Lowko Reacts To STARCRAFT 2 ALPHA!

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  • Опубліковано 17 вер 2020
  • Turns out StarCraft 2 was a little bit different back in the day when Wings of Liberty was not even released yet.
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    StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.
    #StarCraft2 #SC2 #RTS
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  • Ігри

КОМЕНТАРІ • 1 тис.

  • @zeroinfinity9189
    @zeroinfinity9189 3 роки тому +353

    Actually these trailers came out in 2007 three years before Starcraft 2 release. About 70 percent of the stuff was changed.

    • @Snesboy09
      @Snesboy09 3 роки тому +13

      You think lowko would know that XD

    • @thetheory6159
      @thetheory6159 3 роки тому +10

      @@P3ndejosG4ng in the same sense that 1921 was "months" prior.
      1200 months, to be exact

    • @pissheater3k
      @pissheater3k 3 роки тому

      no this came out in 0 AD

    • @GrahamNificent
      @GrahamNificent 2 роки тому +4

      Yeah I remember waiting aaaaages for the game to come out after this was released

    • @gunkanjima3408
      @gunkanjima3408 2 роки тому +2

      ZeroInfinity is right, these are all first gen SC2 production circa 2007. On a side note, I do miss all the grass maps of WOL

  • @navybuddy1047
    @navybuddy1047 3 роки тому +911

    Oh man....I remember seeing these race trailers and being soooo mindblown. Feels like a lifetime ago!

    • @Bierfuizl91
      @Bierfuizl91 3 роки тому +1

      Well it was a small lifetime ago 😅

    • @wasdwasd609
      @wasdwasd609 3 роки тому +5

      Yeah I lost my shit when I saw the Mothership. Remember watching those long battles at the end of the video multiple times. So sad I couldn't afford the Collectors Edition back then, its the only one I'm missing and now its absurdly priced haha.

    • @Twisted_Mind_Man
      @Twisted_Mind_Man 3 роки тому

      For real man, i got so hyped.

    • @SeaHicken
      @SeaHicken 3 роки тому

      Pretty much all blizzard trailers hold up to expectations of today let alone 2010 blew them out of the water

    • @maniacalcoast2742
      @maniacalcoast2742 3 роки тому

      Flink yeah man, for real

  • @csmlouis
    @csmlouis 3 роки тому +476

    Ok Lowko, that's clearly a cinematic formation warp-in, instead of the panic warp-in done by undisciplined grandmasters.

    • @ianc8266
      @ianc8266 Рік тому +10

      The warp in equivalent of RP walking in WoW.

  • @massaosaito4084
    @massaosaito4084 3 роки тому +785

    I'm here just to see his face when he sees the Black Hole ability XD

    • @darykeng
      @darykeng 3 роки тому +20

      Hehe, same but for plasma array

    • @kevinmuhlbach5247
      @kevinmuhlbach5247 3 роки тому +14

      I haven't played in a while, but wasn't that in the WoL campaign?

    • @jirumi2904
      @jirumi2904 3 роки тому +31

      @@kevinmuhlbach5247 but it did no damage and it was called vortex, this black hole is a little bit OP😅

    • @mateiduma646
      @mateiduma646 3 роки тому +3

      jirumi yeah just a little bit.

    • @MaXxamillion00
      @MaXxamillion00 3 роки тому +2

      I'm waiting for the "Planet Cracker" from the mothership. I remember seeing that promo video and just thinking "that's the last time I'll see that ability(it wont make it to production)"

  • @SergeantKillGore
    @SergeantKillGore 3 роки тому +653

    The alpha Mothership would be hilarious in today’s meta. I can imagine TY or Maru getting all of their BCs wiped out for free and just instantly leaving the game lol

    • @NeostormXLMAX
      @NeostormXLMAX 3 роки тому +58

      No one will play terran or zerg anymore everyone will rush mothership

    • @bookworm8415
      @bookworm8415 3 роки тому +53

      That did actually happen-and caused lots of issues. Blackhole was one of the first abilities removed from the game. It was first nerfed and then removed outright if i recall the first two patches ever. Sorry, its been a while. This was a trip through Old memories.

    • @SergeantKillGore
      @SergeantKillGore 3 роки тому +21

      BookWorm84 lol I’m not surprised. Having an an AOE ability that just deletes units forever would never be balanced. Must’ve been fun for the toss while it was in though haha

    • @davidbodor1762
      @davidbodor1762 3 роки тому +38

      Honestly I'd love some OP ass abilities and units. Capital ships and giant units like Ultras feel fucking awful, they deserve some love.

    • @n2phat
      @n2phat 3 роки тому +3

      ua-cam.com/video/qcmm4bZHNko/v-deo.html

  • @oguzcanoguz5977
    @oguzcanoguz5977 3 роки тому +397

    That Thor did not lose any attacks at all when turning vs the diamondbacks lol.

    • @derrickmelton5844
      @derrickmelton5844 3 роки тому +45

      I think OG Thors had a wide splash range on their standard attack, so kiting kept the damage to a single 'cobra' rather than multiple.

    • @Vit-Pokorny
      @Vit-Pokorny 3 роки тому +14

      Cuz there wasnt korean controlling them

    • @oguzcanoguz5977
      @oguzcanoguz5977 3 роки тому +5

      @@derrickmelton5844 Doesn't seem to have any splash in this video. My guess is that, initially the thor attack animation halted the turn animation, so it lagged behind. Then somewhere in the line they changed that and there was no significant micro left to do against the thor so they included it anyways.

