the longer it takes to properly 'settle' your barrel after you shift your aim. Again reflecting real life ballistics.
    You probably don't notice because you play like the 95% of the player base if your videos are any indication. You don't like giving the enemies any breathing space and are OBSESSED with being in point blank range. Long barrel weapons suffer at this range because you can't bring them to bear fast enough. Hell in the previous segment where you complain about the tenderizer and say you'd rather being using a breaker IS THE EXACT EXAMPLE. It's also why META primaries tend to be shotguns and shortbarrel ARs.
    Shortbarrel weapons like shotguns, SMGs, and some of the ARs are quick to snap to targets so they aren't as affected by the 'barrel sway' mechanic.
    Long barrel weapons such as the marksmen weapons, some ARs, the AMR, the Autocannon, and the Quasar Cannon however have a 'worse' weapon handling stat so there's a greater delay in barrel sway on retargeting. The Diligence CS was particularly bad before it's buff in the .300 patch.
    If you want to test weapons handling and the tenderizer as it was intended, stop playing like a CQC brawler and try to keep 25-50 meters between you and the enemies at all times. Play some long guns and stay in third person to really watch that barrel sway. Take notes on how much snappier it is with verses without the armor. Let yourself get staggered while using the autocannon or even just put the Autocannon on full auto to get a feel for it.

    • @justinwilliams7068
      @justinwilliams7068 3 місяці тому +9

      Very nice write up soldier!

    • @cixtos
      @cixtos 3 місяці тому +10

      HMG, Diligence-CS and the Laser Cannon are much improved with this new passive. Still need to experiment with the other weapons

    • @GamerSingularity
      @GamerSingularity 3 місяці тому +4

      Brilliantly sited and stated, Helldiver!
      Personally, I love the DCS and AMR combo so this armor passive has made my gun game surgical, with ease!

    • @adampham8945
      @adampham8945 3 місяці тому +3

      Completely agree here, I noticed that I was able to get accurate shots with my auto cannon using the new passive more frequently because the dot is centering on crosshairs quicker.

    • @lordelpyro
      @lordelpyro 3 місяці тому +2

      Well said. The new armor does wonders to the Jar5 Dominator and my auto cannon.

  • @Tinytraveler
    @Tinytraveler 3 місяці тому +639

    General Brasch fact for the day: The children saved weren't taken off planet by Pelican, General Brasch just carried them all on his back

    • @brian177
      @brian177 3 місяці тому +34

      One by one, while under blistering enemy fire the entire time. The man is a true Super Citizen and a shining example to all who care for Freedom and Democracy.

    • @GGBlaster
      @GGBlaster 3 місяці тому +19

      Aww, a piggy Brasch ride!

    • @LtBuzzLitebeer
      @LtBuzzLitebeer  3 місяці тому +24

      🫡

    • @loganmeyer1069
      @loganmeyer1069 3 місяці тому +11

      @@brian177brash is so powerful that he can take a full force punch from one punch man without a scratch

    • @brian177
      @brian177 3 місяці тому +5

      @@loganmeyer1069 I've heard he also has the ability to shrug off Master Balls like mosquitos.

  • @violenceandpoetry
    @violenceandpoetry 3 місяці тому +59

    The Bushwhacker is an absolute hand cannon. Its a semi auto pocket punisher.

  • @Perfection-ish
    @Perfection-ish 3 місяці тому +38

    I love that they said the Shriekers were roaming around, looking for new breeding grounds. And also said the Gunships were roaming around, possibly also looking for new breeding grounds lol

    • @luckytenth6827
      @luckytenth6827 3 місяці тому

      That's adorable. Thank you, Super Scientists.

  • @tibby7709
    @tibby7709 3 місяці тому +107

    False reloads have been drivingt me insane since day 1 and i cant fucking understand why its not fixed yet. The amount of times i reload the scorcher just to fucking have to shoot once and reload it all over again wasting a mag makes me wanna pull my hair out

    • @krisby3939
      @krisby3939 3 місяці тому +13

      Its not a glitch it means you didnt finish the reload animation

    • @lukemehalick370
      @lukemehalick370 3 місяці тому +11

      Nope. Sorry, but you are mistaken. Its definitely a glitch. Theres no way youd load one bullet out of a clip, throw it away, then slam another clip in.​. Cancel or not, it destroys one magazine -1 bullet, then reload the entire next mag. @krisby3939

    • @tibby7709
      @tibby7709 3 місяці тому +1

      @@lukemehalick370 I never said it wasn't a glitch lol. I'm complaining because it is one and thay it hasn't been fixed yet

    • @fankgaming7753
      @fankgaming7753 3 місяці тому +1

      @@lukemehalick370 No, it isn't.

    • @iffy5bassthunder677
      @iffy5bassthunder677 3 місяці тому +2

      ​@@fankgaming7753I have been having the same experience, so, YES IT IS.

  • @dustyojt3393
    @dustyojt3393 3 місяці тому +45

    I have never encountered as many hulks as I have since post patch. They are everywhere.

    • @Sarge94
      @Sarge94 3 місяці тому +13

      Not to mention the new addition of never ending gunship patrols that spawn outside the map even when there's no fabricators around...

    • @hariman7727
      @hariman7727 3 місяці тому +5

      And the ridiculous amount of devastators.

