BOCW Nailgun location: Base ver: Hardware Town, on the front counter at the entrance near the weapons workbench. Puncture Wound: Milton's General Hospital (Silver Shroud Quest), after you took the first elevator down, in the room with the first turret encountered, it's on one of the tables near the operating table. Corpse Puncher: Inside Revere Beach Station, on a steel barrel near some mannequins at the boss room. Soul Skewer: Poseidon Energy Plant (on the South part of the map, not the one near Wattz), on a shelf in the room with the chair that has the "Glory" graffiti on it.
5:45 perhaps the author was looking to save some space by having the optics assets be from an external source that other mods may also use instead of having their own set of west tec optics
Get your WW Champs starter pack right here: M1918 BAR, .45 M1911, M1 Garand. Purchase 3 packs and we'll throw in a Lee Enfield No. 4 MK1 on the house. 👍
Well variety is fine there are some mods on the list not cursed. The Plasma Defender seems good. It should use Plasma ammunition though. If there was a patch or way to do that I'd add it. If it stays with the ammo options it has now probably not.
YES!!! I was waiting for someone to make a mod for the BOCW Nail Gun! No disrespect to the H&H Tools nail gun from Lonesome Road, but that was basically the 9mm SMG made to fire tiny nails. The BOCW Nail Gun, however, THAT'S a proper nail gun!
Only problem it's a air nail gun with no hose or compressor attached just like in cold war it shouldn't be able to fire that well or at all would have been cool If they added a pack that went with it.
Im a hugh Fan of ur West-Tek Pack, it fits perfect to Fallout 4 hope you do more mods like this with even more Scops and maybe Weapon Skins 💪🏼💪🏼PS: i try ur rocket rifle and its awesome 🤩
The sad thing about BAR is it bug when you are crouching And the BAR doesnt have any range (34) along with the side arm. You gonna have to come close to deal some damage and to hit in VATS.
I've always like the BAR and the Tommy Gun. I'm fine that it doesn't have a bunch of customization, which it shouldn't. Should keep its BAR look and use iron sights like the original weapon.
I kinda wish we had more weapons like the Tesla rifle. Red lightning or a laser that arced to nearby targets would be cool. By the way take a good look at the components of the laser musket and the Tesla rifle, the large disk with copper coils on the musket is the same as that on the Tesla. The only difference is the Tesla is larger and has a blue dome at its center. We are also seeing it from a different perspective. Lasers should be silent. No wonder the laser musket was not included in fallout 76. Good starting weapon? Ammunition is hard to find at early levels without doing the arc jet exploit. It's also hard to find legendary versions.
@@DegenerateDak I believe I got this unique variant the same time as when doing the quest "kidnapping at county crossing", the gun was on adjacent room next to the kidnapped settler, on table near raider's bed
Great videos and I throughly enjoy them. Would it be possible have a little audio of the gun sounds. For me when choosing a gun mod the sounds are one of the most important criteria I look for when picking something to download
Variety of mods?? Idk.. weapon mods have ALOT of variety... maybe it's just me but I ain't gonna complain when it comes to new hands on content. IMO weapons and weapon mods in games or in general it's what really drives the feel of an FPS game or to be specific any game. Your weapon is the single thing that gets you through most every situation. So in theory.. it's the most sought after content
There are already two BAR mods available on PC and XBox. One is the original BAR M1918 which has been available for several years now, the other is the BAR M1918A2 which has been available for year or two.
0:18 Weapon mods are fine, welcome even, just as long as they are lore-friendly and/or appropriate to Fallout. None of this tacticool tacticrap stuff anymore please. Hopefully the best thing that comes out of Starfield releasing is that crowd of modders moving on from Fallout 4.
Can anyone tell me why the raiders on the ship at 5:37 talk Scandinavian while normal raiders talk English? I have the same issue but can't seem to find a solution.