    • @northsky8553
      @northsky8553 3 роки тому

      Cobra

    • @ZCasavant
      @ZCasavant 3 роки тому +8

      @Wren Alger That was for the demo though.... nobody would watch the demo if everything had normal build times.

  • @GBS4893
    @GBS4893 3 роки тому +72

    When i think about it, protoss being reliant on splash damage makes sense: fewer individual units means they're always outnumbered

  • @TaisharEnder
    @TaisharEnder 3 роки тому +541

    The cheese potential in some of these abilities is tantalizing

    • @NeostormXLMAX
      @NeostormXLMAX 3 роки тому +39

      Infestors be like

    • @Jerryhayes2
      @Jerryhayes2 3 роки тому +15

      In teams a great combo was vortex to set up nukes on the enemy army.

    • @Hecate24
      @Hecate24 3 роки тому +23

      that proxy thor sniping down a command center/nexus/hatchery. and the ghost marine drop. so many possibilities

    • @professorrubickmagusgrandi7909
      @professorrubickmagusgrandi7909 3 роки тому +17

      Imagine dropping a blackhole on a group of Overlords

  • @killanaut8520
    @killanaut8520 3 роки тому +201

    The beauty of Brood war, was that every race was so unbalanced that it was actually balanced

    • @trolllogic2897
      @trolllogic2897 2 роки тому +24

      More reasons to love Broodwar. also this is what SC mulitplayer is missing.

    • @simunator
      @simunator Рік тому +1

      REJOICE! sc2 died for korea today. 1 step closer to BW domination!

  • @kasothronos4434
    @kasothronos4434 3 роки тому +108

    I want the thor to be built outside factories again.
    Fun fact: the old Thor model became the Odin heroic unit model.

  • @johnching1159
    @johnching1159 3 роки тому +54

    11:13 "Is that colossus outrunning banelings?"
    The absolute disappointment in Lowko's voice is palpable lol.

  • @MyNamesJeff493
    @MyNamesJeff493 3 роки тому +136

    That mothership just Thanos snapped that Terran

    • @silverhand9965
      @silverhand9965 3 роки тому +16

      How to use air units against 2007 protoss?
      You don't

    • @KatzenminzeWarVergeben
      @KatzenminzeWarVergeben 3 роки тому +6

      @@silverhand9965 how about LANDING Vikings😰

    • @silverhand9965
      @silverhand9965 3 роки тому +12

      @@KatzenminzeWarVergeben That's it,ground vikings are the true air meta in 2007 SC2

    • @davidbodor1762
      @davidbodor1762 3 роки тому +4

      @@silverhand9965 I am fairly sure you could just yamato the Mothership out of the sky. I mean a lot of things look OP until you read how much the unit costs or how long it takes to produce or how high up the tech tree it is. Let's be honest it's not any more OP than broodlords are vs ground.

  • @CrimsonSkyz500
    @CrimsonSkyz500 3 роки тому +79

    I remember being a little kid watching all of these religiously. Thinking about how amazing Wings of Liberty looked. Everything was so exciting and mind blowing.
    Brother got a cracked beta demo for me that was literally only 1 map and I spent days in it running through games zooming in looking at all the details and seeing how long I could defend against very hard bots.
    20 years old now and it brings tears to my eyes thinking back.

  • @ThePeteriarchy
    @ThePeteriarchy 3 роки тому +174

    Oh, the hype I had for these back then. Can't believe it's been over a decade. Takes me back.

    • @CalciumChief
      @CalciumChief 3 роки тому +6

      Hell, it's been a long time.

    • @MkZuO12345
      @MkZuO12345 3 роки тому +1

      Yeah I remember the rush of adrrnaline when I was starting it first time. The straight up whole night I spend playing it on first day :p ahhh good old times ;p

    • @elfpiesomeanotherword
      @elfpiesomeanotherword 3 роки тому

      And they never released black hole beta animation and some beta scrapped stuff sadly, that made me hate blizz so much

    • @sadkat9162
      @sadkat9162 3 роки тому +1

      @@elfpiesomeanotherword weird as fuck reasoning but aight

  • @gndnls
    @gndnls 3 роки тому +123

    Would be very cool if we could switch the colossus shooting mode from two combined lasers full damage on a single unit to two single lasers splash damage. 👍

    • @Anomen77
      @Anomen77 3 роки тому +10

      Just like thor's single target mode!

    • @fulldisclosureiamamonster2786
      @fulldisclosureiamamonster2786 3 роки тому +8

      Or just switch it to Wrathwalker attack and let it hit air.

    • @pissheater3k
      @pissheater3k 2 роки тому +2

      @@fulldisclosureiamamonster2786 Less damage is higher firerate is good

  • @andy7614
    @andy7614 3 роки тому +85

    Some of those terran mech and air death animations looks better then the current ones.

    • @andy7614
      @andy7614 3 роки тому +3

      @@voracioussergal9360 Can I have it back please?

    • @sarugakuza5108
      @sarugakuza5108 3 роки тому +1

      @@voracioussergal9360 not for performance, but for clarity

    • @KosmataBradva
      @KosmataBradva 3 роки тому +17

      If i am not mistaking, they outright remade the engine, delaying the game with a year or two. Perhaps scrapped some of the physics. Missles falling on the ground was fucking sick when i first saw it. No point having it now.