    • @Jim26D
      @Jim26D 3 місяці тому +5

      ​@@hariman7727it's been a bummer. I'm finding level 6 is way harder than 7 used to be. I wanted to use the new tenderizer but everything I encountered was bullerproof

    • @isaacboyer2694
      @isaacboyer2694 3 місяці тому +3

      ​​@Jim26D Tenderizer was great for me in t7 bots. Like 2-3 bullets takes out devastators heads. Used hmg to deal with tanks etc

    • @Paradox1012
      @Paradox1012 3 місяці тому +2

      ​@@Sarge94that is a operation modifier BTW. It's just bugged right now so it's displayed incorrectly

  • @kableguy8975
    @kableguy8975 3 місяці тому +42

    I admit, I do love seeing the supply lines more than i thought I would.

    • @fallout1116
      @fallout1116 3 місяці тому +1

      They're even better than they were on the companion app, as they extend across sector boundaries (they didn't always in the companion app).

    • @thefinalboss2403
      @thefinalboss2403 3 місяці тому

      Yeah it's probably the only thing I like about the patch.

  • @sandro2939
    @sandro2939 3 місяці тому +44

    The boost in weapon handling with the new armour sets is much more noticeable with heavier weapons like the Jar5 Dominator. I tried it out last night and the Jar5 handled like an AR. It was awesome. 🤙

    • @GGBlaster
      @GGBlaster 3 місяці тому +1

      I’ll definitely try that out, thank you😊

    • @GamerSingularity
      @GamerSingularity 3 місяці тому +2

      It's a very noticeable difference and I love it!

    • @RaZeyLWindBladE
      @RaZeyLWindBladE 3 місяці тому +1

      Try it with AC and you'll rip through mobs with greater accuracy.

    • @LuDe11e
      @LuDe11e 3 місяці тому +1

      And even the AMR is steadier 🫡. And the passive works well mobility wise jeeezas… I could actually run through rocket devastators and MG devs and circle around them and finish em off using just the grande pistol 🫡 its kinda great when used with the new booster ouffff🔥

  • @seanbraden8756
    @seanbraden8756 3 місяці тому +24

    the only problem with the removal of the AA is that the double nasty call in and cool down modifier is all you get now. Those two need to be made into planet side objectives that you can remove once you find them. All modifiers should really have a planetside objective that you can attack.

    • @GGBlaster
      @GGBlaster 3 місяці тому +5

      I could get behind this, actually. Even the -1 stratagem could be doable if it was instead one random stratagem disabled until you take out this side objective.

  • @hariman7727
    @hariman7727 3 місяці тому +16

    Put that drawing on a cape and it will never be removed by the players.
    I think the biggest issue with the spawn rates is that you cannot get stuck in and fight groups at higher difficulties anymore.
    You have to either kill them quickly and kill them as they keep coming if you're on an objective, or you have to keep moving and just outrun whatever is chasing you.
    The absolute biggest problem I have is the fact that it still feels like enemies are spawning directly behind you and flanking you if you are in one place for too long.

    • @LuDe11e
      @LuDe11e 3 місяці тому +1

      Yeah exaccctlyyyy I thought I was the only one!😭😭😭 I literally played hours on hours today and bruuuu I had a couple patrol spawns on my six, literally meters away from where I was, and in the direction I was just looking 👀 at which was empty, then turn around to have a look elsewhere to see if I can see any patrols and when I turn back pooooooof they greet me like “hello MF!!!!” And ragdolled “WASTED!”🙂‍↕️💀 end of story!

    • @hariman7727
      @hariman7727 3 місяці тому +1

      @@LuDe11e Which ISN'T FUN... and I hope Arrowhead realizes that and undoes that change.

  • @demspookz8732
    @demspookz8732 3 місяці тому +9

    Our in game actions having a positive impact in the real world is honestly really cool and something you don’t see in any other game

  • @jtduran5790
    @jtduran5790 3 місяці тому +7

    I actually really like the new Tenderizer. It feels exactly like what Arrowhead advertized: high damage, bad ammo economy. The ergonomics were a pleasant surprise, too. I kind of figured it'd kick like a mule.
    I did suffer from the ballistic shield crouch/prone glitch, which is unfortunate because I've come to love running pummeler and Senator/grenade pistol for medium targets. There's something empowering about trivializing heavy devastators and berserkers.
    I have noticed a distinct uptick in chaff enemies, since heavy enemy spawns have been reduced, but after all the weapon changes, it makes for some really fun and chaotic firefights that's gotten me invested in the game again.

  • @Fullmetal_christo
    @Fullmetal_christo 3 місяці тому +2

    Vernon Wells was an actor in the 80’s; specifically Mad Max 2 character named ‘’Wez’’. He was the road warrior with the Mohawk. Iconic. (now you know, and knowing is half the battle)

  • @Raspootin
    @Raspootin 3 місяці тому +5

    What a wonderful idea by Johan resp. the team at Arrowhead. As I did not pay much on that live service so far, I will also contribute a donation IRL.

  • @defaultman5990
    @defaultman5990 3 місяці тому +17

    A yes, how to forgot yesterday, infinite drop ships 2 Factory striders, like 6 hulks, and an insane amount of devastaitors

    • @babaupaul1656
      @babaupaul1656 3 місяці тому +5

      Ikr its ,,fun,,

    • @litobrigante1413
      @litobrigante1413 3 місяці тому +8

      ​@@babaupaul1656 that's what the devs think lol😂😂 95% of my missions yesterday ended in mass rage quits. I only play Helldive difficulty

    • @babaupaul1656
      @babaupaul1656 3 місяці тому +1

      @@litobrigante1413 heard its not an intended thing and i 100% think its just a bug/mistake

    • @GamerSingularity
      @GamerSingularity 3 місяці тому +3

      Sounds like a democratic good time, Helldiver!
      All those bots lined up for a lesson.
      Who better to teach that lesson than Super Earth's finest!!