7:04 Do not fire a high-powered handgun like this. You will damage your wrists and thumbs. This is extremely bad form. Use your entire arms to absorb the recoil. Incorporate your shoulders and knees if you have to. Don't just blast all of it into your hands. There is no point. My wrists hurt just watching this.
why do you only review weapons? i dont understand why people arent saying anything about this, please review some other mod at least one time next week
Awe shit homies. Remember the BAR from Fallout New Vegas that thing sucked ass. I have used it in other games a d it sucks. I guess the BAR just sucks. I have watched real life demonstrations of the Monitor Machine Rifle which is a BAR but adds a compensator. I mean they didn't know then but firing big bore rounds full or even semi auto from a rifle, a compensator is a must. Also it does away with the hydraulic stock. My theory is from reviews of certain high powered spring air rifles, which have the highest recoil per size of any projectile gun-like object but a certain profile unique amongst their kind, you almost have to barely hold them to ensure the cycle works. I assume the hydraulic stock interferes with the firing cycle. I dunno. I feel sorry for these modders as they put effort into it. But a bad gun is a bad gun. Give us quality weapons instead and you can generate goodwill for your free content you don't get paid in any way for. Support this mod. Comment on it. Don't let the BAR makers incompetence with their instrument or violence affect videogame modders today
Raiders and s*h*I*t* using nailguns. As a Manhunt fan I don't like that. Also the video produced not even finding all the version in the game world. Low quality. Why are you watching this video when the dingus that made it didn't do the full gameplay...
@@WHITExTRASH101 yeah but I’m just saying there probably isn’t a lot of author traffic here. Also should check if the mod in question even slows ports. That’d be in the perms section on nexus
BOCW Nailgun location:
Base ver: Hardware Town, on the front counter at the entrance near the weapons workbench.
Puncture Wound: Milton's General Hospital (Silver Shroud Quest), after you took the first elevator down, in the room with the first turret encountered, it's on one of the tables near the operating table.
Corpse Puncher: Inside Revere Beach Station, on a steel barrel near some mannequins at the boss room.
Soul Skewer: Poseidon Energy Plant (on the South part of the map, not the one near Wattz), on a shelf in the room with the chair that has the "Glory" graffiti on it.
The folded bipod on the bar shakes as you move which is always nice to see (yes I know the anims are recreated from bf5)
Gotta say I love the side mounted optics on your rocket launcher, really interesting look
5:45 perhaps the author was looking to save some space by having the optics assets be from an external source that other mods may also use instead of having their own set of west tec optics
Two Germans walk into a BAR...
haha that's a good one
they said, ouch!
One American walks away/out!
Get your WW Champs starter pack right here: M1918 BAR, .45 M1911, M1 Garand. Purchase 3 packs and we'll throw in a Lee Enfield No. 4 MK1 on the house. 👍
They die
I’m excited! Gonna try some of these out this week, thanks Dak!
I already tried out that BAR without even knowing it was new while looking for an M1919, (didn't find one 😔) it's a great mod.
1:20 I'm surprised no one has made an HCAR mod yet, it's literally a modernized BAR
Well variety is fine there are some mods on the list not cursed. The Plasma Defender seems good. It should use Plasma ammunition though. If there was a patch or way to do that I'd add it. If it stays with the ammo options it has now probably not.
YES!!! I was waiting for someone to make a mod for the BOCW Nail Gun! No disrespect to the H&H Tools nail gun from Lonesome Road, but that was basically the 9mm SMG made to fire tiny nails. The BOCW Nail Gun, however, THAT'S a proper nail gun!
Only problem it's a air nail gun with no hose or compressor attached just like in cold war it shouldn't be able to fire that well or at all would have been cool If they added a pack that went with it.
Im a hugh Fan of ur West-Tek Pack, it fits perfect to Fallout 4 hope you do more mods like this with even more Scops and maybe Weapon Skins 💪🏼💪🏼PS: i try ur rocket rifle and its awesome 🤩
The BAR also seen use in the end of WW1.
The sad thing about BAR is it bug when you are crouching
And the BAR doesnt have any range (34) along with the side arm. You gonna have to come close to deal some damage and to hit in VATS.
funny how i'm not a gun nut at all IRL but in games i love weapon mod showcases
Didn't understand why they added a nailgun for warzone, but in fallout it just fits so well.