    • @HoHhoch
      @HoHhoch 3 роки тому +3

      @@KosmataBradva Plus the performance aspect. Every computer would've shit itself having those physics on hundreds of objects at a time.

  • @joonjoon819
    @joonjoon819 3 роки тому +318

    Quick correction before I let the nostalgia kick in: The first video (up to 26:00) is from 2007, not 2010. (proof: ua-cam.com/video/zE6KuPnVZlI/v-deo.html ) Not sure about the rest though. Never seen those before. But my guess is that they are from before 2010 too.
    Man I still remember the first time I watched the Korean dubbed version of this demo. Being a typical Korean teenager crazy about Starcraft, I was hyped beyond belief. The aesthetics (which still looks good by today's standards imo), all those flashy abilities and everything were so overwhelming. I remember seeing that Mothership and thinking "all three abilities are straight up broken, it should cost 1000M/1000G/16supply or something." Especially the black hole... I simply could not wrap my head around how that would be balanced in an actual game.
    Back then I could not wait to try it out myself, but I could just get my hands on the playable beta version right before the release, and it was a long and painful wait. Had a lot of fun just beating up the AI on that beta though. (1 supply Roaches were pretty OP)
    Can't believe it's already been 13 years, and Starcraft 2 is a decade old. To think I started Starcraft when Brood War was less than 5 years old... damn.
    ps. the first clip ends with zerglings morphing into banelings spelling out a green "GG." with cocoons. Instant goosebump moment.

    • @joshuakevinserdan9331
      @joshuakevinserdan9331 3 роки тому +1

      damn, I was just 1 year old when Brood War was released...

    • @YttriumtYcLief
      @YttriumtYcLief 3 роки тому +5

      Terran one is from 2008, iirc. Zerg from 2008 as well, hence the design being so completely different (they still hadn't nailed down what they wanted Zerg to look like)

    • @buttonasas
      @buttonasas 3 роки тому +1

      The link ate the ')' symbol. If anyone has trouble visiting, delete the last symbol from url.
      Edit: KJH fixed it in the original comment :)

    • @WereWade
      @WereWade 3 роки тому

      No, that is correct. I remember watching this at a relative's house out of town when it first came out some years before 2010. I was like it's forever awaaay, let me play!

    • @davidkim5462
      @davidkim5462 3 роки тому

      오 로코 보는 한국인이 있었네요 ㅎㅇ

  • @thorveim1174
    @thorveim1174 2 роки тому +12

    These phoenixes: "in the hand of a skilled player" really meant more "when you have a critical mass of them that can oneshot everything in range"

  • @grisus7254
    @grisus7254 3 роки тому +279

    Those look more like Odins than Thors

    • @nodcommanderthe5823
      @nodcommanderthe5823 3 роки тому +57

      That is because they repurposed the old Thor model to make the Odin.

    • @barator03
      @barator03 3 роки тому +2

      @@nodcommanderthe5823 and the ability is the same

    • @pissheater3k
      @pissheater3k 3 роки тому +1

      @@InactiveChannel76 unit

    • @charlesatanasio7223
      @charlesatanasio7223 2 роки тому

      Really wish they stuck with "every race has an apex unit" idea... It woulda been wild.

    • @DopolMile
      @DopolMile 2 роки тому

      "Odins" where supposed to be made at the beginning as seen in the Battle Report #4 but they changed because, reasons.

  • @richardcurtis1009
    @richardcurtis1009 3 роки тому +52

    I remember watching the demo of zergling movement and it blew it me away at how fluid the movement of the units were. Completely sold me on the game when I saw that amount of units moving so fluid and smoothly. Odd how little things like that stick in your mind..

    • @Frilleon
      @Frilleon 3 роки тому +4

      Starcraft 1 zerglings moved so strangely

    • @k-leb4671
      @k-leb4671 2 роки тому +1

      @@Frilleon All the units in SC1 moved strangely. Dragoons were a goddamn joke.

  • @jakcydsouza5604
    @jakcydsouza5604 3 роки тому +36

    33:20
    brenda is like "Storm Earth and Fire. Heed My Call!"
    🤣🤣🤣

  • @emikochan13
    @emikochan13 3 роки тому +42

    "The fact that they're still working on it 10 years down the line" ow :P

  • @missbelled6700
    @missbelled6700 3 роки тому +59

    9:40 "They're using a pee ability! Look at this! They're pissing over all of those zerglings! They don't piss like that anymore, dude!"
    Can't wait for the next time lowko has to cast a tournament game with colossi. The kind of image that never goes away...

    • @zxKAOS1
      @zxKAOS1 3 роки тому +4

      _"They're using a pee ability! Look at this! They're pissing over all of those zerglings! They don't piss like that anymore, dude!"_
      Picturing the Colossi in Carbot's animation making an "unzipping pants" sound fx and animation, and then talking a crimson red whiz all over Lings and other Zerg units :D

    • @mechadoggy
      @mechadoggy Рік тому

      Those Colossi are probably German…

  • @fulcrumrebel
    @fulcrumrebel 3 роки тому +43

    At 25:04 you can see a phoenix using his well known ground attack. Im still lolling and xding.