    • @maxkozak9702
      @maxkozak9702 3 місяці тому +1

      @@litobrigante1413 one, it'll probably be hotfixed, and two, you're playing on the hardest difficulty what do you expect?

  • @Domindi
    @Domindi 3 місяці тому +72

    Love the new warbond but they definitely need to figure out a way for higher level players who have maxed out resources already to utilize them. Also that new passive is pretty underwhelming. Would love if they allowed us to keep using a particular armor set but do some transmogrification in terms of the appearance.

    • @TheDonkeyFLOPPER
      @TheDonkeyFLOPPER 3 місяці тому +8

      I just wish there wasn’t a cap
      Would be cool if you could get medals or credits for every resource after the cap.

    • @Domindi
      @Domindi 3 місяці тому +1

      @@TheDonkeyFLOPPERagreed.

    • @fuchsmichael93
      @fuchsmichael93 3 місяці тому +11

      Melee damage increase needs to be 100% or more. Enough that you can oneshot the lvl 1 Enemys. It takes 2 Hits for the little Scavenger Bugs with or without the Armor Perk.

    • @miemsliva4464
      @miemsliva4464 3 місяці тому +2

      ​@@fuchsmichael93sadly this js also very dependent on where you hit the scavengers. Hits that strike their head will destroy it, and hitting the legs break them and instakill the bug. But body hits will require two.
      But honestly, the melee attack was strong enough to one shot Hunters to the head so, maybe this won't be so bad.
      An additive of push force or extra stagger vs smaller enemies would be nice. Like meleeing something stalker sized. Or punching a bile spewer in the teeth canceling it's spew.

    • @asschomp
      @asschomp 3 місяці тому +2

      Transform samples into medals or super credits perhaps?

  • @deadspace2121
    @deadspace2121 3 місяці тому +7

    This is probably the coolest gaming community I’ve ever been apart of. For Democracy!

  • @Daytradinggamer
    @Daytradinggamer 3 місяці тому +7

    the peak physic thing really works for the heavy mg ive been loving it

    • @rayzerot
      @rayzerot 3 місяці тому

      The standard MG is still better though which is a problem

    • @samhill7817
      @samhill7817 3 місяці тому +2

      @@rayzerottry it with an ammo backpack and an armour with recoil reduction and set it to 600rpm.
      It’s an incredible combo on bots being able to shred everything bar factory striders as it even kills hulks through the faceplate.
      Struggles with the shield devastators if you just spray but i’ve been having a lot of success with it on difficulty 7up

  • @RobertArmstrong-xm9zg
    @RobertArmstrong-xm9zg 3 місяці тому +24

    We can still get mines according to Johan

    • @sirjazz1268
      @sirjazz1268 3 місяці тому +5

      It Can happen, right now datas indicate we can get it in 25 hours... We gotta push further, but will we be enough ?

    • @TSMKstudios
      @TSMKstudios 3 місяці тому +6

      Lets lose the mines again for the shits and giggles

    • @GGBlaster
      @GGBlaster 3 місяці тому +4

      @@TSMKstudios Democracy officer! This one right here!

    • @augustonichele5971
      @augustonichele5971 3 місяці тому +1

      @@GGBlaster Officer: denied, anti-tank sucks.

    • @DerekT4708
      @DerekT4708 3 місяці тому

      @@augustonichele5971baseless claim, denial is denied

  • @cixtos
    @cixtos 3 місяці тому +3

    Try the Peak Physique with the Laser Cannon or HMG for the most dramatic differences

  • @jameyli2628
    @jameyli2628 3 місяці тому +2

    The 4311 that Johan donated can be read as "HELL" if you type it in some classic casio calculator, pretty cool easter egg.

  • @coreymccutcheon4166
    @coreymccutcheon4166 3 місяці тому +11

    I’m digging the carbine. Used it all day yesterday.

    • @jonesingd6339
      @jonesingd6339 3 місяці тому

      Its the same as the first just faster fire rate

    • @GamerSingularity
      @GamerSingularity 3 місяці тому +4

      Love it on bugs.
      No a fan on bots.
      It's a great addition to the AR family!!

    • @im3phirebird81
      @im3phirebird81 3 місяці тому

      I played it against bots yesterday and it was great. Went to use the Adjucator today and it was great too. The little changes they made made the AR feel so much better to play. The little enemies were never the problem, but that they now have more oomph against some bigger targets too helps a lot. Very cool warbond and I think the melee/throwing knives part will make more sense when the illuminates arrive. I am not 100% on that, just a feeling.

  • @oldgravylegs2458
    @oldgravylegs2458 3 місяці тому +6

    Has anyone else noticed that you are not getting a full resupply for your support weapons from resupply drops

  • @JibronLames
    @JibronLames 3 місяці тому +3

    Peak physique really does help with wep ergonomics. Been using the dominator more and more now. Combine with the hmg. Chef kiss

  • @rileymiller5426
    @rileymiller5426 3 місяці тому +3

    The spawn rate didn’t seem to work on the kill all bug mission it spawned 4 titans and 9 chargers out of all the breaches at once on helldive

  • @EarthBoundBean
    @EarthBoundBean 3 місяці тому +2

    Yes!! I'm proud that we did the right thing and made sure the children were safe. Good job helldivers!! Now we can focus our full power on marfark. For super earth✊

  • @wojtekdunaszewski4741
    @wojtekdunaszewski4741 3 місяці тому +1

    Dear Lt, it's just my observation about the Peak Physique: I run dominator and autocannon against bots, and I oserve about 30% increase in bodycount with that passive. It may be because I started equipping gattling barrages, but I do feel much better handling with those two weapons.

