C4D technology scans tree growth effect | C4D科技扫描树生长效果
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- Опубліковано 23 лис 2024
- This file is the same as the last technology laser effect. Just replace the model in the instance with your own and the effect will be automatically updated. The number of lines is modified by the number of clones. It took me two days to complete the entire template. I hope helpful to you
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可以出个详细的教程吗?没太看明白
Hi. I built a very similar system but when I use the octane tag to render splines like hair the system goes crazy. i see that your project (2:33) also has the same problem. I want to render a full animation but I can't figure out where the problem is and how I can fix it. I tried to bake my model (I used a combination of vertex map and polygon selection) but nothing changed. do you have a solution?
EDIT: If I press play in my viewport the system looks fine, but in the IPR the lines do not match the position of the cloners. I also tried doing a Cache Mograph on my Matrix Object and all my Cloners, but nothing changes. Im going crazy
@@DrNapalm According to your description, it may be caused by the wrong order of your object hierarchy. My file has no problem running preview animation.
@@Double_design Cinema 4D reads from top to bottom, right? Because at the moment I have in order:
1. Light, camera etc;
2. Particle system;
3. Line effect;
4. Main object.
In the line effect I have the Mograph on top, and a lot of cloner (object mode with Mograph, instance mode) that define the line (via tracer), so I have a group with an empty object (center point) and a Tracer. The mograph control the quantity of the line
@ Maybe you can email me the file to take a look at
@@Double_design sent!