  • @Boufty
    @Boufty 3 роки тому +49

    I remember playing SC2 a long time ago and trying to build a thor with an SCV like I saw in the trailer.
    I was very disappointed

  • @VINsational331
    @VINsational331 3 роки тому +71

    It seems like they took down the level of detail in the unit design and animation between the alpha and the first launch. They must have done it to make the game run faster

    • @GG-bi8tb
      @GG-bi8tb 3 роки тому +14

      yeah, some of those attack effects look way cooler than what we have in the current game 10 years later

    • @missbelled6700
      @missbelled6700 3 роки тому +12

      some combination of performance and gameplay readability for sure.
      Skip to 5:25, pause, and see how long it takes to spot the warp prism (sorry, PHASE prism). Probably a second or two longer than it would have on retail, which is something they surely considered (they did redesign, after all!)

    • @peterc504
      @peterc504 3 роки тому +1

      This happens in every game....lol dont be surprised if cyberpunk doesnt look as good either!

    • @davidbodor1762
      @davidbodor1762 3 роки тому +2

      Here's the thing - 10 year passed and we never got any of that detail back even though the we could easily run it now.
      This game can run on a potato on the lowest setting which is somewhat commendable, though the optimization does suck in places. I can't imagine what SC would look like if it was modernized a bit on the technical side.

  • @bearc9491
    @bearc9491 3 роки тому +153

    Reaper is counter to immortal
    I almost shit myself of laughing 😁

    • @sebaaullador1292
      @sebaaullador1292 3 роки тому +10

      Wasn't reapers an actual counter to inmortals in wings of Liberty?

    • @Leopoldshark
      @Leopoldshark 3 роки тому +49

      @@sebaaullador1292 They were considered a counter in the counter list because they have light armor and have a weak, fast attack that bypassed the hardened shield, but they didn't counter Immortals any better than Marines which don't cost any gas.

    • @_H_aruu96
      @_H_aruu96 3 роки тому +16

      Back then immortals had hardened shield that triggers when receiving damage more than 10 thats why reapers counter em sorta

    • @silverhand9965
      @silverhand9965 3 роки тому +21

      @@_H_aruu96 yeah,they countered the hardened shield,but didn't counter immortals 😏

    • @missbelled6700
      @missbelled6700 3 роки тому +13

      @@silverhand9965 Hahaha hey now, if immortals couldn't shoot and were just walking supply depots with hardened shields, Reapers would have soooooo countered them

  • @majormajorasic
    @majormajorasic 3 роки тому +12

    Dude look at that segmented damage icons on units, love that.

  • @nighthunter8738
    @nighthunter8738 3 роки тому +11

    26:59
    Lowko didn't notice that the nydus worm was instant cast
    31:33 Also the buildings can fight back
    Imagine fighting this type of zerg, instant movement for the army with the attacking buildings for defence.

    • @zaxtonhong3958
      @zaxtonhong3958 3 роки тому +5

      The queen cast a spell on them. It's like photon overcharge

  • @it1zrtedk1085
    @it1zrtedk1085 3 роки тому +6

    This demo was from 2007 when they revealed the game in Korea. The reaction of the crowd when they first saw the game was awesome.

  • @twZera413
    @twZera413 3 роки тому +3

    So fun fact about the Ghost drop pods, iirc shortly after they showed them they explained that you actually had to load your marines into the ghost academy, so it wasn't as cheesy as getting free units.

  • @petrmilosh
    @petrmilosh 3 роки тому +8

    Have someone noticed that the Creep Tumors had eyes? It makes a lot of sense since they provide vision. Sad that they remove them.

  • @taylordana3740
    @taylordana3740 3 роки тому +104

    Science can explain a black hole disappearing actually, it is called Hawking Radiation.

    • @lycanthoss
      @lycanthoss 3 роки тому +7

      Doesn't that take billions or trillions of years to happen even for small black holes?

    • @taylordana3740
      @taylordana3740 3 роки тому +21

      @@lycanthoss no, most small ones actually radiate out in a few seconds, if not shorter, if there isn't enough mass for it to be stable.

    • @bradbobov4815
      @bradbobov4815 3 роки тому +6

      @@taylordana3740 But doing that they literally convert mass to energy by E=MC^2. So even with one unit in a black hole, it would explode like a nuke.

    • @alakas706
      @alakas706 3 роки тому +2

      @@bradbobov4815 more like a super nova tho

    • @user-de2px1ed8k
      @user-de2px1ed8k 3 роки тому +4

      @@taylordana3740 that small blachole woulnt have had that huge pull effect, in fact it would have basicaly no pull effect at all.

  • @Ser_Matticus
    @Ser_Matticus 3 роки тому +4

    From what I recall the Queens actually evolved with the hatchery, unlocking new abilities to the main building they were tied to, growing bigger and stronger

  • @AnMComm
    @AnMComm 3 роки тому +4

    In case you're wondering, the Mothership unit was obviously originally meant to be a mobile superweapon like in Command and Conquer 3: Kane's Wrath.
    And yes, it could be balanced through its cost and similar superunits.

  • @grishy8203
    @grishy8203 3 роки тому +69

    I still like the old immortal way better. Had a much more creative ability

    • @noelmarquina6278
      @noelmarquina6278 3 роки тому

      Grishy the zealot death animation tho

    • @MsHojat
      @MsHojat 3 роки тому +7

      WTF when did they change immortals? They had hardened shields for a long time. I guess it was a LotV thing.