  • @IAMBatKat
    @IAMBatKat 3 місяці тому +4

    The new armor passive does improved weapon handling slightly. Though it is only really noticable on weapons that are really sluggish. I think AH needs to buff it a little more to make it worth while to wear the armor that has it. The knife is only worth using if you are running a stealth set up (Crossbow, Knife, Recon Armor)

    • @GamerSingularity
      @GamerSingularity 3 місяці тому

      Dominator, AMR, Diligence, Diligence CS, MG, HMG, AC, Scorcher, Liberator Pen...

  • @Zane12ai
    @Zane12ai 3 місяці тому +1

    Pros: heay medic armor, a supply pack, and the new booster makes you functonally immortal
    Cons: ballistic shield now colides with your own gernades and foreces you into prone easier, and does not allow you to stand back up. right as a ballistic shield enabler enters the game (bushwacker)

  • @aquamayne8168
    @aquamayne8168 3 місяці тому +2

    Ive got a question, does anyone know the proper way to switch from grenades back to support weapon? It seems like you would click right on d pad(aka grenade button) but i swear its 50/50 that it either switches back to support weapon, or stays on grenade

  • @williamraynor7868
    @williamraynor7868 3 місяці тому +1

    I just wanted to use the knife as a melee weapon, have it take the side arm slot. When you don't aim it swings the knife and when you do aim down sights you throw it

  • @DustedTaint
    @DustedTaint 3 місяці тому +3

    Very awesome what AH did. So far patch is ok some new bugs added but that’s normal. Warbond is awesome. The ar when aimed through the red dot is very accurate great for bugs not bots though. Overall big W for AH👍👍

  • @jumblemess
    @jumblemess 3 місяці тому +2

    1:50 how come you say that the CE - 101 Guerilla Gorilla armor gives 2 extra stims plus stim duration when it's just an increase of inventory capacity for grenades?

  • @MetaMaticGamer
    @MetaMaticGamer 3 місяці тому +4

    I have noticed that the heavy devastators are just an absolute menace and I would prefer hulks than them rn, also Eradicate automaton forces may as well be an impossibility unless you throw all of Lockheed Martin at the center of the map which means no support and defensive stratagems because you will be over ran and killed before those are even effective.

    • @Scalespirit121
      @Scalespirit121 3 місяці тому

      TBH ever since kicking bots out for the first time I usually spotted same loadouts. Support, backpack and two strikes, maybe support and 3 strikes if auto or rec were chosen.

    • @im3phirebird81
      @im3phirebird81 3 місяці тому

      there is one strategy that is great to play and I am always suprised that people don't have more ideas. When you are in a squad of 4 and can talk to them: Find a big wall at the edge of the map, put mortars behind it, turrets on the side (so they can shoot incoming enemies and ships) and bring HMG emplacements. Maybe some laser/railgun/quasar/AMR or whatever you want for those who are not on HMGs. Maybe some orbital laser on top of that, mines. You can do this mission without dying and/or running away all the time. You can be in control and it feels so much better.

    • @MetaMaticGamer
      @MetaMaticGamer 3 місяці тому

      @@im3phirebird81 That requires the maps that the AI has trouble pathfinding in and that isn't always possible, also roaming gunships will come and say hi with their missiles destroying most sentries now. It is a good idea if there is no gunship modifier and the map is favorable for it, that gunship modifier is currently the most common along with the mission type itself for me.

    • @im3phirebird81
      @im3phirebird81 3 місяці тому

      @@MetaMaticGamer I was talking about eradicate missions specifically. Won't get much done in a regular roaming mission just staying in one place :)

    • @MetaMaticGamer
      @MetaMaticGamer 3 місяці тому

      @@im3phirebird81 yeah, I meant the eradication missions, the gunships just spawn in and cause a lot of problems now on that mission. Newest patch added roaming aerial patrols as a modifier to both factions which is fine until you do a bot eradication mission and then they overwhelm you with missile barrages as they endlessly spawn in.

  • @thatchanguy
    @thatchanguy 3 місяці тому +1

    Laser Cannon is a must-equip, and it's even more of one with roving patrols. I love it so much against bots.

    • @GamerSingularity
      @GamerSingularity 3 місяці тому

      The new armor passive takes it to another level!

  • @Goldenguy330
    @Goldenguy330 3 місяці тому +8

    I've gotta say as someone who pretty much exclusively dives in 2 man squads, the patrol spawn rates being reverted is the best thing about this patch. And I love everything about this patch. You say "I guess that's positive" I say THANK YOU FINALLY

    • @FEWGEE1
      @FEWGEE1 3 місяці тому +4

      Have you even played it since the update? They made spawns even worse. Constant wave after wave.

    • @Sarge94
      @Sarge94 3 місяці тому +3

      Exactly that. Just played solo Bots on lvl 9, had 2 ground patrols spawn in the first 2 minutes + new gunship patrols out of nowhere. Doesn't seem like it's been reverted...

    • @FEWGEE1
      @FEWGEE1 3 місяці тому +3

      @@Sarge94 I usually play on level 7 difficultly. I had to go down to level 6 today, and even then I felt like I was playing on level 9.

    • @litobrigante1413
      @litobrigante1413 3 місяці тому +1

      This guy plays on the noob difficulties, guaranteed

    • @Goldenguy330
      @Goldenguy330 3 місяці тому

      I've played on levels 4 and 6 since the patch so I don't know how the higher difficulties are, but from my experience the mid difficulties are better

  • @bigmarty6670
    @bigmarty6670 3 місяці тому +2

    I played a few games last night and the patrols/spawns still seem busted to me. My friends and I usually play on 9. We had to dial it back to 6 after over 15 rocket devastators were dropped in.

