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Automotive CGI
United States
Приєднався 2 сер 2016
Free Training for Automotive CGI Artists.
Capturing and Processiong Backplates and HDRI
Here is my process from start to finish. From shooting on location to processing on pc, nothing left out.
0:00-7:19 - Capturing Backplates
7:20-10:49 - Capturing HDRI
10:50-18:36 - Processing Assets
0:00-7:19 - Capturing Backplates
7:20-10:49 - Capturing HDRI
10:50-18:36 - Processing Assets
Переглядів: 347
Відео
Creating a Full CGI Snow Env - 3Ds Max & Vray
Переглядів 56614 днів тому
Here is the video from the live session I did on creating a full cgi winter envionrment. This is literally the whole process from start to finish. At this point its acceptable enough to do random social media posts but if I was doing this for a proper client job I would detail it more and spend more time on mateirals. Hope it helps, LONG WATCH lol.
How To Render A Car into an AI Backplate - 3DS Max and Vray
Переглядів 83114 днів тому
Something very different than my normal stuff. This goes over my workflow of how to render a car into a backplate generated by an AI app. I used Midjourney for this but anything works.
How To - Render Into Backplate using 3ds Max and Vray
Переглядів 1 тис.14 днів тому
Little random renderin session. Got a few drinks and doing something for the gram. If you all wish to see more random posts like this let me know. Not much in terms of knoledge but maybe its just fun to see.
How-To Create a Mountain Road - 3Ds Max & Vray
Переглядів 2,2 тис.Місяць тому
Here is a simple intro to how I go about creating my envionrments, specifically mountain roads in this example. I do not go into crazy detailing here but share the key info on how to start and the basics of creating road marking using Vray Distance Tex to avoid any UVMaps or custom maps.
Setting up Autodesk Backburner for Render Farm
Переглядів 166Місяць тому
A small breakdown on how to setup backburner for a render farm as well as a quick breakdown on how to use Vray DR. Nothing special but in case some are having issues or would like to explore this free option, I hope it helps.
Complete Vray Basics For Automotive - 3Ds Max
Переглядів 597Місяць тому
This is a complete basics intro to vray for automotive people. This is not a specific tutorial on a specific topic, so if you want to learn how to do something specific please search for those videos elsewhere because you will not find it here. For those that did just install Vray and want to do Automotive work but not sure exactly where to start, this is for you.
How to fix a Sun in a HDRI
Переглядів 6524 місяці тому
Here is a quick little how to video on fixing the suns exposure information in an hdri that just doesn't quite have the "juice" it should. Non destructive workflow that gives you full control over the suns power.
Project Breakdown - Angles Crest Highway Model
Переглядів 1,3 тис.2 роки тому
A little breakdown of how I created the angles crest envionrment. A preview of the envionrment can be found below, tikistudios.com/dodge-viper-acr Software/Plugins Used - 3DS Max - Vray - Forest Pack - Quixel Maps and Models - Evermotion Models - Maxtree Models
Project Breakdown - Ferrari Showroom Instagram Reel
Переглядів 6592 роки тому
A little breakdown of my process to create my Urban Ferrari Showroom reel. reelCjlGdwVLKT8/? Software Used - Boujou - PTGui - AGISoft Metashape - 3DS Max & Vray - After Effects Video shot on Sony A1, HDRI Shot on Nikon D810
Boujou Camera Tracking
Переглядів 2,7 тис.2 роки тому
Quick and dirty tutorial on camera tracking the footage in boujou. With so many tutorials around I did not spend much time on every breakdown, just straight to the point.
How to rig a car in 3d studio max using Madcar plugin
Переглядів 5 тис.2 роки тому
A quick, short, down and dirty tutorial on rigging a car in madcar. No time wasted here just straight to the point. If you want a technical breakdown of what features do what look up the manual or look at other vidoes :)
3D Studio Max - Gimbal Style Camera Rig and Animation Breakdown
Переглядів 2 тис.2 роки тому
3D Studio Max - Gimbal Style Camera Rig and Animation Breakdown
Model an Enclosed Studio in 3D Studio Max
Переглядів 1,6 тис.3 роки тому
Model an Enclosed Studio in 3D Studio Max
How to Create Metallic Carpaint in Vray
Переглядів 2,7 тис.3 роки тому
How to Create Metallic Carpaint in Vray
Rendering with a Backplate and HDRI in Vray
Переглядів 10 тис.3 роки тому
Rendering with a Backplate and HDRI in Vray
How to Render an Automotive Interior with Vray
Переглядів 2,7 тис.3 роки тому
How to Render an Automotive Interior with Vray
Yellow on Yellow Studio Render in Vray
Переглядів 1,8 тис.3 роки тому
Yellow on Yellow Studio Render in Vray
PG2CGI - 15 - Rendering A Car into A Backplate & HDRI with Corona Renderer
Переглядів 4,9 тис.3 роки тому
PG2CGI - 15 - Rendering A Car into A Backplate & HDRI with Corona Renderer
Rendering A Car In A White Studio - 3ds Max & Vray
Переглядів 3,2 тис.3 роки тому
Rendering A Car In A White Studio - 3ds Max & Vray
Backplate & HDRI Capturing and Processing Guide
Переглядів 2,1 тис.3 роки тому
Backplate & HDRI Capturing and Processing Guide
Rainbow Glass Film Material in 3Ds Max
Переглядів 2,8 тис.3 роки тому
Rainbow Glass Film Material in 3Ds Max
CGI Environment For Automotive Photography - Modeling & Texturing
Переглядів 2 тис.3 роки тому
CGI Environment For Automotive Photography - Modeling & Texturing
CGI Environment For Automotive Photography - Compositing & Retouching
Переглядів 2,2 тис.3 роки тому
CGI Environment For Automotive Photography - Compositing & Retouching
PG2CGI - 14 - Retouching Lamborghini Render
Переглядів 2,1 тис.3 роки тому
PG2CGI - 14 - Retouching Lamborghini Render
PG2CGI - 13 - Caustics Pass in Corona Renderer
Переглядів 1,6 тис.3 роки тому
PG2CGI - 13 - Caustics Pass in Corona Renderer
PG2CGI - 12 - Lamborghini Studio Render in Corona Renderer
Переглядів 5 тис.3 роки тому
PG2CGI - 12 - Lamborghini Studio Render in Corona Renderer
PG2CGI - 11 - Final Adjustments before Rendering in Corona Renderer
Переглядів 8813 роки тому
PG2CGI - 11 - Final Adjustments before Rendering in Corona Renderer