    • @grishy8203
      @grishy8203 3 роки тому +1

      @@MsHojat yeah it was. now they just get temporary shields

    • @davidkim5462
      @davidkim5462 3 роки тому +3

      You should know that old immortals were kind of actually immortal. Play the WoL campaign and see the immortal damage output against amored, its insane.

    • @CallsignYukiMizuki
      @CallsignYukiMizuki 3 роки тому +13

      The old hardened shield look so much better than the one we have now, like its such a downgrade visually lmao

  • @ZCasavant
    @ZCasavant 3 роки тому +42

    "I like how many of the 2010 units make more sense than the current version of the game." HAHA right?! I was waiting for someone to say this.

    • @MrPy55555
      @MrPy55555 3 роки тому

      well i liked the zerg abilities

  • @undisclosed.professional
    @undisclosed.professional 3 роки тому +9

    Someone should create a "Alpha 2010" mod that brings all these alpha abilities back.

  • @benjamindeh873
    @benjamindeh873 3 роки тому +21

    Zerg player: "There's too much splash damage on this game"...I wonder why would he say that X)

  • @evanshirley6089
    @evanshirley6089 3 роки тому +11

    I love how, for the epic fight at the end, they just play one part of “The Deal” on repeat. That was the entirety of epic Starcraft 2 music at the time.

    • @k-leb4671
      @k-leb4671 2 роки тому

      The OG StarCraft 2 tune.

  • @LordSaric
    @LordSaric 3 роки тому +6

    Anyone else notice at 5:44 there's a 'dark shrine' in full on Aiur protoss colors? Never thought I'd see that in the bright gold of the Khalai! Complete with faces!

    • @xn85d2
      @xn85d2 3 роки тому

      There's even another at the top left, just in case that one gets destroyed, I guess.

  • @JayFGrissom
    @JayFGrissom 3 роки тому +15

    The Phoenix ability was from the 80’s film “The last Starfighter”.

  • @FoggyBeemerGamer
    @FoggyBeemerGamer 3 роки тому +26

    Lowko, I can't believe you didn't watch the first video to the end! You missed the baneling "GG."

    • @thanhbaonguyen9955
      @thanhbaonguyen9955 3 роки тому +3

      i was going to say that too omg i'm cringing so hard here!

  • @arzeboj
    @arzeboj 3 роки тому +9

    fun fact: immortals used to attack air and ground while stalkers used to attack only ground during early developments

  • @kiwibuddy
    @kiwibuddy 3 роки тому +5

    In case you were wondering, Reapers were super OP when they were first released. I used to proxy barracks and just rush reapers to win games. They also did insane dmg to buildings.

  • @reyespiano945
    @reyespiano945 3 роки тому +5

    I remember seeing this demo in a store in 2010, when I was eleven. Imagine how I felt, having played A LOT of SC Brood war, having no idea that a sequel would come out.
    The graphics blew my mind.

  • @Rabbiturtacorn
    @Rabbiturtacorn 3 роки тому +10

    I wish the diamondback was still a unit for the terran I would really like to see that unit again....

    • @Anomen77
      @Anomen77 3 роки тому +2

      They are really good and fun in co-op commanders. In multiplayer, however they would just be worse cyclones.

    • @zxKAOS1
      @zxKAOS1 3 роки тому

      @@Anomen77 Well, people complain that it's just Stukov's Infested Diamondbacks. I don't care. They're so fun to use, even if they have to use their Ensnare ability to bring down air units to hit as ground ones.

  • @nanotech2080
    @nanotech2080 3 роки тому +21

    I can't get over how waaaay better everything looks, I love the similarities to SC1. They should release an Alpha skin pack... The sharper, non-bubbly models should've been the way to go, I remember all the criticism they received for this back at launch.

    • @Akrilloth
      @Akrilloth 3 роки тому +10

      Yeah, i never liked how they went for the cartoony world of warcraft style with sc2.

    • @nanotech2080
      @nanotech2080 3 роки тому +14

      @@Akrilloth Definitely should've stayed with metallics, sharp edges and screaming overlords. At least give us the option to play that way now a decade later

  • @emilchan5379
    @emilchan5379 3 роки тому +4

    Man this takes me back. I remember getting so hyped from watching these trailers. Feels like a lifetime ago.

  • @AbzuLifeweaver
    @AbzuLifeweaver 3 роки тому +9

    oh wow Dustin Browder is now at Dreamhaven, maybe they'll poach all the good blizzard devs and we'll get a new classic Blizz.

  • @ghostthrones9939
    @ghostthrones9939 3 роки тому +10

    soo that was i undestood
    protoss:thiccness
    zerg:free units based race
    terran:AOE units and defence
    maybe yes or maybe no.

  • @Yorashy
    @Yorashy 3 роки тому +8

    This was back in they day when blizzad wasnt dead, they made good games back then.

  • @jarate5922
    @jarate5922 3 роки тому +6

    there is a thing in this alpha that is greater than the current sc2 but I can't accurately put my finger on it. The physics, lighting and animations (mothership attacks for example, Zerglings movements, corruptors) were really ahead of their time. I know this is not healthy for a competitive game, but in a way this is a sacrifice : It looked FUN, less competitive but FUN. And it was really faithful to the SC1 spirit in a way.
    At least it is cool we can see the development. Blizzard quality.