    • @GamerSingularity
      @GamerSingularity 3 місяці тому

      Just asking.
      Assuming you are all decked out and leveled up.
      Did you all still have an enjoyable session, even if you had to play on 6?
      Do you see a possibility that your team could rethinking tactics and load outs and go back in on 8 or 9 with better success?

    • @bigmarty6670
      @bigmarty6670 3 місяці тому

      @GamerSingularity yeah for sure. We had a good time and laughed our asses off about getting ragdolled across the map. We were testing new strats and weapons but we still noticed the spawns were off. My original post was not to complain or moan.

    • @GamerSingularity
      @GamerSingularity 3 місяці тому +1

      @@bigmarty6670 No shade here fellow Helldiver. 👍
      I was curious because a similar scenario was happening with our groups and I had to remind a few players that it's about fun and enjoyment.
      That being said, I love an intense challenge as long as it's properly attempted.
      We hit the drawing board and came up with a different plan of attack for lvl 8 and 9.
      Different group collective load out, if you will. We broke it down to individual focuses and tasks and specialized in being fast with our attack and/or retaliation.
      What we found was a much different but much enjoyable group cohesive experience.
      I honestly feel they will continue tweaking and reworking things and getting us closer to that sweet spot.
      I appreciate you taking the time to reply and allowing me a little insight. Good luck out there Helldiver!

    • @bigmarty6670
      @bigmarty6670 3 місяці тому

      @GamerSingularity yeah some of the best games are the ones where you are getting your butt kicked and the last man standing leaps into the pelican!! Such a rush!

  • @Soggysenpai
    @Soggysenpai 3 місяці тому +4

    Wait why did they remove the difficulty level in the corner...

    • @kiitaclyzm
      @kiitaclyzm 3 місяці тому

      And the timer

    • @Jsono....
      @Jsono.... 3 місяці тому

      It's just hidden tell you open your map

    • @bramelbers4051
      @bramelbers4051 3 місяці тому

      You can activate it again in the settings

  • @thecaffeinequeen
    @thecaffeinequeen 3 місяці тому +2

    So the elite reduction seems fairly inconsistent from my experience, on both bugs and bots. Was playing a 7 with a friend, and we ended up with a small train of bile titans (4) from a breach and running into patrols, plus so many small dudes we were questioning if we were actually playing post patch or if something went wrong. It was pretty rough, because both of our strategems were on cooldown after the first two, so we kept kiting, running into another patrol, etc. There were also around 5 chargers in that bunch.
    The spewer damage change is a solid one, though. No longer instant death, but if you're wearing light armor it still hurts a lot - just no longer death the second it touches you. The increased spread of the bile titan vomit is... Inconsistent and deadly. You'd be out of the 5 meter primary impact zone, and one little glob would hit you from about 10 meters away from the edge of the primary impact zone and gib whomever was unlucky to get that splatter.
    I played one bot mission during this time and noped out because at one point we had 12, YES 12 hulks. I think they accidentally went Gandhi in Civilization on those guys and instead of reducing the number, managed to set it up at max spawn or something.

  • @sexysexton4836
    @sexysexton4836 3 місяці тому +6

    The only channel I watch for my updated info for hd2.

    • @Shawshuu
      @Shawshuu 3 місяці тому

      Everyone else just posts fluff pieces

    • @chrishall4058
      @chrishall4058 3 місяці тому +1

      Same here. The others are a waste of time

  • @philosofrenzy
    @philosofrenzy 3 місяці тому +1

    Just not seeing the same issue with the Tenderizer. It's an absolute beast now. Set it to burst. This thing hits so hard, you don't need to spray it.

  • @peeetee6012
    @peeetee6012 3 місяці тому +1

    CE-101 is extra grenades, not extra stims + duration as stated at 1:42

  • @JasonMoore-m8j
    @JasonMoore-m8j 3 місяці тому +12

    They need to do two things to make this game stable. 1) Fire the mods and community managers. 2) Get rid of their Discord. They don't need either of them. Those two things would improve the game 1000 percent.

  • @sgtnatestoltz1984
    @sgtnatestoltz1984 3 місяці тому +1

    New Warbond is so sick. I love the new shotgun with the triple shot being able to deal out huge amount of damage.

  • @LucifersSins
    @LucifersSins 3 місяці тому

    Something I've noticed too. Is that they super updated the HUD with all the details. Everything looks cleaner and sharper ya know. I think it looks great!

  • @Polybiased
    @Polybiased 3 місяці тому

    Someone has probably pointed this out already, but the punisher plasma bug isn't "back", it's just outstanding. They fixed it for the personal shield generator a ways back, but it has just remained for the big shield generator.

  • @Vickolai
    @Vickolai 3 місяці тому

    13:01 that actually makes a major order worth doing. The fact that there is actual real life things that happened because of our efforts in the game.

    • @GamerSingularity
      @GamerSingularity 3 місяці тому

      Feels good to help people.
      We helped "fake digitalized" NPCs (like so many stated about the joke situation).
      NOW - REAL people are being helped too.
      Seeing the ripples of an action (especially one in a video game) do something good, is nice.
      That is top shelf 💩 right there!

  • @DwightAllRight
    @DwightAllRight 3 місяці тому

    What I've noticed is on 7s (and probably lower) the number of elites has fallen off a cliff regardless of faction, and there's 10 million chaff everywhere. The moment I step it back up to 8s and 9s it's hulkageddon again. So might just be a hard line in the sand.

