Rendering A Car In A White Studio - 3ds Max & Vray

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  • Опубліковано 10 січ 2025

КОМЕНТАРІ • 22

  • @DesMonDLee24
    @DesMonDLee24 2 роки тому

    the final retouching is truly amazing... seems simple.. never done it before that way but now i know and i will try it ! thanks !

  • @kimention
    @kimention 3 роки тому

    Sergey, thank you very much for making this outstanding tutorial, been following this channel for sometime now, however the new content is just on a different level.

  • @icedstar
    @icedstar 3 роки тому +1

    This is absolute gold brother, I learned a lot of stuff about lighting with this. Thanks for the great content!

  • @ukrainewarfootage2023
    @ukrainewarfootage2023 3 роки тому

    You've saved me so much time, now I don't have to do these tutorials to please everyone in the Discord channel.

  • @kushalbhola2339
    @kushalbhola2339 2 роки тому

    Would you be kind enough to the same tutorial using Corona? Or give me a couple of tips on how can i make it look as good in Corona? Thankyou

  • @c26084
    @c26084 3 роки тому

    Thank you so much! Outstanding tutorials. May I have a request for a video of a rendering a white car in a white studio? I always have trouble with the balance between blacks/whites and reflections.

    • @AutomotiveCGI
      @AutomotiveCGI  3 роки тому

      Let me see what I can do Adam. Client work/revisions coming back in so things might be slowing down a little with free time lol.

    • @c26084
      @c26084 3 роки тому +1

      @@AutomotiveCGI Thank you. One more question I would like to ask you. How do you deal with bad mesh flow? It is easy to take a supercar model and render it, but sometimes we need to render an average van for a client. It is hard to buy a model that would have a perfect mesh flow (especially from stores on letter H or S). Often the wetline is crooked and spoils the realism completely. I mean this: www.ebalstudios.com/blog/3d-modeling-artifacts-flow-check-reflection-map

    • @AutomotiveCGI
      @AutomotiveCGI  3 роки тому +1

      @@c26084 I know exactly what you mean haha. What I would recommend in those situations is this. Render out the carpaint in two separate passes. Base Coat and then a clear coat. In photoshop add the clear coat as a screen blend mode, then go in and mask out the parts of the reflections that are messy. This would be the easiest/fastest way to get a job done and bill a client vs spending hours remodeling areas.
      With that said. I have done both methods, quick fixes as well as remodeling to make sure it can be good for animation purposes.

    • @c26084
      @c26084 3 роки тому +1

      @@AutomotiveCGI That sounds good, I will try it out. Thank you.

  • @KayhoticGames
    @KayhoticGames 11 місяців тому

    have any tutorials for blender?

  • @itsthatYEStoogoodguy
    @itsthatYEStoogoodguy 3 роки тому

    Thank you for sharing the good stuff also how did you bring back the old V-Ray material preview?

    • @AutomotiveCGI
      @AutomotiveCGI  3 роки тому

      There is a checkbox for legacy materials in the vray render settings, settings tab.

  • @金甲唤
    @金甲唤 3 роки тому

    Hi Master, can you think of a tutorial on the interior? :)

    • @AutomotiveCGI
      @AutomotiveCGI  3 роки тому +2

      Interiors are actually not too bad, the only thing that separates a basic interior from a decent interior is model details and proper lighting. Materials wise it does help but if your model is not detailed, not much will help fix that. So to do a good tutorial on it I will need to find a model with a high res interior first lol.

    • @金甲唤
      @金甲唤 3 роки тому

      @@AutomotiveCGI Thanks, master for reply, looking forward to your more wonderful tutorials

  • @nonenone8602
    @nonenone8602 2 роки тому

    Hello, I really like your content, I would like to buy this one scene for learning purpose, I try to follow tutorial but I can't rally achieve the same results, is it possible to buy this scene? Thank you

  • @SebDJ
    @SebDJ 2 роки тому

    Thanks for taking the time to do that, I learnt loads! Can I ask why you'd work in 8 bit in Photoshop, rather than 16 or 32? I usually work with Vray in After Effects in 32bit, so it seems weird to drop it back to 8 bit.

    • @AutomotiveCGI
      @AutomotiveCGI  2 роки тому +1

      So I use to do 16 bit but to be honest, with my workflow I don't ever depend on using all that dynamic range. If I ever do need to, I usually create a few brackets of exposure before going down to 8 bit so I can brush in exposure areas like I would with my photography. I dont really do what most studio workflows do lol. I do what works for me and what helps me get to the finish line as fast as possible and if clients are happy I am happy haha.

    • @SebDJ
      @SebDJ 2 роки тому

      @@AutomotiveCGI fair enough! That's a good idea regarding creating the different exposure. Thanks for the reply!