  • @flibbernodgets7018
    @flibbernodgets7018 2 роки тому +3

    I remember watching these on the official SC2 website, 4 seconds at a time and allowing 3 minutes of buffering in between. I watched them over and over and over as a kid and I couldn't imagine anything cooler. So many of these old concepts that seem ridiculous now were mindblowing at the time. But then, isn't that what always happens when we look into the past?

  • @TheKevinGeee
    @TheKevinGeee 3 роки тому +5

    I remember going crazy about the reapers back then. I immediately told my friends that there were flying marines in SC2! Lmao

  • @Kroepoek82
    @Kroepoek82 3 роки тому +2

    There was another video where they went through all the AI changes and specifically the siege tank. How they communicate between eachother to not all fire on the same target but pick their targets individually as not to oversaturate the damage to 1 location.

  • @samle1801
    @samle1801 3 роки тому +5

    Is it just me or the alpha's shading looks closer to SC1 and feels easier to see?

  • @Siptom369
    @Siptom369 3 роки тому +3

    So awesome to look back at how everything began

  • @Mermete8
    @Mermete8 3 роки тому +2

    Man, these were nostalgic. I was so hyped back then. SCII was one of the few games I built a brand new rig for. Currently replaying compaign

  • @Liverator
    @Liverator 3 роки тому +1

    *Some things worth mentioning from the Terran video:*
    1. Medics had an upgrade called Flare, which revealed cloaked units in an area-a cheaper alternative to scans.
    2. It’s implied that missile turrets couldn’t detect units anymore.
    3. The Viking’s voicelines were more like a flying SC1 vulture than our current Viking.
    4. Thors probably were changed to be built in the factory due to the fact that Terrans could make tons of them at once without needing production buildings since you’d usually have over 20 SCVs at a fully saturated base. Thematically such a gameplay mechanic fit Zerg much more than Terran.
    5. Before the ghosts were shown off, 3 notifications on the left stated that the silos were armed with drop pods. So you had to construct them manually first.
    6. You could salvage almost any building. Add-ons, Sensor Towers, Missile Turrets, etc.
    Also, in the Zerg video, when the queen was defending, it used an ability on the Spire and Extractor that caused them to attack the Terrans with what appear to be green glowing defensive Locusts.

  • @Shamoart
    @Shamoart 3 роки тому +4

    Man i remember seeing that collosus attack animation for the first time. I wish this was their attack right now :D

  • @VladVladislav790
    @VladVladislav790 3 роки тому +6

    Lowko, I would die of happiness if you did this beautiful "classic 20 gateway opener" double prism warp in, we see at ~ 8:20

    • @FractalPrism.
      @FractalPrism. 3 роки тому

      iirc, each gateway had multiple charges of warp in. so the protoss would have had 5 gateways.

    • @VladVladislav790
      @VladVladislav790 3 роки тому

      @@FractalPrism. yea, that part I just quoted for fun, the main part is this graceful warpin in two lines with two prisms just hanging there asserting dominance, so dramatic. Still fun to know

  • @RPBiohazard
    @RPBiohazard 3 роки тому +2

    There were also some other videos (that are very very hard to find now) of more protoss units, the first tempest which was a carrier with a hardened shield for ground attacks ONLY and melee interceptors called Shurikens, phase cannons which were photon cannons that could turn back into warp mode and move through power fields, and special archons called Twilight archons for HT/DT.

    • @Bleak13
      @Bleak13 2 роки тому

      links if anyone has them please

  • @123Sunwell
    @123Sunwell 3 роки тому +2

    I remember the first official website and there were several cool and old sci-fi style pages and unit information. When archon was still "Twilight Archon" back then...

  • @alexcurry5541
    @alexcurry5541 3 роки тому +27

    the top comment "it looks fun when does this come out?" *9 months ago*

    • @davidbodor1762
      @davidbodor1762 3 роки тому +6

      Probably sarcastic because SC doesn't look like this whatsoever.

  • @animugril2166
    @animugril2166 3 роки тому +3

    I remember watching these as a teen and getting so excited about the game I couldn't sleep

  • @kickflip244jhk
    @kickflip244jhk 3 роки тому +2

    i love the "epic fight" in which half of the zealots bounce off the other units because the toss units made a wall

  • @SusaVile
    @SusaVile 2 роки тому +2

    The drop pods should have honestly be reconsidered as a late game alternative for how difficult it is for Terran to reinforce or rebuild after a major battle. It could simply act as a deterrent or distraction for the opponent to have to react and buy time, or it could be used to get a few more units out.

  • @Dziaji
    @Dziaji 3 роки тому +9

    This demo was not “a couple months” before sc2 was released. I remember seeing that demo in college, and then about 2 years after i graduated, i got the leaked beta version. I would say this demo came out 4 years before the game was finally released at least.

    • @TheRlyNewHide
      @TheRlyNewHide 3 роки тому

      Yeah, I thought so aswell. I remember watching those videos and the battle reports several times years before the beta even started. Or at least that's what it felt like waiting for the game back then.

    • @blahblah7720
      @blahblah7720 3 роки тому

      ooh the leaked beta version?