  • @tank_dempsey
    @tank_dempsey 3 місяці тому

    honestly love the warbond, and the armor perk is actually pretty noticeable if you're using heavier weapons like the eruptor heavy machine gun etc

  • @diex40
    @diex40 3 місяці тому +10

    sorry but with how the CMs are acting right now i will never go back to helldivers

    • @theasacoco
      @theasacoco 3 місяці тому +1

      I'm staying just to enjoy the drama. Both sides are hilarious tbh

    • @cyberducc8437
      @cyberducc8437 3 місяці тому

      im also sorry but u are dumb if youre going to stop playing because of the DISCORD SERVER of the game, regarding something that doesn't even involve the game

    • @johnf.r6658
      @johnf.r6658 3 місяці тому

      What happened?

    • @diex40
      @diex40 3 місяці тому +1

      @@johnf.r6658 they are banking people in the discord if they dislike anything lgbtq or furry and have actually admitted to trying to brainwash people into agreeing with them

    • @mustyprawns7662
      @mustyprawns7662 3 місяці тому +2

      Seems like an extreme response, unless you were already not enjoying the game.

  • @therealtoxsinzgaming
    @therealtoxsinzgaming 3 місяці тому

    The new armor passive with weapons like the hmg or the eruptor is where it shines,I love it as an eruptor enthusiast

  • @DingoBaybay
    @DingoBaybay 3 місяці тому +15

    What happens now is the game continues to lose players due to Sony and poor management

    • @lt_dagg
      @lt_dagg 3 місяці тому +7

      Sony backed off weeks ago, and its the community managers and discord moderators that need to go. The game itself is managed fine

    • @Shawshuu
      @Shawshuu 3 місяці тому +1

      Nah

    • @RealSPACKO
      @RealSPACKO 3 місяці тому +9

      Yall for real always got some shit to complain about. Kust play the game and have fun, if youre not having fun, dont play it! You wont be missed trust me

    • @janreid6217
      @janreid6217 3 місяці тому

      ​@iateapinecone9053 the people you meet online are awesome, talk to the get in a bit of role-playing and bamm the game rocks. Thanks AH for giving us such a community.

    • @DingoBaybay
      @DingoBaybay 3 місяці тому +1

      ​@@lt_daggThe Sony stuff still hasn't been fixed and the newest mod rampage says otherwise, so I don't know why you think it's all well and good

  • @CaptainSnackbar
    @CaptainSnackbar 3 місяці тому

    noticed in the video 9:04 that the issue of the mag discard bug still exist where your animation stop will discard a fully loaded mag

  • @NathanielNerquaye-Tetteh-uz2nf
    @NathanielNerquaye-Tetteh-uz2nf 3 місяці тому

    Every helldive mission was so worth it to help those kids irl this makes me love arrowhead and our community even more

  • @murderbird1902
    @murderbird1902 3 місяці тому

    Wevsawv5 titans at one time, 6 chargers and 5 of them are the rhino chargers. Every mission was just wave after wave of special chargers. It is nice that the queso cannon doesn't take forever.

  • @aWanderer-cdn
    @aWanderer-cdn 3 місяці тому +2

    Maybe it's just because I rock the Dominator and Eruptor so much, but I think the weapon handling passive is the bigger draw for the new armour: especially for weapons that handle sluggishly by default, it makes a HUGE difference. Don't know why people fixate on the melee damage thing.

    • @judyfps5059
      @judyfps5059 3 місяці тому

      We also want to melee enemies to death .

    • @GamerSingularity
      @GamerSingularity 3 місяці тому

      I'm 100% with yah, Helldiver!

    • @im3phirebird81
      @im3phirebird81 3 місяці тому

      I tried the eruptor today and it's the most sluggish thing I ever had in my hand. That and the fact that it's no good for big targets made me put it away again after 1 mission.

  • @camerons.9304
    @camerons.9304 3 місяці тому

    My team and I went in on difficulty 6... We ran into dozens of hulks, a lot of tanks and basically nothing but devestators of all varieties. I had one instance where I killed one hulk with an orbital rail gun strike only to discover two were literally part of each other until I killed one and then two more came out that base for a total of four hulks on a medium fabricator. And that was true for all the other fabricators. We never ran into just a single tank, it was a minimum of two but generally 3 and once or twice 4 at the same time. On top of patrols insta calling in bot drops, being comprised of nearly all devestators and in particular rocket and heavy variants... On difficulty 6... But at least we were able to get 7 super samples from that group of missions

  • @nohbdy6137
    @nohbdy6137 3 місяці тому

    The ergonomics buff increases weapon speed. Things like the dominator get much more snappy instead of swaying back and forth

  • @millenium1109
    @millenium1109 3 місяці тому

    I did a bit of weapons testing and found that the Adjudicator's recoil became horrendous. I used it plenty, and don't remember it ever making me reach for the sky with its recoil, even when fired in short bursts. As for the Peak Physique passive, I found the damage buff negligible but the handling buff to be pretty hefty, letting me use clunkier weapons like the Eruptor much more smoothly. I didn't have time to test much else.

  • @mindsablaze221
    @mindsablaze221 3 місяці тому +1

    The Warbond is cool, but thematically seems like a huge missed opportunity to introduce a jungle planet, with rare but powerful Illuminate hunting the players, just like the movie Predator

  • @yegan2542
    @yegan2542 3 місяці тому +2

    Love your content, very happy overall with yesterday updates

  • @Ghostinthemachine47
    @Ghostinthemachine47 3 місяці тому

    I thought I was tripping out when I saw a fleet of flying ships attacking me.