META...nothing more to say....
That HMTEC SMG looks like the Grease Gun and the Liberator pistol had a grown-up miscarriage.
Of all the wapon mods that nailgun is the one that breaks suspension of disbelief for me, You can clearly see the valve where an airhose goes on it.
can't wait to try some of these mods.
Another disclaimer is that the HMTEC has wonky reload animations when using Tactical Reload. Not the authors fault but animations from the Tec 9 mod
The BAR was also used by the Marine Corps
I've always like the BAR and the Tommy Gun. I'm fine that it doesn't have a bunch of customization, which it shouldn't. Should keep its BAR look and use iron sights like the original weapon.
man i just love your videos when it comes to new content updates on fallout 4 on new mods 😎
very cool, alot of awesome weapon mods, thx for showing ^^
I kinda wish we had more weapons like the Tesla rifle. Red lightning or a laser that arced to nearby targets would be cool. By the way take a good look at the components of the laser musket and the Tesla rifle, the large disk with copper coils on the musket is the same as that on the Tesla. The only difference is the Tesla is larger and has a blue dome at its center. We are also seeing it from a different perspective. Lasers should be silent. No wonder the laser musket was not included in fallout 76. Good starting weapon? Ammunition is hard to find at early levels without doing the arc jet exploit. It's also hard to find legendary versions.
Rocket Rifle kinda spicy, makes me wish the rocket launcher didnt start spawning in at level 15
The unique nail gun in revere Beach station? Deep underground inside the metro, not in the upperground building
oh believe me i looked
@@DegenerateDak I believe I got this unique variant the same time as when doing the quest "kidnapping at county crossing", the gun was on adjacent room next to the kidnapped settler, on table near raider's bed
nail gun needs a gas tank or maybe a hose to a back mounted compressor it even has the nozzle to connect one
Great videos and I throughly enjoy them. Would it be possible have a little audio of the gun sounds. For me when choosing a gun mod the sounds are one of the most important criteria I look for when picking something to download
I am picturing an OPPS ALL WEAPON MODS! CC cereal meme now....
That nail gun ain't got no hose.
"We're gonna need a bigger boat"
Dak never did update his Rocket rifle to munitions 1.1
I’ve had the BAR mod for a while and i absolutely love it…. Now I don’t have any 308.
Fun fact my great grandpa carried a BAR in ww2
Shame about that BAR not having 3rd person power armor animations, that's a deal breaker for me.
Looking forward to some of these juicey weapons coming to Xbox!
BAR my beloved.
Variety of mods?? Idk.. weapon mods have ALOT of variety... maybe it's just me but I ain't gonna complain when it comes to new hands on content. IMO weapons and weapon mods in games or in general it's what really drives the feel of an FPS game or to be specific any game. Your weapon is the single thing that gets you through most every situation. So in theory.. it's the most sought after content
Zesty lemon rifle, hilarious
I'm a simple man. I love weapon mods. I spend more time fretting over my weapon mods than any other kind of mod in my load order
We’re only a month away from mods weekly 100!!!
I like Bar and Rocket rilfe ,this is best mod
I would really love a more practical BAR mod. No high quality textures that bloat the filesize and look out of place.
Sweet the BAR is out.
There are already two BAR mods available on PC and XBox. One is the original BAR M1918 which has been available for several years now, the other is the BAR M1918A2 which has been available for year or two.
Institute my fave faction. Plasma Defender one of my preferred weapons. I paused the video at 7:51.. if they've f*u*c*k*e*d* it up....
Dak what would you recommend for someone who wants to start creating mods for fallout?
Oh yes the rocket rifle I can’t wait for the Xbox port 👏🏾
HMTEC SMG where do the brass go? it has no ejection port, so why is the brass casings coming right out the top?
I just mostly use 1 rifle, rocket launcher, and a sword.
0:18 Weapon mods are fine, welcome even, just as long as they are lore-friendly and/or appropriate to Fallout.