  • @medigoomnis
    @medigoomnis 3 роки тому +20

    "It's also funny they did all of these demos on the normal speed." ...I think presenting ultra fast multiplayer would put a LOT of people off bro hahahah...some just enjoy slow single player. Other stuff too...the warp in so you can clearly see each unit, for instance. You're amused by good advertising tactics and that amuses me. ;)

    • @NeilsonBuntowa
      @NeilsonBuntowa 3 роки тому +4

      Yup personally i like the slower one

  • @KhasAdun1990
    @KhasAdun1990 3 роки тому +1

    The Protoss reveal was from 2007, the other two were from 2008. I remember being so hyped for this game, I followed it from announcement to release.

  • @MsHojat
    @MsHojat 3 роки тому +1

    There were also videos that showed the protoss unit "purifier"/"Soul Hunter" and "tempest" (which is not like modern tempests, but like a Dark Carrier), and maybe "nullifier"s as well (previously called stasis orbs, previously called star relics). There's also a video that shows photon cannons moving and redeploying like spine crawlers can. I thought that was in the original video but I guess it was something else shortly after.

  • @nodcommanderthe5823
    @nodcommanderthe5823 3 роки тому +13

    Greetings Lowko, and watchers!
    I remember watching these with a large amount of hype back in the day. In fact, I still have a gaming magazine in paper form that analysed the Terran reveal video. The Protoss reveal came before the Terran video, as hinted at when the Reaper unit is used by the commentator on the Terran video; and I know for a fact that these are much older than 2010. I would guess that the Protoss video is dating to somewhere late 2006 to early 2008 sometime. Anyone able to confirm or deny? The original date is definitely older than 2010 however. You can tell by the fact that they still used the older, more "gritty" design language that was -not- present in the StarCraft II multiplayer beta that was around for some time before WoL dropped.
    Secondarily, I actually went back and watched these videos myself just some two weeks ago out of curiosity and nostalgia. And while they might seem very odd to a StarCraft II online player; I see something very different, and to me, obvious: StarCraft II's early design stages for it's gameplay seem to be inspired by the original Supreme Commander and it's expansion pack, Forged Alliance. Slower gameplay, "big armies fighting one another" as commented on, not to mention super units like the then-Mothership and Thor being built on the field by a worker - exactly the same concept that Supreme Commander uses for it's Experimental class units. The way the game was built and balanced would be, of course, very broken to be brought into the gameplay of post-launch StarCraft II, but it is my belief that they were aiming for a very different kind of gameplay originally. Less APM focused, in favour of macro and strategy with, again, big armies fighting one another.
    Personally, I would have preferred the original vision. I bought and played all the StarCraft II parts, but only ever for their campaigns. I played a little bit of WoL in the first year after release, but the kind of gameplay that it focused on never interested me personally. Nowadays I am a large fan of Supreme Commander, but we all have our preferences, no? :)
    Take care you all out there!

    • @f1r3-y_l1on2
      @f1r3-y_l1on2 3 роки тому

      Aeon, Cybran, Seraphim or UEF?

    • @KosmataBradva
      @KosmataBradva 3 роки тому +1

      Pretty sure protoss was shown 2007. I remember getting ready to buy the local videogame magazine at the newspaper booth. I saw the cover featuring the marine with a tagline "Starcraft" and i wondered "ey cool, they are having an article about SC, nice". Then the old guy at the booth removed a paper covering the magazine which hid the "2" on the cover and i went "WAITSTARCRAFTTWOWHATTHEFUCKHOLYSHITARETHEYACTUALLYFDSAGRAGHRTSGVGFDGRES". Demo disc on it had the full protoss reveal. I watched it so many times i memorized Browder's presentation.
      edint: I still keep the SC2 poster from that magazine on my wall.

    • @nodcommanderthe5823
      @nodcommanderthe5823 3 роки тому

      @@KosmataBradva As a matter of fact, I think I have a disc with the Terran reveal laying around somewhere too. :D

    • @nodcommanderthe5823
      @nodcommanderthe5823 3 роки тому

      @@f1r3-y_l1on2 Me? Cybran main, UEF second.

    • @f1r3-y_l1on2
      @f1r3-y_l1on2 3 роки тому

      @@nodcommanderthe5823 Called NodCommander and you play Cybran. You've certainly got a type lol
      Same as me actually.
      *DOWN WITH GDI! AND THE UEF OPPRESSORS!*

  • @davidbodor1762
    @davidbodor1762 3 роки тому +3

    Some of these units look awesome, better than the default skins lol. Also the physics and some effects look like actually better than they are now. I kinda wish we got some of that back now that the current tech can handle it easily.

  • @nyleen
    @nyleen 3 роки тому +1

    The dancing night elf on "Supernova Men's Club" LOL'd hard

  • @knicklichtjedi
    @knicklichtjedi 3 роки тому +2

    Duuuude, I love the idea of high tier units that you can upgrade individually! Battle Cruiser + Thor, Carrier + Colossus and Broodlord + Ultralisk!

  • @bigstopowens
    @bigstopowens 3 роки тому +9

    i remember the mothership being op as hell when the game first came out, currently like you said its not worth it at all
    (edit) can't believe its been 10 years already

  • @Baleur
    @Baleur 2 роки тому +3

    I cant believe lowko doesnt remember these abilities! That's how it was when we first played the game =)

  • @imptakerrr
    @imptakerrr 3 роки тому +1

    Terran engineer: now look at this craft, we made a crazy complex system so it can land and walk, fighting like a ground unit
    Zerg larva: why don't they just didn't aim down it's weapons?