  • @Jeffro_boy
    @Jeffro_boy 3 місяці тому +1

    The peak physique passive is noticeable on weapons that have slower handling like the marksmans, the jar etc. On weapons that have better handling of course it won't be as noticeable

    • @GamerSingularity
      @GamerSingularity 3 місяці тому

      Agreed but you will still notice on medium to long ranged engagements.
      Gotta count for something but probably a better choice depending on weapon preference.

  • @almightytwinkie2171
    @almightytwinkie2171 3 місяці тому

    The Peak Physique fits my playstyle of heavy ordinance. 35% increase in weapon handling is crazy for Machineguns, Heavy Primaries, Cannons, Rockets, Shotguns, DMRs, and throwables. It's an amazing perk for a very dedicated high burst damage playstyle, but sucks for more average weapons like SMGs, ARs, Pistols, and the crossbow

  • @litobrigante1413
    @litobrigante1413 3 місяці тому

    6:04 "And Im LOVING IT" I'm so convinced you play on lower difficulties. This would be a good change if we had adequate weaponry, but instead its now you wasting the initial 10+ minutes of a mission fighting patrol after patrol, dying and reinforcing teamates.

  • @darby2314
    @darby2314 3 місяці тому +1

    I only noticed the weapon handling increase while ADS with heavy weapons. The heavy machine gun and auto cannon turn much faster with that armor on.

    • @GamerSingularity
      @GamerSingularity 3 місяці тому +1

      AMR, Diligence, Diligence CS, AC, Scorcher, MG, HMG, Liberator Pen.
      More noticeable in third-person aiming.
      Circle to dot reacquisition between shot placement in fast engagements.

    • @darby2314
      @darby2314 3 місяці тому

      @@GamerSingularity I didn't notice it in 3rd person with HMG, but then again, if I'm in third person it's because something has gone very wrong....

  • @hothur2125
    @hothur2125 3 місяці тому

    Peak Physique is my favorite armor perk so far. It does not help with anything but the sway on a weapon, and the responsiveness with turning the camera, and the reticle following. Turning on the reticle in 3rd person without aiming shows this, I think. Or I am just imagining my aim getting better.

  • @KillerCurlz
    @KillerCurlz 3 місяці тому

    The Tenderizer is now my go-to for both bots and bugs. Played about 2 hours with it last night and I found it a great combo with the new secondary shotgun. Noticed the dry reloads here and there, but when that wasn’t happening I was stomping on level 7 with only one other buddy in the match

  • @Colonel-Sigma
    @Colonel-Sigma 3 місяці тому

    Peak physique seems to be a percentage boost. So it makes the biggest difference in the heaviest weapons.
    It seemed to be mostly effective with the HMG and anything with high recoil, where the Reticle would swing back on target a bit quicker.
    If you aren't using a heavy weapon, the difference is negligible.

  • @silentservant4329
    @silentservant4329 3 місяці тому

    Been running support HMG with the recent change and have been loving it, eagle strafe runs are finding its way into my bot campaigns because it can now work well at holding points. My only worry (and something I want to test more) is the rocket sentry seems to not aim for bot gunships either the patrols or the ones shipped right from the factory, autocannon sentry targets them fine but the rocket sentry is failing to target them. I’ll talk with my ship engineers to test the targeting protocols…

  • @supafridge
    @supafridge 3 місяці тому

    I played three missions on hard and also saw plenty of hulks, four in one heavy outpost. I also noticed an increase of patrols of striders and rocket devastators coming from every direction, more than I’ve noticed on Suicide difficulty.
    Anyone else find a giant “question mark” standing upright on Mardvark? When I went to investigate it was just a plain of ice and nothing there.

  • @johngobble
    @johngobble 3 місяці тому

    the children: thank you helldivers!
    the helldivers: why aren’t you in a FUCKING TRAINING CAMP! WE NEED REINFORCEMENTS!

  • @frankclevenger8958
    @frankclevenger8958 3 місяці тому

    I've been playing Helldiver's non-stop when I have time, and now that they've patched I'll be playing even more. The game was super before with all the crazy spawns and now it's even better.

  • @goody0813
    @goody0813 3 місяці тому

    Thanks for the rock solid content. Straight forward, mature, well produced. Appreciate you.

  • @terminallytiny
    @terminallytiny 3 місяці тому

    I think the tenderizer is better suited for dives against the automatons, its much more accurate than the liberator at longer ranges with relatively higher damage than the standard one at the cost of a mag size. It makes short work of devastators when aiming for weakpoints and rips through berserkers if it needs to.
    And as you said the tenderizer has a longer reload making it less suited for bugs compared to bots, as bots for the most part will not rush you down, giving breathing room to reload the gun.

  • @sebajunee
    @sebajunee 3 місяці тому

    ** me when I see the donation and the drawing from the children we saved
    “Hey Jamie pull up that uhh..that um oh that gif of Steve Carrell trying not to cry from the Office”

  • @Von_Langstein
    @Von_Langstein 3 місяці тому +2

    I'd like it if the grenade pistol used rounds based off your equipped grenade.

    • @kiitaclyzm
      @kiitaclyzm 3 місяці тому +1

      Would be cool as an option but I often use it so I don't suffer as much finding a box with only my stun grenades and no explosives

    • @Von_Langstein
      @Von_Langstein 3 місяці тому

      @@kiitaclyzm yeah I agree, always have the default grenades with a alt fire that switches it to match your eqquped grenades.
      Maybe the easier way would be for it to literally use your grenades in a alt fire mode, taking from your total count, and not the normal grenades pistol ammo. The benifet would be giving you more range over a normal throw, like the servo assisted arm.