None of this tacticool tacticrap stuff anymore please. Hopefully the best thing that comes out of Starfield releasing is that crowd of modders moving on from Fallout 4.
pshhht yeah sure whatever buddy 🙄
when you say ported a weapon over, does that mean the models were ripped from the game? or just inspired by?
Basilisk was removed from xbox due to discord drama along with fadingsignal C4
modsquad keeps false reporting the guy that uploads it
Dak if you ever make a location mod please add a raider boss called count Dakula
Absolutely not, for a multitude of reasons
I'm a Manhunt fan so the nailgun best be ace
Question I play on xbox will the basilisk work with the battlefield 5 .44 animation?
hate to break it to you but I don't think its ever coming back to Xbox. Burnscycle keeps getting banned by false reporting discord gatekeepers.
@@brettalexander220 ain't that bich
@@brettalexander220it’s on Xbox baybee
couldnt get the bar mod to work.
Does anyone know if there's plans for the nailgun to come to Xbox? I'd love to play with that thing. Plus nostalgia. 😅
it was ported but removed by people trolling the report button.
Can anyone tell me why the raiders on the ship at 5:37 talk Scandinavian while normal raiders talk English? I have the same issue but can't seem to find a solution.
The ships original crew from pre-war. They were turned into ghouls.
Just a hilarious video
Oh wait they are separate mods
Don't much care for "mods" that just essentially port items from cod.
We wouldn't need all this stuff if we had an attachment pack...
working on it.
I would love to own a bar
Wish someone could make a pp12 gauss pistol and needler pistol
7:04
Do not fire a high-powered handgun like this. You will damage your wrists and thumbs. This is extremely bad form. Use your entire arms to absorb the recoil. Incorporate your shoulders and knees if you have to. Don't just blast all of it into your hands. There is no point. My wrists hurt just watching this.
Are any of these mods for ps4? They look amazing!
why do you only review weapons? i dont understand why people arent saying anything about this, please review some other mod at least one time next week
did you even watch the video? I explain this in the first 15 seconds. I review current mods. Only weapon mods came out last week.
@@DegenerateDak my bad
Awe shit homies. Remember the BAR from Fallout New Vegas that thing sucked ass. I have used it in other games a d it sucks. I guess the BAR just sucks. I have watched real life demonstrations of the Monitor Machine Rifle which is a BAR but adds a compensator. I mean they didn't know then but firing big bore rounds full or even semi auto from a rifle, a compensator is a must. Also it does away with the hydraulic stock. My theory is from reviews of certain high powered spring air rifles, which have the highest recoil per size of any projectile gun-like object but a certain profile unique amongst their kind, you almost have to barely hold them to ensure the cycle works. I assume the hydraulic stock interferes with the firing cycle. I dunno. I feel sorry for these modders as they put effort into it. But a bad gun is a bad gun. Give us quality weapons instead and you can generate goodwill for your free content you don't get paid in any way for. Support this mod. Comment on it. Don't let the BAR makers incompetence with their instrument or violence affect videogame modders today
I really wish mod authors would stop useing the chem station for crafting weapons and armors.
Why? It makes it easier for me to test a new weapon. Who cares?
Raiders and s*h*I*t* using nailguns. As a Manhunt fan I don't like that. Also the video produced not even finding all the version in the game world. Low quality. Why are you watching this video when the dingus that made it didn't do the full gameplay...
I'm the 1000th like
Bethesda
Bethesda
Bethesda
Bethesda
Respectfully that shotgun is meh, new animations would of been better
make them yourself dipshit
there are literally 0 shotguns in this video lmao
True! Those anims are awful.
Tell me you didn’t watch the video without telling me you didn’t watch the video
Dude, you talk too much.
Can someone put the weaponsmith extended on xbox? Please lol
I don’t think this is really the best place to be asking
@@DegenerateDak I know just seeing if a modder will see this and port it.
@@WHITExTRASH101 yeah but I’m just saying there probably isn’t a lot of author traffic here. Also should check if the mod in question even slows ports. That’d be in the perms section on nexus
That’s an awful and outdated mod. Don’t fucking bother
@@Diakyuto I just honestly want a mod with a ton of guns lol