  • @gregcrosby4530
    @gregcrosby4530 3 роки тому +2

    The alpha battlecruiser with a single shot more akin to BW instead of the fast multi attack.. man , love to see these changes .. I’d love one comparing OG alpha War3 vs the current meta

  • @davidbodor1762
    @davidbodor1762 3 роки тому +5

    47:40 - I mean, you'd ALSO have ghosts tho, like, OP things are only OP if one player has access to it but the other doesn't. If everything is OP, nothing is.

    • @joshuakim5240
      @joshuakim5240 3 роки тому

      It also seems like the drop pod ability would require a bit of setup, such as maybe loading infantry into Ghost Academies to make them sort of like Nydus Worms, but more mobile in exchange for not providing a permanent position advancement.

  • @kukenballe7063
    @kukenballe7063 3 роки тому +4

    "Doubled it by two" ... Lowko-ism of the day

  • @Spartsou
    @Spartsou 3 роки тому +2

    I've noticed that this video still has the 'mining sound' when drones harvest minerals and gas, ahh...the nostalgia...

  • @AikikamiO
    @AikikamiO 3 роки тому +2

    My favorite thing about the alpha was the queen evolving with your hatchery... Many things changed

  • @endersblade
    @endersblade 3 роки тому +10

    "The pacing is completely off in all of this" Yeah, it went from something the average gamer could actually enjoy to something only Koreans who trained their entire lives could enjoy. Yeah, totally better.

    • @joseph_pokemon
      @joseph_pokemon 2 роки тому +1

      yeah...I play at slower speeds sometimes to practice

    • @k-leb4671
      @k-leb4671 2 роки тому

      I thought foreigners were matching up pretty well against Koreans these days.

  • @Pierre-Jonqueres
    @Pierre-Jonqueres 3 роки тому +10

    I prefer so much the older skins, respecting the lore and the older games. Also, the located injuries were more immersive too as the Zerg morphing animation (into eggs).
    Also the older Immortals, Pheonixes and Colossi abilities were much better to my taste, a little bit more realistic according to what the unit strength was supposed to be.
    I find a lot of those old versions way more immersive.

  • @knicklichtjedi
    @knicklichtjedi 3 роки тому +2

    Note: In the Zerg Trailer the units already look a lot more like we are used to. The Siege Tanks in the first clip for example!

  • @daedraprince
    @daedraprince 3 роки тому +1

    Your face at 32:00 is the best. Also noticed Marines in the first part rifles have bayonetts but still don't use them when attacked by melee. Also some of those death animations are way cool

  • @derbraune
    @derbraune 3 роки тому +3

    How could you skip the epic zergling GG at the end of the first one?!?!?

  • @dieseldave7019
    @dieseldave7019 3 роки тому +5

    And to believe I was 8 when I watched this...

  • @Katandusty
    @Katandusty Рік тому +1

    These clips are from 2007 Lowko I used to watch them over and over

  • @howlingdin9332
    @howlingdin9332 3 роки тому +1

    I bought WoL on physical disk when it came out and cracked it to play the 1.0 campaign offline (without any updates) since I didn't have internet at home. The gameplay was much closer to the game we see today than it was in this video.

  • @CalciumChief
    @CalciumChief 3 роки тому +9

    Oh, you mean those very very very very early dev videos from like 2008? I 'member those. Hahahaha, the black hole on mothership deleting your army...
    Sure, the video may have been posted on YT in 2010, but I'm good 90% sure it came out in some 2008 (if not 2007). I must've gotten those from like Game Trailers. So that's how "so much changed in such short time".

  • @maximillianmajor4169
    @maximillianmajor4169 3 роки тому +9

    God I miss the awesomeness that was the original Mothership. Why oh why did they nerf it???

    • @anvietanh6723
      @anvietanh6723 3 роки тому +6

      cause it'd end the game once it is built, duh, then the game would turn to *he who rush mothership faster wins*

    • @NeostormXLMAX
      @NeostormXLMAX 3 роки тому +2

      Then no one would play terran and zerg

  • @MasterGhostf
    @MasterGhostf 3 роки тому +1

    I remember being 11 and watching this when it came out, the hype was REAL. Was the most exciting thing aside from Spore at that age. And when it finally came out, it lived up to the hype. Amazing game.

  • @pcmapas37
    @pcmapas37 3 роки тому +1

    I swear these videos were way older. I remember watching the Protoss preview on a DVD bundled with a PC magazine back in 2006-2007. I'm pretty sure there is a video out there where the devs show the game's development and the exact date of these videos is shown. It's years before the release of WoL.

  • @andyplayzyt9897
    @andyplayzyt9897 3 роки тому +3

    Whaa happen with the first video, you privated it in like 1 minute.

  • @EarnestGamer
    @EarnestGamer 3 роки тому +3

    Wait... Reupload? What happened?

  • @skhaz
    @skhaz 3 роки тому

    Awesome video! Thanks Lowko

  • @arminhaddadzadeh3396
    @arminhaddadzadeh3396 3 роки тому +1

    the thing is that most of these animations look better than what we have in SC2 right now, like that colossi animation
    some of the old assets are now use in coop, the han and horner supply depots look like the ones shown here, or the zerg infestor is the blight bringer model in miner evacuation