  • @wooddawood
    @wooddawood 3 місяці тому +2

    Did you use the Tenderizer against the bots? (The footage was only on bugs) Use it for both factions because some weapons do better against one of the factions. I haven't tried it yet so idk if it's good against them or not.

    • @braddouglas6755
      @braddouglas6755 3 місяці тому +1

      Tenderizer is good now on bots, although I slightly prefer the Adjudicator for the surprise devastator.
      Tenderizer needs to be paired with med pen support, but flat accurate. Adjudicator roasts devas and berserkers, but accuracy takes a small hit, affecting ammo count

  • @enumaelish8247
    @enumaelish8247 3 місяці тому

    The difference for the new weapon handling passive is massive, but its only noticeable if you use a weapon that actually needs weapon handling, like an auto-cannon, or a recoilless. I don't know how you expect to see a difference when you use a sniper or railgun, which already have a very snappy aim.

  • @aidencall4557
    @aidencall4557 3 місяці тому

    The donation thing is just nuts. No other game or dev team is out here operating like this. I’ll support this game as much as I can ⚡️🔥

  • @UriskOfTheFae
    @UriskOfTheFae 3 місяці тому +1

    As a new player, I have a question from every single video I've watched for this update: what is the actual change/reversion that patrols received? I have no idea what they were like "before" to know what the reversion means.

    • @kiitaclyzm
      @kiitaclyzm 3 місяці тому

      Initially solo games had 1/6th of the patrols and then I think scaled linearly after that, but they changed it and it was unintentionally the same amount of patrols (4/4) no matter how many players, I'm not sure the specifics of its current state

  • @TWS-G94
    @TWS-G94 3 місяці тому

    I love the weapon handling buff tbh, it made run and spraying with MG a lot easier since i rotate faster with better recoil handling, and the stims booster is great too

  • @qrow7725
    @qrow7725 3 місяці тому

    Savior of children, light of liberty shield of democracy” Helldivers. I like the war bond myself looking forward to unlocking the improved stim

  • @moneygrabber6720
    @moneygrabber6720 3 місяці тому

    I love how we just keep pushing off getting anti-tank mines. This major order was either save a bunch of NPC kids that you’ll never see or get mines and we still chose to save the kids. For Democracy!

  • @Devastish
    @Devastish 3 місяці тому

    The melee bonus damage perk leads me to believe they intend to add melee weapons at some point.
    A sword would be awesome, or a long rifle with a bayonet.

  • @dabrigadier1101
    @dabrigadier1101 3 місяці тому

    The warbond might be a miss for some (if not a lot) but the booster is extreme. It will always be a must in my loadouts.

  • @apocalypsedude9392
    @apocalypsedude9392 3 місяці тому

    The handshake was straight from Predator 1. 🤟

  • @GerikKnight76
    @GerikKnight76 3 місяці тому

    I’ve been using the hmg emplacements for the gunship patrols. With the faster rotation it doesn’t take a week to aim.

  • @iguanaATTACK
    @iguanaATTACK 3 місяці тому +2

    ammo pick up is broked again take 2 suply to reload my auto canon full

    • @bladd7707
      @bladd7707 3 місяці тому +2

      It seems as if the superior packing ship module upgrade is being ignored.

  • @Jorgegarcia-zz9cd
    @Jorgegarcia-zz9cd 3 місяці тому

    Finally someone was spitting facts on tenderizer. I hope they give it back its original ammo count at a minimum

  • @LeonDegrelle14
    @LeonDegrelle14 3 місяці тому

    If the very first thing i hear about a primary is: “well it’s really good at clearing low level chaff…” i already know it’s a dog water gun that is going to feel miserable using or “not fun” on 8’s and 9’s. That entire statement shouldn’t even be a benchmark for primaries unless in rare circumstances, like the OG erupter where it was a super solid gun but you could get swarmed against bugs if not careful with it so it was useful to bring another weapon that had solid chaff clear. At the higher levels the most used primaries are ones that can pretty reliably deal with light enemies and medium enemies due to the massive amounts of medium enemy types at those difficulties. So if whatever they decide to cook up in their heads for new guns it’s gotta hit that bench mark of being a reliable gun against light and medium enemy types…. Unless they somehow come up with something so unique and powerful in it’s designed niche of “X situations” that it outweighs not being able to reliably deal with medium enemies, it’s going to get a bad response from the community every single time.

  • @datbird12
    @datbird12 3 місяці тому

    The new liberator is SO FUN with light armor and I love it so much

  • @sup3rch1pp3r7
    @sup3rch1pp3r7 3 місяці тому +1

    Helldivers' save the children: true immersion.

  • @lukemehalick370
    @lukemehalick370 3 місяці тому

    Ill almost guarantee at some point we'll be able to poison knives, put flammable substance, etc. Less damage, but a lot of utility. I just dont see the current version being its final form occupying a slot that competes with stun & impact nades...or do the easy thing and allow nades and marry the knife throwing to the melee button while supplies last, then back to melee when you run out.

  • @malguskerensky
    @malguskerensky 3 місяці тому +1

    Regarding the warbond, my main issue is what is the point of a melee damage perk if we don't have melee including the new knife? Just seems odd. I feel all ARs need 10 more rounds per mag, across the board, still too much reloading for these style of guns. Also 10 more rounds would not affect the damage of the weapon but removes a major sticking point - reload simulator. Also yes both reload and Stim seems to just not fire off correctly, more so in the heat of battle on PC and really needs to be addressed as a QoL concern.

  • @soundwave8475
    @soundwave8475 3 місяці тому +1

    Cool to know the new Beret goes well with Medic armor